Пример #1
0
/**
 * Get a text reference from the \a rcd_file, retrieve the corresponding text data, and put it in the \a txt destination.
 * @param rcd_file File to load from.
 * @param texts Texts already loaded from this file.
 * @param [out] txt Pointer to write the loaded text data reference to.
 * @return Loading was successful.
 */
bool LoadTextFromFile(RcdFileReader *rcd_file, const TextMap &texts, TextData **txt)
{
	uint32 val = rcd_file->GetUInt32();
	if (val == 0) {
		*txt = nullptr;
		return true;
	}
	const auto iter = texts.find(val);
	if (iter == texts.end()) return false;
	*txt = iter->second;
	return true;
}
Пример #2
0
void PIC_IC::initPackage( MicroInfo * microInfo )
{
	// The code in this function is a stripped down version of that in PICComponent::initPackage
	
	if (!microInfo)
		return;
	
	MicroPackage * microPackage = microInfo->package();
	if (!microPackage)
		return;
	
	//BEGIN Get pin IDs
	QStringList allPinIDs = microPackage->pinIDs();
	QStringList ioPinIDs = microPackage->pinIDs( PicPin::type_bidir | PicPin::type_input | PicPin::type_open );
	
	// Now, we make the unwanted pin ids blank, so a pin is not created for them
	const QStringList::iterator allPinIDsEnd = allPinIDs.end();
	for ( QStringList::iterator it = allPinIDs.begin(); it != allPinIDsEnd; ++it )
	{
		if ( !ioPinIDs.contains(*it) )
			*it = "";
	}
	//END Get pin IDs
	
	
	//BEGIN Remove old stuff
	// Remove old text
	TextMap textMapCopy = m_textMap;
	const TextMap::iterator textMapEnd = textMapCopy.end();
	for ( TextMap::iterator it = textMapCopy.begin(); it != textMapEnd; ++it )
		removeDisplayText(it.key());
	
	// Remove old nodes
	NodeInfoMap nodeMapCopy = m_nodeMap;
	const NodeInfoMap::iterator nodeMapEnd = nodeMapCopy.end();
	for ( NodeInfoMap::iterator it = nodeMapCopy.begin(); it != nodeMapEnd; ++it )
	{
		if ( !ioPinIDs.contains(it.key()) )
			removeNode( it.key() );
	}
	//END Remove old stuff
	
	
	
	//BEGIN Create new stuff
	initDIPSymbol( allPinIDs, 80 );
	initDIP(allPinIDs);
	//END Create new stuff
	
	
	addDisplayText( "picid", QRect(offsetX(), offsetY()-16, width(), 16), microInfo->id() );
}
Пример #3
0
/**
 * Load sprites from the disk.
 * @param filename Name of the RCD file to load.
 * @return Error message if load failed, else \c nullptr.
 * @todo Try to re-use already loaded blocks.
 * @todo Code will use last loaded surface as grass.
 */
const char *SpriteManager::Load(const char *filename)
{
	RcdFileReader rcd_file(filename);
	if (!rcd_file.CheckFileHeader("RCDF", 2)) return "Bad header";

	ImageMap sprites; // Sprites loaded from this file.
	TextMap  texts;   // Texts loaded from this file.
	TrackPiecesMap track_pieces; // Track pieces loaded from this file.

	/* Load blocks. */
	for (uint blk_num = 1;; blk_num++) {
		if (!rcd_file.ReadBlockHeader()) return nullptr; // End reached.

		/* Skip meta blocks. */
		if (strcmp(rcd_file.name, "INFO") == 0) {
			rcd_file.SkipBytes(rcd_file.size);
			continue;
		}

		if (strcmp(rcd_file.name, "8PXL") == 0 || strcmp(rcd_file.name, "32PX") == 0) {
			ImageData *imd = LoadImage(&rcd_file);
			if (imd == nullptr) {
				return "Image data loading failed";
			}
			std::pair<uint, ImageData *> p(blk_num, imd);
			sprites.insert(p);
			continue;
		}

		if (strcmp(rcd_file.name, "SURF") == 0) {
			if (!this->LoadSURF(&rcd_file, sprites)) return "Surface block loading failed.";
			continue;
		}

		if (strcmp(rcd_file.name, "TSEL") == 0) {
			if (!this->LoadTSEL(&rcd_file, sprites)) return "Tile-selection block loading failed.";
			continue;
		}

