Пример #1
0
address RegisterMap::pd_location(VMReg regname) const {
  register_map_init();

  assert(regname->is_reg(), "sanity check");
  // Only the GPRs get handled this way
  if( !regname->is_Register())
    return NULL;

  // don't talk about bad registers
  if ((bad_mask & ((LocationValidType)1 << regname->value())) != 0) {
    return NULL;
  }

  // Convert to a GPR
  Register reg;
  int second_word = 0;
  // 32-bit registers for in, out and local
  if (!regname->is_concrete()) {
    // HMM ought to return NULL for any non-concrete (odd) vmreg
    // this all tied up in the fact we put out double oopMaps for
    // register locations. When that is fixed we'd will return NULL
    // (or assert here).
    reg = regname->prev()->as_Register();
#ifdef _LP64
    second_word = sizeof(jint);
#else
    return NULL;
#endif // _LP64
  } else {
    reg = regname->as_Register();
  }
  if (reg->is_out()) {
    assert(_younger_window != NULL, "Younger window should be available");
    return second_word + (address)&_younger_window[reg->after_save()->sp_offset_in_saved_window()];
  }
  if (reg->is_local() || reg->is_in()) {
    assert(_window != NULL, "Window should be available");
    return second_word + (address)&_window[reg->sp_offset_in_saved_window()];
  }
  // Only the window'd GPRs get handled this way; not the globals.
  return NULL;
}
Пример #2
0
 // This really ought to check that the register is "real" in the sense that
 // we don't try and get the VMReg number of a physical register that doesn't
 // have an expressible part. That would be pd specific code
 VMReg next() {
     assert((is_reg() && value() < stack0->value() - 1) || is_stack(), "must be");
     return (VMReg)(intptr_t)(value() + 1);
 }
Пример #3
0
 // Return true if single register but adjacent stack slots do not count
 bool is_single_phys_reg() const {
     return (_first->is_reg() && (_first->value() + 1 == _second->value()));
 }
Пример #4
0
 // Return true if single stack based "register" where the slot alignment matches input alignment
 bool is_adjacent_aligned_on_stack(int alignment) const {
     return (_first->is_stack() && (_first->value() + 1 == _second->value()) && ((_first->value() & (alignment-1)) == 0));
 }
Пример #5
0
 uintptr_t reg2stack() {
     assert( is_stack(), "Not a stack-based register" );
     return value() - stack0->value();
 }
Пример #6
0
 // Convert register numbers to stack slots and vice versa
 static VMReg stack2reg( int idx ) {
     return (VMReg) (intptr_t) (stack0->value() + idx);
 }
Пример #7
0
 VMReg prev() {
     assert((is_stack() && value() > stack0->value()) || (is_reg() && value() != 0), "must be");
     return (VMReg)(intptr_t)(value() - 1);
 }
Пример #8
0
// frame_size units are stack-slots (4 bytes) NOT intptr_t; we can name odd
// slots to hold 4-byte values like ints and floats in the LP64 build.
void OopMap::set_xxx(VMReg reg, OopMapValue::oop_types x, VMReg optional) {

  assert(reg->value() < _locs_length, "too big reg value for stack size");
  assert( _locs_used[reg->value()] == OopMapValue::unused_value, "cannot insert twice" );
  debug_only( _locs_used[reg->value()] = x; )