Пример #1
0
eOSState cLineGame::ProcessKey(eKeys Key)
{
  eOSState state = cOsdObject::ProcessKey(Key);
  if (state == osUnknown) {
     const int d = 4;
     switch (Key & ~k_Repeat) {
       case kUp:     y = max(0, y - d); break;
       case kDown:   y = min(osd->Height() - d, y + d); break;
       case kLeft:   x = max(0, x - d); break;
       case kRight:  x = min(osd->Width() - d, x + d); break;
       case kRed:    color = clrRed; break;
       case kGreen:  color = clrGreen; break;
       case kYellow: color = clrYellow; break;
       case kBlue:   color = clrBlue; break;
       case k1:      DrawEllipses(osd);
                     return osContinue;
       case k2:      DrawSlopes(osd);
                     return osContinue;
       case kBack:
       case kOk:     return osEnd;
       default: return state;
       }
     osd->DrawRectangle(x, y, x + d - 1, y + d - 1, color);
     osd->Flush();
     state = osContinue;
     }
  return state;
}
Пример #2
0
void cSkinSTTNGDisplayChannel::Flush(void)
{
  if (withInfo) {
     if (!message) {
        const cFont *font = cFont::GetFont(fontSml);
        cString date = DayDateTime();
        int w = font->Width(date);
        osd->DrawText(x4 - w - 2, y7 - font->Height(date), date, Theme.Color(clrChannelDate), frameColor, font);
        cDevice *Device = cDevice::PrimaryDevice();
        const tTrackId *Track = Device->GetTrack(Device->GetCurrentAudioTrack());
        if (!Track && *lastTrackId.description || Track && strcmp(lastTrackId.description, Track->description)) {
           osd->DrawText(x3 + 2, y6, Track ? Track->description : "", Theme.Color(clrChannelName), frameColor, font, x4 - x3 - w - 4);
           strn0cpy(lastTrackId.description, Track ? Track->description : "", sizeof(lastTrackId.description));
           }
        }

     int seen = 0;
     if (present) {
        time_t t = time(NULL);
        if (t > present->StartTime())
           seen = min(y4 - y3 - 1, int((y4 - y3) * double(t - present->StartTime()) / present->Duration()));
        }
     if (seen != lastSeen) {
        osd->DrawRectangle(x1 + Gap, y3, x1 + Gap + ScrollWidth - 1, y4 - 1, Theme.Color(clrChannelTimebarRest));
        if (seen)
        osd->DrawRectangle(x1 + Gap, y3, x1 + Gap + ScrollWidth - 1, y3 + seen, Theme.Color(clrChannelTimebarSeen));
        lastSeen = seen;
        }
     }
  osd->Flush();
}
Пример #3
0
void cSkinCursesDisplayChannel::Flush(void)
{
  if (!message) {
     cString date = DayDateTime();
     osd->DrawText(ScOsdWidth - Utf8StrLen(date), 0, date, clrWhite, clrBackground, &Font);
     }
  osd->Flush();
}
Пример #4
0
void cSkinCursesDisplayMenu::Flush(void)
{
  if (cVideoDiskUsage::HasChanged(lastDiskUsageState))
     DrawTitle();
  cString date = DayDateTime();
  osd->DrawText(ScOsdWidth - Utf8StrLen(date) - 2, 0, date, clrBlack, clrCyan, &Font);
  osd->Flush();
}
Пример #5
0
void cSkinSTTNGDisplayMenu::Flush(void)
{
  if (!message) {
     cString date = DayDateTime();
     const cFont *font = cFont::GetFont(fontSml);
     osd->DrawText(x4 - font->Width(date) - 2, y7 - font->Height(date), date, Theme.Color(clrMenuDate), frameColor, font);
     }
  osd->Flush();
}
Пример #6
0
void cLineGame::Show(void)
{
  osd = cOsdProvider::NewOsd(100, 50, 50);
  if (osd) {
     tArea Area = { 0, 0, 99, 199,  4 };
     osd->SetAreas(&Area, 1);
     osd->DrawRectangle(0, 0, 99, 199, clrGray50);
     osd->Flush();
     }
}
Пример #7
0
void cTrueColorDemo::Show(void)
{
  osd = cOsdProvider::NewOsd(cOsd::OsdLeft(), cOsd::OsdTop());
  if (osd) {
     if (SetArea()) {
        osd->DrawRectangle(0, 0, osd->Width() - 1, osd->Height() - 1, clrGray50);
        osd->Flush();
        Start();
        }
     }
}
Пример #8
0
void cSkinClassicDisplayMenu::Flush(void)
{
  cString date = DayDateTime();
  if (!*lastDate || strcmp(date, lastDate)) {
     const cFont *font = cFont::GetFont(fontOsd);
     int w = font->Width(date);
     osd->DrawText(x3 - w - TextFrame, y0, date, Theme.Color(clrMenuDate), Theme.Color(clrMenuTitleBg), font, w);
     lastDate = date;
     dateWidth = max(w + TextFrame, dateWidth);
     }
