Пример #1
0
void USoundWave::GetAssetRegistryTags(TArray<FAssetRegistryTag>& OutTags) const
{
	Super::GetAssetRegistryTags(OutTags);

	// GetCompressedDataSize could technically modify this->CompressedFormatData therefore it is not const, however this information
	// is very useful in the asset registry so we will allow GetCompressedDataSize to be modified if the formats do not exist
	USoundWave* MutableThis = const_cast<USoundWave*>(this);
	const FString OggSize = FString::Printf(TEXT("%.2f"), MutableThis->GetCompressedDataSize("OGG") / 1024.0f );
	OutTags.Add( FAssetRegistryTag("OggSize", OggSize, UObject::FAssetRegistryTag::TT_Numerical) );
}
Пример #2
0
void USoundWave::GetAssetRegistryTags(TArray<FAssetRegistryTag>& OutTags) const
{
	Super::GetAssetRegistryTags(OutTags);
	
#if WITH_EDITORONLY_DATA
	if (AssetImportData)
	{
		OutTags.Add( FAssetRegistryTag(SourceFileTagName(), AssetImportData->GetSourceData().ToJson(), FAssetRegistryTag::TT_Hidden) );
	}
#endif
	// GetCompressedDataSize could technically modify this->CompressedFormatData therefore it is not const, however this information
	// is very useful in the asset registry so we will allow GetCompressedDataSize to be modified if the formats do not exist
	USoundWave* MutableThis = const_cast<USoundWave*>(this);
	const FString OggSize = FString::Printf(TEXT("%.2f"), MutableThis->GetCompressedDataSize("OGG") / 1024.0f );
	OutTags.Add( FAssetRegistryTag("OggSize", OggSize, UObject::FAssetRegistryTag::TT_Numerical) );
}