Пример #1
0
bool SkWindow::update(SkIRect* updateArea) {
    if (!fDirtyRgn.isEmpty()) {
        SkBitmap bm = this->getBitmap();

#if defined(SK_BUILD_FOR_WINCE) && defined(USE_GX_SCREEN)
        char* buffer = (char*)GXBeginDraw();
        SkASSERT(buffer);

        RECT    rect;
        GetWindowRect((HWND)((SkOSWindow*)this)->getHWND(), &rect);
        buffer += rect.top * gDisplayProps.cbyPitch + rect.left * gDisplayProps.cbxPitch;

        bm.setPixels(buffer);
#endif

        SkAutoTUnref<SkSurface> surface(this->createSurface());
        SkCanvas* canvas = surface->getCanvas();

        canvas->clipRegion(fDirtyRgn);
        if (updateArea)
            *updateArea = fDirtyRgn.getBounds();

        SkAutoCanvasRestore acr(canvas, true);
        canvas->concat(fMatrix);

        // empty this now, so we can correctly record any inval calls that
        // might be made during the draw call.
        fDirtyRgn.setEmpty();

#ifdef SK_SIMULATE_FAILED_MALLOC
        gEnableControlledThrow = true;
#endif
#ifdef SK_BUILD_FOR_WIN32
        //try {
            this->draw(canvas);
        //}
        //catch (...) {
        //}
#else
        this->draw(canvas);
#endif
#ifdef SK_SIMULATE_FAILED_MALLOC
        gEnableControlledThrow = false;
#endif

#if defined(SK_BUILD_FOR_WINCE) && defined(USE_GX_SCREEN)
        GXEndDraw();
#endif

        return true;
    }
    return false;
}
Пример #2
0
SkCanvas* TiledPictureRenderer::setupCanvas(int width, int height) {
    SkCanvas* canvas = this->INHERITED::setupCanvas(width, height);
    SkASSERT(fPicture);
    // Clip the tile to an area that is completely inside both the SkPicture and the viewport. This
    // is mostly important for tiles on the right and bottom edges as they may go over this area and
    // the picture may have some commands that draw outside of this area and so should not actually
    // be written.
    // Uses a clipRegion so that it will be unaffected by the scale factor, which may have been set
    // by INHERITED::setupCanvas.
    SkRegion clipRegion;
    clipRegion.setRect(0, 0, this->getViewWidth(), this->getViewHeight());
    canvas->clipRegion(clipRegion);
    return canvas;
}
Пример #3
0
bool SkWindow::update(SkIRect* updateArea) {
    if (!fDirtyRgn.isEmpty()) {
        SkAutoTUnref<SkSurface> surface(this->createSurface());
        SkCanvas* canvas = surface->getCanvas();

        canvas->clipRegion(fDirtyRgn);
        if (updateArea) {
            *updateArea = fDirtyRgn.getBounds();
        }

        SkAutoCanvasRestore acr(canvas, true);
        canvas->concat(fMatrix);

        // empty this now, so we can correctly record any inval calls that
        // might be made during the draw call.
        fDirtyRgn.setEmpty();

#ifdef SK_SIMULATE_FAILED_MALLOC
        gEnableControlledThrow = true;
#endif
#ifdef SK_BUILD_FOR_WIN32
        //try {
            this->draw(canvas);
        //}
        //catch (...) {
        //}
#else
        this->draw(canvas);
#endif
#ifdef SK_SIMULATE_FAILED_MALLOC
        gEnableControlledThrow = false;
#endif

        return true;
    }
    return false;
}
Пример #4
0
static void test_complex_clips(skiatest::Reporter* reporter) {
#ifdef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG
    const int WIDTH = 400;
    const int HEIGHT = 400;
    const int SPACER = 10;

    SkIRect layerRect = SkIRect::MakeWH(WIDTH, HEIGHT / 4);
    layerRect.inset(2*SPACER, 2*SPACER);

    SkIRect clipRect = layerRect;
    clipRect.fRight = clipRect.fLeft + (clipRect.width() / 2) - (2*SPACER);
    clipRect.outset(SPACER, SPACER);

    SkIRect regionBounds = clipRect;
    regionBounds.offset(clipRect.width() + (2*SPACER), 0);

    SkIRect regionInterior = regionBounds;
    regionInterior.inset(SPACER*3, SPACER*3);

    SkRegion clipRegion;
    clipRegion.setRect(regionBounds);
    clipRegion.op(regionInterior, SkRegion::kDifference_Op);


    const SkRegion::Op clipOps[] = { SkRegion::kIntersect_Op,
                                     SkRegion::kIntersect_Op,
                                     SkRegion::kReplace_Op,
    };
    const SkCanvas::SaveFlags flags[] = { SkCanvas::kARGB_NoClipLayer_SaveFlag,
                                          SkCanvas::kARGB_ClipLayer_SaveFlag,
                                          SkCanvas::kARGB_NoClipLayer_SaveFlag,
    };
    REPORTER_ASSERT(reporter, sizeof(clipOps) == sizeof(flags));
    const int layerCombinations = sizeof(flags) / sizeof(SkCanvas::SaveFlags);

