Пример #1
0
void SkPathStroker::quad_to(const SkPoint pts[3],
                      const SkVector& normalAB, const SkVector& unitNormalAB,
                      SkVector* normalBC, SkVector* unitNormalBC,
                      int subDivide) {
    if (!set_normal_unitnormal(pts[1], pts[2], fRadius,
                               normalBC, unitNormalBC)) {
        // pts[1] nearly equals pts[2], so just draw a line to pts[2]
        this->line_to(pts[2], normalAB);
        *normalBC = normalAB;
        *unitNormalBC = unitNormalAB;
        return;
    }

    if (--subDivide >= 0 && normals_too_curvy(unitNormalAB, *unitNormalBC)) {
        SkPoint     tmp[5];
        SkVector    norm, unit;

        SkChopQuadAtHalf(pts, tmp);
        this->quad_to(&tmp[0], normalAB, unitNormalAB, &norm, &unit, subDivide);
        this->quad_to(&tmp[2], norm, unit, normalBC, unitNormalBC, subDivide);
    } else {
        SkVector    normalB, unitB;
        SkAssertResult(set_normal_unitnormal(pts[0], pts[2], fRadius,
                                             &normalB, &unitB));

        fOuter.quadTo(  pts[1].fX + normalB.fX, pts[1].fY + normalB.fY,
                        pts[2].fX + normalBC->fX, pts[2].fY + normalBC->fY);
        fInner.quadTo(  pts[1].fX - normalB.fX, pts[1].fY - normalB.fY,
                        pts[2].fX - normalBC->fX, pts[2].fY - normalBC->fY);
    }
}
// Need to exercise drawing an inverse-path whose bounds intersect the clip,
// but whose edges do not (since its a quad which draws only in the bottom half
// of its bounds).
// In the debug build, we used to assert in this case, until it was fixed.
//
static void test_inversepathwithclip() {
    SkPath path;

    path.moveTo(0, 20);
    path.quadTo(10, 10, 20, 20);
    path.toggleInverseFillType();

    SkPaint paint;

    auto surface(SkSurface::MakeRasterN32Premul(640, 480));
    SkCanvas* canvas = surface->getCanvas();
    canvas->save();
    canvas->clipRect(SkRect::MakeWH(19, 11));

    paint.setAntiAlias(false);
    canvas->drawPath(path, paint);
    paint.setAntiAlias(true);
    canvas->drawPath(path, paint);

    canvas->restore();

    // Now do the test again, with the path flipped, so we only draw in the
    // top half of our bounds, and have the clip intersect our bounds at the
    // bottom.
    path.reset();   // preserves our filltype
    path.moveTo(0, 10);
    path.quadTo(10, 20, 20, 10);
    canvas->clipRect(SkRect::MakeXYWH(0, 19, 19, 11));

