static void PrintElementEdgeRatios(TDomain& dom) { int elemType = dom.domain_info().element_type(); MultiGrid& mg = *dom.grid(); UG_LOG("Element Edge Ratios:\n"); for(size_t lvl = 0; lvl < mg.num_levels(); ++lvl){ UG_LOG(" level " << lvl << ":\t"); switch(elemType){ case FACE: PrintElementEdgeRatios(mg, mg.begin<Face>(lvl), mg.end<Face>(lvl), dom.position_accessor()); break; case VOLUME: PrintElementEdgeRatios(mg, mg.begin<Volume>(lvl), mg.end<Volume>(lvl), dom.position_accessor()); break; default: UG_LOG("---\n"); break; } } }
static number FaceArea(TDomain& dom, ISelector& sel) { typename TDomain::position_accessor_type& aaPos = dom.position_accessor(); UG_ASSERT(TDomain::position_type::Size <= 3, "too many coordinates."); return FaceArea(sel, aaPos); }
static number FaceArea(TDomain& dom, int si) { typename TDomain::position_accessor_type& aaPos = dom.position_accessor(); UG_ASSERT(TDomain::position_type::Size <= 3, "too many coordinates."); return FaceArea(*dom.subset_handler(), si, 0, aaPos); }
static number FaceArea(TDomain& dom, ISubsetHandler& sh, int si, size_t lvl) { typename TDomain::position_accessor_type& aaPos = dom.position_accessor(); UG_ASSERT(TDomain::position_type::Size <= 3, "too many coordinates."); return FaceArea(sh, si, lvl, aaPos); }
static void ProjectVerticesToSphere(TDomain& dom, std::vector<number> center, number radius, number eps) { static const int dim = TDomain::dim; typename TDomain::position_accessor_type& aaPos = dom.position_accessor(); typename TDomain::grid_type& g = *dom.grid(); if((int)center.size() != dim) UG_THROW("Expect center to be of dimension "<<dim); MathVector<dim> Center; for(int d = 0; d < dim; d++) Center[d] = center[d]; for(VertexIterator iter = g.vertices_begin(); iter != g.vertices_end(); ++iter) { MathVector<dim>& pos = aaPos[*iter]; // move only vertices in eps-environment of sphere if( VecDistance(pos, Center) < radius - eps || VecDistance(pos, Center) > radius + eps) continue; // get closest point on sphere MathVector<dim> dir; VecSubtract(dir, pos, Center); number s, s1Out, s2Out; if(RaySphereIntersection(s1Out,s2Out, Center, dir, Center, radius) < 1) UG_THROW("No intersection found for pos "<<pos); if(s1Out > s2Out) s = s1Out; else s = s2Out; if(s <= 0) UG_THROW("Invalid scale "<<s); // set new pos VecScaleAdd(pos, 1.0, Center, s, dir); } }
static void TranslateDomain(TDomain& dom, number tx, number ty, number tz) { typename TDomain::position_accessor_type& aaPos = dom.position_accessor(); typename TDomain::grid_type& g = *dom.grid(); vector3 t(tx, ty, tz); const int numCoords = TDomain::position_type::Size; UG_ASSERT(numCoords <= 3, "too many coordinates."); for(VertexIterator iter = g.vertices_begin(); iter != g.vertices_end(); ++iter) { for(int i = 0; i < numCoords; ++i) aaPos[*iter][i] += t[i]; } }
static void RandomizeDomain(TDomain& dom, number dx, number dy, number dz) { typename TDomain::position_accessor_type& aaPos = dom.position_accessor(); typename TDomain::grid_type& g = *dom.grid(); vector3 d(dx, dy, dz); const int numCoords = TDomain::position_type::Size; UG_ASSERT(numCoords <= 3, "too many coordinates."); for(VertexIterator iter = g.vertices_begin(); iter != g.vertices_end(); ++iter) { for(int i = 0; i < numCoords; ++i) aaPos[*iter][i] += urand(-d[i], d[i]); } }
static number GetMaxEdgeLength(TDomain& dom) { typename TDomain::position_accessor_type& aaPos = dom.position_accessor(); typename TDomain::grid_type& g = *dom.grid(); number maxLenSq = 0; for(EdgeIterator eiter = g.template begin<Edge>(); eiter != g.template end<Edge>(); ++eiter) { maxLenSq = max(maxLenSq, EdgeLengthSq(*eiter, aaPos)); } #ifdef UG_PARALLEL pcl::ProcessCommunicator com; number gMaxLenSq = com.allreduce(maxLenSq, PCL_RO_MAX); return sqrt(gMaxLenSq); #else return sqrt(maxLenSq); #endif }