Пример #1
0
void WVuMeter::setup(QDomNode node, const SkinContext& context) {
    // Set pixmaps
    bool bHorizontal = context.hasNode(node, "Horizontal") &&
            context.selectString(node, "Horizontal") == "true";

    // Set background pixmap if available
    if (context.hasNode(node, "PathBack")) {
        setPixmapBackground(context.getSkinPath(context.selectString(node, "PathBack")));
    }

    setPixmaps(context.getSkinPath(context.selectString(node, "PathVu")), bHorizontal);

    m_iPeakHoldSize = context.selectInt(node, "PeakHoldSize");
    if (m_iPeakHoldSize < 0 || m_iPeakHoldSize > 100)
        m_iPeakHoldSize = DEFAULT_HOLDSIZE;

    m_iPeakFallStep = context.selectInt(node, "PeakFallStep");
    if (m_iPeakFallStep < 1 || m_iPeakFallStep > 1000)
        m_iPeakFallStep = DEFAULT_FALLSTEP;

    m_iPeakHoldTime = context.selectInt(node, "PeakHoldTime");
    if (m_iPeakHoldTime < 1 || m_iPeakHoldTime > 3000)
        m_iPeakHoldTime = DEFAULT_HOLDTIME;

    m_iPeakFallTime = context.selectInt(node, "PeakFallTime");
    if (m_iPeakFallTime < 1 || m_iPeakFallTime > 1000)
        m_iPeakFallTime = DEFAULT_FALLTIME;
}
Пример #2
0
void WEffectButtonParameter::setup(QDomNode node, const SkinContext& context) {
    bool rackOk = false;
    int rackNumber = context.selectInt(node, "EffectRack", &rackOk) - 1;
    bool chainOk = false;
    int chainNumber = context.selectInt(node, "EffectUnit", &chainOk) - 1;
    bool effectOk = false;
    int effectNumber = context.selectInt(node, "Effect", &effectOk) - 1;
    bool parameterOk = false;
    int parameterNumber = context.selectInt(node, "EffectButtonParameter", &parameterOk) - 1;

    // Tolerate no <EffectRack>. Use the default one.
    if (!rackOk) {
        rackNumber = 0;
    }

    if (!chainOk) {
        qDebug() << "EffectButtonParameterName node had invalid EffectUnit number:" << chainNumber;
    }

    if (!effectOk) {
        qDebug() << "EffectButtonParameterName node had invalid Effect number:" << effectNumber;
    }

    if (!parameterOk) {
        qDebug() << "EffectButtonParameterName node had invalid ButtonParameter number:" << parameterNumber;
    }

    EffectRackPointer pRack = m_pEffectsManager->getEffectRack(rackNumber);
    if (pRack) {
        EffectChainSlotPointer pChainSlot = pRack->getEffectChainSlot(chainNumber);
        if (pChainSlot) {
            EffectSlotPointer pEffectSlot = pChainSlot->getEffectSlot(effectNumber);
            if (pEffectSlot) {
                EffectParameterSlotBasePointer pParameterSlot =
                    pEffectSlot->getEffectButtonParameterSlot(parameterNumber);
                if (pParameterSlot) {
                    setEffectParameterSlot(pParameterSlot);
                } else {
                    qDebug() << "EffectButtonParameterName node had invalid ButtonParameter number:" << parameterNumber;
                }
            } else {
                qDebug() << "EffectButtonParameterName node had invalid Effect number:" << effectNumber;
            }
        } else {
            qDebug() << "EffectButtonParameterName node had invalid EffectUnit number:" << chainNumber;
        }
    } else {
        qDebug() << "EffectButtonParameterName node had invalid EffectRack number:" << rackNumber;
    }
}
Пример #3
0
void WStatusLight::setup(QDomNode node, const SkinContext& context) {
    // Number of states. Add one to account for the background.
    setNoPos(context.selectInt(node, "NumberPos") + 1);