    paint.setAntiAlias(false);
    canvas->drawPath(path, paint);
    paint.setAntiAlias(true);
    canvas->drawPath(path, paint);
}
Пример #3
0
static void failOne(skiatest::Reporter* reporter, int index) {
    SkPath path;
    int i = (int) (index % nonFinitePtsCount);
    int f = (int) (index % finitePtsCount);
    int g = (int) ((f + 1) % finitePtsCount);
    switch (index % 13) {
        case 0: path.lineTo(nonFinitePts[i]); break;
        case 1: path.quadTo(nonFinitePts[i], nonFinitePts[i]); break;
        case 2: path.quadTo(nonFinitePts[i], finitePts[f]); break;
        case 3: path.quadTo(finitePts[f], nonFinitePts[i]); break;
        case 4: path.cubicTo(nonFinitePts[i], finitePts[f], finitePts[f]); break;
        case 5: path.cubicTo(finitePts[f], nonFinitePts[i], finitePts[f]); break;
        case 6: path.cubicTo(finitePts[f], finitePts[f], nonFinitePts[i]); break;
        case 7: path.cubicTo(nonFinitePts[i], nonFinitePts[i], finitePts[f]); break;
        case 8: path.cubicTo(nonFinitePts[i], finitePts[f], nonFinitePts[i]); break;
        case 9: path.cubicTo(finitePts[f], nonFinitePts[i], nonFinitePts[i]); break;
        case 10: path.cubicTo(nonFinitePts[i], nonFinitePts[i], nonFinitePts[i]); break;
        case 11: path.cubicTo(nonFinitePts[i], finitePts[f], finitePts[g]); break;
        case 12: path.moveTo(nonFinitePts[i]); break;
    }
    SkPath result;
    result.setFillType(SkPath::kWinding_FillType);
    bool success = Simplify(path, &result);
    REPORTER_ASSERT(reporter, !success);
    REPORTER_ASSERT(reporter, result.isEmpty());
    REPORTER_ASSERT(reporter, result.getFillType() == SkPath::kWinding_FillType);
    reporter->bumpTestCount();
}
Пример #4
0
static void fuzz763_1(skiatest::Reporter* reporter, const char* filename) {
    SkPath path;
    path.setFillType((SkPath::FillType) 0);
path.moveTo(SkBits2Float(0x00000000), SkBits2Float(0x00000000));  // 0, 0
path.cubicTo(SkBits2Float(0xbcb63000), SkBits2Float(0xb6b6b6b7), SkBits2Float(0x38b6b6b6), SkBits2Float(0xafb63a5a), SkBits2Float(0xca000087), SkBits2Float(0xe93ae9e9));  // -0.0222397f, -5.44529e-06f, 8.71247e-05f, -3.31471e-10f, -2.09719e+06f, -1.41228e+25f
path.quadTo(SkBits2Float(0xb6007fb6), SkBits2Float(0xb69fb6b6), SkBits2Float(0xe9e964b6), SkBits2Float(0xe9e9e9e9));  // -1.91478e-06f, -4.75984e-06f, -3.52694e+25f, -3.5348e+25f
path.quadTo(SkBits2Float(0xb6b6b8b7), SkBits2Float(0xb60000b6), SkBits2Float(0xb6b6b6b6), SkBits2Float(0xe9e92064));  // -5.44553e-06f, -1.90739e-06f, -5.44529e-06f, -3.52291e+25f
path.quadTo(SkBits2Float(0x000200e9), SkBits2Float(0xe9e9d100), SkBits2Float(0xe93ae9e9), SkBits2Float(0xe964b6e9));  // 1.83997e-40f, -3.53333e+25f, -1.41228e+25f, -1.72812e+25f
path.quadTo(SkBits2Float(0x40b6e9e9), SkBits2Float(0xe9b60000), SkBits2Float(0x00b6b8e9), SkBits2Float(0xe9000001));  // 5.71605f, -2.75031e+25f, 1.67804e-38f, -9.67141e+24f
path.quadTo(SkBits2Float(0xe9d3b6b2), SkBits2Float(0x40404540), SkBits2Float(0x803d4043), SkBits2Float(0xe9e9e9ff));  // -3.19933e+25f, 3.00423f, -5.62502e-39f, -3.53481e+25f
path.cubicTo(SkBits2Float(0x00000000), SkBits2Float(0xe8b3b6b6), SkBits2Float(0xe90a0003), SkBits2Float(0x4040403c), SkBits2Float(0x803d4040), SkBits2Float(0xe9e80900));  // 0, -6.78939e+24f, -1.0427e+25f, 3.00392f, -5.62501e-39f, -3.50642e+25f
path.quadTo(SkBits2Float(0xe9e910e9), SkBits2Float(0xe9e93ae9), SkBits2Float(0x0000b6b6), SkBits2Float(0xb6b6aab6));  // -3.52199e+25f, -3.52447e+25f, 6.55443e-41f, -5.4439e-06f
path.moveTo(SkBits2Float(0xe9e92064), SkBits2Float(0xe9e9d106));  // -3.52291e+25f, -3.53334e+25f
path.quadTo(SkBits2Float(0xe9e93ae9), SkBits2Float(0x0000abb6), SkBits2Float(0xb6b6bdb6), SkBits2Float(0xe92064b6));  // -3.52447e+25f, 6.15983e-41f, -5.44611e-06f, -1.2119e+25f
path.quadTo(SkBits2Float(0x0000e9e9), SkBits2Float(0xb6b6b6e9), SkBits2Float(0x05ffff05), SkBits2Float(0xe9ea06e9));  // 8.39112e-41f, -5.44532e-06f, 2.40738e-35f, -3.53652e+25f
path.quadTo(SkBits2Float(0xe93ae9e9), SkBits2Float(0x02007fe9), SkBits2Float(0xb8b7b600), SkBits2Float(0xe9e9b6b6));  // -1.41228e+25f, 9.44066e-38f, -8.76002e-05f, -3.53178e+25f
path.quadTo(SkBits2Float(0xe9e9e9b6), SkBits2Float(0xedb6b6b6), SkBits2Float(0x5a38a1b6), SkBits2Float(0xe93ae9e9));  // -3.53479e+25f, -7.06839e+27f, 1.29923e+16f, -1.41228e+25f
path.quadTo(SkBits2Float(0x0000b6b6), SkBits2Float(0xb6b6b6b6), SkBits2Float(0xe9e9e9b6), SkBits2Float(0xe9e9e954));  // 6.55443e-41f, -5.44529e-06f, -3.53479e+25f, -3.53477e+25f
path.quadTo(SkBits2Float(0xb6e9e93a), SkBits2Float(0x375837ff), SkBits2Float(0xceb6b6b6), SkBits2Float(0x0039e94f));  // -6.97109e-06f, 1.28876e-05f, -1.53271e+09f, 5.31832e-39f
path.quadTo(SkBits2Float(0xe9e9e9e9), SkBits2Float(0xe9e6e9e9), SkBits2Float(0xb6b641b6), SkBits2Float(0xede9e9e9));  // -3.5348e+25f, -3.48947e+25f, -5.43167e-06f, -9.0491e+27f
path.moveTo(SkBits2Float(0xb6b6e9e9), SkBits2Float(0xb6b60000));  // -5.45125e-06f, -5.42402e-06f
path.moveTo(SkBits2Float(0xe9b6b6b6), SkBits2Float(0xe9b6b8e9));  // -2.76109e+25f, -2.76122e+25f
path.close();
path.moveTo(SkBits2Float(0xe9b6b6b6), SkBits2Float(0xe9b6b8e9));  // -2.76109e+25f, -2.76122e+25f
path.quadTo(SkBits2Float(0xe93ae9e9), SkBits2Float(0xe964b6e9), SkBits2Float(0x0000203a), SkBits2Float(0xb6000000));  // -1.41228e+25f, -1.72812e+25f, 1.15607e-41f, -1.90735e-06f
path.moveTo(SkBits2Float(0x64b6b6b6), SkBits2Float(0xe9e9e900));  // 2.69638e+22f, -3.53475e+25f
path.quadTo(SkBits2Float(0xb6b6b6e9), SkBits2Float(0xb6b6b6b6), SkBits2Float(0xe9e9b6ce), SkBits2Float(0xe9e93ae9));  // -5.44532e-06f, -5.44529e-06f, -3.53179e+25f, -3.52447e+25f

    testSimplifyFuzz(reporter, path, filename);
}
void SkPathStroker::quad_to(const SkPoint pts[3],
                      const SkVector& normalAB, const SkVector& unitNormalAB,
                      SkVector* normalBC, SkVector* unitNormalBC,
                      int subDivide) {
    if (!set_normal_unitnormal(pts[1], pts[2], fRadius,
                               normalBC, unitNormalBC)) {
        // pts[1] nearly equals pts[2], so just draw a line to pts[2]
        this->line_to(pts[2], normalAB);
        *normalBC = normalAB;
        *unitNormalBC = unitNormalAB;
        return;
    }

    if (--subDivide >= 0 && normals_too_curvy(unitNormalAB, *unitNormalBC)) {
        SkPoint     tmp[5];
        SkVector    norm, unit;

