Пример #1
0
void __StopLogAudio() {
	if (m_logAudio)	{
		m_logAudio = false;
		g_wave_writer.Stop();
		NOTICE_LOG(SCEAUDIO, "Stopping Audio logging");
	} else {
		WARN_LOG(SCEAUDIO, "Audio logging has already been stopped");
	}
}
Пример #2
0
void stopdamnwav(){wav.Stop();ofile.close();}