Пример #1
0
//-------------------------------------------------------------------------------------
// Resize image
//-------------------------------------------------------------------------------------
_Use_decl_annotations_
HRESULT Resize( const Image& srcImage, size_t width, size_t height, DWORD filter, ScratchImage& image )
{
    if ( width == 0 || height == 0 )
        return E_INVALIDARG;

#ifdef _M_X64
    if ( (srcImage.width > 0xFFFFFFFF) || (srcImage.height > 0xFFFFFFFF) )
        return E_INVALIDARG;

    if ( (width > 0xFFFFFFFF) || (height > 0xFFFFFFFF) )
        return E_INVALIDARG;
#endif

    if ( !srcImage.pixels )
        return E_POINTER;

    if ( IsCompressed( srcImage.format ) )
    {
        // We don't support resizing compressed images
        return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
    }

    HRESULT hr = image.Initialize2D( srcImage.format, width, height, 1, 1 );
    if ( FAILED(hr) )
        return hr;
   
    const Image *rimage = image.GetImage( 0, 0, 0 );
    if ( !rimage )
        return E_POINTER;

    if ( _UseWICFiltering( srcImage.format, filter ) )
    {
        WICPixelFormatGUID pfGUID;
        if ( _DXGIToWIC( srcImage.format, pfGUID, true ) )
        {
            // Case 1: Source format is supported by Windows Imaging Component
            hr = _PerformResizeUsingWIC( srcImage, filter, pfGUID, *rimage );
        }
        else
        {
            // Case 2: Source format is not supported by WIC, so we have to convert, resize, and convert back
            hr = _PerformResizeViaF32( srcImage, filter, *rimage );
        }
    }
    else
    {
        hr = _PerformResizeUsingCustomFilters( srcImage, filter, *rimage );
    }

    if ( FAILED(hr) )
    {
        image.Release();
        return hr;
    }

    return S_OK;
}
Пример #2
0
//-------------------------------------------------------------------------------------
// Compression
//-------------------------------------------------------------------------------------
_Use_decl_annotations_
HRESULT Compress( const Image& srcImage, DXGI_FORMAT format, DWORD compress, float alphaRef, ScratchImage& image )
{
    if ( IsCompressed(srcImage.format) || !IsCompressed(format) || IsTypeless(format) )
        return E_INVALIDARG;

    // Image size must be a multiple of 4 (degenerate cases for mipmaps are allowed)
    bool degenerate = false;

    size_t width = srcImage.width;
    if ( (width % 4) != 0 )
    {
        if ( width != 1 && width != 2 )
            return E_INVALIDARG;

        degenerate = true;
    }

    size_t height = srcImage.height;
    if ( (height % 4) != 0 )
    {
        if ( height != 1 && height != 2 )
            return E_INVALIDARG;

        degenerate = true;
    }

    // Create compressed image
    HRESULT hr = image.Initialize2D( format, width, height, 1, 1 );
    if ( FAILED(hr) )
        return hr;

    const Image *img = image.GetImage( 0, 0, 0 );
    if ( !img )
    {
        image.Release();
        return E_POINTER;
    }

    // Compress single image
    if ( (compress & TEX_COMPRESS_PARALLEL) && !degenerate )
    {
#ifndef _OPENMP
        return E_NOTIMPL;
#else
        hr = _CompressBC_Parallel( srcImage, *img, _GetBCFlags( compress ), alphaRef );
#endif // _OPENMP
    }
    else
    {
        hr = _CompressBC( srcImage, *img, _GetBCFlags( compress ), alphaRef, degenerate );
    }

    if ( FAILED(hr) )
        image.Release();

    return hr;
}
Пример #3
0
//-------------------------------------------------------------------------------------
// Do conversion, flip/rotate using WIC, conversion cycle
//-------------------------------------------------------------------------------------
static HRESULT _PerformFlipRotateViaF32( _In_ const Image& srcImage, _In_ DWORD flags, _In_ const Image& destImage )
{
    if ( !srcImage.pixels || !destImage.pixels )
        return E_POINTER;

    assert( srcImage.format != DXGI_FORMAT_R32G32B32A32_FLOAT );
    assert( srcImage.format == destImage.format );

    ScratchImage temp;
    HRESULT hr = _ConvertToR32G32B32A32( srcImage, temp );
    if ( FAILED(hr) )
        return hr;

    const Image *tsrc = temp.GetImage( 0, 0, 0 );
    if ( !tsrc )
        return E_POINTER;