        SkChopQuadAtHalf(pts, tmp);
        this->quad_to(&tmp[0], normalAB, unitNormalAB, &norm, &unit, subDivide);
        this->quad_to(&tmp[2], norm, unit, normalBC, unitNormalBC, subDivide);
    } else {
        SkVector    normalB;

        normalB = pts[2] - pts[0];
        normalB.rotateCCW();
        SkScalar dot = SkPoint::DotProduct(unitNormalAB, *unitNormalBC);
        SkAssertResult(normalB.setLength(SkScalarDiv(fRadius,
                                     SkScalarSqrt((SK_Scalar1 + dot)/2))));

        fOuter.quadTo(  pts[1].fX + normalB.fX, pts[1].fY + normalB.fY,
                        pts[2].fX + normalBC->fX, pts[2].fY + normalBC->fY);
        fInner.quadTo(  pts[1].fX - normalB.fX, pts[1].fY - normalB.fY,
                        pts[2].fX - normalBC->fX, pts[2].fY - normalBC->fY);
    }
}
Пример #6
0
static void fuzz763_2s(skiatest::Reporter* reporter, const char* filename) {
    SkPath path;
    path.setFillType((SkPath::FillType) 0);
path.moveTo(SkBits2Float(0x00000000), SkBits2Float(0x00000000));  // 0, 0
path.cubicTo(SkBits2Float(0x76773011), SkBits2Float(0x5d66fe78), SkBits2Float(0xbbeeff66), SkBits2Float(0x637677a2), SkBits2Float(0x205266fe), SkBits2Float(0xec296fdf));  // 1.25339e+33f, 1.0403e+18f, -0.00729363f, 4.54652e+21f, 1.78218e-19f, -8.19347e+26f
path.lineTo(SkBits2Float(0x00000000), SkBits2Float(0x00000000));  // 0, 0
path.close();
path.moveTo(SkBits2Float(0x00000000), SkBits2Float(0x00000000));  // 0, 0
path.quadTo(SkBits2Float(0xec4eecec), SkBits2Float(0x6e6f10ec), SkBits2Float(0xb6b6ecf7), SkBits2Float(0xb6b6b6b6));  // -1.00063e+27f, 1.84968e+28f, -5.45161e-06f, -5.44529e-06f
path.moveTo(SkBits2Float(0x002032b8), SkBits2Float(0xecfeb6b6));  // 2.95693e-39f, -2.46344e+27f
path.moveTo(SkBits2Float(0x73737300), SkBits2Float(0x73735273));  // 1.9288e+31f, 1.9278e+31f
path.cubicTo(SkBits2Float(0x1616ece4), SkBits2Float(0xdf020018), SkBits2Float(0x77772965), SkBits2Float(0x1009db73), SkBits2Float(0x80ececec), SkBits2Float(0xf7ffffff));  // 1.21917e-25f, -9.36751e+18f, 5.01303e+33f, 2.71875e-29f, -2.17582e-38f, -1.03846e+34f
path.lineTo(SkBits2Float(0x73737300), SkBits2Float(0x73735273));  // 1.9288e+31f, 1.9278e+31f
path.close();
path.moveTo(SkBits2Float(0x73737300), SkBits2Float(0x73735273));  // 1.9288e+31f, 1.9278e+31f
path.conicTo(SkBits2Float(0xec0700ec), SkBits2Float(0xecececec), SkBits2Float(0xececccec), SkBits2Float(0x772965ec), SkBits2Float(0x77777377));  // -6.52837e+26f, -2.2914e+27f, -2.29019e+27f, 3.4358e+33f, 5.0189e+33f
path.moveTo(SkBits2Float(0xfe817477), SkBits2Float(0xdf665266));  // -8.60376e+37f, -1.65964e+19f
path.close();
path.moveTo(SkBits2Float(0xfe817477), SkBits2Float(0xdf665266));  // -8.60376e+37f, -1.65964e+19f
path.quadTo(SkBits2Float(0x29ec02ec), SkBits2Float(0x1009ecec), SkBits2Float(0x80ececec), SkBits2Float(0xf7ffffff));  // 1.0481e-13f, 2.7201e-29f, -2.17582e-38f, -1.03846e+34f
path.lineTo(SkBits2Float(0xfe817477), SkBits2Float(0xdf665266));  // -8.60376e+37f, -1.65964e+19f
path.close();
path.moveTo(SkBits2Float(0xfe817477), SkBits2Float(0xdf665266));  // -8.60376e+37f, -1.65964e+19f
path.conicTo(SkBits2Float(0xff003aff), SkBits2Float(0xdbec2300), SkBits2Float(0xecececec), SkBits2Float(0x6fdf6052), SkBits2Float(0x41ecec29));  // -1.70448e+38f, -1.32933e+17f, -2.2914e+27f, 1.38263e+29f, 29.6153f
path.lineTo(SkBits2Float(0xfe817477), SkBits2Float(0xdf665266));  // -8.60376e+37f, -1.65964e+19f
path.close();
path.moveTo(SkBits2Float(0xfe817477), SkBits2Float(0xdf665266));  // -8.60376e+37f, -1.65964e+19f
path.quadTo(SkBits2Float(0xecf76e6f), SkBits2Float(0xeccfddec), SkBits2Float(0xecececcc), SkBits2Float(0x66000066));  // -2.39301e+27f, -2.01037e+27f, -2.2914e+27f, 1.51118e+23f
path.lineTo(SkBits2Float(0xfe817477), SkBits2Float(0xdf665266));  // -8.60376e+37f, -1.65964e+19f
path.close();
path.moveTo(SkBits2Float(0xfe817477), SkBits2Float(0xdf665266));  // -8.60376e+37f, -1.65964e+19f
path.cubicTo(SkBits2Float(0x772965df), SkBits2Float(0x77777377), SkBits2Float(0x77777876), SkBits2Float(0x665266fe), SkBits2Float(0xecececdf), SkBits2Float(0x0285806e));  // 3.4358e+33f, 5.0189e+33f, 5.0193e+33f, 2.48399e+23f, -2.2914e+27f, 1.96163e-37f
path.lineTo(SkBits2Float(0xecececeb), SkBits2Float(0xecec0700));  // -2.2914e+27f, -2.28272e+27f
path.lineTo(SkBits2Float(0xfe817477), SkBits2Float(0xdf665266));  // -8.60376e+37f, -1.65964e+19f
path.close();
path.moveTo(SkBits2Float(0xfe817477), SkBits2Float(0xdf665266));  // -8.60376e+37f, -1.65964e+19f
path.lineTo(SkBits2Float(0x65ecfaec), SkBits2Float(0xde777729));  // 1.39888e+23f, -4.45794e+18f
path.conicTo(SkBits2Float(0x74777777), SkBits2Float(0x66fe7876), SkBits2Float(0xecdf6660), SkBits2Float(0x726eecec), SkBits2Float(0x29d610ec));  // 7.84253e+31f, 6.00852e+23f, -2.16059e+27f, 4.73241e+30f, 9.50644e-14f
path.lineTo(SkBits2Float(0xfe817477), SkBits2Float(0xdf665266));  // -8.60376e+37f, -1.65964e+19f
path.close();
path.moveTo(SkBits2Float(0xd0ecec10), SkBits2Float(0x6e6eecdb));  // -3.17991e+10f, 1.84859e+28f
path.quadTo(SkBits2Float(0x003affec), SkBits2Float(0xec2300ef), SkBits2Float(0xecececdb), SkBits2Float(0xcfececec));  // 5.41827e-39f, -7.88237e+26f, -2.2914e+27f, -7.9499e+09f
path.lineTo(SkBits2Float(0xd0ecec10), SkBits2Float(0x6e6eecdb));  // -3.17991e+10f, 1.84859e+28f
path.close();
path.moveTo(SkBits2Float(0xd0ecec10), SkBits2Float(0x6e6eecdb));  // -3.17991e+10f, 1.84859e+28f
path.quadTo(SkBits2Float(0xecccec80), SkBits2Float(0xfa66ecec), SkBits2Float(0x66fa0000), SkBits2Float(0x772965df));  // -1.9819e+27f, -2.99758e+35f, 5.90296e+23f, 3.4358e+33f
path.moveTo(SkBits2Float(0x77777790), SkBits2Float(0x00807677));  // 5.01923e+33f, 1.17974e-38f
path.close();
path.moveTo(SkBits2Float(0x77777790), SkBits2Float(0x00807677));  // 5.01923e+33f, 1.17974e-38f
path.cubicTo(SkBits2Float(0xecececec), SkBits2Float(0xfe66eaec), SkBits2Float(0xecdf1452), SkBits2Float(0x806eecec), SkBits2Float(0x10ececec), SkBits2Float(0xec000000));  // -2.2914e+27f, -7.67356e+37f, -2.15749e+27f, -1.01869e-38f, 9.34506e-29f, -6.1897e+26f
path.lineTo(SkBits2Float(0x77777790), SkBits2Float(0x00807677));  // 5.01923e+33f, 1.17974e-38f
path.close();
path.moveTo(SkBits2Float(0x77777790), SkBits2Float(0x00807677));  // 5.01923e+33f, 1.17974e-38f
path.cubicTo(SkBits2Float(0x52668062), SkBits2Float(0x2965df66), SkBits2Float(0x77777377), SkBits2Float(0x76777773), SkBits2Float(0x1697fe78), SkBits2Float(0xeebfff00));  // 2.47499e+11f, 5.1042e-14f, 5.0189e+33f, 1.2548e+33f, 2.4556e-25f, -2.971e+28f
path.lineTo(SkBits2Float(0x77777790), SkBits2Float(0x00807677));  // 5.01923e+33f, 1.17974e-38f
path.close();

