Пример #1
0
VertexBufferObject::VertexBufferObject( const VertexFormat &vf, unsigned int vertexCount, const VertexPrecision *vertexData )
	: BufferObject( vertexCount * vf.getVertexSize(), vertexData ),
	  _vertexFormat( vf ),
	  _vertexCount( vertexCount )
{

}
Пример #2
0
int lua_VertexFormat_getVertexSize(lua_State* state)
{
    // Get the number of parameters.
    int paramCount = lua_gettop(state);

    // Attempt to match the parameters to a valid binding.
    switch (paramCount)
    {
        case 1:
        {
            if ((lua_type(state, 1) == LUA_TUSERDATA))
            {
                VertexFormat* instance = getInstance(state);
                unsigned int result = instance->getVertexSize();

                // Push the return value onto the stack.
                lua_pushunsigned(state, result);

                return 1;
            }

            lua_pushstring(state, "lua_VertexFormat_getVertexSize - Failed to match the given parameters to a valid function signature.");
            lua_error(state);
            break;
        }
        default:
        {
            lua_pushstring(state, "Invalid number of parameters (expected 1).");
            lua_error(state);
            break;
        }
    }
    return 0;
}