void ocpnCompass::Paint( ocpnDC& dc ) { if(m_shown && m_StatBmp.IsOk()){ # if defined(ocpnUSE_GLES) || defined(ocpnUSE_GL) // GLES does not do ocpnDC::DrawBitmap(), so use texture if(g_bopengl && texobj){ glBindTexture( GL_TEXTURE_2D, texobj ); glEnable( GL_TEXTURE_2D ); glBegin( GL_QUADS ); glTexCoord2f( 0, 0 ); glVertex2i( m_rect.x, m_rect.y ); glTexCoord2f( 1, 0 ); glVertex2i( m_rect.x + m_rect.width, m_rect.y ); glTexCoord2f( 1, 1 ); glVertex2i( m_rect.x + m_rect.width, m_rect.y + m_rect.height ); glTexCoord2f( 0, 1 ); glVertex2i( m_rect.x, m_rect.y + m_rect.height ); glEnd(); glDisable( GL_TEXTURE_2D ); } else { dc.DrawBitmap( m_StatBmp, m_rect.x, m_rect.y, true ); } #else dc.DrawBitmap( m_StatBmp, m_rect.x, m_rect.y, true ); #endif } }
void RolloverWin::Draw(ocpnDC &dc) { if(!IsActive()) return; #ifdef ocpnUSE_GL if(g_bopengl && m_texture) { glBindTexture( g_texture_rectangle_format, m_texture ); glEnable(g_texture_rectangle_format); glEnable(GL_BLEND); int x0 = m_position.x, x1 = x0 + m_size.x; int y0 = m_position.y, y1 = y0 + m_size.y; float tx, ty; if( GL_TEXTURE_RECTANGLE_ARB == g_texture_rectangle_format ) tx = m_size.x, ty = m_size.y; else tx = ty = 1; glColor3f(1, 1, 1); glBegin(GL_QUADS); glTexCoord2f(0, 0); glVertex2i(x0, y0); glTexCoord2f(tx, 0); glVertex2i(x1, y0); glTexCoord2f(tx, ty); glVertex2i(x1, y1); glTexCoord2f(0, ty); glVertex2i(x0, y1); glEnd(); glDisable(g_texture_rectangle_format); glDisable(GL_BLEND); } else #endif dc.DrawBitmap( *m_pbm, m_position.x, m_position.y, false ); }
void RoutePoint::Draw( ocpnDC& dc, wxPoint *rpn ) { wxPoint r; wxRect hilitebox; cc1->GetCanvasPointPix( m_lat, m_lon, &r ); // return the home point in this dc to allow "connect the dots" if( NULL != rpn ) *rpn = r; if( !m_bIsVisible ) // pjotrc 2010.02.13, 2011.02.24 return; // Optimization, especially apparent on tracks in normal cases if( m_IconName == _T("empty") && !m_bShowName && !m_bPtIsSelected ) return; wxPen *pen; if( m_bBlink ) pen = g_pRouteMan->GetActiveRoutePointPen(); else pen = g_pRouteMan->GetRoutePointPen(); // Substitue icon? wxBitmap *pbm; if( ( m_bIsActive ) && ( m_IconName != _T("mob") ) ) pbm = pWayPointMan->GetIconBitmap( _T ( "activepoint" ) ); else pbm = m_pbmIcon; wxBitmap *pbms = NULL; if( g_ChartScaleFactorExp > 1.0){ if(m_IconScaleFactor != g_ChartScaleFactorExp){ wxImage scaled_image = pbm->ConvertToImage(); int new_width = pbm->GetWidth() * g_ChartScaleFactorExp; int new_height = pbm->GetHeight() * g_ChartScaleFactorExp; m_ScaledBMP = wxBitmap(scaled_image.Scale(new_width, new_height, wxIMAGE_QUALITY_HIGH)); m_IconScaleFactor = g_ChartScaleFactorExp; } if( m_ScaledBMP.IsOk() ) pbm = &m_ScaledBMP; } int sx2 = pbm->GetWidth() / 2; int sy2 = pbm->GetHeight() / 2; // Calculate the mark drawing extents wxRect r1( r.x - sx2, r.y - sy2, sx2 * 2, sy2 * 2 ); // the bitmap extents if( m_bShowName ) { if( 0 == m_pMarkFont ) { m_pMarkFont = FontMgr::Get().GetFont( _( "Marks" ) ); m_FontColor = FontMgr::Get().GetFontColor( _( "Marks" ) ); CalculateNameExtents(); } if( m_pMarkFont ) { wxRect r2( r.x + m_NameLocationOffsetX, r.y + m_NameLocationOffsetY, m_NameExtents.x, m_NameExtents.y ); r1.Union( r2 ); } } hilitebox = r1; hilitebox.x -= r.x; hilitebox.y -= r.y; float radius; if( g_btouch ){ hilitebox.Inflate( 20 ); radius = 20.0f; } else{ hilitebox.Inflate( 4 ); radius = 4.0f; } wxColour hi_colour = pen->GetColour(); unsigned char transparency = 100; if( m_bIsBeingEdited ){ hi_colour = GetGlobalColor( _T ( "YELO1" ) ); transparency = 150; } // Highlite any selected point if( m_bPtIsSelected || m_bIsBeingEdited) { AlphaBlending( dc, r.x + hilitebox.x, r.y + hilitebox.y, hilitebox.width, hilitebox.height, radius, hi_colour, transparency ); } bool bDrawHL = false; if( m_bBlink && ( gFrame->nBlinkerTick & 1 ) ) bDrawHL = true; if( ( !bDrawHL ) && ( NULL != m_pbmIcon ) ) { dc.DrawBitmap( *pbm, r.x - sx2, r.y - sy2, true ); // on MSW, the dc Bounding box is not updated on DrawBitmap() method. // Do it explicitely here for all platforms. dc.CalcBoundingBox( r.x - sx2, r.y - sy2 ); dc.CalcBoundingBox( r.x + sx2, r.y + sy2 ); } if( m_bShowName ) { if( m_pMarkFont ) { dc.SetFont( *m_pMarkFont ); dc.SetTextForeground( m_FontColor ); dc.DrawText( m_MarkName, r.x + m_NameLocationOffsetX, r.y + m_NameLocationOffsetY ); } } // Draw waypoint radar rings if activated if( m_iWaypointRangeRingsNumber && m_bShowWaypointRangeRings ) { double factor = 1.00; if( m_iWaypointRangeRingsStepUnits == 1 ) // nautical miles factor = 1 / 1.852; factor *= m_fWaypointRangeRingsStep; double tlat, tlon; wxPoint r1; ll_gc_ll( m_lat, m_lon, 0, factor, &tlat, &tlon ); cc1->GetCanvasPointPix( tlat, tlon, &r1 ); double lpp = sqrt( pow( (double) (r.x - r1.x), 2) + pow( (double) (r.y - r1.y), 2 ) ); int pix_radius = (int) lpp; wxPen ppPen1( m_wxcWaypointRangeRingsColour, 2 ); wxBrush saveBrush = dc.GetBrush(); wxPen savePen = dc.GetPen(); dc.SetPen( ppPen1 ); dc.SetBrush( wxBrush( m_wxcWaypointRangeRingsColour, wxBRUSHSTYLE_TRANSPARENT ) ); for( int i = 1; i <= m_iWaypointRangeRingsNumber; i++ ) dc.StrokeCircle( r.x, r.y, i * pix_radius ); dc.SetPen( savePen ); dc.SetBrush( saveBrush ); } // Save the current draw rectangle in the current DC // This will be useful for fast icon redraws CurrentRect_in_DC.x = r.x + hilitebox.x; CurrentRect_in_DC.y = r.y + hilitebox.y; CurrentRect_in_DC.width = hilitebox.width; CurrentRect_in_DC.height = hilitebox.height; if( m_bBlink ) g_blink_rect = CurrentRect_in_DC; // also save for global blinker delete pbms; // the potentially scaled bitmap }
