Пример #1
0
bool LevelMoverTool::canMoveColumns(const TPoint &pos) {
  TXsheet *xsh = getViewer()->getXsheet();
  if (pos.x < 0) return false;
  if (pos.x != m_lastPos.x) {
    int count = 0;
    // controlla il tipo
    for (int i = 0; i < m_range.lx; i++) {
      int srcIndex          = m_lastPos.x + i;
      int dstIndex          = pos.x + i;
      TXshColumn *srcColumn = xsh->getColumn(srcIndex);
      if (srcColumn && srcColumn->isLocked()) continue;
      TXshColumn *dstColumn          = xsh->getColumn(dstIndex);
      TXshColumn::ColumnType srcType = TXshColumn::eLevelType;
      if (srcColumn) srcType         = srcColumn->getColumnType();
      if (srcType == TXshColumn::eZeraryFxType) return false;
      /*
qDebug() << "check: " << srcIndex << ":" <<
(srcColumn ? QString::number(srcType) : "empty") <<
" => " << dstIndex << ":" <<
(dstColumn ? QString::number(dstColumn->getColumnType()) : "empty");
*/

      if (dstColumn && !dstColumn->isEmpty() &&
          dstColumn->getColumnType() != srcType) {
        return false;
      }
      if (!dstColumn || dstColumn->isLocked() == false) {
        count++;
      }
    }
    if (count == 0) return false;
  }
  return true;
}
Пример #2
0
bool CellsMover::canMoveCells(const TPoint &pos) {
  TXsheet *xsh = getXsheet();
  if (pos.x < 0) return false;
  if (pos.x != m_startPos.x) {
    int count = 0;
    // controlla il tipo
    int i = 0;
    while (i < m_rowCount * m_colCount) {
      TXshColumn::ColumnType srcType = getColumnTypeFromCell(i);
      int dstIndex                   = pos.x + i;
      TXshColumn *dstColumn          = xsh->getColumn(dstIndex);
      if (srcType == TXshColumn::eZeraryFxType) return false;
      if (dstColumn && !dstColumn->isEmpty() &&
          dstColumn->getColumnType() != srcType)
        return false;
      if (!dstColumn || dstColumn->isLocked() == false) count++;
      i += m_rowCount;
    }
    if (count == 0) return false;
  }
  if ((m_qualifiers & CellsMover::eInsertCells) ||
      (m_qualifiers & CellsMover::eOverwriteCells))
    return true;
  int count = 0;
  for (int i = 0; i < m_colCount; i++) {
    for (int j = 0; j < m_rowCount; j++) {
      if (!xsh->getCell(pos.y + j, pos.x + i).isEmpty()) return false;
      count++;
    }
  }
  if (count == 0) return false;
  return true;
}
Пример #3
0
    static inline bool isMeshDeformed(TXsheet *xsh, TStageObject *obj,
                                      const ImagePainter::VisualSettings *vs) {
      const TStageObjectId &parentId = obj->getParent();
      if (parentId.isColumn() && obj->getParentHandle()[0] != 'H') {
        TStageObject *parentObj = xsh->getStageObject(parentId);
        if (!parentObj->getPlasticSkeletonDeformation()) return false;

        TXshColumn *parentCol = xsh->getColumn(parentId.getIndex());
        return (parentCol->getColumnType() == TXshColumn::eMeshType) &&
               (parentCol != vs->m_plasticVisualSettings.m_showOriginalColumn);
      }

      return false;
    }