Пример #1
0
TFactoryGameItem::TFactoryGameItem()
{
  TMakerXML makerXML;
  mXML = makerXML.New();

  MakeStr_Map();
}
Пример #2
0
//-----------------------------------------------------------------------------
TFactoryGameItem::~TFactoryGameItem()
{
  TMakerXML makerXML;
  makerXML.Delete(mXML);

  BOOST_FOREACH(TBaseItem* pItem, mListItems)
    delete pItem;
  mListItems.clear();
}
Пример #3
0
ILoaderModelGE::ILoaderModelGE()
{
  TMakerXML makerXML;
  mXML = makerXML.New();

  pStrPathShader[0]       = '\0';
  pStrFilenameData[0]     = '\0';
  pStrPathPrimitive[0]    = '\0';
  pStrFilenameDataMain[0] = '\0';
}
Пример #4
0
//---------------------------------------------------------------------------------------
TParserXMLConveyer::~TParserXMLConveyer()
{
  TMakerXML maker;
  maker.Delete(mXML);
  mXML = NULL;
}
Пример #5
0
TParserXMLConveyer::TParserXMLConveyer()
{
  TMakerXML maker;
  mXML = maker.New();
}
Пример #6
0
//---------------------------------------------------------------------------------------
TParserXMLResource::~TParserXMLResource()
{
    TMakerXML maker;
    maker.Delete(mXML);
    mXML = NULL;
}
Пример #7
0
TParserXMLResource::TParserXMLResource()
{
    TMakerXML maker;
    mXML = maker.New();
}
Пример #8
0
//-----------------------------------------------------------
ILoaderModelGE::~ILoaderModelGE()
{
  Done();
	TMakerXML makerXML;
  makerXML.Delete(mXML);
}