Пример #1
0
void composite(T1 & im, T2 & im2, composite_mode_e mode,
               float opacity,
               int dx,
               int dy,
               bool premultiply_src,
               bool premultiply_dst)
{
    typedef agg::rgba8 color;
    typedef agg::order_rgba order;
    typedef agg::pixel32_type pixel_type;
    typedef agg::comp_op_adaptor_rgba<color, order> blender_type;
    typedef agg::pixfmt_custom_blend_rgba<blender_type, agg::rendering_buffer> pixfmt_type;
    typedef agg::renderer_base<pixfmt_type> renderer_type;

    agg::rendering_buffer source(im.getBytes(),im.width(),im.height(),im.width() * 4);
    agg::rendering_buffer mask(im2.getBytes(),im2.width(),im2.height(),im2.width() * 4);

    pixfmt_type pixf(source);
    pixf.comp_op(static_cast<agg::comp_op_e>(mode));

    agg::pixfmt_rgba32 pixf_mask(mask);
    if (premultiply_src)  pixf_mask.premultiply();
    if (premultiply_dst)  pixf.premultiply();
    renderer_type ren(pixf);
    // TODO - is this really opacity, or agg::cover?
    ren.blend_from(pixf_mask,0, dx,dy,unsigned(255*opacity));
}
Пример #2
0
void composite(T1 & dst, T2 & src, composite_mode_e mode,
               float opacity,
               int dx,
               int dy,
               bool premultiply_src)
{
    using color = agg::rgba8;
    using order = agg::order_rgba;
    using blender_type = agg::comp_op_adaptor_rgba_pre<color, order>;
    using pixfmt_type = agg::pixfmt_custom_blend_rgba<blender_type, agg::rendering_buffer>;
    using renderer_type = agg::renderer_base<pixfmt_type>;

    agg::rendering_buffer dst_buffer(dst.getBytes(),dst.width(),dst.height(),dst.width() * 4);
    agg::rendering_buffer src_buffer(src.getBytes(),src.width(),src.height(),src.width() * 4);

    pixfmt_type pixf(dst_buffer);
    pixf.comp_op(static_cast<agg::comp_op_e>(mode));

    agg::pixfmt_rgba32 pixf_mask(src_buffer);
    if (premultiply_src)  pixf_mask.premultiply();
    renderer_type ren(pixf);
    ren.blend_from(pixf_mask,0,dx,dy,unsigned(255*opacity));
}
Пример #3
0
void composite(T1 & im, T2 & im2, composite_mode_e mode)
{
    typedef agg::rgba8 color;
    typedef agg::order_bgra order;
    typedef agg::pixel32_type pixel_type;
    typedef agg::comp_op_adaptor_rgba<color, order> blender_type;
    typedef agg::pixfmt_custom_blend_rgba<blender_type, agg::rendering_buffer> pixfmt_type;
    typedef agg::renderer_base<pixfmt_type> renderer_type;
    typedef agg::comp_op_adaptor_rgba<color, order> blender_type;
    typedef agg::renderer_base<pixfmt_type> renderer_type;
    
    agg::rendering_buffer source(im.getBytes(),im.width(),im.height(),im.width() * 4);
    agg::rendering_buffer mask(im2.getBytes(),im2.width(),im2.height(),im2.width() * 4);
    
    agg::pixfmt_custom_blend_rgba<blender_type, agg::rendering_buffer> pixf(source);
    agg::pixfmt_custom_blend_rgba<blender_type, agg::rendering_buffer> pixf_mask(mask);
    
    switch(mode)
    {
    case clear :
        pixf.comp_op(agg::comp_op_clear);
        break;
    case src:
        pixf.comp_op(agg::comp_op_src);
        break;
    case dst:
        pixf.comp_op(agg::comp_op_dst);
        break;
    case src_over:
        pixf.comp_op(agg::comp_op_src_over);
        break;
    case dst_over:
        pixf.comp_op(agg::comp_op_dst_over);
        break;
    case src_in:
        pixf.comp_op(agg::comp_op_src_in);
        break;
    case dst_in:
        pixf.comp_op(agg::comp_op_dst_in);
        break;
    case src_out:
        pixf.comp_op(agg::comp_op_src_out);
        break;
    case dst_out:
        pixf.comp_op(agg::comp_op_dst_out);
        break;
    case src_atop:
        pixf.comp_op(agg::comp_op_src_atop);
        break;
    case dst_atop:
        pixf.comp_op(agg::comp_op_dst_atop);
        break;
    case _xor:
        pixf.comp_op(agg::comp_op_xor);
        break;
    case plus:
        pixf.comp_op(agg::comp_op_plus);
        break;
    case minus:
        pixf.comp_op(agg::comp_op_minus);
        break;
    case multiply:
        pixf.comp_op(agg::comp_op_multiply);
        break;     
    case screen:
        pixf.comp_op(agg::comp_op_screen);
        break;
    case overlay:
        pixf.comp_op(agg::comp_op_overlay);
        break;
    case darken:
        pixf.comp_op(agg::comp_op_darken);
        break;    
    case lighten:
        pixf.comp_op(agg::comp_op_lighten);
        break;
    case color_dodge:
        pixf.comp_op(agg::comp_op_color_dodge);
        break;
    case color_burn:
        pixf.comp_op(agg::comp_op_color_burn);
        break;
    case hard_light:
        pixf.comp_op(agg::comp_op_hard_light);
        break;
    case soft_light:
        pixf.comp_op(agg::comp_op_soft_light);
        break;
    case difference:
        pixf.comp_op(agg::comp_op_difference);
        break;
    case exclusion:
        pixf.comp_op(agg::comp_op_exclusion);
        break;
    case contrast:
        pixf.comp_op(agg::comp_op_contrast);
        break;
    case invert:
        pixf.comp_op(agg::comp_op_invert);
        break;
    case invert_rgb:
        pixf.comp_op(agg::comp_op_invert_rgb);
        break;
    default:
        break;
    
    }
    renderer_type ren(pixf);
    agg::renderer_base<pixfmt_type> rb(pixf);
    rb.blend_from(pixf_mask,0,0,0,255);

}