Пример #1
0
static int l_surface_nonoverlapping(lua_State *L)
{
    THRenderTarget* pCanvas = luaT_testuserdata<THRenderTarget>(L);
    if(lua_isnone(L, 2) || lua_toboolean(L, 2) != 0)
        pCanvas->startNonOverlapping();
    else
        pCanvas->finishNonOverlapping();
    lua_settop(L, 1);
    return 1;
}