Пример #1
0
void Emitter::SetSoundData(sound::ISoundData* data)  {
	//FIXME error occurs in this function!
	SoundData* SFMLData = static_cast<SoundData*>(data);
	assert(pSFMLSoundSource == 0);
	delete pSFMLSoundSource; //FIXME error occurs at this deletion (virtual destructor used)
	pSFMLSoundSource = SFMLData->GetSFMLSoundData()->CreateSFMLSoundSource();

	soundData.Reset(SFMLData);
}