Пример #1
0
/**
 * Creates a simple user interface for the demo.
 */
Container* createUI()
{
    VBox* vbox = new VBox();
    vbox->setVertAlign( Control::ALIGN_TOP );
    vbox->setHorizAlign( Control::ALIGN_RIGHT );
    vbox->addControl( new LabelControl("Feature Query Demo", Color::Yellow) );
    vbox->addControl( new LabelControl("Click on a feature to see its attributes.") );
    return vbox;
}
Пример #2
0
void
MapNodeHelper::parse(MapNode*             mapNode,
                     osg::ArgumentParser& args,
                     osgViewer::View*     view,
                     osg::Group*          root,
                     LabelControl*        userLabel ) const
{
    VBox* vbox = new VBox();
    vbox->setAbsorbEvents( true );
    vbox->setBackColor( Color(Color::Black, 0.8) );
    vbox->setHorizAlign( Control::ALIGN_LEFT );
    vbox->setVertAlign( Control::ALIGN_BOTTOM );
    vbox->addControl( userLabel );

    parse(mapNode, args, view, root, vbox);
}
Пример #3
0
void
createControls( ControlCanvas* cs )
{
    // a container centered on the screen, containing an image and a text label.
    {
        VBox* center = new VBox();
        center->setFrame( new RoundedFrame() );
        center->getFrame()->setBackColor( 1,1,1,0.5 );
        center->setPadding( 10 );
        center->setHorizAlign( Control::ALIGN_CENTER );
        center->setVertAlign( Control::ALIGN_CENTER );

        // Add an image:
        osg::ref_ptr<osg::Image> image = osgDB::readImageFile("http://demo.pelicanmapping.com/rmweb/readymap_logo.png");
        if ( image.valid() )
        {
            s_imageControl = new ImageControl( image.get() );
            s_imageControl->setHorizAlign( Control::ALIGN_CENTER );
            s_imageControl->setFixSizeForRotation( true );
            //imageCon->addEventHandler( new ImageRotationHandler );
            center->addControl( s_imageControl );
            center->setHorizAlign( Control::ALIGN_CENTER );
        }

        // Add a text label:
        LabelControl* label = new LabelControl( "osgEarth Controls Toolkit" );
        label->setFont( osgEarth::Registry::instance()->getDefaultFont() );
        label->setFontSize( 24.0f );
        label->setHorizAlign( Control::ALIGN_CENTER );
        label->setMargin( 5 );
        center->addControl( label );

        // Rotation slider
        HBox* rotateBox = new HBox();
        rotateBox->setChildVertAlign( Control::ALIGN_CENTER );
        rotateBox->setHorizFill( true );
        rotateBox->setBackColor( Color::Blue );
        {
            rotateBox->addControl( new LabelControl("Rotate: ") );

            HSliderControl* rotateSlider = new HSliderControl( -180.0, 180.0, 0.0 );
            rotateSlider->addEventHandler( new RotateImage() );
            rotateSlider->setHeight( 8.0f );
            rotateSlider->setHorizFill( true );
            rotateBox->addControl( rotateSlider );
        }
        center->addControl( rotateBox );

        cs->addControl( center );
    }

    // a simple vbox with absolute positioning in the upper left with two text labels.
    {
        VBox* ul = new VBox();
        ul->setPosition( 20, 20 );
        ul->setPadding( 10 );
        {
            LabelControl* title = new LabelControl( "Upper left control", 22, osg::Vec4f(1,1,0,1) );
            ul->addControl( title );

            LabelControl* content = new LabelControl( "Here is some text in the upper left control" );
            ul->addControl( content );

            HBox* c2 = new HBox();
            c2->setChildSpacing( 10 );
            {
                HSliderControl* slider = new HSliderControl( 0, 100 );
                slider->setBackColor( .6,0,0,1 );
                slider->setHeight( 25 );
                slider->setWidth( 300 );
                slider->addEventHandler( new MySliderHandler() );
                c2->addControl( slider );

                s_sliderLabel = new LabelControl();
                s_sliderLabel->setVertAlign( Control::ALIGN_CENTER );
                c2->addControl( s_sliderLabel );        
            }
            ul->addControl( c2 );

            HBox* c3 = new HBox();
            c3->setHorizAlign( Control::ALIGN_CENTER );
            c3->setChildSpacing( 10 );
            {
                HBox* c4 = new HBox();
                c4->setChildSpacing( 5 );
                {
                    c4->addControl( new CheckBoxControl( true ) );
                    c4->addControl( new LabelControl( "Checkbox 1" ) );
                }
                c3->addControl( c4 );

                HBox* c5 = new HBox();
                c5->setChildSpacing( 5 );
                {
                    c5->addControl( new CheckBoxControl( false ) );
                    c5->addControl( new LabelControl( "Checkbox 2" ) );
                }
                c3->addControl( c5 );
            }
            ul->addControl( c3 );
        }
        cs->addControl( ul );

        ul->addEventHandler( new MyClickHandler );
    }

    // a centered hbox container along the bottom on the screen.
    {
        HBox* bottom = new HBox();
        bottom->setFrame( new RoundedFrame() );
        bottom->getFrame()->setBackColor(0,0,0,0.5);
        bottom->setMargin( 10 );
        bottom->setChildSpacing( 145 );
        bottom->setVertAlign( Control::ALIGN_BOTTOM );
        bottom->setHorizAlign( Control::ALIGN_CENTER );

        for( int i=0; i<4; ++i )
        {
            LabelControl* label = new LabelControl();
            std::stringstream buf;
            buf << "Label_" << i;
            std::string str;
            str = buf.str();
            label->setText( str );
            label->setMargin( 10 );
            label->setBackColor( 1,1,1,0.4 );
            bottom->addControl( label );

            label->setActiveColor(1,.3,.3,1);
            label->addEventHandler( new MyClickHandler );
        }

        cs->addControl( bottom );
    }
}
Пример #4
0
void
createControls( ControlCanvas* cs )
{
    // a container centered on the screen, containing an image and a text label.
    {
        VBox* center = new VBox();
        center->setFrame( new RoundedFrame() );
        center->getFrame()->setBackColor( 1,1,1,0.5 );
        center->setPadding( 10 );
        center->setHorizAlign( Control::ALIGN_CENTER );
        center->setVertAlign( Control::ALIGN_CENTER );