  osd->Flush();
}
Пример #9
0
void cTrueColorDemo::Show(void)
{
  osd = cOsdProvider::NewOsd(cOsd::OsdLeft(), cOsd::OsdTop(), 50);
  if (osd) {
     tArea Area = { 0, 0, cOsd::OsdWidth() - 1, cOsd::OsdHeight() - 1,  32 };
     if (osd->SetAreas(&Area, 1) == oeOk) {
        osd->DrawRectangle(0, 0, osd->Width() -1 , osd->Height() - 1, clrGray50);
        osd->Flush();
        Start();
        }
     }
}
Пример #10
0
void cSkinClassicDisplayChannel::Flush(void)
{
  if (!message) {
     cString date = DayDateTime();
     if (!*lastDate || strcmp(date, lastDate)) {
        const cFont *font = cFont::GetFont(fontSml);
        int w = font->Width(date);
        osd->DrawText(osd->Width() - w - TextFrame, 0, date, Theme.Color(clrChannelDate), Theme.Color(clrBackground), cFont::GetFont(fontSml), w);
        lastDate = date;
        }
     }
  osd->Flush();
}
Пример #11
0
void cLineGame::Show(void)
{
  osd = cOsdProvider::NewOsd(cOsd::OsdLeft(), cOsd::OsdTop());
  if (osd) {
     int x1 = cOsd::OsdWidth() - 1;
     int y1 = cOsd::OsdHeight() - 1;
     while (x1 > 0 && y1 > 0) {
           tArea Area = { 0, 0, x1, y1, 4 };
           if (osd->CanHandleAreas(&Area, 1) == oeOk) {
              osd->SetAreas(&Area, 1);
              osd->DrawRectangle(0, 0, osd->Width() - 1, osd->Height() - 1, clrGray50);
              osd->Flush();
              x = osd->Width() / 2;
              y = osd->Height() / 2;
              break;
              }
           x1 = x1 * 9 / 10;
           y1 = y1 * 9 / 10;
           }
     }
}
Пример #12
0
eOSState cLineGame::ProcessKey(eKeys Key)
{
  eOSState state = cOsdObject::ProcessKey(Key);
  if (state == osUnknown) {
     switch (Key & ~k_Repeat) {
       case kUp:     if (y > 0)   y--; break;
       case kDown:   if (y < 196) y++; break;
       case kLeft:   if (x > 0)   x--; break;
       case kRight:  if (x < 96)  x++; break;
       case kRed:    color = clrRed; break;
       case kGreen:  color = clrGreen; break;
       case kYellow: color = clrYellow; break;
       case kBlue:   color = clrBlue; break;
       case kOk:     return osEnd;
       default: return state;
       }
     osd->DrawRectangle(x, y, x + 3, y + 3, color);
     osd->Flush();
     state = osContinue;
     }
  return state;
}
Пример #13
0
void cSkinSTTNGDisplayVolume::Flush(void)
{
  osd->Flush();
}
Пример #14
0
void cSkinClassicDisplayReplay::Flush(void)
{
  osd->Flush();
}
Пример #15
0
void cSkinSTTNGDisplayReplay::Flush(void)
{
  osd->Flush();
}
Пример #16
0
void cSkinSTTNGDisplayMessage::Flush(void)
{
  osd->Flush();
}
Пример #17
0
void cSkinClassicDisplayVolume::Flush(void)
{
  osd->Flush();
}
Пример #18
0
void cSkinCursesDisplayMessage::Flush(void)
{
  osd->Flush();
}
Пример #19
0
void cSkinSTTNGDisplayTracks::Flush(void)
{
  osd->Flush();
}
Пример #20
0
void cSkinCursesDisplayVolume::Flush(void)
{
  osd->Flush();
}
Пример #21
0
void cSkinCursesDisplayTracks::Flush(void)
{
  osd->Flush();
}
Пример #22
0
void cSkinCursesDisplayReplay::Flush(void)
{
  osd->Flush();
}
Пример #23
0
void cSkinClassicDisplayTracks::Flush(void)
{
  osd->Flush();
}
Пример #24
0
void cSkinClassicDisplayMessage::Flush(void)
{
  osd->Flush();
}
Пример #25
0
void cSkinCursesDisplayMenu::Flush(void)
{
  cString date = DayDateTime();
  osd->DrawText(ScOsdWidth - Utf8StrLen(date) - 2, 0, date, clrBlack, clrCyan, &Font);
  osd->Flush();
}
Пример #26
0
void cTrueColorDemo::Action(void)
{
  cPixmap *FadeInPixmap = NULL;
  cPixmap *FadeOutPixmap = NULL;
  cPixmap *MovePixmap = NULL;
  cPixmap *NextPixmap = NULL;
  cPixmap *TilePixmap = NULL;
  cPixmap *ScrollPixmap = NULL;
  cPixmap *AnimPixmap = NULL;
  int FrameTime = 40; // ms
  int FadeTime = 1000; // ms
  int MoveTime = 4000; // ms
  int TileTime = 6000; // ms
  int ScrollWaitTime = 1000; // ms
  int ScrollLineTime = 200; // ms
  int ScrollTotalTime = 8000; // ms
  uint64_t Start = 0;
  uint64_t ScrollStartTime = 0;
  int ScrollLineNumber = 0;
  cPoint MoveStart, MoveEnd;
  cPoint TileStart, TileEnd;
  cPoint ScrollStart, ScrollEnd;
  int Line = osd->Height() / 20;
  int StartLine = Line;
  cPoint OldCursor;
  int State = 0;