    SkBitmap bitmaps[2];
    for (int i = 0; i < 2; ++i) {
        bitmaps[i].allocN32Pixels(WIDTH, HEIGHT);

        SkCanvas canvas(bitmaps[i]);

        canvas.drawColor(SK_ColorRED);

        SkRegion localRegion = clipRegion;

        for (int j = 0; j < layerCombinations; ++j) {
            SkRect layerBounds = SkRect::Make(layerRect);
            canvas.saveLayerAlpha(&layerBounds, 128, flags[j]);

            SkCanvasState* state = NULL;
            SkCanvas* tmpCanvas = NULL;
            if (i) {
                state = SkCanvasStateUtils::CaptureCanvasState(&canvas);
                REPORTER_ASSERT(reporter, state);
                tmpCanvas = SkCanvasStateUtils::CreateFromCanvasState(state);
                REPORTER_ASSERT(reporter, tmpCanvas);
            } else {
                tmpCanvas = SkRef(&canvas);
            }

            tmpCanvas->save();
            tmpCanvas->clipRect(SkRect::Make(clipRect), clipOps[j]);
            tmpCanvas->drawColor(SK_ColorBLUE);
            tmpCanvas->restore();

            tmpCanvas->clipRegion(localRegion, clipOps[j]);
            tmpCanvas->drawColor(SK_ColorBLUE);

            tmpCanvas->unref();
            SkCanvasStateUtils::ReleaseCanvasState(state);

            canvas.restore();

            // translate the canvas and region for the next iteration
            canvas.translate(0, SkIntToScalar(2*(layerRect.height() + (SPACER))));
            localRegion.translate(0, 2*(layerRect.height() + SPACER));
        }
    }

    // now we memcmp the two bitmaps
    REPORTER_ASSERT(reporter, bitmaps[0].getSize() == bitmaps[1].getSize());
    REPORTER_ASSERT(reporter, !memcmp(bitmaps[0].getPixels(),
                                      bitmaps[1].getPixels(),
                                      bitmaps[0].getSize()));
#endif
}
static jobject Surface_lockCanvas(JNIEnv* env, jobject clazz, jobject dirtyRect)
{
    const sp<Surface>& surface(getSurface(env, clazz));
    if (!Surface::isValid(surface)) {
        doThrowIAE(env);
        return 0;
    }

    // get dirty region
    Region dirtyRegion;
    if (dirtyRect) {
        Rect dirty;
        dirty.left  = env->GetIntField(dirtyRect, ro.l);
        dirty.top   = env->GetIntField(dirtyRect, ro.t);
        dirty.right = env->GetIntField(dirtyRect, ro.r);
        dirty.bottom= env->GetIntField(dirtyRect, ro.b);
        if (!dirty.isEmpty()) {
            dirtyRegion.set(dirty);
        }
    } else {
        dirtyRegion.set(Rect(0x3FFF,0x3FFF));
    }

    Surface::SurfaceInfo info;
    status_t err = surface->lock(&info, &dirtyRegion);
    if (err < 0) {
        const char* const exception = (err == NO_MEMORY) ?
            OutOfResourcesException :
            "java/lang/IllegalArgumentException";
        jniThrowException(env, exception, NULL);
        return 0;
    }

    // Associate a SkCanvas object to this surface
    jobject canvas = env->GetObjectField(clazz, so.canvas);
    env->SetIntField(canvas, co.surfaceFormat, info.format);

    SkCanvas* nativeCanvas = (SkCanvas*)env->GetIntField(canvas, no.native_canvas);
    SkBitmap bitmap;
    ssize_t bpr = info.s * bytesPerPixel(info.format);
    bitmap.setConfig(convertPixelFormat(info.format), info.w, info.h, bpr);
    if (info.format == PIXEL_FORMAT_RGBX_8888) {
        bitmap.setIsOpaque(true);
    }
    if (info.w > 0 && info.h > 0) {
        bitmap.setPixels(info.bits);
    } else {
        // be safe with an empty bitmap.
        bitmap.setPixels(NULL);
    }
    nativeCanvas->setBitmapDevice(bitmap);

    SkRegion clipReg;
    if (dirtyRegion.isRect()) { // very common case
        const Rect b(dirtyRegion.getBounds());
        clipReg.setRect(b.left, b.top, b.right, b.bottom);
    } else {
        size_t count;
        Rect const* r = dirtyRegion.getArray(&count);
        while (count) {
            clipReg.op(r->left, r->top, r->right, r->bottom, SkRegion::kUnion_Op);
            r++, count--;
        }
    }

    nativeCanvas->clipRegion(clipReg);

    int saveCount = nativeCanvas->save();
    env->SetIntField(clazz, so.saveCount, saveCount);

    if (dirtyRect) {
        const Rect& bounds(dirtyRegion.getBounds());
        env->SetIntField(dirtyRect, ro.l, bounds.left);
        env->SetIntField(dirtyRect, ro.t, bounds.top);
        env->SetIntField(dirtyRect, ro.r, bounds.right);
        env->SetIntField(dirtyRect, ro.b, bounds.bottom);
    }

    return canvas;
}