    testSimplifyFuzz(reporter, path, filename);
}
static void PathOpsSimplifyFailTest(skiatest::Reporter* reporter) {
    for (int index = 0; index < (int) (13 * nonFinitePtsCount * finitePtsCount); ++index) {
        SkPath path;
        int i = (int) (index % nonFinitePtsCount);
        int f = (int) (index % finitePtsCount);
        int g = (int) ((f + 1) % finitePtsCount);
        switch (index % 13) {
            case 0: path.lineTo(nonFinitePts[i]); break;
            case 1: path.quadTo(nonFinitePts[i], nonFinitePts[i]); break;
            case 2: path.quadTo(nonFinitePts[i], finitePts[f]); break;
            case 3: path.quadTo(finitePts[f], nonFinitePts[i]); break;
            case 4: path.cubicTo(nonFinitePts[i], finitePts[f], finitePts[f]); break;
            case 5: path.cubicTo(finitePts[f], nonFinitePts[i], finitePts[f]); break;
            case 6: path.cubicTo(finitePts[f], finitePts[f], nonFinitePts[i]); break;
            case 7: path.cubicTo(nonFinitePts[i], nonFinitePts[i], finitePts[f]); break;
            case 8: path.cubicTo(nonFinitePts[i], finitePts[f], nonFinitePts[i]); break;
            case 9: path.cubicTo(finitePts[f], nonFinitePts[i], nonFinitePts[i]); break;
            case 10: path.cubicTo(nonFinitePts[i], nonFinitePts[i], nonFinitePts[i]); break;
            case 11: path.cubicTo(nonFinitePts[i], finitePts[f], finitePts[g]); break;
            case 12: path.moveTo(nonFinitePts[i]); break;
        }
        SkPath result;
        result.setFillType(SkPath::kWinding_FillType);
        bool success = Simplify(path, &result);
        REPORTER_ASSERT(reporter, !success);
        REPORTER_ASSERT(reporter, result.isEmpty());
        REPORTER_ASSERT(reporter, result.getFillType() == SkPath::kWinding_FillType);
        reporter->bumpTestCount();
    }
    if (sizeof(reporter) == 4) {
        return;
    }
    for (int index = 0; index < (int) (11 * finitePtsCount); ++index) {
        SkPath path;
        int f = (int) (index % finitePtsCount);
        int g = (int) ((f + 1) % finitePtsCount);
        switch (index % 11) {
            case 0: path.lineTo(finitePts[f]); break;
            case 1: path.quadTo(finitePts[f], finitePts[f]); break;
            case 2: path.quadTo(finitePts[f], finitePts[g]); break;
            case 3: path.quadTo(finitePts[g], finitePts[f]); break;
            case 4: path.cubicTo(finitePts[f], finitePts[f], finitePts[f]); break;
            case 5: path.cubicTo(finitePts[f], finitePts[f], finitePts[g]); break;
            case 6: path.cubicTo(finitePts[f], finitePts[g], finitePts[f]); break;
            case 7: path.cubicTo(finitePts[f], finitePts[g], finitePts[g]); break;
            case 8: path.cubicTo(finitePts[g], finitePts[f], finitePts[f]); break;
            case 9: path.cubicTo(finitePts[g], finitePts[f], finitePts[g]); break;
            case 10: path.moveTo(finitePts[f]); break;
        }
        SkPath result;
        result.setFillType(SkPath::kWinding_FillType);
        bool success = Simplify(path, &result);
        REPORTER_ASSERT(reporter, success);
        REPORTER_ASSERT(reporter, result.getFillType() != SkPath::kWinding_FillType);
        reporter->bumpTestCount();
    }
}
static SkPath make_path() {
    SkPath path;
    int numOps = R(30);
    for (int i = 0; i < numOps; ++i) {
        switch (R(6)) {
            case 0:
                path.moveTo(make_scalar(), make_scalar());
                break;
            case 1:
                path.lineTo(make_scalar(), make_scalar());
                break;
            case 2:
                path.quadTo(make_scalar(), make_scalar(), make_scalar(), make_scalar());
                break;
            case 3:
                path.conicTo(make_scalar(), make_scalar(), make_scalar(), make_scalar(), make_scalar());
                break;
            case 4:
                path.cubicTo(make_scalar(), make_scalar(), make_scalar(),
                             make_scalar(), make_scalar(), make_scalar());
                break;
            case 5:
            default:
                path.arcTo(make_scalar(), make_scalar(), make_scalar(), make_scalar(), make_scalar());
                break;

