QScriptValue getLevel(QScriptContext *ctx, QScriptEngine *eng) { QString levelName = ctx->argument(0).toString(); ToonzScene *scene = TApp::instance()->getCurrentScene()->getScene(); TXshLevel *level = scene->getLevelSet()->getLevel(levelName.toStdWString()); if (!level) { level = scene->createNewLevel(PLI_XSHLEVEL, levelName.toStdWString()); levelName = QString::fromStdWString(level->getName()); } if (level->getSimpleLevel()) return eng->newQObject(new ScriptWrapper::Level(level->getSimpleLevel()), QScriptEngine::ScriptOwnership); else return QScriptValue(); }
bool LevelCreatePopup::apply() { TApp *app = TApp::instance(); int row = app->getCurrentFrame()->getFrame(); int col = app->getCurrentColumn()->getColumnIndex(); int i, j; ToonzScene *scene = app->getCurrentScene()->getScene(); TXsheet *xsh = scene->getXsheet(); bool validColumn = true; if (xsh->getColumn(col)) validColumn = xsh->getColumn(col)->getColumnType() == TXshColumn::eLevelType; int from = (int)m_fromFld->getValue(); int to = (int)m_toFld->getValue(); int inc = (int)m_incFld->getValue(); int step = (int)m_stepFld->getValue(); double w = m_widthFld->getValue(); double h = m_heightFld->getValue(); double dpi = m_dpiFld->getValue(); int xres = std::max(tround(w * dpi), 1); int yres = std::max(tround(h * dpi), 1); int lType = getLevelType(); std::wstring levelName = m_nameFld->text().toStdWString(); // tolgo i blanks prima e dopo i = levelName.find_first_not_of(L' '); if (i == (int)std::wstring::npos) levelName = L""; else { int j = levelName.find_last_not_of(L' '); assert(j != (int)std::wstring::npos); levelName = levelName.substr(i, j - i + 1); } if (levelName.empty()) { error(tr("No level name specified: please choose a valid level name")); return false; } if (from > to) { error(tr("Invalid frame range")); return false; } if (inc <= 0) { error(tr("Invalid increment value")); return false; } if (step <= 0) { error(tr("Invalid step value")); return false; } int numFrames = step * (((to - from) / inc) + 1); if (scene->getLevelSet()->getLevel(levelName)) { error( tr("The level name specified is already used: please choose a " "different level name")); m_nameFld->selectAll(); return false; } TFilePath parentDir(m_pathFld->getPath().toStdWString()); TFilePath fp = scene->getDefaultLevelPath(lType, levelName).withParentDir(parentDir); TFilePath actualFp = scene->decodeFilePath(fp); if (TSystem::doesExistFileOrLevel(actualFp)) { error( tr("The level name specified is already used: please choose a " "different level name")); m_nameFld->selectAll(); return false; } parentDir = scene->decodeFilePath(parentDir); if (!TFileStatus(parentDir).doesExist()) { QString question; /*question = "Folder " +toQString(parentDir) + " doesn't exist.\nDo you want to create it?";*/ question = tr("Folder %1 doesn't exist.\nDo you want to create it?") .arg(toQString(parentDir)); int ret = DVGui::MsgBox(question, QObject::tr("Yes"), QObject::tr("No")); if (ret == 0 || ret == 2) return false; try { TSystem::mkDir(parentDir); DvDirModel::instance()->refreshFolder(parentDir.getParentDir()); } catch (...) { error(tr("Unable to create") + toQString(parentDir)); return false; } } TXshLevel *level = scene->createNewLevel(lType, levelName, TDimension(), 0, fp); TXshSimpleLevel *sl = dynamic_cast<TXshSimpleLevel *>(level); assert(sl); sl->setPath(fp, true); if (lType == TZP_XSHLEVEL || lType == OVL_XSHLEVEL) { sl->getProperties()->setDpiPolicy(LevelProperties::DP_ImageDpi); sl->getProperties()->setDpi(dpi); sl->getProperties()->setImageDpi(TPointD(dpi, dpi)); sl->getProperties()->setImageRes(TDimension(xres, yres)); } /*-- これからLevelを配置しようとしているセルが空いているかどうかのチェック * --*/ bool areColumnsShifted = false; TXshCell cell = xsh->getCell(row, col); bool isInRange = true; for (i = row; i < row + numFrames; i++) { if (!cell.isEmpty()) { isInRange = false; break; } cell = xsh->getCell(i, col); } if (!validColumn) { isInRange = false; } /*-- 別のLevelに占有されていた場合、Columnを1つ右に移動 --*/ if (!isInRange) { col += 1; TApp::instance()->getCurrentColumn()->setColumnIndex(col); areColumnsShifted = true; xsh->insertColumn(col); } CreateLevelUndo *undo = new CreateLevelUndo(row, col, numFrames, step, areColumnsShifted); TUndoManager::manager()->add(undo); for (i = from; i <= to; i += inc) { TFrameId fid(i); TXshCell cell(sl, fid); if (lType == PLI_XSHLEVEL) sl->setFrame(fid, new TVectorImage()); else if (lType == TZP_XSHLEVEL) { TRasterCM32P raster(xres, yres); raster->fill(TPixelCM32()); TToonzImageP ti(raster, TRect()); ti->setDpi(dpi, dpi); sl->setFrame(fid, ti); ti->setSavebox(TRect(0, 0, xres - 1, yres - 1)); } else if (lType == OVL_XSHLEVEL) { TRaster32P raster(xres, yres); raster->clear(); TRasterImageP ri(raster); ri->setDpi(dpi, dpi); sl->setFrame(fid, ri); } for (j = 0; j < step; j++) xsh->setCell(row++, col, cell); } if (lType == TZP_XSHLEVEL || lType == OVL_XSHLEVEL) { sl->save(fp); DvDirModel::instance()->refreshFolder(fp.getParentDir()); } undo->onAdd(sl); app->getCurrentScene()->notifySceneChanged(); app->getCurrentScene()->notifyCastChange(); app->getCurrentXsheet()->notifyXsheetChanged(); // Cambia l'immagine corrente ma non cambiano ne' il frame ne' la colonna // corrente // (entrambi notificano il cambiamento dell'immagine al tool). // devo verfificare che sia settato il tool giusto. app->getCurrentTool()->onImageChanged( (TImage::Type)app->getCurrentImageType()); return true; }
void Vectorizer::setLevel(const TXshSimpleLevelP &level) { m_level = level; //Creo il livello pli TXshSimpleLevel *sl = m_level.getPointer(); if (!sl) return; int rowCount = sl->getFrameCount(); if (rowCount <= 0 || sl->isEmpty()) return; TXshLevel *xl; ToonzScene *scene = TApp::instance()->getCurrentScene()->getScene(); // Build the new level name wstring levelName = sl->getName() + L"v"; { std::auto_ptr<NameBuilder> nameBuilder(NameBuilder::getBuilder(levelName)); for (;;) { levelName = nameBuilder->getNext(); if (scene->getLevelSet()->getLevel(levelName) == 0) break; } } TFilePath dstPath = sl->getPath().withName(levelName).withType("pli"); dstPath = scene->decodeFilePath(dstPath); bool overWrite = false; if (TSystem::doesExistFileOrLevel(dstPath)) { m_dialogShown = true; std::wstring name = m_dialog->execute(scene, dstPath, true); if (m_dialog->cancelPressed()) return; switch (m_dialog->getChoice()) { case OverwriteDialog::KEEP_OLD: { xl = scene->getLevelSet()->getLevel(levelName); if (!xl) xl = scene->loadLevel(dstPath); m_vLevel = xl->getSimpleLevel(); return; } CASE OverwriteDialog::OVERWRITE : overWrite = true; DEFAULT: levelName = name; } } xl = scene->createNewLevel(PLI_XSHLEVEL, levelName); TXshSimpleLevel *vl = xl->getSimpleLevel(); assert(vl); if (overWrite) { vl->setPath(scene->codeFilePath(dstPath)); vl->setName(levelName); } TPalette *palette = 0; if (sl->getType() == TZP_XSHLEVEL) palette = sl->getPalette(); palette = palette ? palette->clone() : new TPalette; palette->setPaletteName(vl->getName()); vl->setPalette(palette); m_vLevel = vl; }
