UniscribeHelperTextRun::UniscribeHelperTextRun(const TextRun& run, const Font& font) : UniscribeHelper(0, run.length(), run.rtl(), font.primaryFont()->platformData().hfont(), font.primaryFont()->platformData().scriptCache(), font.primaryFont()->platformData().scriptFontProperties(), font.primaryFont()->spaceGlyph()) , m_font(&font) , m_fontIndex(0) { if (run.is8Bit()) { m_stringFor8BitRun = String::make16BitFrom8BitSource(run.characters8(), run.length()); setInput(m_stringFor8BitRun.characters16()); } else { setInput(run.characters16()); } setDirectionalOverride(run.directionalOverride()); setLetterSpacing(font.letterSpacing()); setSpaceWidth(font.spaceWidth()); setWordSpacing(font.wordSpacing()); setAscent(font.fontMetrics().ascent()); setRangeProperties(font.fontDescription().featureSettings()); init(); // Expansion is the amount to add to make justification happen. This // should be done after Init() so all the runs are already measured. if (run.expansion() > 0) justify(run.expansion()); }
void Font::drawComplexText(GraphicsContext* gc, const TextRun& run, const FloatPoint& point, int from, int to) const { if (!run.length()) return; SkCanvas* canvas = gc->platformContext()->canvas(); TextDrawingModeFlags textMode = gc->platformContext()->getTextDrawingMode(); bool fill = textMode & TextModeFill; bool stroke = (textMode & TextModeStroke) && gc->platformContext()->getStrokeStyle() != NoStroke && gc->platformContext()->getStrokeThickness() > 0; if (!fill && !stroke) return; SkPaint strokePaint, fillPaint; if (fill) { gc->platformContext()->setupPaintForFilling(&fillPaint); setupForTextPainting(&fillPaint, gc->fillColor().rgb()); } if (stroke) { gc->platformContext()->setupPaintForStroking(&strokePaint, 0, 0); setupForTextPainting(&strokePaint, gc->strokeColor().rgb()); } ComplexTextController controller(run, point.x(), point.y(), this); controller.setWordSpacingAdjustment(wordSpacing()); controller.setLetterSpacingAdjustment(letterSpacing()); controller.setPadding(run.expansion()); if (run.rtl()) { // FIXME: this causes us to shape the text twice -- once to compute the width and then again // below when actually rendering. Change ComplexTextController to match platform/mac and // platform/chromium/win by having it store the shaped runs, so we can reuse the results. controller.reset(point.x() + controller.widthOfFullRun()); // We need to set the padding again because ComplexTextController layout consumed the value. // Fixing the above problem would help here too. controller.setPadding(run.expansion()); } while (controller.nextScriptRun()) { if (fill) { controller.fontPlatformDataForScriptRun()->setupPaint(&fillPaint); adjustTextRenderMode(&fillPaint, gc->platformContext()); canvas->drawPosText(controller.glyphs(), controller.length() << 1, controller.positions(), fillPaint); } if (stroke) { controller.fontPlatformDataForScriptRun()->setupPaint(&strokePaint); adjustTextRenderMode(&strokePaint, gc->platformContext()); canvas->drawPosText(controller.glyphs(), controller.length() << 1, controller.positions(), strokePaint); } } }
// Return the code point index for the given |x| offset into the text run. int Font::offsetForPositionForComplexText(const TextRun& run, float xFloat, bool includePartialGlyphs) const { // FIXME: This truncation is not a problem for HTML, but only affects SVG, which passes floating-point numbers // to Font::offsetForPosition(). Bug http://webkit.org/b/40673 tracks fixing this problem. int targetX = static_cast<int>(xFloat); // (Mac code ignores includePartialGlyphs, and they don't know what it's // supposed to do, so we just ignore it as well.) ComplexTextController controller(run, 0, 0, this); controller.setWordSpacingAdjustment(wordSpacing()); controller.setLetterSpacingAdjustment(letterSpacing()); controller.setPadding(run.expansion()); if (run.rtl()) { // See FIXME in drawComplexText. controller.reset(controller.widthOfFullRun()); controller.setPadding(run.expansion()); } unsigned basePosition = 0; int x = controller.offsetX(); while (controller.nextScriptRun()) { int nextX = controller.offsetX(); if (std::min(x, nextX) <= targetX && targetX <= std::max(x, nextX)) { // The x value in question is within this script run. const int glyphIndex = glyphIndexForXPositionInScriptRun(controller, targetX); // Now that we have a glyph index, we have to turn that into a // code-point index. Because of ligatures, several code-points may // have gone into a single glyph. We iterate over the clusters log // and find the first code-point which contributed to the glyph. // Some shapers (i.e. Khmer) will produce cluster logs which report // that /no/ code points contributed to certain glyphs. Because of // this, we take any code point which contributed to the glyph in // question, or any subsequent glyph. If we run off the end, then // we take the last code point. const unsigned short* log = controller.logClusters(); for (unsigned j = 0; j < controller.numCodePoints(); ++j) { if (log[j] >= glyphIndex) return basePosition + j; } return basePosition + controller.numCodePoints() - 1; } basePosition += controller.numCodePoints(); } return basePosition; }
// Return the rectangle for selecting the given range of code-points in the TextRun. FloatRect Font::selectionRectForComplexText(const TextRun& run, const FloatPoint& point, int height, int from, int to) const { int fromX = -1, toX = -1; ComplexTextController controller(run, 0, 0, this); controller.setWordSpacingAdjustment(wordSpacing()); controller.setLetterSpacingAdjustment(letterSpacing()); controller.setPadding(run.expansion()); if (run.rtl()) { // See FIXME in drawComplexText. controller.reset(controller.widthOfFullRun()); controller.setPadding(run.expansion()); } // Iterate through the script runs in logical order, searching for the run covering the positions of interest. while (controller.nextScriptRun() && (fromX == -1 || toX == -1)) { if (fromX == -1 && from >= 0 && static_cast<unsigned>(from) < controller.numCodePoints()) { // |from| is within this script run. So we index the clusters log to // find which glyph this code-point contributed to and find its x // position. int glyph = controller.logClusters()[from]; fromX = controller.positions()[glyph].x(); if (controller.rtl()) fromX += truncateFixedPointToInteger(controller.advances()[glyph]); } else from -= controller.numCodePoints(); if (toX == -1 && to >= 0 && static_cast<unsigned>(to) < controller.numCodePoints()) { int glyph = controller.logClusters()[to]; toX = controller.positions()[glyph].x(); if (controller.rtl()) toX += truncateFixedPointToInteger(controller.advances()[glyph]); } else to -= controller.numCodePoints(); } // The position in question might be just after the text. if (fromX == -1) fromX = controller.offsetX(); if (toX == -1) toX = controller.offsetX(); ASSERT(fromX != -1 && toX != -1); if (fromX < toX) return FloatRect(point.x() + fromX, point.y(), toX - fromX, height); return FloatRect(point.x() + toX, point.y(), fromX - toX, height); }
static QTextLine setupLayout(QTextLayout* layout, const TextRun& style) { int flags = style.rtl() ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight; if (style.expansion()) flags |= Qt::TextJustificationForced; layout->setFlags(flags); layout->beginLayout(); QTextLine line = layout->createLine(); line.setLineWidth(INT_MAX/256); if (style.expansion()) line.setLineWidth(line.naturalTextWidth() + style.expansion()); layout->endLayout(); return line; }