        }
    }
    path.close();
    return path;
}
Пример #9
0
    void onDraw(SkCanvas* canvas) override {
        SkPath path;
        SkRandom rand;

        int scale = 300;
        for (int i = 0; i < 4; ++i) {
            // get the random values deterministically
            SkScalar randoms[12];
            for (int index = 0; index < (int) SK_ARRAY_COUNT(randoms); ++index) {
                randoms[index] = rand.nextUScalar1();
            }
            path.lineTo(randoms[0] * scale, randoms[1] * scale);
            path.quadTo(randoms[2] * scale, randoms[3] * scale,
                        randoms[4] * scale, randoms[5] * scale);
            path.cubicTo(randoms[6] * scale, randoms[7] * scale,
                         randoms[8] * scale, randoms[9] * scale,
                         randoms[10] * scale, randoms[11] * scale);
        }

        path.setFillType(SkPath::kEvenOdd_FillType);
        path.offset(SkIntToScalar(20), SkIntToScalar(20));

        test_hittest(canvas, path);

        canvas->translate(SkIntToScalar(scale), 0);
        path.setFillType(SkPath::kWinding_FillType);

        test_hittest(canvas, path);
    }
// A quad which generates a huge number of points (>2B) when uniformly
// linearized. This should not hang or OOM.
static SkPath create_path_29() {
    SkPath path;
    path.moveTo(10, 0);
    path.lineTo(0, 0);
    path.quadTo(10, 0, 0, 8315084722602508288);
    return path;
}
Пример #11
0
static int quad_proc(const FT_Vector* pt0, const FT_Vector* pt1,
                     void* ctx) {
    SkPath* path = (SkPath*)ctx;
    path->quadTo(SkFDot6ToScalar(pt0->x), -SkFDot6ToScalar(pt0->y),
                 SkFDot6ToScalar(pt1->x), -SkFDot6ToScalar(pt1->y));
    return 0;
}
Пример #12
0
SkPath SubsetVerbs::getSubsetPath() const {
    SkPath result;
    result.setFillType(fPath.getFillType());
    if (!fSelected.count()) {
        return result;
    }
    SkPath::RawIter iter(fPath);
    uint8_t verb;
    SkPoint pts[4];
    int verbIndex = 0;
    bool addMoveTo = true;
    bool addLineTo = false;
    while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
        bool enabled = SkPath::kLine_Verb <= verb && verb <= SkPath::kCubic_Verb
            ? fSelected[verbIndex++] : false;
        if (enabled) {
            if (addMoveTo) {
                result.moveTo(pts[0]);
                addMoveTo = false;
            } else if (addLineTo) {
                result.lineTo(pts[0]);
                addLineTo = false;
            }
        }
        switch (verb) {
            case SkPath::kMove_Verb:
                break;
            case SkPath::kLine_Verb:
                if (enabled) {
                    result.lineTo(pts[1]);
                }
                break;
            case SkPath::kQuad_Verb:
                if (enabled) {
                    result.quadTo(pts[1], pts[2]);
                }
                break;
            case SkPath::kConic_Verb:
                if (enabled) {
                    result.conicTo(pts[1], pts[2], iter.conicWeight());
                }
                break;
            case SkPath::kCubic_Verb:
                 if (enabled) {
                    result.cubicTo(pts[1], pts[2], pts[3]);
                }
                break;
            case SkPath::kClose_Verb:
                result.close();
                addMoveTo = true;
                addLineTo = false;
                continue;
            default:
                SkDEBUGFAIL("bad verb");
                return result;
        }
        addLineTo = !enabled;
    }
    return result;
}
Пример #13
0
void SkTestFont::init(const SkScalar* pts, const unsigned char* verbs) {
    fPaths = new SkPath*[fCharCodesCount];
    for (unsigned index = 0; index < fCharCodesCount; ++index) {
        SkPath*      path = new SkPath;
        SkPath::Verb verb;
        while ((verb = (SkPath::Verb)*verbs++) != SkPath::kDone_Verb) {
            switch (verb) {
                case SkPath::kMove_Verb:
                    path->moveTo(pts[0], pts[1]);
                    pts += 2;
                    break;
                case SkPath::kLine_Verb:
                    path->lineTo(pts[0], pts[1]);
                    pts += 2;
                    break;
                case SkPath::kQuad_Verb:
                    path->quadTo(pts[0], pts[1], pts[2], pts[3]);
                    pts += 4;
                    break;
                case SkPath::kCubic_Verb:
                    path->cubicTo(pts[0], pts[1], pts[2], pts[3], pts[4], pts[5]);
                    pts += 6;
                    break;
                case SkPath::kClose_Verb: path->close(); break;
                default: SkDEBUGFAIL("bad verb"); return;
            }
        }
        // This should make SkPath::getBounds() queries threadsafe.
        path->updateBoundsCache();
        fPaths[index] = path;
    }
}
Пример #14
0
static void test_flattening(skiatest::Reporter* reporter) {
    SkPath p;