        // Add an image:
        osg::Image* image = osgDB::readImageFile( "http://osgearth.org/chrome/site/osgearth.gif" );
        if ( image ) {
            ImageControl* imageCon = new ImageControl( image );
            imageCon->setHorizAlign( Control::ALIGN_CENTER );
            imageCon->setFixSizeForRotation( true );
            imageCon->addEventHandler( new ImageRotationHandler );
            center->addControl( imageCon );
            center->setHorizAlign( Control::ALIGN_CENTER );
        }

        // Add a text label:
        LabelControl* label = new LabelControl( "osgEarth Controls Toolkit" );
        label->setFont( osgText::readFontFile( "arialbd.ttf" ) );
        label->setFontSize( 24.0f );
        label->setHorizAlign( Control::ALIGN_CENTER );
        label->setMargin( 5 );
        center->addControl( label );

        // Add another
        LabelControl* label2 = new LabelControl( "(Click the osgEarth logo to rotate it)" );
        label2->setHorizAlign( Control::ALIGN_CENTER );
        center->addControl( label2 );

        cs->addControl( center );
    }

    // a simple vbox with absolute positioning in the upper left with two text labels.
    {
        VBox* ul = new VBox();
        ul->setFrame( new Frame() );
        ul->setPosition( 20, 20 );
        ul->setPadding( 10 );
        {
            LabelControl* title = new LabelControl( "Upper left control", 22, osg::Vec4f(1,1,0,1) );
            ul->addControl( title );

            LabelControl* content = new LabelControl( "Here is some text in the upper left control" );
            ul->addControl( content );

            HBox* c2 = new HBox();
            c2->setSpacing( 10 );
            {
                HSliderControl* slider = new HSliderControl( 0, 100 );
                slider->setBackColor( .6,0,0,1 );
                slider->setHeight( 25 );
                slider->setWidth( 300 );
                slider->addEventHandler( new MySliderHandler() );
                c2->addControl( slider );

                s_sliderLabel = new LabelControl();
                s_sliderLabel->setVertAlign( Control::ALIGN_CENTER );
                c2->addControl( s_sliderLabel );        
            }
            ul->addControl( c2 );

            HBox* c3 = new HBox();
            c3->setHorizAlign( Control::ALIGN_CENTER );
            c3->setSpacing( 10 );
            {
                HBox* c4 = new HBox();
                c4->setSpacing( 5 );
                {
                    c4->addControl( new CheckBoxControl( true ) );
                    c4->addControl( new LabelControl( "Checkbox 1" ) );
                }
                c3->addControl( c4 );

                HBox* c5 = new HBox();
                c5->setSpacing( 5 );
                {
                    c5->addControl( new CheckBoxControl( false ) );
                    c5->addControl( new LabelControl( "Checkbox 2" ) );
                }
                c3->addControl( c5 );
            }
            ul->addControl( c3 );
        }
        cs->addControl( ul );

        ul->addEventHandler( new MyClickHandler );
    }

    // a centered hbox container along the bottom on the screen.
    {
        HBox* bottom = new HBox();
        bottom->setFrame( new RoundedFrame() );
        bottom->getFrame()->setBackColor(0,0,0,0.5);
        bottom->setMargin( 10 );
        bottom->setSpacing( 145 );
        bottom->setVertAlign( Control::ALIGN_BOTTOM );
        bottom->setHorizAlign( Control::ALIGN_CENTER );

        for( int i=0; i<4; ++i )
        {
            LabelControl* label = new LabelControl();
            std::stringstream buf;
            buf << "Label_" << i;
            label->setText( buf.str() );
            label->setMargin( 10 );
            label->setBackColor( 1,1,1,0.4 );
            bottom->addControl( label );

            label->setActiveColor(1,.3,.3,1);
            label->addEventHandler( new MyClickHandler );
        }

        cs->addControl( bottom );
    }
}
Пример #5
0
void
MapNodeHelper::parse(MapNode*             mapNode,
                     osg::ArgumentParser& args,
                     osgViewer::View*     view,
                     osg::Group*          root,
                     Control*             userControl ) const
{
    if ( !root )
        root = mapNode;

    // options to use for the load
    osg::ref_ptr<osgDB::Options> dbOptions = Registry::instance()->cloneOrCreateOptions();

    // parse out custom example arguments first:
    bool useSky        = args.read("--sky");
    bool useOcean      = args.read("--ocean");
    bool useMGRS       = args.read("--mgrs");
    bool useDMS        = args.read("--dms");
    bool useDD         = args.read("--dd");
    bool useCoords     = args.read("--coords") || useMGRS || useDMS || useDD;
    bool useOrtho      = args.read("--ortho");
    bool useAutoClip   = args.read("--autoclip");
    bool useShadows    = args.read("--shadows");
    bool animateSky    = args.read("--animate-sky");
    bool showActivity  = args.read("--activity");
    bool useLogDepth   = args.read("--logdepth");
    bool useLogDepth2  = args.read("--logdepth2");
    bool kmlUI         = args.read("--kmlui");

    if (args.read("--verbose"))
        osgEarth::setNotifyLevel(osg::INFO);
    
    if (args.read("--quiet"))
        osgEarth::setNotifyLevel(osg::FATAL);

    float ambientBrightness = 0.2f;
    args.read("--ambientBrightness", ambientBrightness);

    std::string kmlFile;
    args.read( "--kml", kmlFile );

    std::string imageFolder;
    args.read( "--images", imageFolder );

    std::string imageExtensions;
    args.read("--image-extensions", imageExtensions);
    
