void TuioManager::removeUntouchedStoppedObjects() { std::list<TuioObject*>::iterator tuioObject = objectList.begin(); while (tuioObject!=objectList.end()) { TuioObject *tobj = (*tuioObject); if ((tobj->getTuioTime()!=currentFrameTime) && (!tobj->isMoving())) { removeTuioObject(tobj); tuioObject = objectList.begin(); } else tuioObject++; } }
void TuioManager::stopUntouchedMovingObjects() { std::list<TuioObject*> untouched; for (std::list<TuioObject*>::iterator tuioObject = objectList.begin(); tuioObject!=objectList.end(); tuioObject++) { TuioObject *tobj = (*tuioObject); if ((tobj->getTuioTime()!=currentFrameTime) && (tobj->isMoving())) { tobj->stop(currentFrameTime); updateObject = true; if (verbose) std::cout << "set obj " << tobj->getSymbolID() << " (" << tobj->getSessionID() << ") "<< tobj->getX() << " " << tobj->getY() << " " << tobj->getAngle() << " " << tobj->getXSpeed() << " " << tobj->getYSpeed() << " " << tobj->getRotationSpeed() << " " << tobj->getMotionAccel() << " " << tobj->getRotationAccel() << std::endl; } } }
void TuioServer::removeUntouchedStoppedObjects() { for (std::list<TuioObject*>::iterator tuioObject = objectList.begin(); tuioObject!=objectList.end(); tuioObject++) { TuioObject *tobj = (*tuioObject); if ((tobj->getTuioTime()!=currentFrameTime) && (!tobj->getTuioState()==TUIO_ADDED) && (!tobj->isMoving())) { removeTuioObject(tobj); removeUntouchedStoppedObjects(); break; } } }