Пример #1
0
void
TextureImageTextureSourceOGL::EnsureBuffer(const nsIntSize& aSize,
                                           gfxContentType aContentType)
{
  if (!mTexImage ||
      mTexImage->GetSize() != aSize.ToIntSize() ||
      mTexImage->GetContentType() != aContentType) {
    mTexImage = CreateTextureImage(mCompositor->gl(),
                                   aSize.ToIntSize(),
                                   aContentType,
                                   LOCAL_GL_CLAMP_TO_EDGE,
                                   FlagsToGLFlags(mFlags));
  }
  mTexImage->Resize(aSize.ToIntSize());
}
Пример #2
0
void
TextureImageTextureSourceOGL::EnsureBuffer(const nsIntSize& aSize,
        gfxContentType aContentType)
{
    if (!mTexImage ||
            mTexImage->GetSize() != aSize.ToIntSize() ||
            mTexImage->GetContentType() != aContentType) {
        mTexImage = CreateTextureImage(mGL,
                                       aSize.ToIntSize(),
                                       aContentType,
                                       WrapMode(mGL, mFlags & TEXTURE_ALLOW_REPEAT),
                                       FlagsToGLFlags(mFlags));
    }
    mTexImage->Resize(aSize.ToIntSize());
}
Пример #3
0
already_AddRefed<Image>
CreateSharedRGBImage(ImageContainer *aImageContainer,
                     nsIntSize aSize,
                     gfxImageFormat aImageFormat)
{
  NS_ASSERTION(aImageFormat == gfxImageFormatARGB32 ||
               aImageFormat == gfxImageFormatRGB24 ||
               aImageFormat == gfxImageFormatRGB16_565,
               "RGB formats supported only");

  if (!aImageContainer) {
    NS_WARNING("No ImageContainer to allocate DeprecatedSharedRGBImage");
    return nullptr;
  }

  ImageFormat format = SHARED_RGB;
  nsRefPtr<Image> image = aImageContainer->CreateImage(&format, 1);

  if (!image) {
    NS_WARNING("Failed to create DeprecatedSharedRGBImage");
    return nullptr;
  }

  if (gfxPlatform::GetPlatform()->UseDeprecatedTextures()) {
    nsRefPtr<DeprecatedSharedRGBImage> rgbImageDep = static_cast<DeprecatedSharedRGBImage*>(image.get());
    rgbImageDep->mSize = aSize.ToIntSize();
    rgbImageDep->mImageFormat = aImageFormat;

    if (!rgbImageDep->AllocateBuffer(aSize, aImageFormat)) {
      NS_WARNING("Failed to allocate shared memory for DeprecatedSharedRGBImage");
      return nullptr;
    }
    return rgbImageDep.forget();
  }
  nsRefPtr<SharedRGBImage> rgbImage = static_cast<SharedRGBImage*>(image.get());
  if (!rgbImage->Allocate(gfx::ToIntSize(aSize),
                          gfx::ImageFormatToSurfaceFormat(aImageFormat))) {
    NS_WARNING("Failed to allocate a shared image");
    return nullptr;
  }
  return image.forget();
}
Пример #4
0
RawAccessFrameRef
Decoder::InternalAddFrame(uint32_t aFrameNum,
                          const nsIntSize& aTargetSize,
                          const nsIntRect& aFrameRect,
                          uint32_t aDecodeFlags,
                          SurfaceFormat aFormat,
                          uint8_t aPaletteDepth,
                          imgFrame* aPreviousFrame)
{
  MOZ_ASSERT(aFrameNum <= mFrameCount, "Invalid frame index!");
  if (aFrameNum > mFrameCount) {
    return RawAccessFrameRef();
  }

  if (aTargetSize.width <= 0 || aTargetSize.height <= 0 ||
      aFrameRect.width <= 0 || aFrameRect.height <= 0) {
    NS_WARNING("Trying to add frame with zero or negative size");
    return RawAccessFrameRef();
  }

  if (!SurfaceCache::CanHold(aTargetSize.ToIntSize())) {
    NS_WARNING("Trying to add frame that's too large for the SurfaceCache");
    return RawAccessFrameRef();
  }

  nsRefPtr<imgFrame> frame = new imgFrame();
  bool nonPremult =
    aDecodeFlags & imgIContainer::FLAG_DECODE_NO_PREMULTIPLY_ALPHA;
  if (NS_FAILED(frame->InitForDecoder(aTargetSize, aFrameRect, aFormat,
                                      aPaletteDepth, nonPremult))) {
    NS_WARNING("imgFrame::Init should succeed");
    return RawAccessFrameRef();
  }

  RawAccessFrameRef ref = frame->RawAccessRef();
  if (!ref) {
    frame->Abort();
    return RawAccessFrameRef();
  }

  InsertOutcome outcome =
    SurfaceCache::Insert(frame, ImageKey(mImage.get()),
                         RasterSurfaceKey(aTargetSize.ToIntSize(),
                                          aDecodeFlags,
                                          aFrameNum),
                         Lifetime::Persistent);
  if (outcome != InsertOutcome::SUCCESS) {
    // We either hit InsertOutcome::FAILURE, which is a temporary failure due to
    // low memory (we know it's not permanent because we checked CanHold()
    // above), or InsertOutcome::FAILURE_ALREADY_PRESENT, which means that
    // another decoder beat us to decoding this frame. Either way, we should
    // abort this decoder rather than treat this as a real error.
    mDecodeAborted = true;
    ref->Abort();
    return RawAccessFrameRef();
  }

  nsIntRect refreshArea;

  if (aFrameNum == 1) {
    MOZ_ASSERT(aPreviousFrame, "Must provide a previous frame when animated");
    aPreviousFrame->SetRawAccessOnly();

    // If we dispose of the first frame by clearing it, then the first frame's
    // refresh area is all of itself.
    // RESTORE_PREVIOUS is invalid (assumed to be DISPOSE_CLEAR).
    AnimationData previousFrameData = aPreviousFrame->GetAnimationData();
    if (previousFrameData.mDisposalMethod == DisposalMethod::CLEAR ||
        previousFrameData.mDisposalMethod == DisposalMethod::CLEAR_ALL ||
        previousFrameData.mDisposalMethod == DisposalMethod::RESTORE_PREVIOUS) {
      refreshArea = previousFrameData.mRect;
    }
  }

  if (aFrameNum > 0) {
    ref->SetRawAccessOnly();

    // Some GIFs are huge but only have a small area that they animate. We only
    // need to refresh that small area when frame 0 comes around again.
    refreshArea.UnionRect(refreshArea, frame->GetRect());
  }

  mFrameCount++;
  mImage->OnAddedFrame(mFrameCount, refreshArea);

  return ref;
}