    // animation path:
    std::string animpath;
    if ( args.read("--path", animpath) )
    {
        view->setCameraManipulator( new osgGA::AnimationPathManipulator(animpath) );
    }

    // Install a new Canvas for our UI controls, or use one that already exists.
    ControlCanvas* canvas = ControlCanvas::getOrCreate( view );

    Container* mainContainer = canvas->addControl( new VBox() );
    mainContainer->setAbsorbEvents( true );
    mainContainer->setBackColor( Color(Color::Black, 0.8) );
    mainContainer->setHorizAlign( Control::ALIGN_LEFT );
    mainContainer->setVertAlign( Control::ALIGN_BOTTOM );

    // install the user control:
    if ( userControl )
        mainContainer->addControl( userControl );

    // look for external data in the map node:
    const Config& externals = mapNode->externalConfig();

    const Config& skyConf         = externals.child("sky");
    const Config& oceanConf       = externals.child("ocean");
    const Config& annoConf        = externals.child("annotations");
    const Config& declutterConf   = externals.child("decluttering");

    // some terrain effects.
    // TODO: Most of these are likely to move into extensions.
    const Config& lodBlendingConf = externals.child("lod_blending");
    const Config& vertScaleConf   = externals.child("vertical_scale");
    const Config& contourMapConf  = externals.child("contour_map");

    // Adding a sky model:
    if ( useSky || !skyConf.empty() )
    {
        SkyOptions options(skyConf);
        if ( options.getDriver().empty() )
        {
            if ( mapNode->getMapSRS()->isGeographic() )
                options.setDriver("simple");
            else
                options.setDriver("gl");
        }

        SkyNode* sky = SkyNode::create(options, mapNode);
        if ( sky )
        {
            sky->attach( view, 0 );
            if ( mapNode->getNumParents() > 0 )
            {
                osgEarth::insertGroup(sky, mapNode->getParent(0));
            }
            else
            {
                sky->addChild( mapNode );
                root = sky;
            }
                
            Control* c = SkyControlFactory().create(sky, view);
            if ( c )
                mainContainer->addControl( c );

            if (animateSky)
            {
                sky->setUpdateCallback( new AnimateSkyUpdateCallback() );
            }

        }
    }

    // Adding an ocean model:
    if ( useOcean || !oceanConf.empty() )
    {
        OceanNode* ocean = OceanNode::create(OceanOptions(oceanConf), mapNode);
        if ( ocean )
        {
            // if there's a sky, we want to ocean under it
            osg::Group* parent = osgEarth::findTopMostNodeOfType<SkyNode>(root);
            if ( !parent ) parent = root;
            parent->addChild( ocean );

            Control* c = OceanControlFactory().create(ocean);
            if ( c )
                mainContainer->addControl(c);
        }
    }

    // Shadowing.
    if ( useShadows )
    {
        ShadowCaster* caster = new ShadowCaster();
        caster->setLight( view->getLight() );
        caster->getShadowCastingGroup()->addChild( mapNode->getModelLayerGroup() );
        if ( mapNode->getNumParents() > 0 )
        {
            insertGroup(caster, mapNode->getParent(0));
        }
        else
        {
            caster->addChild(mapNode);
            root = caster;
        }
    }

    // Loading KML from the command line:
    if ( !kmlFile.empty() )
    {
        KMLOptions kml_options;
        kml_options.declutter() = true;

        // set up a default icon for point placemarks:
        IconSymbol* defaultIcon = new IconSymbol();
        defaultIcon->url()->setLiteral(KML_PUSHPIN_URL);
        kml_options.defaultIconSymbol() = defaultIcon;

        osg::Node* kml = KML::load( URI(kmlFile), mapNode, kml_options );
        if ( kml )
        {
            if (kmlUI)
            {
                Control* c = AnnotationGraphControlFactory().create(kml, view);
                if ( c )
                {
                    c->setVertAlign( Control::ALIGN_TOP );
                    canvas->addControl( c );
                }
            }
            root->addChild( kml );
        }
        else
        {
            OE_NOTICE << "Failed to load " << kmlFile << std::endl;
        }
    }

    // Annotations in the map node externals:
    if ( !annoConf.empty() )
    {
        osg::Group* annotations = 0L;
        AnnotationRegistry::instance()->create( mapNode, annoConf, dbOptions.get(), annotations );
        if ( annotations )
        {
            root->addChild( annotations );
        }
    }

    // Configure the de-cluttering engine for labels and annotations:
    if ( !declutterConf.empty() )
    {
        Decluttering::setOptions( DeclutteringOptions(declutterConf) );
    }

    // Configure the mouse coordinate readout:
    if ( useCoords )
    { 
        LabelControl* readout = new LabelControl();
        readout->setBackColor( Color(Color::Black, 0.8) );
        readout->setHorizAlign( Control::ALIGN_RIGHT );
        readout->setVertAlign( Control::ALIGN_BOTTOM );

        Formatter* formatter = 
            useMGRS ? (Formatter*)new MGRSFormatter(MGRSFormatter::PRECISION_1M, 0L, MGRSFormatter::USE_SPACES) :
            useDMS  ? (Formatter*)new LatLongFormatter(LatLongFormatter::FORMAT_DEGREES_MINUTES_SECONDS) :
            useDD   ? (Formatter*)new LatLongFormatter(LatLongFormatter::FORMAT_DECIMAL_DEGREES) :
            0L;

