Пример #1
0
void
Hd_VtExtractor::Extract(const VtValue &value)
{
    // Type dispatch to _Extractor.
    //
    // Iterate over each acceptable type T, calling typeChecker<T>(), which
    // internally calls value.IsHolding<T>(); if the VtValue IS holding a T,
    // then pass the held value to _Extractor::Extract<T>(value).
    _Extractor e;

    boost::mpl::for_each<_AcceptedTypes>(_TypeChecker<_Extractor>(value, e));

    // Guarantee that the _Extractor::Extract method was called exactly once
    // and issue a runtime error otherwise. (The only case where Extract wont
    // be called is when the VtValue is holding an unacceptable type).
    if (e.GetNumComponents() == 0) {
        TF_RUNTIME_ERROR("Trying to extract a VtValue holding "
                         "unacceptable type: %s",
                         value.GetType().GetTypeName().c_str());
        return;
    }

    const _GLDataType &glDataType  = e.GetGLDataType();

    _glComponentType = glDataType.componentType;
    _glElementType   = glDataType.elementType;
    _size            = e.GetSize();
    _numComponents   = e.GetNumComponents();
    _data            = e.GetData();
}
Пример #2
0
static bool
_GetMetadataUnchecked(
    const MFnDependencyNode& node,
    const TfToken& key,
    VtValue* value)
{
    VtValue fallback = SdfSchema::GetInstance().GetFallback(key);
    if (fallback.IsEmpty()) {
        return false;
    }

    std::string mayaAttrName = _GetMayaAttrNameForMetadataKey(key);
    MPlug plug = node.findPlug(mayaAttrName.c_str());
    if (plug.isNull()) {
        return false;
    }

    TfType ty = fallback.GetType();
    VtValue result = UsdMayaWriteUtil::GetVtValue(plug, ty, TfToken());
    if (result.IsEmpty()) {
        TF_RUNTIME_ERROR(
                "Cannot convert plug '%s' into metadata '%s' (%s)",
                plug.name().asChar(),
                key.GetText(),
                ty.GetTypeName().c_str());
        return false;
    }

    *value = result;
    return true;
}
Пример #3
0
bool
UsdMayaAdaptor::SetMetadata(
    const TfToken& key,
    const VtValue& value,
    MDGModifier& modifier)
{
    if (!*this) {
        TF_CODING_ERROR("Adaptor is not valid");
        return false;
    }

    VtValue fallback;
    if (!SdfSchema::GetInstance().IsRegistered(key, &fallback)) {
        TF_CODING_ERROR("Metadata key '%s' is not registered", key.GetText());
        return false;
    }

    if (fallback.IsEmpty()) {
        return false;
    }

    VtValue castValue = VtValue::CastToTypeOf(value, fallback);
    if (castValue.IsEmpty()) {
        TF_CODING_ERROR("Can't cast value to type '%s'",
                fallback.GetTypeName().c_str());
        return false;
    }

    std::string mayaAttrName = _GetMayaAttrNameForMetadataKey(key);
    std::string mayaNiceAttrName = key.GetText();
    MFnDependencyNode node(_handle.object());
    TfType ty = fallback.GetType();
    MObject attrObj = UsdMayaReadUtil::FindOrCreateMayaAttr(
            ty, TfToken(), SdfVariabilityUniform,
            node, mayaAttrName, mayaNiceAttrName, modifier);
    if (attrObj.isNull()) {
        return false;
    }

    MPlug plug = node.findPlug(attrObj);
    if (!UsdMayaReadUtil::SetMayaAttr(plug, castValue, modifier)) {
        return false;
    }

    return true;
}
Пример #4
0
void
HdStExtComputation::Sync(HdSceneDelegate *sceneDelegate,
                         HdRenderParam   *renderParam,
                         HdDirtyBits     *dirtyBits)
{
    HD_TRACE_FUNCTION();
    HF_MALLOC_TAG_FUNCTION();
    TF_DEBUG(HD_EXT_COMPUTATION_UPDATED).Msg(
        "HdStExtComputation::Sync %s\n", GetId().GetText());

    HdExtComputation::_Sync(sceneDelegate, renderParam, dirtyBits);

    // We only commit GPU resources when directly executing a GPU computation
    // or when aggregating inputs for a downstream computation.
    if (GetGpuKernelSource().empty() && !IsInputAggregation()) {
        return;
    }

    HdRenderIndex &renderIndex = sceneDelegate->GetRenderIndex();
    HdStResourceRegistrySharedPtr const & resourceRegistry =
        boost::dynamic_pointer_cast<HdStResourceRegistry>(
                              renderIndex.GetResourceRegistry());

    HdBufferSourceVector inputs;
    for (TfToken const & inputName: GetSceneInputNames()) {
        VtValue inputValue = sceneDelegate->GetExtComputationInput(
                                                GetId(), inputName);
        size_t arraySize =
            inputValue.IsArrayValued() ? inputValue.GetArraySize() : 1;
        HdBufferSourceSharedPtr inputSource = HdBufferSourceSharedPtr(
                    new HdVtBufferSource(inputName, inputValue, arraySize));
        if (inputSource->IsValid()) {
            inputs.push_back(inputSource);
        } else {
            TF_WARN("Unsupported type %s for source %s in extComputation %s.",
                    inputValue.GetType().GetTypeName().c_str(),
                    inputName.GetText(), GetId().GetText());
        }
    }

    _inputRange.reset();
    if (!inputs.empty()) {
        if (_IsEnabledSharedExtComputationData() && IsInputAggregation()) {
            uint64_t inputId = _ComputeSharedComputationInputId(0, inputs);

            HdInstance<uint64_t, HdBufferArrayRangeSharedPtr> barInstance;
            std::unique_lock<std::mutex> regLog =
                resourceRegistry->RegisterExtComputationDataRange(inputId,
                                                                  &barInstance);

            if (barInstance.IsFirstInstance()) {
                // Allocate the first buffer range for this input key
                _inputRange = _AllocateComputationDataRange(inputs,
                                                            resourceRegistry);
                barInstance.SetValue(_inputRange);

                TF_DEBUG(HD_SHARED_EXT_COMPUTATION_DATA).Msg(
                    "Allocated shared ExtComputation buffer range: %s: %p\n",
                    GetId().GetText(), (void *)_inputRange.get());
            } else {
                // Share the existing buffer range for this input key
                _inputRange = barInstance.GetValue();

                TF_DEBUG(HD_SHARED_EXT_COMPUTATION_DATA).Msg(
                    "Reused shared ExtComputation buffer range: %s: %p\n",
                    GetId().GetText(), (void *)_inputRange.get());
            }

        } else {
            // We're not sharing, so go ahead and allocate new buffer range.
            _inputRange = _AllocateComputationDataRange(inputs,
                                                        resourceRegistry);
        }

        // Make sure that we also release any stale input range data
        renderIndex.GetChangeTracker().SetGarbageCollectionNeeded();
    }
}