TImage *TTool::touchImage() { if (!m_application) return 0; m_cellsData.clear(); m_isLevelCreated = false; m_isFrameCreated = false; Preferences *pref = Preferences::instance(); bool isAutoCreateEnabled = pref->isAutoCreateEnabled(); bool animationSheetEnabled = pref->isAnimationSheetEnabled(); bool isAutoStretchEnabled = pref->isAutoStretchEnabled(); TFrameHandle *currentFrame = m_application->getCurrentFrame(); TXshLevelHandle *currentLevel = m_application->getCurrentLevel(); if (currentFrame->isEditingLevel()) { // Editing level // no level => return 0 TXshLevel *xl = currentLevel->getLevel(); if (!xl) return 0; TXshSimpleLevel *sl = xl->getSimpleLevel(); if (!sl || sl->isEmpty()) return 0; TFrameId fid = currentFrame->getFid(); TImageP img = sl->getFrame(fid, true); if (!img) { // no drawing found if (sl->isSubsequence() || sl->isReadOnly() || !isAutoCreateEnabled) return 0; // create a new drawing img = sl->createEmptyFrame(); sl->setFrame(fid, img); currentLevel->notifyLevelChange(); m_isFrameCreated = true; } return img.getPointer(); } else { // editing xsheet if (m_application->getCurrentObject()->isSpline()) return 0; TSceneHandle *currentScene = m_application->getCurrentScene(); ToonzScene *scene = currentScene->getScene(); int row = currentFrame->getFrame(); int col = m_application->getCurrentColumn()->getColumnIndex(); if (col < 0) return 0; TXsheetHandle *currentXsheet = m_application->getCurrentXsheet(); TXsheet *xsh = currentXsheet->getXsheet(); if (!xsh) return 0; TXshCell cell = xsh->getCell(row, col); TXshSimpleLevel *sl = cell.getSimpleLevel(); if (sl != 0) { // current cell is not empty if (isAutoCreateEnabled && animationSheetEnabled && row > 0 && xsh->getCell(row - 1, col) == xsh->getCell(row, col)) { // animationSheet is enabled and the current cell is a "hold". We must // create a new drawing. // measure the hold length (starting from the current row) : r0-r1 int r0 = row, r1 = row; if (isAutoStretchEnabled) while (xsh->getCell(r1 + 1, col) == cell) r1++; // find the proper frameid (possibly addisng suffix, in order to avoid a // fid already used) TFrameId fid = getNewFrameId(sl, row); // create the new drawing TImageP img = sl->createEmptyFrame(); m_isFrameCreated = true; // insert the drawing in the level sl->setFrame(fid, img); // update the cell cell = TXshCell(sl, fid); // update the xsheet (change the current cell and possibly all the // following "hold") for (int r = r0; r <= r1; r++) xsh->setCell(r, col, cell); // notify currentXsheet->notifyXsheetChanged(); currentScene->notifyCastChange(); currentLevel->notifyLevelChange(); m_cellsData.push_back(r0); m_cellsData.push_back(r1); m_cellsData.push_back(0); } // we've found the image. return it. return cell.getImage(true).getPointer(); } // current cell is empty. if (!isAutoCreateEnabled) return 0; // get the column range int r0, r1; xsh->getCellRange(col, r0, r1); if (animationSheetEnabled && r0 <= r1) { // animation sheet enabled and not empty column. We must create a new // drawing in the column level and possibly add "holds" // find the last not-empty cell before the current one (a) and the first // after (b) int a = row - 1, b = row + 1; while (a >= r0 && xsh->getCell(a, col).isEmpty()) a--; while (b <= r1 && xsh->getCell(b, col).isEmpty()) b++; // find the level we must attach to if (a >= r0) { // there is a not-emtpy cell before the current one sl = xsh->getCell(a, col).getSimpleLevel(); } else if (b <= r1) { sl = xsh->getCell(b, col).getSimpleLevel(); } if (sl) { // note: sl should be always !