        MouseCoordsTool* mcTool = new MouseCoordsTool( mapNode );
        mcTool->addCallback( new MouseCoordsLabelCallback(readout, formatter) );
        view->addEventHandler( mcTool );

        canvas->addControl( readout );
    }

    // Configure for an ortho camera:
    if ( useOrtho )
    {
        EarthManipulator* manip = dynamic_cast<EarthManipulator*>(view->getCameraManipulator());
        if ( manip )
        {
            manip->getSettings()->setCameraProjection( EarthManipulator::PROJ_ORTHOGRAPHIC );
        }
    }

    // activity monitor (debugging)
    if ( showActivity )
    {
        VBox* vbox = new VBox();
        vbox->setBackColor( Color(Color::Black, 0.8) );
        vbox->setHorizAlign( Control::ALIGN_RIGHT );
        vbox->setVertAlign( Control::ALIGN_BOTTOM );
        view->addEventHandler( new ActivityMonitorTool(vbox) );
        canvas->addControl( vbox );
    }

    // Install an auto clip plane clamper
    if ( useAutoClip )
    {
        mapNode->addCullCallback( new AutoClipPlaneCullCallback(mapNode) );
    }

    // Install logarithmic depth buffer on main camera
    if ( useLogDepth )
    {
        OE_INFO << LC << "Activating logarithmic depth buffer on main camera" << std::endl;
        osgEarth::Util::LogarithmicDepthBuffer logDepth;
        logDepth.setUseFragDepth( true );
        logDepth.install( view->getCamera() );
    }

    else if ( useLogDepth2 )
    {
        OE_INFO << LC << "Activating logarithmic depth buffer (vertex-only) on main camera" << std::endl;
        osgEarth::Util::LogarithmicDepthBuffer logDepth;
        logDepth.setUseFragDepth( false );
        logDepth.install( view->getCamera() );
    }

    // Scan for images if necessary.
    if ( !imageFolder.empty() )
    {
        std::vector<std::string> extensions;
        if ( !imageExtensions.empty() )
            StringTokenizer( imageExtensions, extensions, ",;", "", false, true );
        if ( extensions.empty() )
            extensions.push_back( "tif" );

        OE_INFO << LC << "Loading images from " << imageFolder << "..." << std::endl;
        ImageLayerVector imageLayers;
        DataScanner scanner;
        scanner.findImageLayers( imageFolder, extensions, imageLayers );

        if ( imageLayers.size() > 0 )
        {
            mapNode->getMap()->beginUpdate();
            for( ImageLayerVector::iterator i = imageLayers.begin(); i != imageLayers.end(); ++i )
            {
                mapNode->getMap()->addImageLayer( i->get() );
            }
            mapNode->getMap()->endUpdate();
        }
        OE_INFO << LC << "...found " << imageLayers.size() << " image layers." << std::endl;
    }

    // Install elevation morphing
    if ( !lodBlendingConf.empty() )
    {
        mapNode->getTerrainEngine()->addEffect( new LODBlending(lodBlendingConf) );
    }

    // Install vertical scaler
    if ( !vertScaleConf.empty() )
    {
        mapNode->getTerrainEngine()->addEffect( new VerticalScale(vertScaleConf) );
    }

    // Install a contour map effect.
    if ( !contourMapConf.empty() )
    {
        mapNode->getTerrainEngine()->addEffect( new ContourMap(contourMapConf) );
    }

    // Generic named value uniform with min/max.
    VBox* uniformBox = 0L;
    while( args.find( "--uniform" ) >= 0 )
    {
        std::string name;
        float minval, maxval;
        if ( args.read( "--uniform", name, minval, maxval ) )
        {
            if ( uniformBox == 0L )
            {
                uniformBox = new VBox();
                uniformBox->setBackColor(0,0,0,0.5);
                uniformBox->setAbsorbEvents( true );
                canvas->addControl( uniformBox );
            }
            osg::Uniform* uniform = new osg::Uniform(osg::Uniform::FLOAT, name);
            uniform->set( minval );
            root->getOrCreateStateSet()->addUniform( uniform, osg::StateAttribute::OVERRIDE );
            HBox* box = new HBox();
            box->addControl( new LabelControl(name) );
            HSliderControl* hs = box->addControl( new HSliderControl(minval, maxval, minval, new ApplyValueUniform(uniform)));
            hs->setHorizFill(true, 200);
            box->addControl( new LabelControl(hs) );
            uniformBox->addControl( box );
            OE_INFO << LC << "Installed uniform controller for " << name << std::endl;
        }
    }
    

    // Process extensions.
    for(std::vector<osg::ref_ptr<Extension> >::const_iterator eiter = mapNode->getExtensions().begin();
        eiter != mapNode->getExtensions().end();
        ++eiter)
    {
        Extension* e = eiter->get();

        // Check for a View interface:
        ExtensionInterface<osg::View>* viewIF = ExtensionInterface<osg::View>::get( e );
        if ( viewIF )
            viewIF->connect( view );

        // Check for a Control interface:
        ExtensionInterface<Control>* controlIF = ExtensionInterface<Control>::get( e );
        if ( controlIF )
            controlIF->connect( mainContainer );
    }

    root->addChild( canvas );
}
Пример #6
0
void
MapNodeHelper::parse(MapNode*             mapNode,
                     osg::ArgumentParser& args,
                     osgViewer::View*     view,
                     osg::Group*          root,
                     Container*           userContainer ) const
{
    if ( !root )
        root = mapNode;

    // options to use for the load
    osg::ref_ptr<osgDB::Options> dbOptions = Registry::instance()->cloneOrCreateOptions();