		if (strcmp(rcd_file.name, "PATH") == 0) {
			if (!this->LoadPATH(&rcd_file, sprites)) return "Path-sprites block loading failed.";
			continue;
		}

		if (strcmp(rcd_file.name, "TCOR") == 0) {
			if (!this->LoadTCOR(&rcd_file, sprites)) return "Tile-corners block loading failed.";
			continue;
		}

		if (strcmp(rcd_file.name, "FUND") == 0) {
			if (!this->LoadFUND(&rcd_file, sprites)) return "Foundation block loading failed.";
			continue;
		}

		if (strcmp(rcd_file.name, "PLAT") == 0) {
			if (!this->LoadPLAT(&rcd_file, sprites)) return "Platform block loading failed.";
			continue;
		}

		if (strcmp(rcd_file.name, "SUPP") == 0) {
			if (!this->LoadSUPP(&rcd_file, sprites)) return "Support block loading failed.";
			continue;
		}

		if (strcmp(rcd_file.name, "BDIR") == 0) {
			if (!this->LoadBDIR(&rcd_file, sprites)) return "Build arrows block loading failed.";
			continue;
		}

		if (strcmp(rcd_file.name, "GCHK") == 0) {
			if (!_gui_sprites.LoadGCHK(&rcd_file, sprites)) return "Loading Checkable GUI sprites failed.";
			continue;
		}

		if (strcmp(rcd_file.name, "GBOR") == 0) {
			if (!_gui_sprites.LoadGBOR(&rcd_file, sprites)) return "Loading Border GUI sprites failed.";
			continue;
		}

		if (strcmp(rcd_file.name, "GSLI") == 0) {
			if (!_gui_sprites.LoadGSLI(&rcd_file, sprites)) return "Loading Slider bar GUI sprites failed.";
			continue;
		}

		if (strcmp(rcd_file.name, "GSCL") == 0) {
			if (!_gui_sprites.LoadGSCL(&rcd_file, sprites)) return "Loading Scrollbar GUI sprites failed.";
			continue;
		}

		if (strcmp(rcd_file.name, "GSLP") == 0) {
			if (!_gui_sprites.LoadGSLP(&rcd_file, sprites, texts)) return "Loading slope selection GUI sprites failed.";
			continue;
		}

		if (strcmp(rcd_file.name, "ANIM") == 0) {
			Animation *anim = new Animation;
			if (!anim->Load(&rcd_file)) {
				delete anim;
				return "Animation failed to load.";
			}
			if (anim->person_type == PERSON_INVALID || anim->anim_type == ANIM_INVALID) {
				delete anim;
				return "Unknown animation.";
			}
			this->AddBlock(anim);
			this->AddAnimation(anim);
			this->store.RemoveAnimations(anim->anim_type, (PersonType)anim->person_type);
			continue;
		}

		if (strcmp(rcd_file.name, "ANSP") == 0) {
			AnimationSprites *an_spr = new AnimationSprites;
			if (!an_spr->Load(&rcd_file, sprites)) {
				delete an_spr;
				return "Animation sprites failed to load.";
			}
			if (an_spr->person_type == PERSON_INVALID || an_spr->anim_type == ANIM_INVALID) {
				delete an_spr;
				return "Unknown animation.";
			}
			this->AddBlock(an_spr);
			this->store.AddAnimationSprites(an_spr);
			continue;
		}

		if (strcmp(rcd_file.name, "PRSG") == 0) {
			if (!LoadPRSG(&rcd_file)) return "Graphics Person type data failed to load.";
			continue;
		}

		if (strcmp(rcd_file.name, "TEXT") == 0) {
			TextData *txt = new TextData;
			if (!txt->Load(&rcd_file)) {
				delete txt;
				return "Text block failed to load.";
			}
			this->AddBlock(txt);

			std::pair<uint, TextData *> p(blk_num, txt);
			texts.insert(p);
			continue;
		}

		if (strcmp(rcd_file.name, "SHOP") == 0) {
			ShopType *shop_type = new ShopType;
			if (!shop_type->Load(&rcd_file, sprites, texts)) {
				delete shop_type;
				return "Shop type failed to load.";
			}
			_rides_manager.AddRideType(shop_type);
			continue;
		}

		if (strcmp(rcd_file.name, "TRCK") == 0) {
			auto tp = std::make_shared<TrackPiece>();
			if (!tp->Load(&rcd_file, sprites)) {
				return "Track piece failed to load.";
			}
			track_pieces.insert({blk_num, tp});
			continue;
		}