    ScratchImage rtemp;
    hr = rtemp.Initialize2D( DXGI_FORMAT_R32G32B32A32_FLOAT, destImage.width, destImage.height, 1, 1 );
    if ( FAILED(hr) )
        return hr;

    const Image *tdest = rtemp.GetImage( 0, 0, 0 );
    if ( !tdest )
        return E_POINTER;

    hr = _PerformFlipRotateUsingWIC( *tsrc, flags, GUID_WICPixelFormat128bppRGBAFloat, *tdest );
    if ( FAILED(hr) )
        return hr;

    temp.Release();

    hr = _ConvertFromR32G32B32A32( *tdest, destImage );
    if ( FAILED(hr) )
        return hr;

    return S_OK;
}
Пример #4
0
//-------------------------------------------------------------------------------------
// Decompression
//-------------------------------------------------------------------------------------
_Use_decl_annotations_
HRESULT DirectX::Decompress(
    const Image& cImage,
    DXGI_FORMAT format,
    ScratchImage& image)
{
    if (!IsCompressed(cImage.format) || IsCompressed(format))
        return E_INVALIDARG;

    if (format == DXGI_FORMAT_UNKNOWN)
    {
        // Pick a default decompressed format based on BC input format
        format = DefaultDecompress(cImage.format);
        if (format == DXGI_FORMAT_UNKNOWN)
        {
            // Input is not a compressed format
            return E_INVALIDARG;
        }
    }
    else
    {
        if (!IsValid(format))
            return E_INVALIDARG;

        if (IsTypeless(format) || IsPlanar(format) || IsPalettized(format))
            return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);
    }

    // Create decompressed image
    HRESULT hr = image.Initialize2D(format, cImage.width, cImage.height, 1, 1);
    if (FAILED(hr))
        return hr;

    const Image *img = image.GetImage(0, 0, 0);
    if (!img)
    {
        image.Release();
        return E_POINTER;
    }

    // Decompress single image
    hr = DecompressBC(cImage, *img);
    if (FAILED(hr))
        image.Release();

    return hr;
}
Пример #5
0
//-------------------------------------------------------------------------------------
// Converts to/from a premultiplied alpha version of the texture
//-------------------------------------------------------------------------------------
_Use_decl_annotations_
HRESULT DirectX::PremultiplyAlpha(
    const Image& srcImage,
    DWORD flags,
    ScratchImage& image)
{
    if (!srcImage.pixels)
        return E_POINTER;

    if (IsCompressed(srcImage.format)
        || IsPlanar(srcImage.format)
        || IsPalettized(srcImage.format)
        || IsTypeless(srcImage.format)
        || !HasAlpha(srcImage.format))
        return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);

    if ((srcImage.width > UINT32_MAX) || (srcImage.height > UINT32_MAX))
        return E_INVALIDARG;

    HRESULT hr = image.Initialize2D(srcImage.format, srcImage.width, srcImage.height, 1, 1);
    if (FAILED(hr))
        return hr;

    const Image *rimage = image.GetImage(0, 0, 0);
    if (!rimage)
    {
        image.Release();
        return E_POINTER;
    }

    if (flags & TEX_PMALPHA_REVERSE)
    {
        hr = (flags & TEX_PMALPHA_IGNORE_SRGB) ? DemultiplyAlpha(srcImage, *rimage) : DemultiplyAlphaLinear(srcImage, flags, *rimage);
    }
    else
    {
        hr = (flags & TEX_PMALPHA_IGNORE_SRGB) ? PremultiplyAlpha_(srcImage, *rimage) : PremultiplyAlphaLinear(srcImage, flags, *rimage);
    }
    if (FAILED(hr))
    {
        image.Release();
        return hr;
    }

    return S_OK;
}
Пример #6
0
//-------------------------------------------------------------------------------------
// Compression
//-------------------------------------------------------------------------------------
_Use_decl_annotations_
HRESULT DirectX::Compress(
    const Image& srcImage,
    DXGI_FORMAT format,
    DWORD compress,
    float threshold,
    ScratchImage& image)
{
    if (IsCompressed(srcImage.format) || !IsCompressed(format))
        return E_INVALIDARG;

    if (IsTypeless(format)
        || IsTypeless(srcImage.format) || IsPlanar(srcImage.format) || IsPalettized(srcImage.format))
        return HRESULT_FROM_WIN32(ERROR_NOT_SUPPORTED);