    // parse out custom example arguments first:
    bool useMGRS       = args.read("--mgrs");
    bool useDMS        = args.read("--dms");
    bool useDD         = args.read("--dd");
    bool useCoords     = args.read("--coords") || useMGRS || useDMS || useDD;

    bool useAutoClip   = args.read("--autoclip");
    bool animateSky    = args.read("--animate-sky");
    bool showActivity  = args.read("--activity");
    bool useLogDepth   = args.read("--logdepth");
    bool useLogDepth2  = args.read("--logdepth2");
    bool kmlUI         = args.read("--kmlui");

    if (args.read("--verbose"))
        osgEarth::setNotifyLevel(osg::INFO);
    
    if (args.read("--quiet"))
        osgEarth::setNotifyLevel(osg::FATAL);

    float ambientBrightness = 0.2f;
    args.read("--ambientBrightness", ambientBrightness);

    std::string kmlFile;
    args.read( "--kml", kmlFile );

    std::string imageFolder;
    args.read( "--images", imageFolder );

    std::string imageExtensions;
    args.read("--image-extensions", imageExtensions);
    
    // animation path:
    std::string animpath;
    if ( args.read("--path", animpath) )
    {
        view->setCameraManipulator( new osgGA::AnimationPathManipulator(animpath) );
    }

    // Install a new Canvas for our UI controls, or use one that already exists.
    ControlCanvas* canvas = ControlCanvas::getOrCreate( view );

    Container* mainContainer;
    if ( userContainer )
    {
        mainContainer = userContainer;
    }
    else
    {
        mainContainer = new VBox();
        mainContainer->setAbsorbEvents( true );
        mainContainer->setBackColor( Color(Color::Black, 0.8) );
        mainContainer->setHorizAlign( Control::ALIGN_LEFT );
        mainContainer->setVertAlign( Control::ALIGN_BOTTOM );
    }
    canvas->addControl( mainContainer );

    // Add an event handler to toggle the canvas with a key press;
    view->addEventHandler(new ToggleCanvasEventHandler(canvas) );




    // look for external data in the map node:
    const Config& externals = mapNode->externalConfig();

    //const Config& screenSpaceLayoutConf = 
    //    externals.hasChild("screen_space_layout") ? externals.child("screen_space_layout") :
    //    externals.child("decluttering"); // backwards-compatibility


    // some terrain effects.
    // TODO: Most of these are likely to move into extensions.
    const Config& lodBlendingConf = externals.child("lod_blending");
    const Config& vertScaleConf   = externals.child("vertical_scale");

    // Shadowing.
    if (args.read("--shadows"))
    {
        int unit;
        if ( mapNode->getTerrainEngine()->getResources()->reserveTextureImageUnit(unit, "ShadowCaster") )
        {
            ShadowCaster* caster = new ShadowCaster();
            caster->setTextureImageUnit( unit );
            caster->setLight( view->getLight() );
            caster->getShadowCastingGroup()->addChild( mapNode );
            if ( mapNode->getNumParents() > 0 )
            {
                insertGroup(caster, mapNode->getParent(0));
            }
            else
            {
                caster->addChild(mapNode);
                root = caster;
            }
        }
    }

    // Loading KML from the command line:
    if ( !kmlFile.empty() )
    {
        KMLOptions kml_options;
        kml_options.declutter() = true;

        // set up a default icon for point placemarks:
        IconSymbol* defaultIcon = new IconSymbol();
        defaultIcon->url()->setLiteral(KML_PUSHPIN_URL);
        kml_options.defaultIconSymbol() = defaultIcon;

        TextSymbol* defaultText = new TextSymbol();
        defaultText->halo() = Stroke(0.3,0.3,0.3,1.0);
        kml_options.defaultTextSymbol() = defaultText;

        osg::Node* kml = KML::load( URI(kmlFile), mapNode, kml_options );
        if ( kml )
        {
            if (kmlUI)
            {
                Control* c = AnnotationGraphControlFactory().create(kml, view);
                if ( c )
                {
                    c->setVertAlign( Control::ALIGN_TOP );
                    canvas->addControl( c );
                }
            }
            root->addChild( kml );
        }
        else
        {
            OE_NOTICE << "Failed to load " << kmlFile << std::endl;
        }
    }

    //// Configure the de-cluttering engine for labels and annotations:
    //if ( !screenSpaceLayoutConf.empty() )
    //{
    //    ScreenSpaceLayout::setOptions( ScreenSpaceLayoutOptions(screenSpaceLayoutConf) );
    //}

    // Configure the mouse coordinate readout:
    if ( useCoords )
    { 
        LabelControl* readout = new LabelControl();
        readout->setBackColor( Color(Color::Black, 0.8) );
        readout->setHorizAlign( Control::ALIGN_RIGHT );
        readout->setVertAlign( Control::ALIGN_BOTTOM );

        Formatter* formatter = 
            useMGRS ? (Formatter*)new MGRSFormatter(MGRSFormatter::PRECISION_1M, 0L, MGRSFormatter::USE_SPACES) :
            useDMS  ? (Formatter*)new LatLongFormatter(LatLongFormatter::FORMAT_DEGREES_MINUTES_SECONDS) :
            useDD   ? (Formatter*)new LatLongFormatter(LatLongFormatter::FORMAT_DECIMAL_DEGREES) :
            0L;

        MouseCoordsTool* mcTool = new MouseCoordsTool( mapNode );
        mcTool->addCallback( new MouseCoordsLabelCallback(readout, formatter) );
        view->addEventHandler( mcTool );

        canvas->addControl( readout );
    }

    // Configure for an ortho camera:
    if ( args.read("--ortho") )
    {
        view->getCamera()->setProjectionMatrixAsOrtho(-1, 1, -1, 1, 0, 1);
    }

