Пример #1
0
System* System::Clone(int empire_id) const {
    Visibility vis = GetUniverse().GetObjectVisibilityByEmpire(this->ID(), empire_id);

    if (!(vis >= VIS_BASIC_VISIBILITY && vis <= VIS_FULL_VISIBILITY))
        return 0;

    System* retval = new System();
    retval->Copy(TemporaryFromThis(), empire_id);
    return retval;
}