// FIXME: Rearchitect this to be more like WidthIterator in Font.cpp. Have an advance() method // that does stuff in that method instead of doing everything in the constructor. Have advance() // take the GlyphBuffer as an arg so that we don't have to populate the glyph buffer when // measuring. UniscribeController::UniscribeController(const Font* font, const TextRun& run, HashSet<const SimpleFontData*>* fallbackFonts) : m_font(*font) , m_run(run) , m_fallbackFonts(fallbackFonts) , m_minGlyphBoundingBoxX(numeric_limits<float>::max()) , m_maxGlyphBoundingBoxX(numeric_limits<float>::min()) , m_minGlyphBoundingBoxY(numeric_limits<float>::max()) , m_maxGlyphBoundingBoxY(numeric_limits<float>::min()) , m_end(run.length()) , m_currentCharacter(0) , m_runWidthSoFar(0) , m_padding(run.expansion()) , m_computingOffsetPosition(false) , m_includePartialGlyphs(false) , m_offsetX(0) , m_offsetPosition(0) { if (!m_padding) m_padPerSpace = 0; else { float numSpaces = 0; for (int s = 0; s < m_run.length(); s++) { if (Font::treatAsSpace(m_run[s])) numSpaces++; } if (numSpaces == 0) m_padPerSpace = 0; else m_padPerSpace = m_padding / numSpaces; } // Null out our uniscribe structs resetControlAndState(); }
float Font::floatWidthForComplexText(const TextRun& run, HashSet<const SimpleFontData*>* /* fallbackFonts */, GlyphOverflow* /* glyphOverflow */) const { ComplexTextController controller(run, 0, 0, this); controller.setWordSpacingAdjustment(wordSpacing()); controller.setLetterSpacingAdjustment(letterSpacing()); controller.setPadding(run.expansion()); return controller.widthOfFullRun(); }
float Font::floatWidthForComplexText(const TextRun& run, HashSet<const SimpleFontData*>*, GlyphOverflow*) const { if (!primaryFont()->platformData().size()) return 0; if (!run.length()) return 0; if (run.length() == 1 && treatAsSpace(run[0])) return QFontMetrics(font()).width(space) + run.expansion(); String sanitized = Font::normalizeSpaces(run.characters(), run.length()); QString string = fromRawDataWithoutRef(sanitized); int w = QFontMetrics(font()).width(string); // WebKit expects us to ignore word spacing on the first character (as opposed to what Qt does) if (treatAsSpace(run[0])) w -= m_wordSpacing; return w + run.expansion(); }
UniscribeHelperTextRun::UniscribeHelperTextRun(const TextRun& run, const Font& font) : UniscribeHelper(run.characters(), run.length(), run.rtl(), font.primaryFont()->platformData().hfont(), font.primaryFont()->platformData().scriptCache(), font.primaryFont()->platformData().scriptFontProperties(), font.primaryFont()->spaceGlyph()) , m_font(&font) , m_fontIndex(0) { setDirectionalOverride(run.directionalOverride()); setLetterSpacing(font.letterSpacing()); setSpaceWidth(font.spaceWidth()); setWordSpacing(font.wordSpacing()); setAscent(font.fontMetrics().ascent()); init(); // Expansion is the amount to add to make justification happen. This // should be done after Init() so all the runs are already measured. if (run.expansion() > 0) justify(run.expansion()); }
void Font::drawComplexText(GraphicsContext* gc, TextRun const& run, FloatPoint const& point, int, int) const { if (!run.length()) return; int mode = gc->textDrawingMode(); bool fill = mode & TextModeFill; bool stroke = mode & TextModeStroke; if (!fill && !stroke) return; SkPaint fillPaint, strokePaint; if (fill) setupFill(&fillPaint, gc, primaryFont()); if (stroke) setupStroke(&strokePaint, gc, primaryFont()); SkCanvas* canvas = gc->platformContext()->recordingCanvas(); bool haveMultipleLayers = isCanvasMultiLayered(canvas); TextRunWalker walker(run, point.x(), point.y(), this); walker.setWordAndLetterSpacing(wordSpacing(), letterSpacing()); walker.setPadding(run.expansion()); while (walker.nextScriptRun()) { if (fill) { walker.fontPlatformDataForScriptRun()->setupPaint(&fillPaint); adjustTextRenderMode(&fillPaint, haveMultipleLayers); canvas->drawPosText(walker.glyphs(), walker.length() << 1, walker.positions(), fillPaint); } if (stroke) { walker.fontPlatformDataForScriptRun()->setupPaint(&strokePaint); adjustTextRenderMode(&strokePaint, haveMultipleLayers); canvas->drawPosText(walker.glyphs(), walker.length() << 1, walker.positions(), strokePaint); } } gc->platformContext()->endRecording(); }