    // Create compressed image
    HRESULT hr = image.Initialize2D(format, srcImage.width, srcImage.height, 1, 1);
    if (FAILED(hr))
        return hr;

    const Image *img = image.GetImage(0, 0, 0);
    if (!img)
    {
        image.Release();
        return E_POINTER;
    }

    // Compress single image
    if (compress & TEX_COMPRESS_PARALLEL)
    {
#ifndef _OPENMP
        return E_NOTIMPL;
#else
        hr = CompressBC_Parallel(srcImage, *img, GetBCFlags(compress), GetSRGBFlags(compress), threshold);
#endif // _OPENMP
    }
    else
    {
        hr = CompressBC(srcImage, *img, GetBCFlags(compress), GetSRGBFlags(compress), threshold);
    }

    if (FAILED(hr))
        image.Release();

    return hr;
}
Пример #7
0
// Executes the basic game loop.
void Game::Tick()
{
    m_timer.Tick([&]()
    {
        Update(m_timer);
    });

    Render();

    if (m_screenshot)
    {
        OutputDebugStringA("Saving screenshot...\n");

        auto commandQ = m_deviceResources->GetCommandQueue();

        DX::ThrowIfFailed(
            SaveDDSTextureToFile(commandQ, m_screenshot.Get(),
                                 L"screenshot.dds",
                                 D3D12_RESOURCE_STATE_PRESENT, D3D12_RESOURCE_STATE_PRESENT)
            );

        DX::ThrowIfFailed(
            SaveWICTextureToFile(commandQ, m_screenshot.Get(),
                GUID_ContainerFormatJpeg, L"screenshot.jpg",
                D3D12_RESOURCE_STATE_PRESENT, D3D12_RESOURCE_STATE_PRESENT)
            );

        ScratchImage image;
        DX::ThrowIfFailed(CaptureTexture(commandQ, m_screenshot.Get(), false, image,
                                         D3D12_RESOURCE_STATE_PRESENT, D3D12_RESOURCE_STATE_PRESENT));

        DX::ThrowIfFailed(SaveToDDSFile(image.GetImages(), image.GetImageCount(), image.GetMetadata(), DDS_FLAGS_NONE, L"screenshot2.dds"));
        DX::ThrowIfFailed(SaveToWICFile(*image.GetImage(0, 0, 0), WIC_FLAGS_NONE, GUID_ContainerFormatJpeg, L"screenshot2.jpg"));

        m_screenshot.Reset();
    }

    ++m_frame;
}
Пример #8
0
//-------------------------------------------------------------------------------------
// Decompression
//-------------------------------------------------------------------------------------
HRESULT Decompress( const Image& cImage, DXGI_FORMAT format, ScratchImage& image )
{
    if ( IsCompressed(format) || IsTypeless(format) )
        return E_INVALIDARG;

    if ( format == DXGI_FORMAT_UNKNOWN )
    {
        // Pick a default decompressed format based on BC input format
        format = _DefaultDecompress( cImage.format );
        if ( format == DXGI_FORMAT_UNKNOWN )
        {
            // Input is not a compressed format
            return E_INVALIDARG;
        }
    }
    else if ( !IsCompressed(cImage.format) || !IsValid(format) )
        return E_INVALIDARG;

    // Create decompressed image
    HRESULT hr = image.Initialize2D( format, cImage.width, cImage.height, 1, 1 );
    if ( FAILED(hr) )
        return hr;

    const Image *img = image.GetImage( 0, 0, 0 );
    if ( !img )
    {
        image.Release();
        return E_POINTER;
    }

    // Decompress single image
    hr = _DecompressBC( cImage, *img );
    if ( FAILED(hr) )
        image.Release();

    return hr;
}
Пример #9
0
//-------------------------------------------------------------------------------------
// Converts to a premultiplied alpha version of the texture
//-------------------------------------------------------------------------------------
_Use_decl_annotations_
HRESULT PremultiplyAlpha( const Image& srcImage, ScratchImage& image )
{
    if ( !srcImage.pixels )
        return E_POINTER;

    if ( IsCompressed(srcImage.format)
         || IsVideo(srcImage.format)
         || IsTypeless(srcImage.format)
         || !HasAlpha(srcImage.format) )
        return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );

#ifdef _M_X64
    if ( (srcImage.width > 0xFFFFFFFF) || (srcImage.height > 0xFFFFFFFF) )
        return E_INVALIDARG;
#endif

    HRESULT hr = image.Initialize2D( srcImage.format, srcImage.width, srcImage.height, 1, 1 );
    if ( FAILED(hr) )
        return hr;
   
    const Image *rimage = image.GetImage( 0, 0, 0 );
    if ( !rimage )
    {
        image.Release();
        return E_POINTER;
    }

    hr = _PremultiplyAlpha( srcImage, *rimage );
    if ( FAILED(hr) )
    {
        image.Release();
        return hr;
    }

    return S_OK;
}
Пример #10
0
//-------------------------------------------------------------------------------------
// Flip/rotate image
//-------------------------------------------------------------------------------------
_Use_decl_annotations_
HRESULT FlipRotate( const Image& srcImage, DWORD flags, ScratchImage& image )
{
    if ( !srcImage.pixels )
        return E_POINTER;

    if ( !flags )
        return E_INVALIDARG;

#ifdef _AMD64_
    if ( (srcImage.width > 0xFFFFFFFF) || (srcImage.height > 0xFFFFFFFF) )
        return E_INVALIDARG;
#endif

    if ( IsCompressed( srcImage.format ) )
    {
        // We don't support flip/rotate operations on compressed images
        return HRESULT_FROM_WIN32( ERROR_NOT_SUPPORTED );
    }

    static_assert( TEX_FR_ROTATE0 == WICBitmapTransformRotate0, "TEX_FR_ROTATE0 no longer matches WIC" );
    static_assert( TEX_FR_ROTATE90 == WICBitmapTransformRotate90, "TEX_FR_ROTATE90 no longer matches WIC" );
    static_assert( TEX_FR_ROTATE180 == WICBitmapTransformRotate180, "TEX_FR_ROTATE180 no longer matches WIC" );
    static_assert( TEX_FR_ROTATE270 == WICBitmapTransformRotate270, "TEX_FR_ROTATE270 no longer matches WIC" );
    static_assert( TEX_FR_FLIP_HORIZONTAL == WICBitmapTransformFlipHorizontal, "TEX_FR_FLIP_HORIZONTAL no longer matches WIC" );
    static_assert( TEX_FR_FLIP_VERTICAL == WICBitmapTransformFlipVertical, "TEX_FR_FLIP_VERTICAL no longer matches WIC" );

    // Only supports 90, 180, 270, or no rotation flags... not a combination of rotation flags
    switch ( flags & (TEX_FR_ROTATE90|TEX_FR_ROTATE180|TEX_FR_ROTATE270) )
    {
    case 0:
    case TEX_FR_ROTATE90:
    case TEX_FR_ROTATE180:
    case TEX_FR_ROTATE270:
        break;

    default:
        return E_INVALIDARG;
    }

    size_t nwidth = srcImage.width;
    size_t nheight = srcImage.height;

    if (flags & (TEX_FR_ROTATE90|TEX_FR_ROTATE270))
    {
        nwidth = srcImage.height;
        nheight = srcImage.width;
    }

    HRESULT hr = image.Initialize2D( srcImage.format, nwidth, nheight, 1, 1 );
    if ( FAILED(hr) )
        return hr;
   
    const Image *rimage = image.GetImage( 0, 0, 0 );
    if ( !rimage )
        return E_POINTER;

    WICPixelFormatGUID pfGUID;
    if ( _DXGIToWIC( srcImage.format, pfGUID ) )
    {
        // Case 1: Source format is supported by Windows Imaging Component
        hr = _PerformFlipRotateUsingWIC( srcImage, flags, pfGUID, *rimage );
    }
    else
    {
        // Case 2: Source format is not supported by WIC, so we have to convert, flip/rotate, and convert back
        hr = _PerformFlipRotateViaF32( srcImage, flags, *rimage );
    }

    if ( FAILED(hr) )
    {
        image.Release();
        return hr;
    }

    return S_OK;
}
Пример #11
0
//-------------------------------------------------------------------------------------
// CaptureTexture
bool Test05()
{
    ComPtr<ID3D11Device> device;
    ComPtr<ID3D11DeviceContext> context;
    HRESULT hr = CreateDevice(device.GetAddressOf(), context.GetAddressOf());
    if (FAILED(hr))
    {
        printe("Failed creating device (HRESULT %08X)\n", hr);
        return false;
    }

