pt operator&(const line &l1, const line &l2) { double d = l1.a * l2.b - l1.b * l2.a; assert(fabs(d) > eps); pt res( (l1.b * l2.c - l1.c * l2.b) / d, (l1.a * l2.c - l1.c * l2.a) / -d ); assert(l1.side(res) == 0); assert(l2.side(res) == 0); return res; }
void check_cross(const pt ¢, const double &r, const line &l, int need_cnt) { vector<pt> res = cross(cent, r, l); printf("check circle&line\n"); for (int i = 0; i < sz(res); i++) { printf(" %.2lf %.2lf\n", res[i].x, res[i].y); assert(l.side(res[i]) == 0); assert(fabs((cent - res[i]).dist2() - r * r) < eps); } assert(sz(res) == need_cnt); }
vector<pt> cross(const pt ¢er, double r, const line &l) { double di = l.distz(center); double d2 = l.norm2(); assert(fabs(d2) > eps); pt mid = center + pt(l.a, l.b) * (-di / d2); #ifdef DEBUG assert(l.side(mid) == 0); #endif double s = r * r - di * di / d2; if (s < -eps) return vector<pt>(); if (fabs(di * di - r * r * d2) < eps) return vector<pt>(1, mid); pt off = pt(-l.b, l.a) * sqrt(s / d2); assert(fabs(off.dist2() - s) < eps); vector<pt> res; res.pb(mid + off); res.pb(mid - off); return res; }