ShapeResultSpacing::ShapeResultSpacing(const TextRun& run, const FontDescription& fontDescription) : m_textRun(run) , m_letterSpacing(fontDescription.letterSpacing()) , m_wordSpacing(fontDescription.wordSpacing()) , m_expansion(run.expansion()) , m_expansionPerOpportunity(0) , m_expansionOpportunityCount(0) , m_textJustify(TextJustify::TextJustifyAuto) , m_hasSpacing(false) , m_normalizeSpace(run.normalizeSpace()) , m_allowTabs(run.allowTabs()) , m_isAfterExpansion(false) , m_isVerticalOffset(fontDescription.isVerticalAnyUpright()) { if (m_textRun.spacingDisabled()) return; if (!m_letterSpacing && !m_wordSpacing && !m_expansion) return; m_hasSpacing = true; if (!m_expansion) return; // Setup for justifications (expansions.) m_textJustify = run.getTextJustify(); m_isAfterExpansion = !run.allowsLeadingExpansion(); bool isAfterExpansion = m_isAfterExpansion; m_expansionOpportunityCount = Character::expansionOpportunityCount(run, isAfterExpansion); if (isAfterExpansion && !run.allowsTrailingExpansion()) { ASSERT(m_expansionOpportunityCount > 0); --m_expansionOpportunityCount; } if (m_expansionOpportunityCount) m_expansionPerOpportunity = m_expansion / m_expansionOpportunityCount; }
Font::CodePath Font::codePath(const TextRun& run) const { if (s_codePath != Auto) return s_codePath; #if ENABLE(SVG_FONTS) if (run.renderingContext()) return Simple; #endif #if PLATFORM(QT) && !HAVE(QRAWFONT) if (run.expansion() || run.rtl() || isSmallCaps() || wordSpacing() || letterSpacing()) return Complex; #endif if (m_fontDescription.featureSettings() && m_fontDescription.featureSettings()->size() > 0) return Complex; CodePath result = Simple; // Start from 0 since drawing and highlighting also measure the characters before run->from // FIXME: Should use a UnicodeSet in ports where ICU is used. Note that we // can't simply use UnicodeCharacter Property/class because some characters // are not 'combining', but still need to go to the complex path. // Alternatively, we may as well consider binary search over a sorted // list of ranges. for (int i = 0; i < run.length(); i++) { const UChar c = run[i]; if (c < 0x2E5) // U+02E5 through U+02E9 (Modifier Letters : Tone letters) continue; if (c <= 0x2E9) return Complex; if (c < 0x300) // U+0300 through U+036F Combining diacritical marks continue; if (c <= 0x36F) return Complex; if (c < 0x0591 || c == 0x05BE) // U+0591 through U+05CF excluding U+05BE Hebrew combining marks, Hebrew punctuation Paseq, Sof Pasuq and Nun Hafukha continue; if (c <= 0x05CF) return Complex; // U+0600 through U+109F Arabic, Syriac, Thaana, NKo, Samaritan, Mandaic, // Devanagari, Bengali, Gurmukhi, Gujarati, Oriya, Tamil, Telugu, Kannada, // Malayalam, Sinhala, Thai, Lao, Tibetan, Myanmar if (c < 0x0600) continue; if (c <= 0x109F) return Complex; // U+1100 through U+11FF Hangul Jamo (only Ancient Korean should be left here if you precompose; // Modern Korean will be precomposed as a result of step A) if (c < 0x1100) continue; if (c <= 0x11FF) return Complex; if (c < 0x135D) // U+135D through U+135F Ethiopic combining marks continue; if (c <= 0x135F) return Complex; if (c < 0x1700) // U+1780 through U+18AF Tagalog, Hanunoo, Buhid, Taghanwa,Khmer, Mongolian continue; if (c <= 0x18AF) return Complex; if (c < 0x1900) // U+1900 through U+194F Limbu (Unicode 4.0) continue; if (c <= 0x194F) return Complex; if (c < 0x1980) // U+1980 through U+19DF New Tai Lue continue; if (c <= 0x19DF) return Complex; if (c < 0x1A00) // U+1A00 through U+1CFF Buginese, Tai Tham, Balinese, Batak, Lepcha, Vedic continue; if (c <= 0x1CFF) return Complex; if (c < 0x1DC0) // U+1DC0 through U+1DFF Comining diacritical mark supplement continue; if (c <= 0x1DFF) return Complex; // U+1E00 through U+2000 characters with diacritics and stacked diacritics if (c <= 0x2000) { result = SimpleWithGlyphOverflow; continue; } if (c < 0x20D0) // U+20D0 through U+20FF Combining marks for symbols continue; if (c <= 0x20FF) return Complex; if (c < 0x2CEF) // U+2CEF through U+2CF1 Combining marks for Coptic continue; if (c <= 0x2CF1) return Complex; if (c < 0x302A) // U+302A through U+302F Ideographic and Hangul Tone marks continue; if (c <= 0x302F) return Complex; if (c < 0xA67C) // U+A67C through U+A67D Combining marks for old Cyrillic continue; if (c <= 0xA67D) return Complex; if (c < 0xA6F0) // U+A6F0 through U+A6F1 Combining mark for Bamum continue; if (c <= 0xA6F1) return Complex; // U+A800 through U+ABFF Nagri, Phags-pa, Saurashtra, Devanagari Extended, // Hangul Jamo Ext. A, Javanese, Myanmar Extended A, Tai Viet, Meetei Mayek, if (c < 0xA800) continue; if (c <= 0xABFF) return Complex; if (c < 0xD7B0) // U+D7B0 through U+D7FF Hangul Jamo Ext. B continue; if (c <= 0xD7FF) return Complex; if (c <= 0xDBFF) { // High surrogate if (i == run.length() - 1) continue; UChar next = run[++i]; if (!U16_IS_TRAIL(next)) continue; UChar32 supplementaryCharacter = U16_GET_SUPPLEMENTARY(c, next); if (supplementaryCharacter < 0x1F1E6) // U+1F1E6 through U+1F1FF Regional Indicator Symbols continue; if (supplementaryCharacter <= 0x1F1FF) return Complex; if (supplementaryCharacter < 0xE0100) // U+E0100 through U+E01EF Unicode variation selectors. continue; if (supplementaryCharacter <= 0xE01EF) return Complex; // FIXME: Check for Brahmi (U+11000 block), Kaithi (U+11080 block) and other complex scripts // in plane 1 or higher. continue; } if (c < 0xFE00) // U+FE00 through U+FE0F Unicode variation selectors continue; if (c <= 0xFE0F) return Complex; if (c < 0xFE20) // U+FE20 through U+FE2F Combining half marks continue; if (c <= 0xFE2F) return Complex; } if (run.length() > 1 && typesettingFeatures()) return Complex; return result; }
Font::CodePath Font::codePath(const TextRun& run) const { if (s_codePath != Auto) return s_codePath; #if PLATFORM(QT) if (run.expansion() || run.rtl() || isSmallCaps() || wordSpacing() || letterSpacing()) return Complex; #endif CodePath result = Simple; // Start from 0 since drawing and highlighting also measure the characters before run->from for (int i = 0; i < run.length(); i++) { const UChar c = run[i]; if (c < 0x300) // U+0300 through U+036F Combining diacritical marks continue; if (c <= 0x36F) return Complex; if (c < 0x0591 || c == 0x05BE) // U+0591 through U+05CF excluding U+05BE Hebrew combining marks, Hebrew punctuation Paseq, Sof Pasuq and Nun Hafukha continue; if (c <= 0x05CF) return Complex; if (c < 0x0600) // U+0600 through U+1059 Arabic, Syriac, Thaana, Devanagari, Bengali, Gurmukhi, Gujarati, Oriya, Tamil, Telugu, Kannada, Malayalam, Sinhala, Thai, Lao, Tibetan, Myanmar continue; if (c <= 0x1059) return Complex; if (c < 0x1100) // U+1100 through U+11FF Hangul Jamo (only Ancient Korean should be left here if you precompose; Modern Korean will be precomposed as a result of step A) continue; if (c <= 0x11FF) return Complex; if (c < 0x1780) // U+1780 through U+18AF Khmer, Mongolian continue; if (c <= 0x18AF) return Complex; if (c < 0x1900) // U+1900 through U+194F Limbu (Unicode 4.0) continue; if (c <= 0x194F) return Complex; if (c < 0x1E00) // U+1E00 through U+2000 characters