    static const SkPoint pts[] = {
        { 0, 0 },
        { SkIntToScalar(10), SkIntToScalar(10) },
        { SkIntToScalar(20), SkIntToScalar(10) }, { SkIntToScalar(20), 0 },
        { 0, 0 }, { 0, SkIntToScalar(10) }, { SkIntToScalar(1), SkIntToScalar(10) }
    };
    p.moveTo(pts[0]);
    p.lineTo(pts[1]);
    p.quadTo(pts[2], pts[3]);
    p.cubicTo(pts[4], pts[5], pts[6]);

    SkWriter32 writer(100);
    p.flatten(writer);
    size_t size = writer.size();
    SkAutoMalloc storage(size);
    writer.flatten(storage.get());
    SkReader32 reader(storage.get(), size);

    SkPath p1;
    REPORTER_ASSERT(reporter, p1 != p);
    p1.unflatten(reader);
    REPORTER_ASSERT(reporter, p1 == p);
}
Пример #15
0
 static SkPoint AddMoveDegenQuadClose(SkPath& path, SkPoint& startPt) {
     SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
     path.moveTo(moveToPt);
     path.quadTo(moveToPt, moveToPt);
     path.close();
     return moveToPt;
 }
Пример #16
0
static void testQuads() {
    SkPath path;
    path.moveTo(2,0);
    path.quadTo(1,1, 0,0);
    path.close();
    test(path);
}
Пример #17
0
 static SkPoint AddMoveQuad(SkPath& path, SkPoint& startPt) {
     SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
     SkPoint midPt = moveToPt + SkPoint::Make(20*SK_Scalar1, 5*SK_Scalar1);
     SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0);
     path.moveTo(moveToPt);
     path.quadTo(midPt, endPt);
     return endPt;
 }
Пример #18
0
    void onOnceBeforeDraw() override {
        {
            SkPath* bigQuad = &fPaths.push_back();
            bigQuad->moveTo(0, 0);
            bigQuad->quadTo(kWidth/2, kHeight, kWidth, 0);
        }

        {
            SkPath* degenBigQuad = &fPaths.push_back();
            SkScalar yPos = kHeight / 2 + 10;
            degenBigQuad->moveTo(0, yPos);
            degenBigQuad->quadTo(0, yPos, kWidth, yPos);
        }


        {
            SkPath* bigCubic = &fPaths.push_back();
            bigCubic->moveTo(0, 0);
            bigCubic->cubicTo(0, kHeight,
                              kWidth, kHeight,
                              kWidth, 0);
        }

        {
            SkPath* degenBigCubic = &fPaths.push_back();
            SkScalar yPos = kHeight / 2;
            degenBigCubic->moveTo(0, yPos);
            degenBigCubic->cubicTo(0, yPos,
                                   0, yPos,
                                   kWidth, yPos);
        }

        {
            SkPath* bigConic = &fPaths.push_back();
            bigConic->moveTo(0, 0);
            bigConic->conicTo(kWidth/2, kHeight, kWidth, 0, .5);
        }

        {
            SkPath* degenBigConic = &fPaths.push_back();
            SkScalar yPos = kHeight / 2 - 10;
            degenBigConic->moveTo(0, yPos);
            degenBigConic->conicTo(0, yPos, kWidth, yPos, .5);
        }
    }
Пример #19
0
static void textonpath_slide(SkCanvas* canvas) {
    const char* text = "Displacement";
    size_t len =strlen(text);
    SkPath path;
    path.moveTo(100, 300);
    path.quadTo(300, 100, 500, 300);
    path.offset(0, -100);

    SkPaint paint;
    paint.setAntiAlias(true);
    paint.setTextSize(40);

    paint.setStyle(SkPaint::kStroke_Style);
    canvas->drawPath(path, paint);
    paint.setStyle(SkPaint::kFill_Style);

    SkScalar x = 50;
    paint.setColor(0xFF008800);
    canvas->drawTextOnPathHV(text, len, path,
                             x, paint.getTextSize()*2/3, paint);
    paint.setColor(SK_ColorRED);
    canvas->drawTextOnPathHV(text, len, path,
                             x + 60, 0, paint);
    paint.setColor(SK_ColorBLUE);
    canvas->drawTextOnPathHV(text, len, path,
                             x + 120, -paint.getTextSize()*2/3, paint);

    path.offset(0, 200);
    paint.setTextAlign(SkPaint::kRight_Align);

    text = "Matrices";
    len = strlen(text);
    SkScalar pathLen = getpathlen(path);
    SkMatrix matrix;

    paint.setColor(SK_ColorBLACK);
    paint.setStyle(SkPaint::kStroke_Style);
    canvas->drawPath(path, paint);
    paint.setStyle(SkPaint::kFill_Style);

    paint.setTextSize(50);
    canvas->drawTextOnPath(text, len, path, NULL, paint);

    paint.setColor(SK_ColorRED);
    matrix.setScale(-SK_Scalar1, SK_Scalar1);
    matrix.postTranslate(pathLen, 0);
    canvas->drawTextOnPath(text, len, path, &matrix, paint);

    paint.setColor(SK_ColorBLUE);
    matrix.setScale(SK_Scalar1, -SK_Scalar1);
    canvas->drawTextOnPath(text, len, path, &matrix, paint);