    // Set pixmaps
    for (int i = 0; i < m_pixmaps.size(); ++i) {
        // Accept either PathStatusLight or PathStatusLight1 for value 1,
        QString nodeName = QString("PathStatusLight%1").arg(i);
        if (context.hasNode(node, nodeName)) {
            QString mode = context.selectAttributeString(
                context.selectElement(node, nodeName), "sizemode", "FIXED");
            setPixmap(i, context.getSkinPath(context.selectString(node, nodeName)),
                                             SizeModeFromString(mode));
        } else if (i == 0 && context.hasNode(node, "PathBack")) {
            QString mode = context.selectAttributeString(
                context.selectElement(node, "PathBack"), "sizemode", "FIXED");
            setPixmap(i, context.getSkinPath(context.selectString(node, "PathBack")),
                                             SizeModeFromString(mode));
        } else if (i == 1 && context.hasNode(node, "PathStatusLight")) {
            QString mode = context.selectAttributeString(
                context.selectElement(node, "PathStatusLight"), "sizemode", "FIXED");
            setPixmap(i, context.getSkinPath(context.selectString(node, "PathStatusLight")),
                                             SizeModeFromString(mode));
        } else {
            m_pixmaps[i].clear();
        }
    }
}
Пример #4
0
void WDisplay::setup(QDomNode node, const SkinContext& context) {
    // Set background pixmap if available
    if (context.hasNode(node, "BackPath")) {
        setPixmapBackground(context.getSkinPath(
            context.selectString(node, "BackPath")));
    }

    // Number of states
    setPositions(context.selectInt(node, "NumberStates"));


    // Load knob pixmaps
    QString path = context.selectString(node, "Path");
    for (int i = 0; i < m_pixmaps.size(); ++i) {
        setPixmap(&m_pixmaps, i, context.getSkinPath(path.arg(i)));
    }

    // See if disabled images is defined, and load them...
    if (context.hasNode(node, "DisabledPath")) {
        QString disabledPath = context.selectString(node, "DisabledPath");
        for (int i = 0; i < m_disabledPixmaps.size(); ++i) {
            setPixmap(&m_disabledPixmaps, i,
                      context.getSkinPath(disabledPath.arg(i)));
        }
        m_bDisabledLoaded = true;
    }
}
Пример #5
0
void WBattery::setup(const QDomNode& node, const SkinContext& context) {
    QDomElement backPath = context.selectElement(node, "BackPath");
    if (!backPath.isNull()) {
        setPixmap(&m_pPixmapBack,
                  context.getPixmapSource(backPath),
                  context.selectScaleMode(backPath, Paintable::TILE));
    }

    QDomElement unknownPath = context.selectElement(node, "PixmapUnknown");
    if (!unknownPath.isNull()) {
        setPixmap(&m_pPixmapUnknown,
                  context.getPixmapSource(unknownPath),
                  context.selectScaleMode(unknownPath, Paintable::TILE));
    }

    QDomElement chargedPath = context.selectElement(node, "PixmapCharged");
    if (!chargedPath.isNull()) {
        setPixmap(&m_pPixmapCharged,
                  context.getPixmapSource(chargedPath),
                  context.selectScaleMode(chargedPath, Paintable::TILE));
    }

    int numberStates = context.selectInt(node, "NumberStates");
    if (numberStates < 0) {
        numberStates = 0;
    }

    m_chargingPixmaps.resize(numberStates);
    m_dischargingPixmaps.resize(numberStates);

    QDomElement pixmapsCharging = context.selectElement(node, "PixmapsCharging");
    if (!pixmapsCharging.isNull()) {
        // TODO(XXX) inline SVG support via context.getPixmapSource.
        QString chargingPath = context.nodeToString(pixmapsCharging);
        Paintable::DrawMode mode = context.selectScaleMode(pixmapsCharging,
                                                           Paintable::TILE);
        for (int i = 0; i < m_chargingPixmaps.size(); ++i) {
            PixmapSource source = context.getPixmapSource(chargingPath.arg(i));
            setPixmap(&m_chargingPixmaps[i], source, mode);
        }
    }

    QDomElement pixmapsDischarging = context.selectElement(node, "PixmapsDischarging");
    if (!pixmapsDischarging.isNull()) {
        // TODO(XXX) inline SVG support via context.getPixmapSource.
        QString dischargingPath = context.nodeToString(pixmapsDischarging);
        Paintable::DrawMode mode = context.selectScaleMode(pixmapsDischarging,
                                                           Paintable::TILE);
        for (int i = 0; i < m_dischargingPixmaps.size(); ++i) {
            PixmapSource source = context.getPixmapSource(dischargingPath.arg(i));
            setPixmap(&m_dischargingPixmaps[i], source, mode);
        }
    }

    if (m_pBattery) {
        m_pBattery->update();
    }
}
Пример #6
0
void WNumber::setup(QDomNode node, const SkinContext& context) {
    WLabel::setup(node, context);

    // Number of digits after the decimal.
    if (context.hasNode(node, "NumberOfDigits")) {
        m_iNoDigits = context.selectInt(node, "NumberOfDigits");
    }
    setValue(0.);
}
Пример #7
0
void WVuMeter::setup(const QDomNode& node, const SkinContext& context) {
    // Set pixmaps
    bool bHorizontal = false;
    (void)context.hasNodeSelectBool(node, "Horizontal", &bHorizontal);