  while (Running()) {
        cPixmap::Lock();
        bool Animated = false;
        uint64_t Now = cTimeMs::Now();
        if (FadeInPixmap) {
           double t = std::min(double(Now - Start) / FadeTime, 1.0);
           int Alpha = t * ALPHA_OPAQUE;
           FadeInPixmap->SetAlpha(Alpha);
           if (t >= 1)
              FadeInPixmap = NULL;
           Animated = true;
           }
        if (FadeOutPixmap) {
           double t = std::min(double(Now - Start) / FadeTime, 1.0);
           int Alpha = ALPHA_OPAQUE - t * ALPHA_OPAQUE;
           FadeOutPixmap->SetAlpha(Alpha);
           if (t >= 1)
              FadeOutPixmap = NULL;
           Animated = true;
           }
        if (MovePixmap) {
           double t = std::min(double(Now - Start) / MoveTime, 1.0);
           int x = MoveStart.X() + t * (MoveEnd.X() - MoveStart.X());
           int y = MoveStart.Y() + t * (MoveEnd.Y() - MoveStart.Y());
           cRect r = MovePixmap->ViewPort();
           r.SetPoint(x, y);
           MovePixmap->SetViewPort(r);
           if (t >= 1)
              MovePixmap = NULL;
           Animated = true;
           }
        if (TilePixmap) {
           double t = std::min(double(Now - Start) / TileTime, 1.0);
           int x = TileStart.X() + t * (TileEnd.X() - TileStart.X());
           int y = TileStart.Y() + t * (TileEnd.Y() - TileStart.Y());
           TilePixmap->SetDrawPortPoint(cPoint(x, y));
           if (t >= 1) {
              destroyablePixmap = TilePixmap;
              TilePixmap = NULL;
              }
           Animated = true;
           }
        if (ScrollPixmap) {
           if (int(Now - Start) > ScrollWaitTime) {
              if (ScrollStartTime) {
                 double t = std::min(double(Now - ScrollStartTime) / ScrollLineTime, 1.0);
                 int x = ScrollStart.X() + t * (ScrollEnd.X() - ScrollStart.X());
                 int y = ScrollStart.Y() + t * (ScrollEnd.Y() - ScrollStart.Y());
                 ScrollPixmap->SetDrawPortPoint(cPoint(x, y));
                 if (t >= 1) {
                    if (int(Now - Start) < ScrollTotalTime) {
                       cRect r = ScrollPixmap->DrawPort();
                       r.SetPoint(-r.X(), -r.Y());
                       ScrollPixmap->Pan(cPoint(0, 0), r);
                       const cFont *Font = cFont::GetFont(fontOsd);
                       cString s = cString::sprintf("Line %d", ++ScrollLineNumber);
                       ScrollPixmap->DrawRectangle(cRect(0, ScrollPixmap->ViewPort().Height(), ScrollPixmap->DrawPort().Width(), ScrollPixmap->DrawPort().Height()), clrTransparent);
                       ScrollPixmap->DrawText(cPoint(0, ScrollPixmap->ViewPort().Height()), s, clrYellow, clrTransparent, Font);
                       ScrollStartTime = Now;
                       }
                    else {
                       FadeOutPixmap = ScrollPixmap;
                       ScrollPixmap = NULL;
                       Start = cTimeMs::Now();
                       }
                    }
                 }
              else
                 ScrollStartTime = Now;
              }
           Animated = true;
           }
        if (AnimPixmap) {
           int d = AnimPixmap->ViewPort().Height();
           if (clockwise)
              d = -d;
           cPoint p = AnimPixmap->DrawPort().Point().Shifted(0, d);
           if (clockwise && p.Y() <= -AnimPixmap->DrawPort().Height())
              p.SetY(0);
           else if (!clockwise && p.Y() > 0)
              p.SetY(-(AnimPixmap->DrawPort().Height() - AnimPixmap->ViewPort().Height()));
           AnimPixmap->SetDrawPortPoint(p);
           }
        if (!Animated) {
           switch (State) {
             case 0: {
                       if (cFont *Font = cFont::CreateFont(DefaultFontOsd, osd->Height() / 10)) {
                          FadeInPixmap = CreateTextPixmap("VDR", Line, 1, clrYellow, clrTransparent, Font);
                          if (FadeInPixmap)
                             Line += FadeInPixmap->DrawPort().Height();
                          delete Font;
                          Start = cTimeMs::Now();