    paint.setColor(0xFF008800);
    matrix.setScale(-SK_Scalar1, -SK_Scalar1);
    matrix.postTranslate(pathLen, 0);
    canvas->drawTextOnPath(text, len, path, &matrix, paint);
}
Пример #20
0
SkPath SubsetContours::getSubsetPath() const {
    SkPath result;
    result.setFillType(fPath.getFillType());
    if (!fSelected.count()) {
        return result;
    }
    SkPath::RawIter iter(fPath);
    uint8_t verb;
    SkPoint pts[4];
    int contourCount = 0;
    bool enabled = fSelected[0];
    bool addMoveTo = true;
    while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
        if (enabled && addMoveTo) {
            result.moveTo(pts[0]);
            addMoveTo = false;
        }
        switch (verb) {
            case SkPath::kMove_Verb:
                break;
            case SkPath::kLine_Verb:
                if (enabled) {
                    result.lineTo(pts[1]);
                }
                break;
            case SkPath::kQuad_Verb:
                if (enabled) {
                    result.quadTo(pts[1], pts[2]);
                }
                break;
            case SkPath::kConic_Verb:
                if (enabled) {
                    result.conicTo(pts[1], pts[2], iter.conicWeight());
                }
                break;
            case SkPath::kCubic_Verb:
                 if (enabled) {
                    result.cubicTo(pts[1], pts[2], pts[3]);
                }
                break;
            case SkPath::kClose_Verb:
                if (enabled) {
                    result.close();
                }
                if (++contourCount >= fSelected.count()) {
                    break;
                }
                enabled = fSelected[contourCount];
                addMoveTo = true;
                continue;
            default:
                SkDEBUGFAIL("bad verb");
                return result;
        }
    }
    return result;
}
Пример #21
0
static void fuzz_x3(skiatest::Reporter* reporter, const char* filename) {
    SkPath path;
path.setFillType(SkPath::kWinding_FillType);
path.moveTo(SkBits2Float(0x00000000), SkBits2Float(0x00000000));  // 0, 0
path.cubicTo(SkBits2Float(0x92743420), SkBits2Float(0x74747474), SkBits2Float(0x0f747c74), SkBits2Float(0xff538565), SkBits2Float(0x74744374), SkBits2Float(0x20437474));  // -7.70571e-28f, 7.74708e+31f, 1.20541e-29f, -2.8116e+38f, 7.74102e+31f, 1.65557e-19f
path.conicTo(SkBits2Float(0x7474926d), SkBits2Float(0x7c747474), SkBits2Float(0x00170f74), SkBits2Float(0x3a7410d7), SkBits2Float(0x3a3a3a3a));  // 7.7508e+31f, 5.07713e+36f, 2.11776e-39f, 0.000931037f, 0.000710401f
path.quadTo(SkBits2Float(0x203a3a3a), SkBits2Float(0x7459f43a), SkBits2Float(0x74747474), SkBits2Float(0x2043ad6e));  // 1.57741e-19f, 6.90724e+31f, 7.74708e+31f, 1.65745e-19f
path.conicTo(SkBits2Float(0x7474b374), SkBits2Float(0x74747474), SkBits2Float(0x0f747c74), SkBits2Float(0xff537065), SkBits2Float(0x74744374));  // 7.75488e+31f, 7.74708e+31f, 1.20541e-29f, -2.81051e+38f, 7.74102e+31f
path.cubicTo(SkBits2Float(0x3a3a3a3a), SkBits2Float(0x3a2c103a), SkBits2Float(0x7474263a), SkBits2Float(0x74976507), SkBits2Float(0x000000ff), SkBits2Float(0x00000000));  // 0.000710401f, 0.00065637f, 7.7374e+31f, 9.59578e+31f, 3.57331e-43f, 0
    testSimplifyFuzz(reporter, path, filename);
}
Пример #22
0
void draw(SkCanvas* canvas) {
    SkPath path;
    path.moveTo(100, 100);
    path.quadTo(100, 20, 20, 100);
    SkMatrix matrix;
    matrix.setRotate(36, 100, 100);
    path.transform(matrix);
    SkPoint last;
    path.getLastPt(&last);
    SkDebugf("last point: %g, %g\n", last.fX, last.fY);
}
Пример #23
0
    /**
     * Called on a background thread. Here we can only modify fBackPaths.
     */
    void runAnimationTask(double t, double dt, int w, int h) override {
        const float tsec = static_cast<float>(t);
        this->INHERITED::runAnimationTask(t, 0.5 * dt, w, h);

        for (int i = 0; i < kNumPaths; ++i) {
            const Glyph& glyph = fGlyphs[i];
            const SkMatrix& backMatrix = fBackMatrices[i];

            const Sk2f matrix[3] = {
                Sk2f(backMatrix.getScaleX(), backMatrix.getSkewY()),
                Sk2f(backMatrix.getSkewX(), backMatrix.getScaleY()),
                Sk2f(backMatrix.getTranslateX(), backMatrix.getTranslateY())
            };

            SkPath* backpath = &fBackPaths[i];
            backpath->reset();
            backpath->setFillType(SkPath::kEvenOdd_FillType);

            SkPath::RawIter iter(glyph.fPath);
            SkPath::Verb verb;
            SkPoint pts[4];

            while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
                switch (verb) {
                    case SkPath::kMove_Verb: {
                        SkPoint pt = fWaves.apply(tsec, matrix, pts[0]);
                        backpath->moveTo(pt.x(), pt.y());
                        break;
                    }
                    case SkPath::kLine_Verb: {
                        SkPoint endpt = fWaves.apply(tsec, matrix, pts[1]);
                        backpath->lineTo(endpt.x(), endpt.y());
                        break;
                    }
                    case SkPath::kQuad_Verb: {
                        SkPoint controlPt = fWaves.apply(tsec, matrix, pts[1]);
                        SkPoint endpt = fWaves.apply(tsec, matrix, pts[2]);
                        backpath->quadTo(controlPt.x(), controlPt.y(), endpt.x(), endpt.y());
                        break;
                    }
                    case SkPath::kClose_Verb: {
                        backpath->close();
                        break;
                    }
                    case SkPath::kCubic_Verb:
                    case SkPath::kConic_Verb:
                    case SkPath::kDone_Verb:
                        SK_ABORT("Unexpected path verb");
                        break;
                }
            }
        }
    }
// This used to assert in debug builds (and crash writing bad memory in release)
// because we overflowed an intermediate value (B coefficient) setting up our
// stepper for the quadratic. Now we bias that value by 1/2 so we don't overflow
static void test_crbug_140803() {
    SkBitmap bm;
    bm.allocN32Pixels(2700, 30*1024);
    SkCanvas canvas(bm);

