Region ScrollingCoordinator::computeNonFastScrollableRegion(const Frame* frame, const IntPoint& frameLocation) const
{
#if ENABLE(IOS_TOUCH_EVENTS)
    // On iOS, we use nonFastScrollableRegion to represent the region covered by elements with touch event handlers.
    ASSERT(frame->isMainFrame());
    UNUSED_PARAM(frameLocation);

    Document* document = frame->document();
    if (!document)
        return Region();

    Vector<IntRect> touchRects;
    document->getTouchRects(touchRects);
    
    Region touchRegion;
    for (const auto& rect : touchRects)
        touchRegion.unite(rect);

    return touchRegion;
#else
    Region nonFastScrollableRegion;
    FrameView* frameView = frame->view();
    if (!frameView)
        return nonFastScrollableRegion;

    IntPoint offset = frameLocation;
    offset.moveBy(frameView->frameRect().location());
    offset.move(0, frameView->topContentInset());

    if (const FrameView::ScrollableAreaSet* scrollableAreas = frameView->scrollableAreas()) {
        for (FrameView::ScrollableAreaSet::const_iterator it = scrollableAreas->begin(), end = scrollableAreas->end(); it != end; ++it) {
            ScrollableArea* scrollableArea = *it;
            // Composited scrollable areas can be scrolled off the main thread.
            if (scrollableArea->usesCompositedScrolling())
                continue;
            IntRect box = scrollableArea->scrollableAreaBoundingBox();
            box.moveBy(offset);
            nonFastScrollableRegion.unite(box);
        }
    }

    for (const auto& child : frameView->children()) {
        if (!child->isPluginViewBase())
            continue;
        PluginViewBase* pluginViewBase = toPluginViewBase(child.get());
        if (pluginViewBase->wantsWheelEvents())
            nonFastScrollableRegion.unite(pluginViewBase->frameRect());
    }

    for (Frame* subframe = frame->tree().firstChild(); subframe; subframe = subframe->tree().nextSibling())
        nonFastScrollableRegion.unite(computeNonFastScrollableRegion(subframe, offset));

    return nonFastScrollableRegion;
#endif
}
Пример #2
0
Region ScrollingCoordinator::computeNonFastScrollableRegion(Frame* frame, const IntPoint& frameLocation)
{
    Region nonFastScrollableRegion;
    FrameView* frameView = frame->view();
    if (!frameView)
        return nonFastScrollableRegion;

    IntPoint offset = frameLocation;
    offset.moveBy(frameView->frameRect().location());

    if (const FrameView::ScrollableAreaSet* scrollableAreas = frameView->scrollableAreas()) {
        for (FrameView::ScrollableAreaSet::const_iterator it = scrollableAreas->begin(), end = scrollableAreas->end(); it != end; ++it) {
            ScrollableArea* scrollableArea = *it;
#if USE(ACCELERATED_COMPOSITING)
            // Composited scrollable areas can be scrolled off the main thread.
            if (scrollableArea->usesCompositedScrolling())
                continue;
#endif
            IntRect box = scrollableArea->scrollableAreaBoundingBox();
            box.moveBy(offset);
            nonFastScrollableRegion.unite(box);
        }
    }

    if (const HashSet<RefPtr<Widget> >* children = frameView->children()) {
        for (HashSet<RefPtr<Widget> >::const_iterator it = children->begin(), end = children->end(); it != end; ++it) {
            if (!(*it)->isPluginViewBase())
                continue;

            PluginViewBase* pluginViewBase = static_cast<PluginViewBase*>((*it).get());
            if (pluginViewBase->wantsWheelEvents())
                nonFastScrollableRegion.unite(pluginViewBase->frameRect());
        }
    }

    FrameTree* tree = frame->tree();
    for (Frame* subFrame = tree->firstChild(); subFrame; subFrame = subFrame->tree()->nextSibling())
        nonFastScrollableRegion.unite(computeNonFastScrollableRegion(subFrame, offset));

    return nonFastScrollableRegion;
}