		if (strcmp(rcd_file.name, "RCST") == 0) {
			CoasterType *ct = new CoasterType;
			if (!ct->Load(&rcd_file, texts, track_pieces)) {
				delete ct;
				return "Coaster type failed to load.";
			}
			_rides_manager.AddRideType(ct);
			continue;
		}

		if (strcmp(rcd_file.name, "CSPL") == 0) {
			if (!LoadCoasterPlatform(&rcd_file, sprites)) return "Coaster platform failed to load.";
			continue;
		}

		if (strcmp(rcd_file.name, "CARS") == 0) {
			CarType *ct = GetNewCarType();
			if (ct == nullptr) return "No room to store a car type.";
			if (!ct->Load(&rcd_file, sprites)) return "Car type failed to load.";
			continue;
		}

		/* Unknown block in the RCD file. Skip the block. */
		fprintf(stderr, "Unknown RCD block '%s', version %i, ignoring it\n", rcd_file.name, rcd_file.version);
		rcd_file.SkipBytes(rcd_file.size);
	}
}
Пример #4
0
void PICComponent::initPackage( MicroInfo * microInfo )
{
	MicroPackage * microPackage = microInfo ? microInfo->package() : 0l;
	
	if ( microPackage )
	{
		m_bCreatedInitialPackage = true;
		
		//BEGIN Get pin IDs
		QStringList allPinIDs = microPackage->pinIDs();
		QStringList ioPinIDs = microPackage->pinIDs( PicPin::type_bidir | PicPin::type_input | PicPin::type_open );
	
		// Now, we make the unwanted pin ids blank, so a pin is not created for them
		const QStringList::iterator allPinIDsEnd = allPinIDs.end();
		for ( QStringList::iterator it = allPinIDs.begin(); it != allPinIDsEnd; ++it )
		{
			if ( !ioPinIDs.contains(*it) )
				*it = "";
		}
		//END Get pin IDs
	
	
		//BEGIN Remove old stuff
		// Remove old text
		TextMap textMapCopy = m_textMap;
		const TextMap::iterator textMapEnd = textMapCopy.end();
		for ( TextMap::iterator it = textMapCopy.begin(); it != textMapEnd; ++it )
			removeDisplayText(it.key());
	
		// Remove the old pins
		deletePICComponentPins();
	
		// Remove old nodes
		NodeInfoMap nodeMapCopy = m_nodeMap;
		const NodeInfoMap::iterator nodeMapEnd = nodeMapCopy.end();
		for ( NodeInfoMap::iterator it = nodeMapCopy.begin(); it != nodeMapEnd; ++it )
		{
			if ( !ioPinIDs.contains(it.key()) )
				removeNode( it.key() );
		}
	
		removeElements();
		//END Remove old stuff
	
	
	
		//BEGIN Create new stuff
		initDIPSymbol( allPinIDs, 80 );
		initDIP(allPinIDs);
	
		PicPinMap picPinMap = microPackage->pins( PicPin::type_bidir | PicPin::type_input | PicPin::type_open );
		const PicPinMap::iterator picPinMapEnd = picPinMap.end();
		for ( PicPinMap::iterator it = picPinMap.begin(); it != picPinMapEnd; ++it )
			m_picComponentPinMap[it.key()] = new PICComponentPin( this, it.value() );
		//END Create new stuff
	
	
		removeDisplayText( "no_file" );
		addDisplayText( "picid", QRect(offsetX(), offsetY()-16, width(), 16), microInfo->id() );
	}
	else
	{
		setSize( -48, -72, 96, 144 );
		removeDisplayText( "picid" );
		addDisplayText( "no_file", sizeRect(), i18n("(No\nprogram\nloaded)") );
	}
	
	
	//BEGIN Update button positions
	int leftpos = (width()-88)/2+offsetX();
	button("run")->setOriginalRect( QRect( leftpos, height()+4+offsetY(), 20, 20 ) );
	button("pause")->setOriginalRect( QRect( leftpos+23, height()+4+offsetY(), 20, 20 ) );
	button("reset")->setOriginalRect( QRect( leftpos+46, height()+4+offsetY(), 20, 20 ) );
	button("reload")->setOriginalRect( QRect( leftpos+69, height()+4+offsetY(), 20, 20 ) );
	updateAttachedPositioning();
	//END Update button positions
}