Пример #1
0
	void Render(const RenderParam& param, RenderParamOut* paramOut){
		if (mSelf->HasObjFlag(SceneObjectFlag::Hide))
			return;

		if (mBlendingSkySphere && mBlendingSkySphere->GetAlpha() == 1.0f){
			mBlendingSkySphere->Render(param, paramOut);
			return;
		}

		if (!mMaterial)
		{
			assert(0);
			return;
		}

		auto& renderer = Renderer::GetInstance();
		renderer.SetPrimitiveTopology(PRIMITIVE_TOPOLOGY_TRIANGLELIST);
		renderer.UnbindInputLayout();
		renderer.UnbindVertexBuffers();
		if (mMaterialOCC && param.mRenderPass == RENDER_PASS::PASS_GODRAY_OCC_PRE)
		{
			RenderEventMarker mark("SkySphere_OCC");
			mMaterialOCC->Bind(false);
			renderer.Draw(3, 0);
		}
		else if (param.mRenderPass == RENDER_PASS::PASS_NORMAL)
		{
			RenderEventMarker mark("SkySphere");			
			mMaterial->Bind(false);
			if (mUseAlphaBlend)
			{
				renderer.GetResourceProvider()->BindBlendState(ResourceTypes::BlendStates::AlphaBlend);
			}
			renderer.Draw(3, 0);
		}

		if (mBlendingSkySphere && mBlendingSkySphere->GetAlpha() != 0.f){
			mBlendingSkySphere->Render(param, paramOut);
		}
	}
Пример #2
0
	void Render(const RenderParam& param, RenderParamOut* paramOut){
		mRenderPass = (RENDER_PASS)param.mRenderPass;
		auto lightCamera = param.mLightCamera;
		auto cam = param.mCamera;
		if (!mSkipSpatialObjects)
		{
			if (param.mRenderPass == PASS_SHADOW)
			{
				for (auto& obj : mVisibleObjectsLight[lightCamera])
				{
					obj->Render(param, paramOut);
				}
			}
			else
			{
				auto& observers = mSelf->mObservers_[ISceneObserver::Timing];
				for (auto it = observers.begin(); it != observers.end(); /**/){
					auto observer = it->lock();
					if (!observer){
						it = observers.erase(it);
						continue;
					}
					++it;
					observer->OnBeforeRenderingOpaques(mSelf, param, paramOut);
				}

				for (auto& obj : mVisibleObjectsMain[cam])
				{
					obj->Render(param, paramOut);
				}
			}
		}

		if (!(param.mRenderPass == RENDER_PASS::PASS_SHADOW || param.mRenderPass == RENDER_PASS::PASS_DEPTH))
		{
			if (mSkyRendering)
			{
				if (mSkySphere)
				{
					mSkySphere->Render(param, paramOut);
				}

			}

			for (auto it : mSelf->mObservers_[ISceneObserver::Timing]){
				auto observer = it.lock();
				if (observer){
					observer->OnBeforeRenderingTransparents(mSelf, param, paramOut);
				}
			}

			if (!mSkipSpatialObjects)
			{
				auto it = mVisibleTransparentObjects[cam].begin(), itEnd = mVisibleTransparentObjects[cam].end();
				for (; it != itEnd; it++)
				{
					(*it)->Render(param, paramOut);					
				}
			}
			{
				for (auto it : mObjects){
					auto obj = it.lock();
					if (obj){
						obj->Render(param, paramOut);						
					}
				}
			}
		}
	}