    // Set background pixmap if available
    QDomElement backPathNode = context.selectElement(node, "PathBack");
    if (!backPathNode.isNull()) {
        // The implicit default in <1.12.0 was FIXED so we keep it for backwards
        // compatibility.
        setPixmapBackground(context.getPixmapSource(backPathNode),
                            context.selectScaleMode(backPathNode, Paintable::FIXED));
    }

    QDomElement vuNode = context.selectElement(node, "PathVu");
    // The implicit default in <1.12.0 was FIXED so we keep it for backwards
    // compatibility.
    setPixmaps(context.getPixmapSource(vuNode), bHorizontal,
               context.selectScaleMode(vuNode, Paintable::FIXED));

    m_iPeakHoldSize = context.selectInt(node, "PeakHoldSize");
    if (m_iPeakHoldSize < 0 || m_iPeakHoldSize > 100) {
        m_iPeakHoldSize = DEFAULT_HOLDSIZE;
    }

    m_iPeakFallStep = context.selectInt(node, "PeakFallStep");
    if (m_iPeakFallStep < 1 || m_iPeakFallStep > 1000) {
        m_iPeakFallStep = DEFAULT_FALLSTEP;
    }

    m_iPeakHoldTime = context.selectInt(node, "PeakHoldTime");
    if (m_iPeakHoldTime < 1 || m_iPeakHoldTime > 3000) {
        m_iPeakHoldTime = DEFAULT_HOLDTIME;
    }

    m_iPeakFallTime = context.selectInt(node, "PeakFallTime");
    if (m_iPeakFallTime < 1 || m_iPeakFallTime > 1000) {
        m_iPeakFallTime = DEFAULT_FALLTIME;
    }
}
Пример #8
0
void WNumber::setup(QDomNode node, const SkinContext& context) {
    WLabel::setup(node, context);

    // Number of digits
    // TODO(rryan): This has been unused for a long time yet our skins specify
    // this value all over the place.
    m_iNoDigits = context.selectInt(node, "NumberOfDigits");

    // Constant factor
    if (context.hasNode(node, "ConstFactor")) {
        m_dConstFactor = context.selectString(node, "ConstFactor").toDouble();
    }

    setValue(0.);
}
Пример #9
0
void WComboBox::setup(QDomNode node, const SkinContext& context) {
    // Load pixmaps for associated states
    QDomNode state = context.selectNode(node, "State");
    while (!state.isNull()) {
        if (state.isElement() && state.nodeName() == "State") {
            if (!context.hasNode(state, "Number")) {
                qDebug() << "WComboBox ignoring <State> without <Number> node.";
                continue;
            }

            int iState = context.selectInt(state, "Number");
            QString text = context.selectString(state, "Text");
            QString icon = context.selectString(state, "Icon");
            addItem(QIcon(icon), text, QVariant(iState));
        }
        state = state.nextSibling();
    }
}
Пример #10
0
void WStatusLight::setup(const QDomNode& node, const SkinContext& context) {
    // Number of states. Add one to account for the background.
    setNoPos(context.selectInt(node, "NumberPos") + 1);

    // Set pixmaps
    for (int i = 0; i < m_pixmaps.size(); ++i) {
        // Accept either PathStatusLight or PathStatusLight1 for value 1,
        QString nodeName = QString("PathStatusLight%1").arg(i);

        QDomElement statusLightNode;
        if (context.hasNodeSelectElement(node, nodeName, &statusLightNode) ||
                (i == 0 && context.hasNodeSelectElement(node, "PathBack", &statusLightNode)) ||
                (i == 1 && context.hasNodeSelectElement(node, "PathStatusLight", &statusLightNode))) {
            setPixmap(i, context.getPixmapSource(statusLightNode),
                      context.selectScaleMode(statusLightNode, Paintable::FIXED));
        } else {
            m_pixmaps[i].clear();
        }
    }
}
Пример #11
0
void WDisplay::setup(const QDomNode& node, const SkinContext& context) {
    // Set background pixmap if available

    QDomElement backPathNode = context.selectElement(node, "BackPath");
    if (!backPathNode.isNull()) {
        setPixmapBackground(context.getPixmapSource(backPathNode),
                            context.selectScaleMode(backPathNode, Paintable::TILE));
    }

    // Number of states
    setPositions(context.selectInt(node, "NumberStates"));

