Пример #1
0
static void generateMask(const SkMask& mask, const SkPath& path,
                         const SkMaskGamma::PreBlend& maskPreBlend) {
    SkPaint paint;

    int srcW = mask.fBounds.width();
    int srcH = mask.fBounds.height();
    int dstW = srcW;
    int dstH = srcH;
    int dstRB = mask.fRowBytes;

    SkMatrix matrix;
    matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft),
                        -SkIntToScalar(mask.fBounds.fTop));

    paint.setAntiAlias(SkMask::kBW_Format != mask.fFormat);
    switch (mask.fFormat) {
        case SkMask::kBW_Format:
            dstRB = 0;  // signals we need a copy
            break;
        case SkMask::kA8_Format:
            break;
        case SkMask::kLCD16_Format:
            // TODO: trigger off LCD orientation
            dstW = 4*dstW - 8;
            matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft + 1),
                                -SkIntToScalar(mask.fBounds.fTop));
            matrix.postScale(SkIntToScalar(4), SK_Scalar1);
            dstRB = 0;  // signals we need a copy
            break;
        default:
            SkDEBUGFAIL("unexpected mask format");
    }

    SkRasterClip clip;
    clip.setRect(SkIRect::MakeWH(dstW, dstH));

    const SkImageInfo info = SkImageInfo::MakeA8(dstW, dstH);
    SkAutoPixmapStorage dst;

    if (0 == dstRB) {
        if (!dst.tryAlloc(info)) {
            // can't allocate offscreen, so empty the mask and return
            sk_bzero(mask.fImage, mask.computeImageSize());
            return;
        }
    } else {
        dst.reset(info, mask.fImage, dstRB);
    }
    sk_bzero(dst.writable_addr(), dst.getSafeSize());

    SkDraw  draw;
    draw.fDst   = dst;
    draw.fRC    = &clip;
    draw.fClip  = &clip.bwRgn();
    draw.fMatrix = &matrix;
    draw.drawPath(path, paint);

    switch (mask.fFormat) {
        case SkMask::kBW_Format:
            packA8ToA1(mask, dst.addr8(0, 0), dst.rowBytes());
            break;
        case SkMask::kA8_Format:
            if (maskPreBlend.isApplicable()) {
                applyLUTToA8Mask(mask, maskPreBlend.fG);
            }
            break;
        case SkMask::kLCD16_Format:
            if (maskPreBlend.isApplicable()) {
                pack4xHToLCD16<true>(dst, mask, maskPreBlend);
            } else {
                pack4xHToLCD16<false>(dst, mask, maskPreBlend);
            }
            break;
        default:
            break;
    }
}
Пример #2
0
    bool addPathToAtlas(GrVertexBatch::Target* target,
                        FlushInfo* flushInfo,
                        GrBatchAtlas* atlas,
                        ShapeData* shapeData,
                        const GrShape& shape,
                        bool antiAlias,
                        uint32_t dimension,
                        SkScalar scale) const {
        const SkRect& bounds = shape.bounds();

        // generate bounding rect for bitmap draw
        SkRect scaledBounds = bounds;
        // scale to mip level size
        scaledBounds.fLeft *= scale;
        scaledBounds.fTop *= scale;
        scaledBounds.fRight *= scale;
        scaledBounds.fBottom *= scale;
        // move the origin to an integer boundary (gives better results)
        SkScalar dx = SkScalarFraction(scaledBounds.fLeft);
        SkScalar dy = SkScalarFraction(scaledBounds.fTop);
        scaledBounds.offset(-dx, -dy);
        // get integer boundary
        SkIRect devPathBounds;
        scaledBounds.roundOut(&devPathBounds);
        // pad to allow room for antialiasing
        const int intPad = SkScalarCeilToInt(kAntiAliasPad);
        // pre-move origin (after outset, will be 0,0)
        int width = devPathBounds.width();
        int height = devPathBounds.height();
        devPathBounds.fLeft = intPad;
        devPathBounds.fTop = intPad;
        devPathBounds.fRight = intPad + width;
        devPathBounds.fBottom = intPad + height;
        devPathBounds.outset(intPad, intPad);

        // draw path to bitmap
        SkMatrix drawMatrix;
        drawMatrix.setTranslate(-bounds.left(), -bounds.top());
        drawMatrix.postScale(scale, scale);
        drawMatrix.postTranslate(kAntiAliasPad, kAntiAliasPad);

        // setup bitmap backing
        SkASSERT(devPathBounds.fLeft == 0);
        SkASSERT(devPathBounds.fTop == 0);
        SkAutoPixmapStorage dst;
        if (!dst.tryAlloc(SkImageInfo::MakeA8(devPathBounds.width(),
                                              devPathBounds.height()))) {
            return false;
        }
        sk_bzero(dst.writable_addr(), dst.getSafeSize());

        // rasterize path
        SkPaint paint;
        paint.setStyle(SkPaint::kFill_Style);
        paint.setAntiAlias(antiAlias);

        SkDraw draw;
        sk_bzero(&draw, sizeof(draw));

        SkRasterClip rasterClip;
        rasterClip.setRect(devPathBounds);
        draw.fRC = &rasterClip;
        draw.fMatrix = &drawMatrix;
        draw.fDst = dst;

        SkPath path;
        shape.asPath(&path);
        draw.drawPathCoverage(path, paint);

        // generate signed distance field
        devPathBounds.outset(SK_DistanceFieldPad, SK_DistanceFieldPad);
        width = devPathBounds.width();
        height = devPathBounds.height();
        // TODO We should really generate this directly into the plot somehow
        SkAutoSMalloc<1024> dfStorage(width * height * sizeof(unsigned char));

        // Generate signed distance field
        SkGenerateDistanceFieldFromA8Image((unsigned char*)dfStorage.get(),
                                           (const unsigned char*)dst.addr(),
                                           dst.width(), dst.height(), dst.rowBytes());

        // add to atlas
        SkIPoint16 atlasLocation;
        GrBatchAtlas::AtlasID id;
       if (!atlas->addToAtlas(&id, target, width, height, dfStorage.get(), &atlasLocation)) {
            this->flush(target, flushInfo);
            if (!atlas->addToAtlas(&id, target, width, height, dfStorage.get(), &atlasLocation)) {
                return false;
            }
        }

        // add to cache
        shapeData->fKey.set(shape, dimension);
        shapeData->fScale = scale;
        shapeData->fID = id;
        // change the scaled rect to match the size of the inset distance field
        scaledBounds.fRight = scaledBounds.fLeft +
            SkIntToScalar(devPathBounds.width() - 2*SK_DistanceFieldInset);
        scaledBounds.fBottom = scaledBounds.fTop +
            SkIntToScalar(devPathBounds.height() - 2*SK_DistanceFieldInset);
        // shift the origin to the correct place relative to the distance field
        // need to also restore the fractional translation
        scaledBounds.offset(-SkIntToScalar(SK_DistanceFieldInset) - kAntiAliasPad + dx,
                            -SkIntToScalar(SK_DistanceFieldInset) - kAntiAliasPad + dy);
        shapeData->fBounds = scaledBounds;
        // origin we render from is inset from distance field edge
        atlasLocation.fX += SK_DistanceFieldInset;
        atlasLocation.fY += SK_DistanceFieldInset;
        shapeData->fAtlasLocation = atlasLocation;

        fShapeCache->add(shapeData);
        fShapeList->addToTail(shapeData);
#ifdef DF_PATH_TRACKING
        ++g_NumCachedPaths;
#endif
        return true;
    }