Пример #1
0
void JobSetQueueFile(const wchar_t *filename, bool distributed, bool autorun) {
	g_VDJobQueue.SetAutoRunEnabled(false);
	g_VDJobQueue.SetJobFilePath(filename, distributed, distributed);
	g_VDJobQueue.SetAutoRunEnabled(autorun);
}
Пример #2
0
bool VDUIJobControlDialog::OnCommand(uint32 id, uint32 extcode) {
	OnMenuHit(id);
	
	if (extcode == BN_CLICKED) {
		HWND hwndItem = GetDlgItem(mhdlg, IDC_JOBS);
		int index = ListView_GetNextItem(hwndItem, -1, LVNI_ALL | LVNI_SELECTED);
		VDJob *vdj = NULL;

		if (index >= 0)
			vdj = g_VDJobQueue.ListGet(index);

		switch(id) {
		case IDOK:
			Destroy();
			return true;

		case IDC_DELETE:
			if (vdj) {
				// Do not delete jobs that are in progress!

				if (vdj->GetState() != VDJob::kStateInProgress) {
					fUpdateDisable = true;
					g_VDJobQueue.Delete(vdj, false);
					delete vdj;
					g_VDJobQueue.SetModified();
					fUpdateDisable = false;
					if (g_VDJobQueue.ListSize() > 0)
						ListView_SetItemState(hwndItem, index==g_VDJobQueue.ListSize() ? index-1 : index, LVIS_SELECTED, LVIS_SELECTED);
				}
			}

			return TRUE;

		case IDC_POSTPONE:
			if (vdj) {
				// Do not postpone jobs in progress

				int state = vdj->GetState();
				if (state != VDJob::kStateInProgress) {
					if (state == VDJob::kStatePostponed)
						vdj->SetState(VDJob::kStateWaiting);
					else
						vdj->SetState(VDJob::kStatePostponed);

					vdj->Refresh();

					g_VDJobQueue.SetModified();
				}
			}

			return TRUE;

		case IDC_MOVE_UP:
			if (!vdj || index <= 0)
				return TRUE;

			g_VDJobQueue.Swap(index-1, index);

			ListView_SetItemState(hwndItem, index  , 0, LVIS_SELECTED | LVIS_FOCUSED);
			ListView_SetItemState(hwndItem, index-1, LVIS_SELECTED | LVIS_FOCUSED, LVIS_SELECTED | LVIS_FOCUSED);
			ListView_RedrawItems(hwndItem, index-1, index);

			g_VDJobQueue.SetModified();

			return TRUE;

		case IDC_MOVE_DOWN:
			if (!vdj || index >= g_VDJobQueue.ListSize()-1)
				return TRUE;

			g_VDJobQueue.Swap(index+1, index);
			
			ListView_SetItemState(hwndItem, index  , 0, LVIS_SELECTED | LVIS_FOCUSED);
			ListView_SetItemState(hwndItem, index+1, LVIS_SELECTED | LVIS_FOCUSED, LVIS_SELECTED | LVIS_FOCUSED);
			ListView_RedrawItems(hwndItem, index, index+1);

			g_VDJobQueue.SetModified();

			return TRUE;

		case IDC_START:
			if (g_VDJobQueue.IsRunInProgress()) {
				g_VDJobQueue.RunAllStop();
				EnableControl(IDC_START, FALSE);
			} else
				g_VDJobQueue.RunAllStart();
			return TRUE;

		case IDC_ABORT:
			if (g_VDJobQueue.IsRunInProgress()) {
				g_VDJobQueue.RunAllStop();
				EnableControl(IDC_START, false);
				EnableControl(IDC_ABORT, false);
				if (g_dubber) g_dubber->Abort();
			}

			return TRUE;

		case IDC_RELOAD:
			if (!vdj)
				return TRUE;

			if (!vdj->IsReloadMarkerPresent())
				MessageBox(mhdlg, "This job was created with an older version of VirtualDub and cannot be reloaded.", g_szError, MB_ICONERROR|MB_OK);
			else
				vdj->Reload();

			return TRUE;

		case IDC_AUTOSTART:
			g_VDJobQueue.SetAutoRunEnabled(IsButtonChecked(IDC_AUTOSTART));
			return TRUE;
		}
	}

	return false;
}