    // Load knob pixmaps
    QDomElement pathNode = context.selectElement(node, "Path");
    QString path = context.nodeToString(pathNode);
    // The implicit default in <1.12.0 was FIXED so we keep it for
    // backwards compatibility.
    Paintable::DrawMode pathMode =
            context.selectScaleMode(pathNode, Paintable::FIXED);
    for (int i = 0; i < m_pixmaps.size(); ++i) {
        setPixmap(&m_pixmaps, i, context.getSkinPath(path.arg(i)), pathMode);
    }

    // See if disabled images is defined, and load them...
    QDomElement disabledNode = context.selectElement(node, "DisabledPath");
    if (!disabledNode.isNull()) {
        QString disabledPath = context.nodeToString(disabledNode);
        // The implicit default in <1.12.0 was FIXED so we keep it for
        // backwards compatibility.
        Paintable::DrawMode disabledMode =
            context.selectScaleMode(disabledNode, Paintable::FIXED);
        for (int i = 0; i < m_disabledPixmaps.size(); ++i) {
            setPixmap(&m_disabledPixmaps, i,
                      context.getSkinPath(disabledPath.arg(i)), disabledMode);
        }
        m_bDisabledLoaded = true;
    }
}
Пример #12
0
void WPushButton::setup(QDomNode node, const SkinContext& context) {
    // Number of states
    int iNumStates = context.selectInt(node, "NumberStates");
    setStates(iNumStates);

    // Set background pixmap if available
    if (context.hasNode(node, "BackPath")) {
        QString mode_str = context.selectAttributeString(
                context.selectElement(node, "BackPath"), "scalemode", "TILE");
        setPixmapBackground(context.getSkinPath(context.selectString(node, "BackPath")),
                            Paintable::DrawModeFromString(mode_str));
    }

    // Load pixmaps for associated states
    QDomNode state = context.selectNode(node, "State");
    while (!state.isNull()) {
        if (state.isElement() && state.nodeName() == "State") {
            int iState = context.selectInt(state, "Number");
            if (iState < m_iNoStates) {
                if (context.hasNode(state, "Pressed")) {
                    setPixmap(iState, true,
                              context.getSkinPath(context.selectString(state, "Pressed")));
                }
                if (context.hasNode(state, "Unpressed")) {
                    setPixmap(iState, false,
                              context.getSkinPath(context.selectString(state, "Unpressed")));
                }
                m_text.replace(iState, context.selectString(state, "Text"));
            }
        }
        state = state.nextSibling();
    }

    ControlParameterWidgetConnection* leftConnection = NULL;
    if (m_leftConnections.isEmpty()) {
        if (!m_connections.isEmpty()) {
            // If no left connection is set, the this is the left connection
            leftConnection = m_connections.at(0);
        }
    } else {
        leftConnection = m_leftConnections.at(0);
    }

    if (leftConnection) {
        bool leftClickForcePush = context.selectBool(node, "LeftClickIsPushButton", false);
        m_leftButtonMode = ControlPushButton::PUSH;
        if (!leftClickForcePush) {
            const ConfigKey& configKey = leftConnection->getKey();
            ControlPushButton* p = dynamic_cast<ControlPushButton*>(
                    ControlObject::getControl(configKey));
            if (p) {
                m_leftButtonMode = p->getButtonMode();
            }
        }
        if (leftConnection->getEmitOption() &
                ControlParameterWidgetConnection::EMIT_DEFAULT) {
            switch (m_leftButtonMode) {
                case ControlPushButton::PUSH:
                case ControlPushButton::LONGPRESSLATCHING:
                case ControlPushButton::POWERWINDOW:
                    leftConnection->setEmitOption(
                            ControlParameterWidgetConnection::EMIT_ON_PRESS_AND_RELEASE);
                    break;
                default:
                    leftConnection->setEmitOption(
                            ControlParameterWidgetConnection::EMIT_ON_PRESS);
                    break;
            }
        }
        if (leftConnection->getDirectionOption() &
                        ControlParameterWidgetConnection::DIR_DEFAULT) {
            if (m_pDisplayConnection == leftConnection) {
                leftConnection->setDirectionOption(ControlParameterWidgetConnection::DIR_FROM_AND_TO_WIDGET);
            } else {
                leftConnection->setDirectionOption(ControlParameterWidgetConnection::DIR_FROM_WIDGET);
                if (m_pDisplayConnection->getDirectionOption() &
                        ControlParameterWidgetConnection::DIR_DEFAULT) {
                    m_pDisplayConnection->setDirectionOption(ControlParameterWidgetConnection::DIR_TO_WIDGET);
                }
            }
        }
    }