with diacritics and stacked diacritics continue; if (c <= 0x2000) { result = SimpleWithGlyphOverflow; continue; } if (c < 0x20D0) // U+20D0 through U+20FF Combining marks for symbols continue; if (c <= 0x20FF) return Complex; if (c < 0xFE20) // U+FE20 through U+FE2F Combining half marks continue; if (c <= 0xFE2F) return Complex; } #if ENABLE(SAMSUNG_WEBKIT_PERFORMANCE_PATCH) // SAMSUNG CHANGE : Webkit Performance Patch Merge + r94303 if (run.length() > 1 && typesettingFeatures()) #else if (typesettingFeatures()) // SAMSUNG CHANGE : Webkit Performance Patch Merge - #endif return Complex; return result; }
static void drawTextCommon(GraphicsContext* ctx, const TextRun& run, const FloatPoint& point, int from, int to, const QFont& font, bool isComplexText) { if (to < 0) to = run.length(); QPainter *p = ctx->platformContext(); QPen textFillPen; if (ctx->textDrawingMode() & TextModeFill) textFillPen = fillPenForContext(ctx); QPen textStrokePen; if (ctx->textDrawingMode() & TextModeStroke) textStrokePen = strokePenForContext(ctx); String sanitized = Font::normalizeSpaces(run.characters(), run.length()); QString string = fromRawDataWithoutRef(sanitized); QPointF pt(point.x(), point.y()); if (from > 0 || to < run.length()) { if (isComplexText) { QTextLayout layout(string, font); QTextLine line = setupLayout(&layout, run); float x1 = line.cursorToX(from); float x2 = line.cursorToX(to); if (x2 < x1) qSwap(x1, x2); QFontMetrics fm(font); int ascent = fm.ascent(); QRectF boundingRect(point.x() + x1, point.y() - ascent, x2 - x1, fm.height()); QRectF clip = boundingRect; ContextShadow* ctxShadow = ctx->contextShadow(); if (ctxShadow->m_type != ContextShadow::NoShadow) { qreal dx1 = 0, dx2 = 0, dy1 = 0, dy2 = 0; if (ctxShadow->offset().x() > 0) dx2 = ctxShadow->offset().x(); else dx1 = -ctxShadow->offset().x(); if (ctxShadow->offset().y() > 0) dy2 = ctxShadow->offset().y(); else dy1 = -ctxShadow->offset().y(); // expand the clip rect to include the text shadow as well clip.adjust(dx1, dx2, dy1, dy2); clip.adjust(-ctxShadow->m_blurDistance, -ctxShadow->m_blurDistance, ctxShadow->m_blurDistance, ctxShadow->m_blurDistance); } p->save(); p->setClipRect(clip.toRect(), Qt::IntersectClip); pt.setY(pt.y() - ascent); if (ctxShadow->m_type != ContextShadow::NoShadow) { ContextShadow* ctxShadow = ctx->contextShadow(); if (!ctxShadow->mustUseContextShadow(ctx)) { p->save(); p->setPen(ctxShadow->m_color); p->translate(ctxShadow->offset()); line.draw(p, pt); p->restore(); } else { QPainter* shadowPainter = ctxShadow->beginShadowLayer(ctx, boundingRect); if (shadowPainter) { // Since it will be blurred anyway, we don't care about render hints. shadowPainter->setFont(p->font()); shadowPainter->setPen(ctxShadow->m_color); line.draw(shadowPainter, pt); ctxShadow->endShadowLayer(ctx); } } } p->setPen(textFillPen); line.draw(p, pt); p->restore(); return; } int skipWidth = QFontMetrics(font).width(string, from, Qt::TextBypassShaping); pt.setX(pt.x() + skipWidth); string = fromRawDataWithoutRef(sanitized, from, to - from); } p->setFont(font); int flags = run.rtl() ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight; if (!isComplexText && !(ctx->textDrawingMode() & TextModeStroke)) flags |= Qt::TextBypassShaping; QPainterPath textStrokePath; if (ctx->textDrawingMode() & TextModeStroke) textStrokePath.addText(pt, font, string); ContextShadow* ctxShadow = ctx->contextShadow(); if (ctxShadow->m_type != ContextShadow::NoShadow) { if (ctx->textDrawingMode() & TextModeFill) { if (ctxShadow->m_type != ContextShadow::BlurShadow) { p->save(); p->setPen(ctxShadow->m_color); p->translate(ctxShadow->offset()); p->drawText(pt, string, flags, run.expansion()); p->restore(); } else { QFontMetrics