    bool success = true;

    size_t ncount = 0;
    size_t npass = 0;

    for (size_t index = 0; index < _countof(g_TestMedia); ++index)
    {
        if (g_TestMedia[index].options & FLAGS_NOT_SUPPORTED)
        {
            continue;
        }

        wchar_t szPath[MAX_PATH] = {};
        DWORD ret = ExpandEnvironmentStringsW(g_TestMedia[index].fname, szPath, MAX_PATH);
        if (!ret || ret > MAX_PATH)
        {
            printe("ERROR: ExpandEnvironmentStrings FAILED\n");
            return false;
        }

#ifdef _DEBUG
        OutputDebugString(szPath);
        OutputDebugStringA("\n");
#endif
        // Form dest path
        wchar_t ext[_MAX_EXT];
        wchar_t fname[_MAX_FNAME];
        _wsplitpath_s(szPath, nullptr, 0, nullptr, 0, fname, _MAX_FNAME, ext, _MAX_EXT);

        wchar_t tempDir[MAX_PATH] = {};
        ret = ExpandEnvironmentStringsW(TEMP_PATH L"d3d11", tempDir, MAX_PATH);
        if (!ret || ret > MAX_PATH)
        {
            printe("ERROR: ExpandEnvironmentStrings FAILED\n");
            return false;
        }

        CreateDirectoryW(tempDir, nullptr);

        wchar_t szDestPath[MAX_PATH] = {};
        _wmakepath_s(szDestPath, MAX_PATH, nullptr, tempDir, fname, L".dds");

        TexMetadata metadata;
        ScratchImage image;

        if (_wcsicmp(ext, L".dds") == 0)
        {
            hr = LoadFromDDSFile(szPath, DDS_FLAGS_NONE, &metadata, image);
        }
        else
        {
            hr = LoadFromWICFile(szPath, WIC_FLAGS_NONE, &metadata, image);
        }

        bool forceNoMips = false;
        const TexMetadata* check = &g_TestMedia[index].metadata;
        if (FAILED(hr))
        {
            success = false;
            printe("Failed getting data from (HRESULT %08X):\n%ls\n", hr, szPath);
        }
        else if (memcmp(&metadata, check, sizeof(TexMetadata)) != 0)
        {
            success = false;
            printe("Metadata error in:\n%ls\n", szPath);
            printmeta(&metadata);
            printmetachk(check);
        }
        else
        {
            bool pass = true;

            if (g_TestMedia[index].options & FLAGS_YUV)
            {
                if (!IsSupportedTexture(device.Get(), metadata))
                {
                    // Can't create video textures with mips on most hardware
                    metadata.mipLevels = 1;
                    forceNoMips = true;

                    if (!IsSupportedTexture(device.Get(), metadata))
                    {
                        print("WARNING: Format %u is not supported by this hardware\n", metadata.format);
                        continue;
                    }
                }
            }

            {
                ComPtr<ID3D11Resource> pResource;
                hr = CreateTexture(device.Get(), image.GetImages(), image.GetImageCount(), metadata, pResource.GetAddressOf());
                if (FAILED(hr))
                {
                    success = false;
                    printe("Failed creating texture from (HRESULT %08X):\n%ls\n", hr, szPath);
                }
                else
                {
                    ScratchImage image2;
                    hr = CaptureTexture(device.Get(), context.Get(), pResource.Get(), image2);

                    if (FAILED(hr))
                    {
                        success = false;
                        printe("Failed capturing texture from (HRESULT %08X):\n%ls\n", hr, szPath);
                    }
                    else
                    {
                        const TexMetadata& mdata2 = image2.GetMetadata();

                        if (memcmp(&mdata2, &metadata, sizeof(TexMetadata)) != 0)
                        {
                            success = false;
                            printe("Metadata error in:\n%ls\n", szDestPath);
                            printmeta(&mdata2);
                            printmetachk(check);
                        }
                        else if (!forceNoMips && image.GetImageCount() != image2.GetImageCount())
                        {
                            success = false;
                            printe("Image count in captured texture (%zu) doesn't match source (%zu) in:\n%ls\n", image2.GetImageCount(), image.GetImageCount(), szDestPath);
                        }
                        else
                        {
                            hr = SaveToDDSFile(image2.GetImages(), image2.GetImageCount(), image2.GetMetadata(), DDS_FLAGS_NONE, szDestPath);
                            if (FAILED(hr))
                            {
                                success = false;
                                pass = false;
                                printe("Failed writing DDS to (HRESULT %08X):\n%ls\n", hr, szDestPath);
                            }

