Пример #1
0
void execute( String etcpath ) {
	// create service manager
	ServiceManager sm;
	sm.setRootLogLevel( Logger::LogLevelDebug );

	// add services
	sm.addService( new AWeeTarget() );
	sm.addService( MindService::newService() );
	sm.addPlatformServices();

	// configure all
	sm.configureDefault( etcpath );

	// execute services
	sm.execute();
}
Пример #2
0
int main(int argc, char** argv) {
	Node n;
	ServiceManager svcMgr;

	Discovery disc(Discovery::MDNS);
	disc.add(n);

	// set some random properties to query for
	ServiceDescription echoSvcDesc;
	echoSvcDesc.setProperty("host", Host::getHostId());
	echoSvcDesc.setProperty("someString", "this is some random string with 123 numbers inside");
	echoSvcDesc.setProperty("someNumber", "1");

	EchoService* echoSvc = new EchoService();
	svcMgr.addService(echoSvc, echoSvcDesc);

	PingService* pingSvc = new PingService();
	svcMgr.addService(pingSvc);


	n.connect(&svcMgr);
	while(true)
		Thread::sleepMs(1000);
}
Пример #3
0
void UiModule::initialize()
{
    //omsg("UiModule initializing...");

    myWidgetFactory = new ui::DefaultWidgetFactory(getEngine());
    myUi = new ui::Container(getEngine());
    myUi->setAutosize(false);
    myUi->setLayout(ui::Container::LayoutFree);
    myUi->setBlendMode(ui::Widget::BlendNormal);
    
    Config* cfg = getEngine()->getSystemManager()->getAppConfig();

    //myLocalEventsEnabled = cfg->getBoolValue("config/ui/enableLocalEvents", true);
    myLocalEventsEnabled = true;
    
    bool wandPointerSwitcher = false;

    if(SystemManager::settingExists("config/ui"))
    {
        Setting& sUi = SystemManager::settingLookup("config/ui");
        mysConfirmButton = Event::parseButtonName(Config::getStringValue("confirmButton", sUi, "Button3"));
        mysCancelButton = Event::parseButtonName(Config::getStringValue("cancelButton", sUi, "Button4"));
        mysClickButton = Event::parseButtonName(Config::getStringValue("clickButton", sUi, "Button1"));
        myGamepadInteractionEnabled = Config::getBoolValue("gamepadInteractionEnabled", sUi, myGamepadInteractionEnabled);
        myPointerInteractionEnabled = Config::getBoolValue("pointerInteractionEnabled", sUi, myPointerInteractionEnabled);
        wandPointerSwitcher = Config::getBoolValue("wandPointerSwitcher", sUi, false);
    }
    
    if(wandPointerSwitcher)
    {
        omsg("Wand Pointer Switcher enabled.");
        ServiceManager* sm = SystemManager::instance()->getServiceManager();  
        sm->addService(WandPointerSwitcher::New());
    }

    //omsg("UiModule initialization OK");
}