bool EntityClassDoom3_parseUnknown( Tokeniser& tokeniser ){ //const char* name = PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser ) ); //globalOutputStream() << "parsing unknown block " << makeQuoted(name) << "\n"; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser, "{" ) ); tokeniser.nextLine(); std::size_t depth = 1; for (;; ) { const char* token; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, token ) ); if ( string_equal( token, "}" ) ) { if ( --depth == 0 ) { tokeniser.nextLine(); break; } } else if ( string_equal( token, "{" ) ) { ++depth; } tokeniser.nextLine(); } return true; }
void Map_Read(scene::Node& root, Tokeniser& tokeniser, EntityCreator& entityTable, const PrimitiveParser& parser) { int count_entities = 0; for(;;) { tokeniser.nextLine(); if (!tokeniser.getToken()) // { or 0 break; NodeSmartReference entity(Entity_parseTokens(tokeniser, entityTable, parser, count_entities)); if(entity == g_nullNode) { globalErrorStream() << "entity " << count_entities << ": parse error\n"; return; } Node_getTraversable(root)->insert(entity); ++count_entities; } }
static bool EntityClass_parse( EntityClass& entityClass, Tokeniser& tokeniser ){ PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, entityClass.m_name ) ); PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser, "{" ) ); tokeniser.nextLine(); StringOutputStream usage( 256 ); StringOutputStream description( 256 ); CopiedString* currentDescription = 0; StringOutputStream* currentString = 0; for (;; ) { const char* key; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, key ) ); const char* last = string_findFirstSpaceOrTab( key ); CopiedString first( StringRange( key, last ) ); if ( !string_empty( last ) ) { last = string_findFirstNonSpaceOrTab( last ); } if ( currentString != 0 && string_equal( key, "\\" ) ) { tokeniser.nextLine(); *currentString << " "; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, *currentString ) ); continue; } if ( currentDescription != 0 ) { *currentDescription = description.c_str(); description.clear(); currentDescription = 0; } currentString = 0; if ( string_equal( key, "}" ) ) { tokeniser.nextLine(); break; } else if ( string_equal( key, "model" ) ) { const char* token; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, token ) ); entityClass.fixedsize = true; StringOutputStream buffer( 256 ); buffer << PathCleaned( token ); entityClass.m_modelpath = buffer.c_str(); } else if ( string_equal( key, "editor_color" ) ) { const char* value; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, value ) ); if ( !string_empty( value ) ) { entityClass.colorSpecified = true; bool success = string_parse_vector3( value, entityClass.color ); ASSERT_MESSAGE( success, "editor_color: parse error" ); } } else if ( string_equal( key, "editor_ragdoll" ) ) { //bool ragdoll = atoi(tokeniser.getToken()) != 0; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser ) ); } else if ( string_equal( key, "editor_mins" ) ) { entityClass.sizeSpecified = true; const char* value; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, value ) ); if ( !string_empty( value ) && !string_equal( value, "?" ) ) { entityClass.fixedsize = true; bool success = string_parse_vector3( value, entityClass.mins ); ASSERT_MESSAGE( success, "editor_mins: parse error" ); } } else if ( string_equal( key, "editor_maxs" ) ) { entityClass.sizeSpecified = true; const char* value; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, value ) ); if ( !string_empty( value ) && !string_equal( value, "?" ) ) { entityClass.fixedsize = true; bool success = string_parse_vector3( value, entityClass.maxs ); ASSERT_MESSAGE( success, "editor_maxs: parse error" ); } } else if ( string_equal( key, "editor_usage" ) ) { PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, usage ) ); currentString = &usage; } else if ( string_equal_n( key, "editor_usage", 12 ) ) { PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, usage ) ); currentString = &usage; } else if ( string_equal( key, "editor_rotatable" ) || string_equal( key, "editor_showangle" ) || string_equal( key, "editor_showangles" ) // typo? in prey movables.def || string_equal( key, "editor_mover" ) || string_equal( key, "editor_model" ) || string_equal( key, "editor_material" ) || string_equal( key, "editor_combatnode" ) || ( !string_empty( last ) && string_equal( first.c_str(), "editor_gui" ) ) || string_equal_n( key, "editor_copy", 11 ) ) { PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser ) ); } else if ( !string_empty( last ) && ( string_equal( first.c_str(), "editor_var" ) || string_equal( first.c_str(), "editor_string" ) ) ) { EntityClassAttribute& attribute = EntityClass_insertAttribute( entityClass, last ).second; attribute.m_type = "string"; currentDescription = &attribute.m_description; currentString = &description; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, description ) ); } else if ( !string_empty( last ) && string_equal( first.c_str(), "editor_float" ) ) { EntityClassAttribute& attribute = EntityClass_insertAttribute( entityClass, last ).second; attribute.m_type = "string"; currentDescription = &attribute.m_description; currentString = &description; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, description ) ); } else if ( !string_empty( last ) && string_equal( first.c_str(), "editor_snd" ) ) { EntityClassAttribute& attribute = EntityClass_insertAttribute( entityClass, last ).second; attribute.m_type = "sound"; currentDescription = &attribute.m_description; currentString = &description; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, description ) ); } else if ( !string_empty( last ) && string_equal( first.c_str(), "editor_bool" ) ) { EntityClassAttribute& attribute = EntityClass_insertAttribute( entityClass, last ).second; attribute.m_type = "boolean"; currentDescription = &attribute.m_description; currentString = &description; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, description ) ); } else if ( !string_empty( last ) && string_equal( first.c_str(), "editor_int" ) ) { EntityClassAttribute& attribute = EntityClass_insertAttribute( entityClass, last ).second; attribute.m_type = "integer"; currentDescription = &attribute.m_description; currentString = &description; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, description ) ); } else if ( !string_empty( last ) && string_equal( first.c_str(), "editor_model" ) ) { EntityClassAttribute& attribute = EntityClass_insertAttribute( entityClass, last ).second; attribute.m_type = "model"; currentDescription = &attribute.m_description; currentString = &description; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, description ) ); } else if ( !string_empty( last ) && string_equal( first.c_str(), "editor_color" ) ) { EntityClassAttribute& attribute = EntityClass_insertAttribute( entityClass, last ).second; attribute.m_type = "color"; currentDescription = &attribute.m_description; currentString = &description; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, description ) ); } else if ( !string_empty( last ) && ( string_equal( first.c_str(), "editor_material" ) || string_equal( first.c_str(), "editor_mat" ) ) ) { EntityClassAttribute& attribute = EntityClass_insertAttribute( entityClass, last ).second; attribute.m_type = "shader"; currentDescription = &attribute.m_description; currentString = &description; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, description ) ); } else if ( string_equal( key, "inherit" ) ) { entityClass.inheritanceResolved = false; ASSERT_MESSAGE( entityClass.m_parent.empty(), "only one 'inherit' supported per entityDef" ); const char* token; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, token ) ); entityClass.m_parent.push_back( token ); } // begin quake4-specific keys else if ( string_equal( key, "editor_targetonsel" ) ) { //const char* value = PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser ) ); } else if ( string_equal( key, "editor_menu" ) ) { //const char* value = PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser ) ); } else if ( string_equal( key, "editor_ignore" ) ) { //const char* value = PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser ) ); } // end quake4-specific keys // begin ignore prey (unknown/unused?) entity keys else if ( string_equal( key, "editor_light" ) || string_equal( key, "editor_def def_debrisspawner" ) || string_equal( key, "editor_def def_drop" ) || string_equal( key, "editor_def def_guihand" ) || string_equal( key, "editor_def def_mine" ) ) { //const char* value = PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser ) ); } // end ignore prey entity keys else { CopiedString tmp( key ); if ( string_equal_n( key, "editor_", 7 ) ) { globalErrorStream() << "unsupported editor key " << makeQuoted( key ) ; } EntityClassAttribute& attribute = EntityClass_insertAttribute( entityClass, key ).second; attribute.m_type = "string"; const char* value; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, value ) ); if ( string_equal( value, "}" ) ) { // hack for quake4 powerups.def bug globalErrorStream() << "entityDef " << makeQuoted( entityClass.m_name.c_str() ) << " key " << makeQuoted( tmp.c_str() ) << " has no value\n"; break; } else { attribute.m_value = value; } } tokeniser.nextLine(); } entityClass.m_comments = usage.c_str(); if ( string_equal( entityClass.m_name.c_str(), "light" ) ) { { EntityClassAttribute& attribute = EntityClass_insertAttribute( entityClass, "light_radius" ).second; attribute.m_type = "vector3"; attribute.m_value = "300 300 300"; } { EntityClassAttribute& attribute = EntityClass_insertAttribute( entityClass, "light_center" ).second; attribute.m_type = "vector3"; } { EntityClassAttribute& attribute = EntityClass_insertAttribute( entityClass, "noshadows" ).second; attribute.m_type = "boolean"; attribute.m_value = "0"; } { EntityClassAttribute& attribute = EntityClass_insertAttribute( entityClass, "nospecular" ).second; attribute.m_type = "boolean"; attribute.m_value = "0"; } { EntityClassAttribute& attribute = EntityClass_insertAttribute( entityClass, "nodiffuse" ).second; attribute.m_type = "boolean"; attribute.m_value = "0"; } { EntityClassAttribute& attribute = EntityClass_insertAttribute( entityClass, "falloff" ).second; attribute.m_type = "real"; } } return true; }