                            if (!IsPlanar(metadata.format))
                            {
                                float mse, mseV[4];
                                hr = ComputeMSE(*image.GetImage(0, 0, 0), *image2.GetImage(0, 0, 0), mse, mseV);
                                if (FAILED(hr))
                                {
                                    success = false;
                                    pass = false;
                                    printe("Failed comparing captured image (HRESULT %08X):\n%ls\n", hr, szPath);
                                }
                                else if (fabs(mse) > 0.000001f)
                                {
                                    success = false;
                                    pass = false;
                                    printe("Failed comparing captured image MSE = %f (%f %f %f %f)... 0.f:\n%ls\n",
                                        mse, mseV[0], mseV[1], mseV[2], mseV[3], szPath);
                                }
                            }
                        }
                    }
                }
            }

            // Staging resource tests
            {
                ComPtr<ID3D11Resource> pStaging;
                hr = CreateTextureEx(device.Get(), image.GetImages(), image.GetImageCount(), metadata,
                    D3D11_USAGE_STAGING, 0, D3D11_CPU_ACCESS_READ, 0, false, pStaging.GetAddressOf());
                if (FAILED(hr))
                {
                    success = false;
                    pass = false;
                    printe("Failed creating test staging texture (HRESULT %08X):\n%ls\n", hr, szPath);
                }
                else
                {
                    ScratchImage image2;
                    hr = CaptureTexture(device.Get(), context.Get(), pStaging.Get(), image2);

                    if (FAILED(hr))
                    {
                        success = false;
                        printe("Failed capturing texture from staging texture (HRESULT %08X):\n%ls\n", hr, szPath);
                    }
                    else
                    {
                        const TexMetadata& mdata2 = image2.GetMetadata();

                        if (memcmp(&mdata2, &metadata, sizeof(TexMetadata)) != 0)
                        {
                            success = false;
                            printe("Metadata error in:\n%ls\n", szDestPath);
                            printmeta(&mdata2);
                            printmetachk(check);
                        }
                        else if (!forceNoMips && image.GetImageCount() != image2.GetImageCount())
                        {
                            success = false;
                            printe("Image count in captured texture staging texture (%zu) doesn't match source (%zu) in:\n%ls\n", image2.GetImageCount(), image.GetImageCount(), szDestPath);
                        }
                        else
                        {
                            wchar_t tname[MAX_PATH] = {};
                            wcscpy_s(tname, fname);
                            wcscat_s(tname, L"_staging");

                            wchar_t szDestPath2[MAX_PATH] = {};
                            _wmakepath_s(szDestPath2, MAX_PATH, nullptr, tempDir, tname, L".dds");

                            hr = SaveToDDSFile(image2.GetImages(), image2.GetImageCount(), image2.GetMetadata(), DDS_FLAGS_NONE, szDestPath2);
                            if (FAILED(hr))
                            {
                                success = false;
                                pass = false;
                                printe("Failed writing DDS to (HRESULT %08X):\n%ls\n", hr, szDestPath2);
                            }

                            if (!IsPlanar(metadata.format))
                            {
                                float mse, mseV[4];
                                hr = ComputeMSE(*image.GetImage(0, 0, 0), *image2.GetImage(0, 0, 0), mse, mseV);
                                if (FAILED(hr))
                                {
                                    success = false;
                                    pass = false;
                                    printe("Failed comparing captured image (HRESULT %08X):\n%ls\n", hr, szPath);
                                }
                                else if (fabs(mse) > 0.000001f)
                                {
                                    success = false;
                                    pass = false;
                                    printe("Failed comparing captured image MSE = %f (%f %f %f %f)... 0.f:\n%ls\n",
                                        mse, mseV[0], mseV[1], mseV[2], mseV[3], szPath);
                                }
                            }
                        }
                    }
                }
            }