                          }
                       State++;
                     }
                     break;
             case 1: { 
                       FadeInPixmap = CreateTextPixmap("Video Disk Recorder", Line, 3, clrYellow, clrTransparent);
                       if (FadeInPixmap)
                          Line += FadeInPixmap->DrawPort().Height();
                       Start = cTimeMs::Now();
                       State++;
                     }
                     break;
             case 2: {
                       FadeInPixmap = CreateTextPixmap("True Color OSD Demo", Line, 1, clrYellow, clrTransparent);
                       if (FadeInPixmap)
                          Line += FadeInPixmap->DrawPort().Height();
                       Start = cTimeMs::Now();
                       State++;
                     }
                     break;
             case 3: {
                       if (cFont *Font = cFont::CreateFont(DefaultFontOsd, osd->Height() / 10)) {
                          NextPixmap = CreateTextPixmap("Millions of colors", Line, 1, clrYellow, clrTransparent, Font);
                          delete Font;
                          if (NextPixmap) {
                             FadeInPixmap = NextPixmap;
                             Start = cTimeMs::Now();
                             StartLine = Line;
                             Line += NextPixmap->DrawPort().Height();
                             }
                          }
                       State++;
                     }
                     break;
             case 4: {
                       Line += osd->Height() / 10;
                       int w = osd->Width() / 2;
                       int h = osd->Height() - Line - osd->Height() / 10;
                       cImage Image(cSize(w, h));
                       for (int y = 0; y < h; y++) {
                           for (int x = 0; x < w; x++)
                               Image.SetPixel(cPoint(x, y), HsvToColor(360 * double(x) / w, 1 - double(y) / h, 1) | 0xDF000000);
                           }
                       if (cPixmap *Pixmap = osd->CreatePixmap(2, cRect((osd->Width() - w) / 2, Line, w, h))) {
                          Pixmap->DrawImage(cPoint(0, 0), Image);
                          toggleablePixmap = Pixmap;
                          }
                       State++;
                     }
                     break;
             case 5: {
                       if (NextPixmap) {
                          MovePixmap = NextPixmap;
                          MoveStart = MovePixmap->ViewPort().Point();
                          MoveEnd.Set(osd->Width() - MovePixmap->ViewPort().Width(), osd->Height() - MovePixmap->ViewPort().Height());
                          Start = cTimeMs::Now();
                          }
                       State++;
                     }
                     break;
             case 6: {
                       TilePixmap = CreateTextPixmap("Tiled Pixmaps", StartLine, 1, clrRed, clrWhite);
                       if (TilePixmap) {
                          TilePixmap->SetViewPort(TilePixmap->ViewPort().Grown(TilePixmap->DrawPort().Width(), TilePixmap->DrawPort().Height()));
                          TilePixmap->SetAlpha(200);
                          TilePixmap->SetTile(true);
                          TileStart = TilePixmap->DrawPort().Point();
                          TileEnd = TileStart.Shifted(TilePixmap->ViewPort().Width(), TilePixmap->ViewPort().Height());
                          MovePixmap = TilePixmap;
                          MoveStart = MovePixmap->ViewPort().Point();
                          MoveEnd.Set(10, osd->Height() - MovePixmap->ViewPort().Height() - 10);
                          Start = cTimeMs::Now();
                          }
                       State++;
                     }
                     break;
             case 7: {
                       const cFont *Font = cFont::GetFont(fontOsd);
                       const char *Text = "Scrolling Pixmaps";
                       int w = Font->Width(Text);