fm(font); QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string, -1, flags), fm.height()); QPainter* shadowPainter = ctxShadow->beginShadowLayer(ctx, boundingRect); if (shadowPainter) { // Since it will be blurred anyway, we don't care about render hints. shadowPainter->setFont(p->font()); shadowPainter->setPen(ctxShadow->m_color); shadowPainter->drawText(pt, string, flags, run.expansion()); ctxShadow->endShadowLayer(ctx); } } } else if (ctx->textDrawingMode() & TextModeStroke) { if (ctxShadow->m_type != ContextShadow::BlurShadow) { p->translate(ctxShadow->offset()); p->strokePath(textStrokePath, QPen(ctxShadow->m_color)); p->translate(-ctxShadow->offset()); } else { QFontMetrics fm(font); QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string, -1, flags), fm.height()); QPainter* shadowPainter = ctxShadow->beginShadowLayer(ctx, boundingRect); if (shadowPainter) { // Since it will be blurred anyway, we don't care about render hints. shadowPainter->setFont(p->font()); shadowPainter->strokePath(textStrokePath, QPen(ctxShadow->m_color)); ctxShadow->endShadowLayer(ctx); } } } } if (ctx->textDrawingMode() & TextModeStroke) p->strokePath(textStrokePath, textStrokePen); if (ctx->textDrawingMode() & TextModeFill) { QPen previousPen = p->pen(); p->setPen(textFillPen); p->drawText(pt, string, flags, run.expansion()); p->setPen(previousPen); } }
static int generateComponents(TextRunComponents* components, const Font &font, const TextRun &run) { int letterSpacing = font.letterSpacing(); int wordSpacing = font.wordSpacing(); int padding = run.expansion(); int numSpaces = 0; if (padding) { for (int i = 0; i < run.length(); i++) if (Font::treatAsSpace(run[i])) ++numSpaces; } int offset = 0; if (letterSpacing) { // need to draw every letter on it's own int start = 0; if (Font::treatAsSpace(run[0])) { int add = 0; if (numSpaces) { add = padding/numSpaces; padding -= add; --numSpaces; } components->append(TextRunComponent(1, font, offset)); offset += add + letterSpacing + components->last().m_width; start = 1; } for (int i = 1; i < run.length(); ++i) { UChar ch = run[i]; if (U16_IS_LEAD(ch) && U16_IS_TRAIL(run[i-1])) ch = U16_GET_SUPPLEMENTARY(ch, run[i-1]); if (U16_IS_TRAIL(ch) || U_GET_GC_MASK(ch) & U_GC_MN_MASK) continue; if (Font::treatAsSpace(run[i])) { int add = 0; if (i - start > 0) { components->append(TextRunComponent(run.characters16() + start, i - start, run, font, offset)); offset += components->last().m_width + letterSpacing; } if (numSpaces) { add = padding/numSpaces; padding -= add; --numSpaces; } components->append(TextRunComponent(1, font, offset)); offset += wordSpacing + add + components->last().m_width + letterSpacing; start = i + 1; continue; } if (i - start > 0) { components->append(TextRunComponent(run.characters16() + start, i - start, run, font, offset)); offset += components->last().m_width + letterSpacing; } start = i; } if (run.length() - start > 0) { components->append(TextRunComponent(run.characters16() + start, run.length() - start, run, font, offset)); offset += components->last().m_width; } offset += letterSpacing; } else { int start = 0; for (int i = 0; i < run.length(); ++i) { if (Font::treatAsSpace(run[i])) { if (i - start > 0) { components->append(TextRunComponent(run.characters16() + start, i - start, run, font, offset)); offset += components->last().m_width; } int add = 0; if (numSpaces) { add = padding/numSpaces; padding -= add; --numSpaces; } components->append(TextRunComponent(1, font, offset)); offset += add + components->last().m_width; if (i) offset += wordSpacing; start = i + 1; } } if (run.length() - start > 0) { components->append(TextRunComponent(run.characters16() + start, run.length() - start, run, font, offset)); offset += components->last().m_width; } } return offset; }