Пример #1
0
map<string,string> EQW::GetZoneDetails(Const_char *zone_ref) {
	map<string,string> res;
	
	ZoneServer *zs = zoneserver_list.FindByID(atoi(zone_ref));
	if(zs == NULL) {
		res["error"] = "Invalid zone.";
		return(res);
	}
	
	res["type"] = zs->IsStaticZone()?"static":"dynamic";
	res["zone_id"] = itoa(zs->GetZoneID());
	res["launch_name"] = zs->GetLaunchName();
	res["launched_name"] = zs->GetLaunchedName();
	res["short_name"] = zs->GetZoneName();
	res["long_name"] = zs->GetZoneLongName();
	res["port"] = itoa(zs->GetCPort());
	res["player_count"] = itoa(zs->NumPlayers());
	
	//this isnt gunna work for dynamic zones...
	res["launcher"] = "";
	if(zs->GetZoneID() != 0) {
		LauncherLink *ll = launcher_list.FindByZone(zs->GetLaunchName());
		if(ll != NULL)
			res["launcher"] = ll->GetName();
	}
	
	return(res);
}
Пример #2
0
void handle_rc_get_zone_info(const std::string &method, const std::string &connection_id, const std::string &request_id, const std::vector<std::string> &params) {
	std::string error;
	std::map<std::string, std::string> res;
	if(params.size() != 1) {
		error = "Expected only one zone_id.";
		RemoteCallResponse(connection_id, request_id, res, error);
		return;
	}

	ZoneServer *zs = zoneserver_list.FindByID(atoi(params[0].c_str()));
	if(zs == nullptr) {
		error = "Invalid zone";
		RemoteCallResponse(connection_id, request_id, res, error);
		return;
	}

	res["type"] = zs->IsStaticZone() ? "static" : "dynamic";
	res["zone_id"] = itoa(zs->GetZoneID());
	res["instance_id"] = itoa(zs->GetInstanceID());
	res["launch_name"] = zs->GetLaunchName();
	res["launched_name"] = zs->GetLaunchedName();
	res["short_name"] = zs->GetZoneName();
	res["long_name"] = zs->GetZoneLongName();
	res["port"] = itoa(zs->GetCPort());
	res["player_count"] = itoa(zs->NumPlayers());
	RemoteCallResponse(connection_id, request_id, res, error);
}
Пример #3
0
void ZSList::SendZoneStatus(const char* to, int16 admin, WorldTCPConnection* connection) {
	LinkedListIterator<ZoneServer*> iterator(list);
	struct in_addr in;

	iterator.Reset();
	char locked[4];
	if (WorldConfig::get()->Locked == true)
		strcpy(locked, "Yes");
	else
		strcpy(locked, "No");

	char* output = 0;
	uint32 outsize = 0, outlen = 0;
	if (connection->IsConsole())
		AppendAnyLenString(&output, &outsize, &outlen, "World Locked: %s\r\n", locked);
	else
		AppendAnyLenString(&output, &outsize, &outlen, "World Locked: %s^", locked);
	if (connection->IsConsole())
		AppendAnyLenString(&output, &outsize, &outlen, "Zoneservers online:\r\n");
	else
		AppendAnyLenString(&output, &outsize, &outlen, "Zoneservers online:^");
//	connection->SendEmoteMessage(to, 0, 0, 0, "World Locked: %s", locked);
//	connection->SendEmoteMessage(to, 0, 0, 0, "Zoneservers online:");
	int v=0, w=0, x=0, y=0, z=0;
	char tmpStatic[2] = { 0, 0 }, tmpZone[64];
	memset(tmpZone, 0, sizeof(tmpZone));
	ZoneServer* zs = 0;
	while(iterator.MoreElements()) {
		zs = iterator.GetData();
		in.s_addr = zs->GetIP();

		if(zs->IsStaticZone())
			z++;
		else if (zs->GetZoneID() != 0)
			w++;
		else if(zs->GetZoneID() == 0 && !zs->IsBootingUp())
			v++;

		if (zs->IsStaticZone())
			tmpStatic[0] = 'S';
		else
			tmpStatic[0] = ' ';

		if (admin >= 150) {
			if (zs->GetZoneID())
				snprintf(tmpZone, sizeof(tmpZone), "%s (%i)", zs->GetZoneName(), zs->GetZoneID());
			else if (zs->IsBootingUp())
				strcpy(tmpZone, "...");
			else
				tmpZone[0] = 0;

			AppendAnyLenString(&output, &outsize, &outlen, "  #%-3i %s %15s:%-5i %2i  %s:%i  %s", zs->GetID(), tmpStatic, inet_ntoa(in), zs->GetPort(), zs->NumPlayers(), zs->GetCAddress(), zs->GetCPort(), tmpZone);
			if (outlen >= 3584) {
				connection->SendEmoteMessageRaw(to, 0, 0, 10, output);
				safe_delete(output);
				outsize = 0;
				outlen = 0;
			}
			else {
				if (connection->IsConsole())
					AppendAnyLenString(&output, &outsize, &outlen, "\r\n");
				else
					AppendAnyLenString(&output, &outsize, &outlen, "^");
			}
			x++;
		}
		else if (zs->GetZoneID() != 0) {
			if (zs->GetZoneID())
				strcpy(tmpZone, zs->GetZoneName());
			else
				tmpZone[0] = 0;
			AppendAnyLenString(&output, &outsize, &outlen, "  #%i %s  %s", zs->GetID(), tmpStatic, tmpZone);
			if (outlen >= 3584) {
				connection->SendEmoteMessageRaw(to, 0, 0, 10, output);
				safe_delete(output);
				outsize = 0;
				outlen = 0;
			}
			else {
				if (connection->IsConsole())
					AppendAnyLenString(&output, &outsize, &outlen, "\r\n");
				else
					AppendAnyLenString(&output, &outsize, &outlen, "^");
			}
			x++;
		}
		y++;
		iterator.Advance();
	}
	if (connection->IsConsole())
		AppendAnyLenString(&output, &outsize, &outlen, "%i servers listed. %i servers online.\r\n", x, y);
	else
		AppendAnyLenString(&output, &outsize, &outlen, "%i servers listed. %i servers online.^", x, y);
	AppendAnyLenString(&output, &outsize, &outlen, "%i zones are static zones, %i zones are booted zones, %i zones available.",z,w,v);
//	connection->SendEmoteMessage(to, 0, 0, "%i servers listed. %i servers online.", x, y);
//	connection->SendEmoteMessage(to,0,0,"%i zones are static zones, %i zones are booted zones, %i zones available.",z,w,v);
	if (output)
		connection->SendEmoteMessageRaw(to, 0, 0, 10, output);
	safe_delete(output);
}