Пример #1
0
	ModResult OnUserRegister(LocalUser* user) override
	{
		// Apply lines on user connect
		XLine *rl = ServerInstance->XLines->MatchesLine("R", user);

		if (rl)
		{
			// Bang. :P
			rl->Apply(user);
			return MOD_RES_DENY;
		}
		return MOD_RES_PASSTHRU;
	}
Пример #2
0
	void OnUserPostNick(User *user, const std::string &oldnick) override
	{
		if (!IS_LOCAL(user))
			return;

		if (!MatchOnNickChange)
			return;

		XLine *rl = ServerInstance->XLines->MatchesLine("R", user);

		if (rl)
		{
			// Bang! :D
			rl->Apply(user);
		}
	}
Пример #3
0
bool LocalUser::CheckLines(bool doZline)
{
	const char* check[] = { "G" , "K", (doZline) ? "Z" : NULL, NULL };

	if (!this->exempt)
	{
		for (int n = 0; check[n]; ++n)
		{
			XLine *r = ServerInstance->XLines->MatchesLine(check[n], this);

			if (r)
			{
				r->Apply(this);
				return true;
			}
		}
	}

	return false;
}
Пример #4
0
// applies lines, removing clients and changing nicks etc as applicable
void XLineManager::ApplyLines()
{
	for (std::vector<User*>::const_iterator u2 = ServerInstance->Users->local_users.begin(); u2 != ServerInstance->Users->local_users.end(); u2++)
	{
		User* u = (User*)(*u2);

		// Don't ban people who are exempt.
		if (u->exempt)
			continue;

		for (std::vector<XLine *>::iterator i = pending_lines.begin(); i != pending_lines.end(); i++)
		{
			XLine *x = *i;
			if (x->Matches(u))
				x->Apply(u);
		}
	}

	pending_lines.clear();
}
Пример #5
0
// applies lines, removing clients and changing nicks etc as applicable
void XLineManager::ApplyLines()
{
    LocalUserList::reverse_iterator u2 = ServerInstance->Users->local_users.rbegin();
    while (u2 != ServerInstance->Users->local_users.rend())
    {
        LocalUser* u = *u2++;

        // Don't ban people who are exempt.
        if (u->exempt)
            continue;

        for (std::vector<XLine *>::iterator i = pending_lines.begin(); i != pending_lines.end(); i++)
        {
            XLine *x = *i;
            if (x->Matches(u))
                x->Apply(u);
        }
    }

    pending_lines.clear();
}
Пример #6
0
/* add a client connection to the sockets list */
void UserManager::AddUser(int socket, ListenSocket* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server)
{
	/* NOTE: Calling this one parameter constructor for User automatically
	 * allocates a new UUID and places it in the hash_map.
	 */
	LocalUser* New = NULL;
	try
	{
		New = new LocalUser(socket, client, server);
	}
	catch (...)
	{
		ServerInstance->Logs->Log("USERS", DEFAULT,"*** WTF *** Duplicated UUID! -- Crack smoking monkeys have been unleashed.");
		ServerInstance->SNO->WriteToSnoMask('a', "WARNING *** Duplicate UUID allocated!");
		return;
	}
	UserIOHandler* eh = &New->eh;

	/* Give each of the modules an attempt to hook the user for I/O */
	FOREACH_MOD(I_OnHookIO, OnHookIO(eh, via));

	if (eh->GetIOHook())
	{
		try
		{
			eh->GetIOHook()->OnStreamSocketAccept(eh, client, server);
		}
		catch (CoreException& modexcept)
		{
			ServerInstance->Logs->Log("SOCKET", DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
		}
	}

	ServerInstance->Logs->Log("USERS", DEBUG,"New user fd: %d", socket);

	this->unregistered_count++;

	/* The users default nick is their UUID */
	New->nick.assign(New->uuid, 0, ServerInstance->Config->Limits.NickMax);
	(*(this->clientlist))[New->nick] = New;

	New->registered = REG_NONE;
	New->signon = ServerInstance->Time() + ServerInstance->Config->dns_timeout;
	New->lastping = 1;

	ServerInstance->Users->AddLocalClone(New);
	ServerInstance->Users->AddGlobalClone(New);

	New->localuseriter = this->local_users.insert(local_users.end(), New);

	if ((this->local_users.size() > ServerInstance->Config->SoftLimit) || (this->local_users.size() >= (unsigned int)ServerInstance->SE->GetMaxFds()))
	{
		ServerInstance->SNO->WriteToSnoMask('a', "Warning: softlimit value has been reached: %d clients", ServerInstance->Config->SoftLimit);
		this->QuitUser(New,"No more connections allowed");
		return;
	}

	/*
	 * First class check. We do this again in FullConnect after DNS is done, and NICK/USER is recieved.
	 * See my note down there for why this is required. DO NOT REMOVE. :) -- w00t
	 */
	New->SetClass();

	/*
	 * Check connect class settings and initialise settings into User.
	 * This will be done again after DNS resolution. -- w00t
	 */
	New->CheckClass();
	if (New->quitting)
		return;