                       int h = Font->Height();
                       if (cPixmap *Pixmap = osd->CreatePixmap(2, cRect((osd->Width() - w) / 2, StartLine, w, 2 * h), cRect(0, 0, w, 3 * h))) {
                          Pixmap->Clear();
                          Pixmap->DrawText(cPoint(0, 0), Text, clrYellow, clrTransparent, Font);
                          cString s = cString::sprintf("Line %d", ++ScrollLineNumber);
                          Pixmap->DrawText(cPoint(0, Pixmap->ViewPort().Height()), s, clrYellow, clrTransparent, Font);
                          ScrollPixmap = Pixmap;
                          ScrollStart.Set(0, 0);
                          ScrollEnd.Set(0, -h);
                          Start = cTimeMs::Now();
                          }
                       State++;
                     }
                     break;
             case 8: {
                       const cFont *Font = cFont::GetFont(fontSml);
                       const char *Text = "Animation";
                       const int Size = Font->Width(Text) + 10;
                       const int NumDots = 12;
                       const int AnimFrames = NumDots;
                       // Temporarily using pixmap layer 0 to have the text alpha blended:
                       AnimPixmap = osd->CreatePixmap(0, cRect((osd->Width() - Size) / 2, StartLine, Size, Size), cRect(0, 0, Size, Size * AnimFrames));
                       if (AnimPixmap) {
                          AnimPixmap->SetAlpha(0);
                          AnimPixmap->Clear();
                          const int Diameter = Size / 5;
                          int xc = Size / 2 - Diameter / 2;
                          for (int Frame = 0; Frame < AnimFrames; Frame++) {
                              AnimPixmap->DrawEllipse(cRect(0, Frame * Size, Size, Size), 0xDDFFFFFF);
                              int yc = Frame * Size + Size / 2 - Diameter / 2;
                              int Color = 0xFF;
                              int Delta = Color / NumDots / 3;
                              for (int a = 0; a < NumDots; a++) {
                                  double t = 2 * M_PI * (Frame + a) / NumDots;
                                  int x = xc + ((Size - Diameter) / 2 - 5) * cos(t);
                                  int y = yc + ((Size - Diameter) / 2 - 5) * sin(t);
                                  AnimPixmap->DrawEllipse(cRect(x, y, Diameter, Diameter), ArgbToColor(0xFF, Color, Color, Color));
                                  Color -= Delta;
                                  }
                              AnimPixmap->DrawText(cPoint(0, Frame * Size), Text, clrBlack, clrTransparent, cFont::GetFont(fontSml), Size, Size, taCenter);
                              }
                          AnimPixmap->SetLayer(3); // now setting the actual pixmap layer
                          FadeInPixmap = AnimPixmap;
                          LOCK_THREAD;
                          OldCursor = cursor = AnimPixmap->ViewPort().Point();
                          cursorLimits.Set(0, 0, osd->Width(), osd->Height());
                          cursorLimits.SetRight(cursorLimits.Right() - Size);
                          cursorLimits.SetBottom(cursorLimits.Bottom() - Size);
                          cursorLimits.Grow(-10, -10);
                          Start = cTimeMs::Now();
                          }
                       State++;
                     }
                     break;
             case 9: {
                       LOCK_THREAD;
                       if (cursor != OldCursor) {
                          MovePixmap = AnimPixmap;
                          MoveStart = MovePixmap->ViewPort().Point();
                          MoveEnd = OldCursor = cursor;
                          MoveTime = 500;
                          Start = cTimeMs::Now();
                          }
                     }
                     break;
             }
           }
        osd->Flush();
        cPixmap::Unlock();
        int Delta = cTimeMs::Now() - Now;
        if (Delta < FrameTime)
           cCondWait::SleepMs(FrameTime - Delta);
        }
}