    // activity monitor (debugging)
    if ( showActivity )
    {
        VBox* vbox = new VBox();
        vbox->setBackColor( Color(Color::Black, 0.8) );
        vbox->setHorizAlign( Control::ALIGN_RIGHT );
        vbox->setVertAlign( Control::ALIGN_BOTTOM );
        view->addEventHandler( new ActivityMonitorTool(vbox) );
        canvas->addControl( vbox );
    }

    // Install an auto clip plane clamper
    if ( useAutoClip )
    {
        mapNode->addCullCallback( new AutoClipPlaneCullCallback(mapNode) );
    }

    // Install logarithmic depth buffer on main camera
    if ( useLogDepth )
    {
        OE_INFO << LC << "Activating logarithmic depth buffer (vertex-only) on main camera" << std::endl;
        osgEarth::Util::LogarithmicDepthBuffer logDepth;
        logDepth.setUseFragDepth( false );
        logDepth.install( view->getCamera() );
    }

    else if ( useLogDepth2 )
    {
        OE_INFO << LC << "Activating logarithmic depth buffer (precise) on main camera" << std::endl;
        osgEarth::Util::LogarithmicDepthBuffer logDepth;
        logDepth.setUseFragDepth( true );
        logDepth.install( view->getCamera() );
    }

    // Scan for images if necessary.
    if ( !imageFolder.empty() )
    {
        std::vector<std::string> extensions;
        if ( !imageExtensions.empty() )
            StringTokenizer( imageExtensions, extensions, ",;", "", false, true );
        if ( extensions.empty() )
            extensions.push_back( "tif" );

        OE_INFO << LC << "Loading images from " << imageFolder << "..." << std::endl;
        ImageLayerVector imageLayers;
        DataScanner scanner;
        scanner.findImageLayers( imageFolder, extensions, imageLayers );

        if ( imageLayers.size() > 0 )
        {
            mapNode->getMap()->beginUpdate();
            for( ImageLayerVector::iterator i = imageLayers.begin(); i != imageLayers.end(); ++i )
            {
                mapNode->getMap()->addImageLayer( i->get() );
            }
            mapNode->getMap()->endUpdate();
        }
        OE_INFO << LC << "...found " << imageLayers.size() << " image layers." << std::endl;
    }

    // Install elevation morphing
    if ( !lodBlendingConf.empty() )
    {
        mapNode->getTerrainEngine()->addEffect( new LODBlending(lodBlendingConf) );
    }

    // Install vertical scaler
    if ( !vertScaleConf.empty() )
    {
        mapNode->getTerrainEngine()->addEffect( new VerticalScale(vertScaleConf) );
    }

    // Install a contour map effect.
    if (args.read("--contourmap"))
    {
        mapNode->addExtension(Extension::create("contourmap", ConfigOptions()));

        // with the cmdline switch, hids all the image layer so we can see the contour map.
        for (unsigned i = 0; i < mapNode->getMap()->getNumImageLayers(); ++i) {
            mapNode->getMap()->getImageLayerAt(i)->setVisible(false);
        }
    }

    // Generic named value uniform with min/max.
    VBox* uniformBox = 0L;
    while( args.find( "--uniform" ) >= 0 )
    {
        std::string name;
        float minval, maxval;
        if ( args.read( "--uniform", name, minval, maxval ) )
        {
            if ( uniformBox == 0L )
            {
                uniformBox = new VBox();
                uniformBox->setBackColor(0,0,0,0.5);
                uniformBox->setAbsorbEvents( true );
                canvas->addControl( uniformBox );
            }
            osg::Uniform* uniform = new osg::Uniform(osg::Uniform::FLOAT, name);
            uniform->set( minval );
            root->getOrCreateStateSet()->addUniform( uniform, osg::StateAttribute::OVERRIDE );
            HBox* box = new HBox();
            box->addControl( new LabelControl(name) );
            HSliderControl* hs = box->addControl( new HSliderControl(minval, maxval, minval, new ApplyValueUniform(uniform)));
            hs->setHorizFill(true, 200);
            box->addControl( new LabelControl(hs) );
            uniformBox->addControl( box );
            OE_INFO << LC << "Installed uniform controller for " << name << std::endl;
        }
    }

    // Map inspector:
    if (args.read("--inspect"))
    {
        mapNode->addExtension( Extension::create("mapinspector", ConfigOptions()) );
    }

    // Memory monitor:
    if (args.read("--monitor"))
    {
        mapNode->addExtension(Extension::create("monitor", ConfigOptions()) );
    }

    // Simple sky model:
    if (args.read("--sky"))
    {
        mapNode->addExtension(Extension::create("sky_simple", ConfigOptions()) );
    }

    // Simple ocean model:
    if (args.read("--ocean"))
    {
        mapNode->addExtension(Extension::create("ocean_simple", ConfigOptions()));
    }
    

    // Hook up the extensions!
    for(std::vector<osg::ref_ptr<Extension> >::const_iterator eiter = mapNode->getExtensions().begin();
        eiter != mapNode->getExtensions().end();
        ++eiter)
    {
        Extension* e = eiter->get();

        // Check for a View interface:
        ExtensionInterface<osg::View>* viewIF = ExtensionInterface<osg::View>::get( e );
        if ( viewIF )
            viewIF->connect( view );

        // Check for a Control interface:
        ExtensionInterface<Control>* controlIF = ExtensionInterface<Control>::get( e );
        if ( controlIF )
            controlIF->connect( mainContainer );
    }

    root->addChild( canvas );
}
Пример #7
0
void GlobePlugin::setupControls()
{

  std::string imgDir = QDir::cleanPath( QgsApplication::pkgDataPath() + "/globe/gui" ).toStdString();

