Пример #1
0
// Build a fake outline, given just a bounding box and append to the list.
void C_OUTLINE::FakeOutline(const TBOX& box, C_OUTLINE_LIST* outlines) {
  C_OUTLINE_IT ol_it(outlines);
  // Make a C_OUTLINE from the bounds. This is a bit of a hack,
  // as there is no outline, just a bounding box, but it works nicely.
  CRACKEDGE start;
  start.pos = box.topleft();
  C_OUTLINE* outline = new C_OUTLINE(&start, box.topleft(), box.botright(), 0);
  ol_it.add_to_end(outline);
}
Пример #2
0
// Build a ragged TabVector by copying another's direction, shifting it
// to match the given blob, and making its initial extent the height
// of the blob, but its extended bounds from the bounds of the original.
TabVector::TabVector(const TabVector& src, TabAlignment alignment,
                     const ICOORD& vertical_skew, BLOBNBOX* blob)
  : extended_ymin_(src.extended_ymin_), extended_ymax_(src.extended_ymax_),
    sort_key_(0), percent_score_(0), mean_width_(0),
    needs_refit_(true), needs_evaluation_(true), intersects_other_lines_(false),
    alignment_(alignment),
    top_constraints_(NULL), bottom_constraints_(NULL) {
  BLOBNBOX_C_IT it(&boxes_);
  it.add_to_end(blob);
  TBOX box = blob->bounding_box();
  if (IsLeftTab()) {
    startpt_ = box.botleft();
    endpt_ = box.topleft();
  } else {
    startpt_ = box.botright();
    endpt_ = box.topright();
  }
  sort_key_ = SortKey(vertical_skew,
                      (startpt_.x() + endpt_.x()) / 2,
                      (startpt_.y() + endpt_.y()) / 2);
  if (textord_debug_tabfind > 3)
    Print("Constructed a new tab vector:");
}
Пример #3
0
/**********************************************************************
 * blob_origin
 *
 * Compute the origin of a compound blob, define to be the centre
 * of the bounding box.
 **********************************************************************/
void blob_origin(TBLOB *blob,       /*blob to compute on */
                 TPOINT *origin) {  /*return value */
  TBOX bbox = blob->bounding_box();
  *origin = (bbox.topleft() + bbox.botright()) / 2;
}