Пример #1
0
// dispatched function
static void ImageBridgeShutdownStep1(ReentrantMonitor *aBarrier, bool *aDone)
{
  ReentrantMonitorAutoEnter autoMon(*aBarrier);

  MOZ_ASSERT(InImageBridgeChildThread(),
             "Should be in ImageBridgeChild thread.");

  MediaSystemResourceManager::Shutdown();

  if (sImageBridgeChildSingleton) {
    // Force all managed protocols to shut themselves down cleanly
    InfallibleTArray<PCompositableChild*> compositables;
    sImageBridgeChildSingleton->ManagedPCompositableChild(compositables);
    for (int i = compositables.Length() - 1; i >= 0; --i) {
      CompositableClient::FromIPDLActor(compositables[i])->Destroy();
    }
    InfallibleTArray<PTextureChild*> textures;
    sImageBridgeChildSingleton->ManagedPTextureChild(textures);
    for (int i = textures.Length() - 1; i >= 0; --i) {
      TextureClient* client = TextureClient::AsTextureClient(textures[i]);
      if (client) {
        client->ForceRemove();
      }
    }
    sImageBridgeChildSingleton->SendWillStop();
    sImageBridgeChildSingleton->MarkShutDown();
    // From now on, no message can be sent through the image bridge from the
    // client side except the final Stop message.
  }

  *aDone = true;
  aBarrier->NotifyAll();
}
Пример #2
0
void
LayerTransactionChild::Destroy()
{
  if (!IPCOpen()) {
    return;
  }
  // mDestroyed is used to prevent calling Send__delete__() twice.
  // When this function is called from CompositorChild::Destroy(),
  // under Send__delete__() call, this function is called from
  // ShadowLayerForwarder's destructor.
  // When it happens, IPCOpen() is still true.
  // See bug 1004191.
  mDestroyed = true;
  MOZ_ASSERT(0 == ManagedPLayerChild().Length(),
             "layers should have been cleaned up by now");

  for (size_t i = 0; i < ManagedPTextureChild().Length(); ++i) {
    TextureClient* texture = TextureClient::AsTextureClient(ManagedPTextureChild()[i]);
    if (texture) {
      texture->ForceRemove();
    }
  }

  SendShutdown();
}