//MOVE CONTROLS
  //Horizontal container
  HBox* moveHControls = new HBox();
  moveHControls->setFrame( new RoundedFrame() );
  moveHControls->getFrame()->setBackColor( 1, 1, 1, 0.5 );
  moveHControls->setMargin( 0 );
  //moveHControls->setChildSpacing( 47 );
  moveHControls->setVertAlign( Control::ALIGN_CENTER );
  moveHControls->setHorizAlign( Control::ALIGN_CENTER );
  moveHControls->setPosition( 5, 30 );
  moveHControls->setPadding( 6 );

  osgEarth::Util::EarthManipulator* manip = dynamic_cast<osgEarth::Util::EarthManipulator*>( viewer.getCameraManipulator() );
  //Move Left
  osg::Image* moveLeftImg = osgDB::readImageFile( imgDir + "/move-left.png" );
  ImageControl* moveLeft = new NavigationControl( moveLeftImg );
  moveLeft->addEventHandler( new PanControlHandler( manip, -MOVE_OFFSET, 0 ) );

  //Move Right
  osg::Image* moveRightImg = osgDB::readImageFile( imgDir + "/move-right.png" );
  ImageControl* moveRight = new NavigationControl( moveRightImg );
  moveRight->addEventHandler( new PanControlHandler( manip, MOVE_OFFSET, 0 ) );

  //Vertical container
  VBox* moveVControls = new VBox();
  moveVControls->setFrame( new RoundedFrame() );
  moveVControls->getFrame()->setBackColor( 1, 1, 1, 0.5 );
  moveVControls->setMargin( 0 );
  //moveVControls->setChildSpacing( 36 );
  moveVControls->setVertAlign( Control::ALIGN_CENTER );
  moveVControls->setHorizAlign( Control::ALIGN_CENTER );
  moveVControls->setPosition( 35, 5 );
  moveVControls->setPadding( 6 );

  //Move Up
  osg::Image* moveUpImg = osgDB::readImageFile( imgDir + "/move-up.png" );
  ImageControl* moveUp = new NavigationControl( moveUpImg );
  moveUp->addEventHandler( new PanControlHandler( manip, 0, MOVE_OFFSET ) );

  //Move Down
  osg::Image* moveDownImg = osgDB::readImageFile( imgDir + "/move-down.png" );
  ImageControl* moveDown = new NavigationControl( moveDownImg );
  moveDown->addEventHandler( new PanControlHandler( manip, 0, -MOVE_OFFSET ) );

  //add controls to moveControls group
  moveHControls->addControl( moveLeft );
  moveHControls->addControl( moveRight );
  moveVControls->addControl( moveUp );
  moveVControls->addControl( moveDown );

//END MOVE CONTROLS

//ROTATE CONTROLS
  //Horizontal container
  HBox* rotateControls = new HBox();
  rotateControls->setFrame( new RoundedFrame() );
  rotateControls->getFrame()->setBackColor( 1, 1, 1, 0.5 );
  rotateControls->setMargin( 0 );
  //rotateControls->setChildSpacing( 10 );
  rotateControls->setVertAlign( Control::ALIGN_CENTER );
  rotateControls->setHorizAlign( Control::ALIGN_CENTER );
  rotateControls->setPosition( 5, 113 );
  rotateControls->setPadding( 6 );

  //Rotate CCW
  osg::Image* rotateCCWImg = osgDB::readImageFile( imgDir + "/rotate-ccw.png" );
  ImageControl* rotateCCW = new NavigationControl( rotateCCWImg );
  rotateCCW->addEventHandler( new RotateControlHandler( manip, MOVE_OFFSET, 0 ) );

  //Rotate CW
  osg::Image* rotateCWImg = osgDB::readImageFile( imgDir + "/rotate-cw.png" );
  ImageControl* rotateCW = new NavigationControl( rotateCWImg );
  rotateCW->addEventHandler( new RotateControlHandler( manip, -MOVE_OFFSET , 0 ) );

  //Rotate Reset
  osg::Image* rotateResetImg = osgDB::readImageFile( imgDir + "/rotate-reset.png" );
  ImageControl* rotateReset = new NavigationControl( rotateResetImg );
  rotateReset->addEventHandler( new RotateControlHandler( manip, 0, 0 ) );

  //add controls to rotateControls group
  rotateControls->addControl( rotateCCW );
  rotateControls->addControl( rotateReset );
  rotateControls->addControl( rotateCW );

//END ROTATE CONTROLS

//TILT CONTROLS
  //Vertical container
  VBox* tiltControls = new VBox();
  tiltControls->setFrame( new RoundedFrame() );
  tiltControls->getFrame()->setBackColor( 1, 1, 1, 0.5 );
  tiltControls->setMargin( 0 );
  //tiltControls->setChildSpacing( 30 );
  tiltControls->setVertAlign( Control::ALIGN_CENTER );
  tiltControls->setHorizAlign( Control::ALIGN_CENTER );
  tiltControls->setPosition( 35, 90 );
  tiltControls->setPadding( 6 );

  //tilt Up
  osg::Image* tiltUpImg = osgDB::readImageFile( imgDir + "/tilt-up.png" );
  ImageControl* tiltUp = new NavigationControl( tiltUpImg );
  tiltUp->addEventHandler( new RotateControlHandler( manip, 0, MOVE_OFFSET ) );

  //tilt Down
  osg::Image* tiltDownImg = osgDB::readImageFile( imgDir + "/tilt-down.png" );
  ImageControl* tiltDown = new NavigationControl( tiltDownImg );
  tiltDown->addEventHandler( new RotateControlHandler( manip, 0, -MOVE_OFFSET ) );

  //add controls to tiltControls group
  tiltControls->addControl( tiltUp );
  tiltControls->addControl( tiltDown );