    SkPath path;
    path.moveTo(2762, 20);
    path.quadTo(11, 21702, 10, 21706);
    SkPaint paint;
    paint.setAntiAlias(true);
    canvas.drawPath(path, paint);
}
Пример #25
0
void draw(SkCanvas* canvas) {
    SkPaint paint;
    paint.setAntiAlias(true);
    paint.setStyle(SkPaint::kStroke_Style);
    SkPoint quadPts[] = {{20, 90}, {120, 10}, {220, 90}};
    canvas->drawLine(quadPts[0], quadPts[1], paint);
    canvas->drawLine(quadPts[1], quadPts[2], paint);
    SkPath path;
    path.moveTo(quadPts[0]);
    path.quadTo(quadPts[1], quadPts[2]);
    paint.setStrokeWidth(3);
    canvas->drawPath(path, paint);
}
Пример #26
0
// This used to assert in debug builds (and crash writing bad memory in release)
// because we overflowed an intermediate value (B coefficient) setting up our
// stepper for the quadratic. Now we bias that value by 1/2 so we don't overflow
static void test_crbug_140803(skiatest::Reporter* reporter) {
    SkBitmap bm;
    bm.setConfig(SkBitmap::kARGB_8888_Config, 2700, 30*1024);
    bm.allocPixels();
    SkCanvas canvas(bm);

    SkPath path;
    path.moveTo(2762, 20);
    path.quadTo(11, 21702, 10, 21706);
    SkPaint paint;
    paint.setAntiAlias(true);
    canvas.drawPath(path, paint);
}
Пример #27
0
    SkPath quadPath(SkPoint p1, SkPoint p2) {
        SkASSERT(p1.y() == p2.y());

        SkPath path;
        path.moveTo(p1);
        path.lineTo(p2);

        SkPoint p3 = SkPoint::Make((p1.x() + p2.x()) / 2.0f, p1.y() * 0.7f);

        path.quadTo(p3, p1);

        return path;
    }
Пример #28
0
void draw(SkCanvas* canvas) {
    SkPaint paint;
    paint.setAntiAlias(true);
    SkPath path;
    path.moveTo(128, 20);
    path.rQuadTo(-6, 10, -7, 10);
    for (int i = 1; i < 32; i += 4) {
       path.rQuadTo(10 + i, 10 + i, 10 + i * 4, 10);
       path.rQuadTo(-10 - i, 10 + i, -10 - (i + 2) * 4, 10);
    }
    path.quadTo(92, 220, 128, 215);
    canvas->drawPath(path, paint);
}
Пример #29
0
static void fuzz_drawPath(Fuzz* fuzz) {
    SkPaint p;
    init_paint(fuzz, &p);
    sk_sp<SkSurface> surface;
    init_surface(fuzz, &surface);

    // TODO(kjlubick): put the ability to fuzz a path in shared file, with
    // other common things (e.g. rects, lines)
    uint8_t i, j;
    fuzz->nextRange(&i, 0, 10); // set i to number of operations to perform
    SkPath path;
    SkScalar a, b, c, d, e, f;
    for (int k = 0; k < i; ++k) {
        fuzz->nextRange(&j, 0, 5); // set j to choose operation to perform
        switch (j) {
            case 0:
                fuzz->next(&a, &b);
                path.moveTo(a, b);
                break;
            case 1:
                fuzz->next(&a, &b);
                path.lineTo(a, b);
                break;
            case 2:
                fuzz->next(&a, &b, &c, &d);
                path.quadTo(a, b, c, d);
                break;
            case 3:
                fuzz->next(&a, &b, &c, &d, &e);
                path.conicTo(a, b, c, d, e);
                break;
            case 4:
                fuzz->next(&a, &b, &c, &d, &e, &f);
                path.cubicTo(a, b, c, d, e, f);
                break;
            case 5:
                fuzz->next(&a, &b, &c, &d, &e);
                path.arcTo(a, b, c, d, e);
                break;
        }
    }
    path.close();

    SkCanvas* cnv = surface->getCanvas();
    cnv->drawPath(path, p);

    bool bl;
    fuzz->next(&bl);
    cnv->clipPath(path, kIntersect_SkClipOp, bl);
}
Пример #30
0
//      quadApprox - makes an approximation, which we hope is faster
static void quadApprox(SkPath &fPath, const SkPoint &p0, const SkPoint &p1, const SkPoint &p2)
{
    //divide the cubic up into two cubics, then convert them into quadratics
    //define our points
    SkPoint c,j,k,l,m,n,o,p,q, mid;
    fPath.getLastPt(&c);
    midPt(j, p0, c);
    midPt(k, p0, p1);
    midPt(l, p1, p2);
    midPt(o, j, k);
    midPt(p, k, l);
    midPt(q, o, p);
    //compute the first half
    m.set(SkScalarHalf(3*j.fX - c.fX), SkScalarHalf(3*j.fY - c.fY));
    n.set(SkScalarHalf(3*o.fX -q.fX), SkScalarHalf(3*o.fY - q.fY));
    midPt(mid,m,n);
    fPath.quadTo(mid,q);
    c = q;
    //compute the second half
    m.set(SkScalarHalf(3*p.fX - c.fX), SkScalarHalf(3*p.fY - c.fY));
    n.set(SkScalarHalf(3*l.fX -p2.fX),SkScalarHalf(3*l.fY -p2.fY));
    midPt(mid,m,n);
    fPath.quadTo(mid,p2);
}