Пример #1
0
void THSoundEffects::_onChannelFinish(int iChannel)
{
    THSoundEffects *pThis = getSingleton();
    if(pThis == NULL)
        return;

    pThis->releaseChannel(iChannel);
}
Пример #2
0
static int l_soundfx_release_channel(lua_State *L)
{
    THSoundEffects *pEffects = luaT_testuserdata<THSoundEffects>(L);
    pEffects->releaseChannel(luaL_checkinteger(L, 2));
    return 1;
}