//END TILT CONTROLS

//ZOOM CONTROLS
  //Vertical container
  VBox* zoomControls = new VBox();
  zoomControls->setFrame( new RoundedFrame() );
  zoomControls->getFrame()->setBackColor( 1, 1, 1, 0.5 );
  zoomControls->setMargin( 0 );
  //zoomControls->setChildSpacing( 5 );
  zoomControls->setVertAlign( Control::ALIGN_CENTER );
  zoomControls->setHorizAlign( Control::ALIGN_CENTER );
  zoomControls->setPosition( 35, 170 );
  zoomControls->setPadding( 6 );

  //Zoom In
  osg::Image* zoomInImg = osgDB::readImageFile( imgDir + "/zoom-in.png" );
  ImageControl* zoomIn = new NavigationControl( zoomInImg );
  zoomIn->addEventHandler( new ZoomControlHandler( manip, 0, -MOVE_OFFSET ) );

  //Zoom Out
  osg::Image* zoomOutImg = osgDB::readImageFile( imgDir + "/zoom-out.png" );
  ImageControl* zoomOut = new NavigationControl( zoomOutImg );
  zoomOut->addEventHandler( new ZoomControlHandler( manip, 0, MOVE_OFFSET ) );

  //add controls to zoomControls group
  zoomControls->addControl( zoomIn );
  zoomControls->addControl( zoomOut );

//END ZOOM CONTROLS

//EXTRA CONTROLS
  //Horizontal container
  HBox* extraControls = new HBox();
  extraControls->setFrame( new RoundedFrame() );
  extraControls->getFrame()->setBackColor( 1, 1, 1, 0.5 );
  extraControls->setMargin( 0 );
  //extraControls->setChildSpacing( 10 );
  extraControls->setVertAlign( Control::ALIGN_CENTER );
  extraControls->setHorizAlign( Control::ALIGN_CENTER );
  extraControls->setPosition( 5, 220 );
  extraControls->setPadding( 6 );

  //Sync Extent
  osg::Image* extraSyncImg = osgDB::readImageFile( imgDir + "/sync-extent.png" );
  ImageControl* extraSync = new NavigationControl( extraSyncImg );
  extraSync->addEventHandler( new SyncExtentControlHandler( this ) );

  //Zoom Reset
  osg::Image* extraHomeImg = osgDB::readImageFile( imgDir + "/zoom-home.png" );
  ImageControl* extraHome = new NavigationControl( extraHomeImg );
  extraHome->addEventHandler( new HomeControlHandler( manip ) );

  //refresh layers
  osg::Image* extraRefreshImg = osgDB::readImageFile( imgDir + "/refresh-view.png" );
  ImageControl* extraRefresh = new NavigationControl( extraRefreshImg );
  extraRefresh->addEventHandler( new RefreshControlHandler( this ) );

  //add controls to extraControls group
  extraControls->addControl( extraSync );
  extraControls->addControl( extraHome );
  extraControls->addControl( extraRefresh );

//END EXTRA CONTROLS

//add controls groups to canavas
  mControlCanvas->addControl( moveHControls );
  mControlCanvas->addControl( moveVControls );
  mControlCanvas->addControl( tiltControls );
  mControlCanvas->addControl( rotateControls );
  mControlCanvas->addControl( zoomControls );
  mControlCanvas->addControl( extraControls );

}
Пример #8
0
int
main(int argc, char** argv)
{
    // allocate pager threads based on CPU configuration.
    int cores = Registry::capabilities().getNumProcessors();
    osg::DisplaySettings::instance()->setNumOfDatabaseThreadsHint( osg::clampAbove(cores, 2) );
    osg::DisplaySettings::instance()->setNumOfHttpDatabaseThreadsHint( osg::clampAbove(cores/2, 1) );

    // parse the command line.
    osg::ArgumentParser arguments(&argc,argv);
    osgViewer::Viewer viewer(arguments);

    // set up the motion model.
    viewer.setCameraManipulator( new EarthManipulator() );

    // simple UI.
    VBox* vbox = new VBox();
    vbox->setMargin( 3 );
    vbox->setChildSpacing( 5 );
    vbox->setAbsorbEvents( true );
    vbox->setHorizAlign( Control::ALIGN_RIGHT );
    vbox->setVertAlign ( Control::ALIGN_BOTTOM );

    // Control instructions:
    Grid* grid = vbox->addControl( new Grid() );
    grid->setControl( 0, 0, new LabelControl("Pan:"));
    grid->setControl( 1, 0, new LabelControl("Left mouse"));
    grid->setControl( 0, 1, new LabelControl("Zoom:"));
    grid->setControl( 1, 1, new LabelControl("Right mouse / scroll"));
    grid->setControl( 0, 2, new LabelControl("Rotate:") );
    grid->setControl( 1, 2, new LabelControl("Middle mouse"));
    grid->setControl( 0, 3, new LabelControl("Go to:"));
    grid->setControl( 1, 3, new LabelControl("Double-click"));

    ControlCanvas::getOrCreate(&viewer)->addControl(vbox);

    // Load an earth file
    osg::Node* node = MapNodeHelper().load(arguments, &viewer);
    if ( !node )
        return usage( "Failed to load earth file." );
    viewer.setSceneData( node );


#ifdef Q_WS_X11
    // required for multi-threaded viewer on linux:
    XInitThreads();
#endif


    QApplication app(argc, argv);

    QWidget* viewerWidget = new ViewerWidget( &viewer );
    
    QMainWindow win;
    win.setWindowTitle( "osgEarth -- The #1 Open Source Terrain SDK for Mission-Critical Applications" );
    win.setCentralWidget( viewerWidget );
    win.setGeometry(100, 100, 1024, 800);

    win.statusBar()->showMessage(QString("osgEarth.  Copyright 2014 Pelican Mapping.   Please visit http://osgearth.org"));

    win.show();
    app.exec();
}