    if (!m_rightConnections.isEmpty()) {
        ControlParameterWidgetConnection* rightConnection = m_rightConnections.at(0);
        bool rightClickForcePush = context.selectBool(node, "RightClickIsPushButton", false);
        m_rightButtonMode = ControlPushButton::PUSH;
        if (!rightClickForcePush) {
            const ConfigKey configKey = rightConnection->getKey();
            ControlPushButton* p = dynamic_cast<ControlPushButton*>(
                    ControlObject::getControl(configKey));
            if (p) {
                m_rightButtonMode = p->getButtonMode();
                if (m_rightButtonMode != ControlPushButton::PUSH) {
                    qWarning()
                            << "WPushButton::setup: Connecting a Pushbutton not in PUSH mode is not implemented\n"
                            << "Please set <RightClickIsPushButton>true</RightClickIsPushButton>";
                }
            }
        }
        if (rightConnection->getEmitOption() &
                ControlParameterWidgetConnection::EMIT_DEFAULT) {
            switch (m_rightButtonMode) {
                case ControlPushButton::PUSH:
                case ControlPushButton::LONGPRESSLATCHING:
                case ControlPushButton::POWERWINDOW:
                    leftConnection->setEmitOption(
                            ControlParameterWidgetConnection::EMIT_ON_PRESS_AND_RELEASE);
                    break;
                default:
                    leftConnection->setEmitOption(
                            ControlParameterWidgetConnection::EMIT_ON_PRESS);
                    break;
            }
        }
        if (rightConnection->getDirectionOption() &
                        ControlParameterWidgetConnection::DIR_DEFAULT) {
            rightConnection->setDirectionOption(ControlParameterWidgetConnection::DIR_FROM_WIDGET);
        }
    }
}
Пример #13
0
void WBattery::setup(QDomNode node, const SkinContext& context) {
    if (context.hasNode(node, "BackPath")) {
        QString mode_str = context.selectAttributeString(
                context.selectElement(node, "BackPath"), "scalemode", "TILE");
        setPixmap(&m_pPixmapBack,
                  context.getPixmapSource(context.selectNode(node, "BackPath")),
                  Paintable::DrawModeFromString(mode_str));
    }

    if (context.hasNode(node, "PixmapUnknown")) {
        QString mode_str = context.selectAttributeString(
                context.selectElement(node, "PixmapUnknown"), "scalemode", "TILE");
        setPixmap(&m_pPixmapUnknown,
                  context.getPixmapSource(context.selectNode(node, "PixmapUnknown")),
                  Paintable::DrawModeFromString(mode_str));
    }

    if (context.hasNode(node, "PixmapCharged")) {
        QString mode_str = context.selectAttributeString(
                context.selectElement(node, "PixmapCharged"), "scalemode", "TILE");
        setPixmap(&m_pPixmapCharged,
                  context.getPixmapSource(context.selectNode(node, "PixmapCharged")),
                  Paintable::DrawModeFromString(mode_str));
    }

    int numberStates = context.selectInt(node, "NumberStates");
    if (numberStates < 0) {
        numberStates = 0;
    }

    m_chargingPixmaps.resize(numberStates);
    m_dischargingPixmaps.resize(numberStates);

    if (context.hasNode(node, "PixmapsCharging")) {
        // TODO(XXX) inline SVG support via context.getPixmapSource.
        QString chargingPath = context.selectString(node, "PixmapsCharging");
        Paintable::DrawMode mode = Paintable::DrawModeFromString(
                context.selectAttributeString(
                        context.selectElement(node, "PixmapsCharging"),
                        "scalemode", "TILE"));
        for (int i = 0; i < m_chargingPixmaps.size(); ++i) {
            PixmapSource source(chargingPath.arg(i));
            setPixmap(&m_chargingPixmaps[i], source, mode);
        }
    }

    if (context.hasNode(node, "PixmapsDischarging")) {
        // TODO(XXX) inline SVG support via context.getPixmapSource.
        QString dischargingPath = context.selectString(node, "PixmapsDischarging");
        Paintable::DrawMode mode = Paintable::DrawModeFromString(
                context.selectAttributeString(
                        context.selectElement(node, "PixmapsDischarging"),
                        "scalemode", "TILE"));
        for (int i = 0; i < m_dischargingPixmaps.size(); ++i) {
            PixmapSource source(dischargingPath.arg(i));
            setPixmap(&m_dischargingPixmaps[i], source, mode);
        }
    }

    if (m_pBattery) {
        m_pBattery->update();
    }
}