Пример #1
0
NAMESPACE_UPP

static void sLoadBom(Stream& in, String *t, WString *wt, byte def_charset) 
{
	if(in.IsOpen()) {
		String s;
		if(in.GetLeft() > 3) {
			word header = in.Get16le();
			if(header == 0xfffe || header == 0xfeff) {
				int n = (int)in.GetLeft() / 2;
				WStringBuffer ws(n);
				ws.SetLength(in.Get(~ws, 2 * n) / 2);
				if(header == 0xfffe)
					EndianSwap((word *)~ws, ws.GetCount());
				if(wt)
					*wt = ws;
				else
					*t = FromUnicode(ws);
				return;
			}
			int c = in.Get();
			if(c < 0)
				return;
			byte *h = (byte *)&header;
			if(h[0] == 0xef && h[1] == 0xbb && c == 0xbf) {
				if(wt)
					*wt = FromUtf8(LoadStream(in));
				else
					*t = ToCharset(CHARSET_DEFAULT, LoadStream(in), CHARSET_UTF8);
				return;
			}
			s.Cat(h, 2);
			s.Cat(c);
		}
		s.Cat(LoadStream(in));
		if(wt)
			*wt = ToUnicode(s, def_charset);
		else
			*t = ToCharset(CHARSET_DEFAULT, s, def_charset);
		return;
	}
	return;
}
Пример #2
0
void BZ2Decompress(Stream& out, Stream& in, Gate2<int, int> progress)
{
	enum { BUF_SIZE = 65536 };
	Buffer<char> input(BUF_SIZE), output(BUF_SIZE);
	int avail = in.Get(input, BUF_SIZE);
	if(avail == 0)
		return;
	bz_stream z;
	Zero(z);
	z.bzalloc = bzalloc_new;
	z.bzfree = bzfree_new;
	z.opaque = 0;
	if(BZ2_bzDecompressInit(&z, 0, 0) != BZ_OK)
	{
		out.SetError();
		return;
	}
	z.next_in = input;
	z.avail_in = avail;
	z.next_out = output;
	z.avail_out = BUF_SIZE;
	int code;
	bool running = true;
	int64 total = in.GetLeft();
	int done = 0;
	do
	{
		if(z.avail_in == 0 && running)
		{
			if((z.avail_in = in.Get(z.next_in = input, BUF_SIZE)) == 0)
				running = false;
			done += z.avail_in;
			if(progress(done, (int)total) || in.IsError())
			{
				BZ2_bzDecompressEnd(&z);
				out.SetError();
				return;
			}
		}
		code = BZ2_bzDecompress(&z);
		if(z.avail_out == 0)
		{
			out.Put(z.next_out = output, z.avail_out = BUF_SIZE);
			if(out.IsError())
			{
				BZ2_bzDecompressEnd(&z);
				return;
			}
		}
	}
	while(code == BZ_OK);
	if(z.avail_out < BUF_SIZE)
		out.Put(output, BUF_SIZE - z.avail_out);
	BZ2_bzDecompressEnd(&z);
}
Пример #3
0
void BZ2Compress(Stream& out, Stream& in, Gate2<int, int> progress)
{
	enum { BUF_SIZE = 65536 };
	Buffer<char> input(BUF_SIZE), output(BUF_SIZE);
	bz_stream z;
	z.bzalloc = bzalloc_new;
	z.bzfree = bzfree_new;
	z.opaque = 0;
	if(BZ2_bzCompressInit(&z, 9, 0, 30) != BZ_OK)
	{
		out.SetError();
		return;
	}
	z.avail_in = 0;
	z.avail_out = BUF_SIZE;
	z.next_out = output;
	int code;
	int flush = BZ_RUN;
	int64 total = in.GetLeft();
	int done = 0;
	do
	{
		if(z.avail_in == 0 && flush == BZ_RUN)
		{
			z.next_in = input;
			if((z.avail_in = in.Get(z.next_in = input, BUF_SIZE)) == 0)
				flush = BZ_FINISH;
			done += z.avail_in;
			if(progress(done, (int)total) || in.IsError())
			{
				BZ2_bzCompressEnd(&z);
				out.SetError();
				return;
			}
		}
		code = BZ2_bzCompress(&z, flush);
		if(z.avail_out == 0)
		{
			out.Put(z.next_out = output, z.avail_out = BUF_SIZE);
			if(out.IsError())
			{
				BZ2_bzCompressEnd(&z);
				return;
			}
		}
	}
	while(code == BZ_RUN_OK || code == BZ_FINISH_OK);
	if(z.avail_out < BUF_SIZE)
		out.Put(output, BUF_SIZE - z.avail_out);
	BZ2_bzCompressEnd(&z);
	if(code != BZ_STREAM_END)
		out.SetError();
}
Пример #4
0
int64 CoLZ4Decompress(Stream& out, Stream& in, Gate<int64, int64> progress)
{
	return sLZ4Decompress(out, in, in.GetLeft(), progress, true);
}
Пример #5
0
int64 LZ4Compress(Stream& out, Stream& in, Gate<int64, int64> progress)
{
	return sLZ4Compress(out, in, in.GetLeft(), progress, false);
}
Пример #6
0
int GZDecompress(Stream& out, Stream& in, Gate2<int, int> progress = false)
{
	return GZDecompress(out, in, (int)in.GetLeft(), progress);
}
Пример #7
0
int    ZCompress(Stream& out, Stream& in, Gate2<int, int> progress)
{
	return ZCompress(out, in, (int)in.GetLeft(), progress);
}