            // CaptureTexture of an MSAA resource is tested elsewhere

            if (pass)
                ++npass;
        }

        ++ncount;
    }

    print("%zu images tested, %zu images passed ", ncount, npass);

    return success;
}
Пример #12
0
//-------------------------------------------------------------------------------------
// Resize image (complex)
//-------------------------------------------------------------------------------------
_Use_decl_annotations_
HRESULT Resize( const Image* srcImages, size_t nimages, const TexMetadata& metadata,
                size_t width, size_t height, DWORD filter, ScratchImage& result )
{
    if ( !srcImages || !nimages || width == 0 || height == 0 )
        return E_INVALIDARG;

#ifdef _M_X64
    if ( (width > 0xFFFFFFFF) || (height > 0xFFFFFFFF) )
        return E_INVALIDARG;
#endif

    TexMetadata mdata2 = metadata;
    mdata2.width = width;
    mdata2.height = height;
    mdata2.mipLevels = 1;
    HRESULT hr = result.Initialize( mdata2 );
    if ( FAILED(hr) )
        return hr;

    bool usewic = _UseWICFiltering( metadata.format, filter );

    WICPixelFormatGUID pfGUID = {0};
    bool wicpf = ( usewic ) ? _DXGIToWIC( metadata.format, pfGUID, true ) : false;

    switch ( metadata.dimension )
    {
    case TEX_DIMENSION_TEXTURE1D:
    case TEX_DIMENSION_TEXTURE2D:
        assert( metadata.depth == 1 );

        for( size_t item = 0; item < metadata.arraySize; ++item )
        {
            size_t srcIndex = metadata.ComputeIndex( 0, item, 0 );
            if ( srcIndex >= nimages )
            {
                result.Release();
                return E_FAIL;
            }

            const Image* srcimg = &srcImages[ srcIndex ];
            const Image* destimg = result.GetImage( 0, item, 0 );
            if ( !srcimg || !destimg )
            {
                result.Release();
                return E_POINTER;
            }

            if ( srcimg->format != metadata.format )
            {
                result.Release();
                return E_FAIL;
            }

#ifdef _M_X64
            if ( (srcimg->width > 0xFFFFFFFF) || (srcimg->height > 0xFFFFFFFF) )
            {
                result.Release();
                return E_FAIL;
            }
#endif

            if ( usewic )
            {
                if ( wicpf )
                {
                    // Case 1: Source format is supported by Windows Imaging Component
                    hr = _PerformResizeUsingWIC( *srcimg, filter, pfGUID, *destimg );
                }
                else
                {
                    // Case 2: Source format is not supported by WIC, so we have to convert, resize, and convert back
                    hr = _PerformResizeViaF32( *srcimg, filter, *destimg );
                }
            }
            else
            {
                // Case 3: not using WIC resizing
                hr = _PerformResizeUsingCustomFilters( *srcimg, filter, *destimg );
            }

            if ( FAILED(hr) )
            {
                result.Release();
                return hr;
            }
        }
        break;

    case TEX_DIMENSION_TEXTURE3D:
        assert( metadata.arraySize == 1 );

        for( size_t slice = 0; slice < metadata.depth; ++slice )
        {
            size_t srcIndex = metadata.ComputeIndex( 0, 0, slice );
            if ( srcIndex >= nimages )
            {
                result.Release();
                return E_FAIL;
            }

            const Image* srcimg = &srcImages[ srcIndex ];
            const Image* destimg = result.GetImage( 0, 0, slice );
            if ( !srcimg || !destimg )
            {
                result.Release();
                return E_POINTER;
            }

            if ( srcimg->format != metadata.format )
            {
                result.Release();
                return E_FAIL;
            }

#ifdef _M_X64
            if ( (srcimg->width > 0xFFFFFFFF) || (srcimg->height > 0xFFFFFFFF) )
            {
                result.Release();
                return E_FAIL;
            }
#endif

            if ( usewic )
            {
                if ( wicpf )
                {
                    // Case 1: Source format is supported by Windows Imaging Component
                    hr = _PerformResizeUsingWIC( *srcimg, filter, pfGUID, *destimg );
                }
                else
                {
                    // Case 2: Source format is not supported by WIC, so we have to convert, resize, and convert back
                    hr = _PerformResizeViaF32( *srcimg, filter, *destimg );
                }
            }
            else
            {
                // Case 3: not using WIC resizing
                hr = _PerformResizeUsingCustomFilters( *srcimg, filter, *destimg );
            }

            if ( FAILED(hr) )
            {
                result.Release();
                return hr;
            }
        }
        break;

    default:
        result.Release();
        return E_FAIL;
    }

    return S_OK;
}