/** * @ return true if not in sharded mode or if version for this client is ok */ bool shardVersionOk( const string& ns , bool isWriteOp , string& errmsg ) { if ( ! shardingState.enabled() ) return true; ShardedConnectionInfo* info = ShardedConnectionInfo::get( false ); if ( ! info ) { // this means the client has nothing sharded // so this allows direct connections to do whatever they want // which i think is the correct behavior return true; } if ( info->inForceVersionOkMode() ) { return true; } // TODO // all collections at some point, be sharded or not, will have a version (and a ShardChunkManager) // for now, we remove the sharding state of dropped collection // so delayed request may come in. This has to be fixed. ConfigVersion clientVersion = info->getVersion(ns); ConfigVersion version; if ( ! shardingState.hasVersion( ns , version ) && clientVersion == 0 ) { return true; } if ( version == 0 && clientVersion > 0 ) { stringstream ss; ss << "collection was dropped or this shard no longer valied version: " << version << " clientVersion: " << clientVersion; errmsg = ss.str(); return false; } if ( clientVersion >= version ) return true; if ( clientVersion == 0 ) { stringstream ss; ss << "client in sharded mode, but doesn't have version set for this collection: " << ns << " myVersion: " << version; errmsg = ss.str(); return false; } if ( version.majorVersion() == clientVersion.majorVersion() ) { // this means there was just a split // since on a split w/o a migrate this server is ok // going to accept return true; } stringstream ss; ss << "your version is too old ns: " + ns << " global: " << version << " client: " << clientVersion; errmsg = ss.str(); return false; }
bool haveLocalShardingInfo( const string& ns ) { if ( ! shardingState.enabled() ) return false; if ( ! shardingState.hasVersion( ns ) ) return false; return ShardedConnectionInfo::get(false) > 0; }
/** * @ return true if not in sharded mode or if version for this client is ok */ bool shardVersionOk( const string& ns , bool isWriteOp , string& errmsg ){ if ( ! shardingState.enabled() ) return true; ShardedConnectionInfo* info = ShardedConnectionInfo::get( false ); if ( ! info ){ // this means the client has nothing sharded // so this allows direct connections to do whatever they want // which i think is the correct behavior return true; } if ( info->inForceVersionOkMode() ){ return true; } ConfigVersion version; if ( ! shardingState.hasVersion( ns , version ) ){ return true; } ConfigVersion clientVersion = info->getVersion(ns); if ( version == 0 && clientVersion > 0 ){ stringstream ss; ss << "collection was dropped or this shard no longer valied version: " << version << " clientVersion: " << clientVersion; errmsg = ss.str(); return false; } if ( clientVersion >= version ) return true; if ( clientVersion == 0 ){ stringstream ss; ss << "client in sharded mode, but doesn't have version set for this collection: " << ns << " myVersion: " << version; errmsg = ss.str(); return false; } if ( isWriteOp && version.majorVersion() == clientVersion.majorVersion() ){ // this means there was just a split // since on a split w/o a migrate this server is ok // going to accept write return true; } stringstream ss; ss << "your version is too old ns: " + ns << " global: " << version << " client: " << clientVersion; errmsg = ss.str(); return false; }
/** * @ return true if not in sharded mode or if version for this client is ok */ bool shardVersionOk( const string& ns , string& errmsg, ConfigVersion& received, ConfigVersion& wanted ) { if ( ! shardingState.enabled() ) return true; if ( ! isMasterNs( ns.c_str() ) ) { // right now connections to secondaries aren't versioned at all return true; } ShardedConnectionInfo* info = ShardedConnectionInfo::get( false ); if ( ! info ) { // this means the client has nothing sharded // so this allows direct connections to do whatever they want // which i think is the correct behavior return true; } if ( info->inForceVersionOkMode() ) { return true; } // TODO // all collections at some point, be sharded or not, will have a version (and a ShardChunkManager) // for now, we remove the sharding state of dropped collection // so delayed request may come in. This has to be fixed. ConfigVersion clientVersion = info->getVersion(ns); ConfigVersion version; if ( ! shardingState.hasVersion( ns , version ) && ! clientVersion.isSet() ) { return true; } // The versions we're going to compare, saved for future use received = clientVersion; wanted = version; if ( ! version.isSet() && clientVersion.isSet() ) { stringstream ss; ss << "collection was dropped or this shard no longer valid version"; errmsg = ss.str(); return false; } if ( clientVersion >= version ) return true; if ( ! clientVersion.isSet() ) { stringstream ss; ss << "client in sharded mode, but doesn't have version set for this collection"; errmsg = ss.str(); return false; } if ( version.majorVersion() == clientVersion.majorVersion() ) { // this means there was just a split // since on a split w/o a migrate this server is ok // going to accept return true; } stringstream ss; ss << "your version is too old"; errmsg = ss.str(); return false; }