=0 (the column is not empty) // if - for some reason - it is ==0 then we skip to the standard (i.e. // !animationSheetEnabled) beahviour // create the drawing // find the proper frameid (possibly addisng suffix, in order to avoid a // fid already used) TFrameId fid = getNewFrameId(sl, row); // create the new drawing TImageP img = sl->createEmptyFrame(); m_isFrameCreated = true; // insert the drawing in the level sl->setFrame(fid, img); // update the cell cell = TXshCell(sl, fid); xsh->setCell(row, col, cell); // create holds if (!isAutoStretchEnabled) { m_cellsData.push_back(row); m_cellsData.push_back(row); m_cellsData.push_back(2); // vuoto => nuovo } else { if (a >= r0) { // create a hold before : [a+1, row-1] TXshCell aCell = xsh->getCell(a, col); for (int i = a + 1; i < row; i++) xsh->setCell(i, col, aCell); m_cellsData.push_back(a + 1); m_cellsData.push_back(row - 1); m_cellsData.push_back(1); // vuoto => vecchio if (b <= r1 && xsh->getCell(b, col).getSimpleLevel() == sl) { // create also a hold after for (int i = row + 1; i < b; i++) xsh->setCell(i, col, cell); m_cellsData.push_back(row); m_cellsData.push_back(b - 1); m_cellsData.push_back(2); // vuoto => nuovo } else { m_cellsData.push_back(row); m_cellsData.push_back(row); m_cellsData.push_back(2); // vuoto => nuovo } } else if (b <= r1) { // create a hold after for (int i = row + 1; i < b; i++) xsh->setCell(i, col, cell); m_cellsData.push_back(row); m_cellsData.push_back(b - 1); m_cellsData.push_back(2); // vuoto => nuovo } } } // notify & return currentXsheet->notifyXsheetChanged(); currentScene->notifyCastChange(); currentLevel->notifyLevelChange(); return cell.getImage(true).getPointer(); } if (row > 0 && xsh->getCell(row - 1, col).getSimpleLevel() != 0 && !animationSheetEnabled) { sl = xsh->getCell(row - 1, col).getSimpleLevel(); if (sl->getType() != OVL_XSHLEVEL || sl->getPath().getFrame() != TFrameId::NO_FRAME) { // la cella precedente contiene un drawing di un livello. animationSheet // e' disabilitato // creo un nuovo frame currentLevel->setLevel(sl); if (sl->isSubsequence() || sl->isReadOnly()) return 0; TFrameId fid = sl->index2fid(sl->getFrameCount()); TImageP img = sl->createEmptyFrame(); m_isFrameCreated = true; sl->setFrame(fid, img); cell = TXshCell(sl, fid); xsh->setCell(row, col, cell); currentXsheet->notifyXsheetChanged(); currentScene->notifyCastChange(); currentLevel->notifyLevelChange(); return img.getPointer(); } } // animation sheet disabled or empty column. autoCreate is enabled: we must // create a new level int levelType = pref->getDefLevelType(); TXshLevel *xl = scene->createNewLevel(levelType); sl = xl->getSimpleLevel(); m_isLevelCreated = true; // create the drawing TFrameId fid = animationSheetEnabled ? getNewFrameId(sl, row) : TFrameId(1); TImageP img = sl->createEmptyFrame(); m_isFrameCreated = true; sl->setFrame(fid, img); cell = TXshCell(sl, fid); xsh->setCell(row, col, cell); if (animationSheetEnabled) { m_cellsData.push_back(row); m_cellsData.push_back(row); m_cellsData.push_back(2); // vuoto => nuovo } currentXsheet->notifyXsheetChanged(); currentScene->notifyCastChange(); currentLevel->notifyLevelChange(); return img.getPointer(); } }