	/*
	 * even with bancache, we still have to keep User::exempt current.
	 * besides that, if we get a positive bancache hit, we still won't f**k
	 * them over if they are exempt. -- w00t
	 */
	New->exempt = (ServerInstance->XLines->MatchesLine("E",New) != NULL);

	if (BanCacheHit *b = ServerInstance->BanCache->GetHit(New->GetIPString()))
	{
		if (!b->Type.empty() && !New->exempt)
		{
			/* user banned */
			ServerInstance->Logs->Log("BANCACHE", DEBUG, "BanCache: Positive hit for " + New->GetIPString());
			if (!ServerInstance->Config->MoronBanner.empty())
				New->WriteServ("NOTICE %s :*** %s", New->nick.c_str(), ServerInstance->Config->MoronBanner.c_str());
			this->QuitUser(New, b->Reason);
			return;
		}
		else
		{
			ServerInstance->Logs->Log("BANCACHE", DEBUG, "BanCache: Negative hit for " + New->GetIPString());
		}
	}
	else
	{
		if (!New->exempt)
		{
			XLine* r = ServerInstance->XLines->MatchesLine("Z",New);

			if (r)
			{
				r->Apply(New);
				return;
			}
		}
	}

	if (!ServerInstance->SE->AddFd(eh, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE))
	{
		ServerInstance->Logs->Log("USERS", DEBUG,"Internal error on new connection");
		this->QuitUser(New, "Internal error handling connection");
	}

	/* NOTE: even if dns lookups are *off*, we still need to display this.
	 * BOPM and other stuff requires it.
	 */
	New->WriteServ("NOTICE Auth :*** Looking up your hostname...");
	if (ServerInstance->Config->RawLog)
		New->WriteServ("NOTICE Auth :*** Raw I/O logging is enabled on this server. All messages, passwords, and commands are being recorded.");

	FOREACH_MOD(I_OnSetUserIP,OnSetUserIP(New));
	if (New->quitting)
		return;

	FOREACH_MOD(I_OnUserInit,OnUserInit(New));

	if (ServerInstance->Config->NoUserDns)
	{
		New->WriteServ("NOTICE %s :*** Skipping host resolution (disabled by server administrator)", New->nick.c_str());
		New->dns_done = true;
	}
	else
	{
		New->StartDNSLookup();
	}
}
Пример #7
0
/* add a client connection to the sockets list */
void UserManager::AddUser(int socket, ListenSocket* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server)
{
	/* NOTE: Calling this one parameter constructor for User automatically
	 * allocates a new UUID and places it in the hash_map.
	 */
	LocalUser* const New = new LocalUser(socket, client, server);
	UserIOHandler* eh = &New->eh;

	// If this listener has an IO hook provider set then tell it about the connection
	if (via->iohookprov)
		via->iohookprov->OnAccept(eh, client, server);

	ServerInstance->Logs->Log("USERS", LOG_DEBUG, "New user fd: %d", socket);

	this->unregistered_count++;

	/* The users default nick is their UUID */
	New->nick = New->uuid;
	this->clientlist[New->nick] = New;

	New->registered = REG_NONE;
	New->signon = ServerInstance->Time();
	New->lastping = 1;

	this->AddClone(New);

	this->local_users.push_front(New);

	if (this->local_users.size() > ServerInstance->Config->SoftLimit)
	{
		ServerInstance->SNO->WriteToSnoMask('a', "Warning: softlimit value has been reached: %d clients", ServerInstance->Config->SoftLimit);
		this->QuitUser(New,"No more connections allowed");
		return;
	}

	/*
	 * First class check. We do this again in FullConnect after DNS is done, and NICK/USER is recieved.
	 * See my note down there for why this is required. DO NOT REMOVE. :) -- w00t
	 */
	New->SetClass();

	/*
	 * Check connect class settings and initialise settings into User.
	 * This will be done again after DNS resolution. -- w00t
	 */
	New->CheckClass(ServerInstance->Config->CCOnConnect);
	if (New->quitting)
		return;

	/*
	 * even with bancache, we still have to keep User::exempt current.
	 * besides that, if we get a positive bancache hit, we still won't f**k
	 * them over if they are exempt. -- w00t
	 */
	New->exempt = (ServerInstance->XLines->MatchesLine("E",New) != NULL);

	BanCacheHit* const b = ServerInstance->BanCache.GetHit(New->GetIPString());
	if (b)
	{
		if (!b->Type.empty() && !New->exempt)
		{
			/* user banned */
			ServerInstance->Logs->Log("BANCACHE", LOG_DEBUG, "BanCache: Positive hit for " + New->GetIPString());
			if (!ServerInstance->Config->XLineMessage.empty())
				New->WriteNumeric(ERR_YOUREBANNEDCREEP, ":" + ServerInstance->Config->XLineMessage);
			this->QuitUser(New, b->Reason);
			return;
		}
		else
		{
			ServerInstance->Logs->Log("BANCACHE", LOG_DEBUG, "BanCache: Negative hit for " + New->GetIPString());
		}
	}
	else
	{
		if (!New->exempt)
		{
			XLine* r = ServerInstance->XLines->MatchesLine("Z",New);

			if (r)
			{
				r->Apply(New);
				return;
			}
		}
	}

	if (!SocketEngine::AddFd(eh, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE))
	{
		ServerInstance->Logs->Log("USERS", LOG_DEBUG, "Internal error on new connection");
		this->QuitUser(New, "Internal error handling connection");
	}

	if (ServerInstance->Config->RawLog)
		New->WriteNotice("*** Raw I/O logging is enabled on this server. All messages, passwords, and commands are being recorded.");

	FOREACH_MOD(OnSetUserIP, (New));
	if (New->quitting)
		return;

	FOREACH_MOD(OnUserInit, (New));
}