void Wav_set3dColliderEx(void * aClassPtr, AudioCollider * aCollider, int aUserData) { Wav * cl = (Wav *)aClassPtr; cl->set3dCollider(aCollider, aUserData); }
void Wav_set3dCollider(void * aClassPtr, AudioCollider * aCollider) { Wav * cl = (Wav *)aClassPtr; cl->set3dCollider(aCollider); }