bool EntityClassDoom3_parseModel( Tokeniser& tokeniser ){ const char* name; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, name ) ); Model& model = g_models[name]; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser, "{" ) ); tokeniser.nextLine(); for (;; ) { const char* parameter; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, parameter ) ); if ( string_equal( parameter, "}" ) ) { tokeniser.nextLine(); break; } else if ( string_equal( parameter, "inherit" ) ) { PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, model.m_parent ) ); tokeniser.nextLine(); } else if ( string_equal( parameter, "remove" ) ) { //const char* remove = PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser ) ); tokeniser.nextLine(); } else if ( string_equal( parameter, "mesh" ) ) { PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, model.m_mesh ) ); tokeniser.nextLine(); } else if ( string_equal( parameter, "skin" ) ) { PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, model.m_skin ) ); tokeniser.nextLine(); } else if ( string_equal( parameter, "offset" ) ) { PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser, "(" ) ); PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser ) ); PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser ) ); PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser ) ); PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser, ")" ) ); tokeniser.nextLine(); } else if ( string_equal( parameter, "channel" ) ) { //const char* channelName = PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser ) ); PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseToken( tokeniser, "(" ) ); for (;; ) { const char* end; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, end ) ); if ( string_equal( end, ")" ) ) { tokeniser.nextLine(); break; } } } else if ( string_equal( parameter, "anim" ) ) { CopiedString animName; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, animName ) ); const char* animFile; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, animFile ) ); model.m_anims.insert( Model::Anims::value_type( animName, animFile ) ); const char* token; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, token ) ); while ( string_equal( token, "," ) ) { PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, animFile ) ); PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, token ) ); } if ( string_equal( token, "{" ) ) { for (;; ) { const char* end; PARSE_RETURN_FALSE_IF_FAIL( EntityClassDoom3_parseString( tokeniser, end ) ); if ( string_equal( end, "}" ) ) { tokeniser.nextLine(); break; } tokeniser.nextLine(); } } else { tokeniser.ungetToken(); } } else { globalErrorStream() << "unknown model parameter: " << makeQuoted( parameter ) << "\n"; return false; } tokeniser.nextLine(); } return true; }
NodeSmartReference Entity_parseTokens(Tokeniser& tokeniser, EntityCreator& entityTable, const PrimitiveParser& parser, int index) { NodeSmartReference entity(g_nullNode); KeyValues keyValues; const char* classname = ""; int count_primitives = 0; while(1) { tokeniser.nextLine(); const char* token = tokeniser.getToken(); if(token == 0) { Tokeniser_unexpectedError(tokeniser, token, "#entity-token"); return g_nullNode; } if (!strcmp(token, "}")) // end entity { if(entity == g_nullNode) { // entity does not have brushes entity = Entity_create(entityTable, GlobalEntityClassManager().findOrInsert(classname, false), keyValues); } return entity; } else if(!strcmp(token, "{")) // begin primitive { if(entity == g_nullNode) { // entity has brushes entity = Entity_create(entityTable, GlobalEntityClassManager().findOrInsert(classname, true), keyValues); } tokeniser.nextLine(); NodeSmartReference primitive(parser.parsePrimitive(tokeniser)); if(primitive == g_nullNode || !Node_getMapImporter(primitive)->importTokens(tokeniser)) { globalErrorStream() << "brush " << count_primitives << ": parse error\n"; return g_nullNode; } scene::Traversable* traversable = Node_getTraversable(entity); if(Node_getEntity(entity)->isContainer() && traversable != 0) { traversable->insert(primitive); } else { globalErrorStream() << "entity " << index << ": type " << classname << ": discarding brush " << count_primitives << "\n"; } ++count_primitives; } else // epair { CopiedString key(token); token = tokeniser.getToken(); if(token == 0) { Tokeniser_unexpectedError(tokeniser, token, "#epair-value"); return g_nullNode; } keyValues.push_back(KeyValues::value_type(key, token)); if(string_equal(key.c_str(), "classname")) { classname = keyValues.back().second.c_str(); } } } // unreachable code return g_nullNode; }