void RoutePoint::Draw( ocpnDC& dc, wxPoint *rpn ) { wxPoint r; wxRect hilitebox; unsigned char transparency = 100; cc1->GetCanvasPointPix( m_lat, m_lon, &r ); // return the home point in this dc to allow "connect the dots" if( NULL != rpn ) *rpn = r; if( !m_bIsVisible /*&& !m_bIsInTrack*/) // pjotrc 2010.02.13, 2011.02.24 return; // Optimization, especially apparent on tracks in normal cases if( m_IconName == _T("empty") && !m_bShowName && !m_bPtIsSelected ) return; wxPen *pen; if( m_bBlink ) pen = g_pRouteMan->GetActiveRoutePointPen(); else pen = g_pRouteMan->GetRoutePointPen(); // Substitue icon? wxBitmap *pbm; if( ( m_bIsActive ) && ( m_IconName != _T("mob") ) ) pbm = pWayPointMan->GetIconBitmap( _T ( "activepoint" ) ); else pbm = m_pbmIcon; int sx2 = pbm->GetWidth() / 2; int sy2 = pbm->GetHeight() / 2; // Calculate the mark drawing extents wxRect r1( r.x - sx2, r.y - sy2, sx2 * 2, sy2 * 2 ); // the bitmap extents if( m_bShowName ) { if( 0 == m_pMarkFont ) { m_pMarkFont = pFontMgr->GetFont( _( "Marks" ) ); m_FontColor = pFontMgr->GetFontColor( _("Marks") ); CalculateNameExtents(); } if( m_pMarkFont ) { wxRect r2( r.x + m_NameLocationOffsetX, r.y + m_NameLocationOffsetY, m_NameExtents.x, m_NameExtents.y ); r1.Union( r2 ); } } hilitebox = r1; hilitebox.x -= r.x; hilitebox.y -= r.y; hilitebox.Inflate( 2 ); // Highlite any selected point if( m_bPtIsSelected ) { AlphaBlending( dc, r.x + hilitebox.x, r.y + hilitebox.y, hilitebox.width, hilitebox.height, 0.0, pen->GetColour(), transparency ); } bool bDrawHL = false; if( m_bBlink && ( gFrame->nBlinkerTick & 1 ) ) bDrawHL = true; if( ( !bDrawHL ) && ( NULL != m_pbmIcon ) ) { dc.DrawBitmap( *pbm, r.x - sx2, r.y - sy2, true ); // on MSW, the dc Bounding box is not updated on DrawBitmap() method. // Do it explicitely here for all platforms. dc.CalcBoundingBox( r.x - sx2, r.y - sy2 ); dc.CalcBoundingBox( r.x + sx2, r.y + sy2 ); } if( m_bShowName ) { if( m_pMarkFont ) { dc.SetFont( *m_pMarkFont ); dc.SetTextForeground( m_FontColor ); dc.DrawText( m_MarkName, r.x + m_NameLocationOffsetX, r.y + m_NameLocationOffsetY ); } } // Save the current draw rectangle in the current DC // This will be useful for fast icon redraws CurrentRect_in_DC.x = r.x + hilitebox.x; CurrentRect_in_DC.y = r.y + hilitebox.y; CurrentRect_in_DC.width = hilitebox.width; CurrentRect_in_DC.height = hilitebox.height; if( m_bBlink ) g_blink_rect = CurrentRect_in_DC; // also save for global blinker }
void Piano::Paint( int y, ocpnDC& dc, wxDC *shapeDC ) { if(shapeDC) { shapeDC->SetBackground( *wxBLACK_BRUSH); shapeDC->SetBrush( *wxWHITE_BRUSH); shapeDC->SetPen( *wxWHITE_PEN); shapeDC->Clear(); } ocpnStyle::Style* style = g_StyleManager->GetCurrentStyle(); if(!style->chartStatusWindowTransparent) { dc.SetPen( *wxTRANSPARENT_PEN ); dc.SetBrush( m_backBrush ); dc.DrawRectangle( 0, y, cc1->GetClientSize().x, GetHeight() ); } // Create the Piano Keys int nKeys = m_key_array.GetCount(); wxPen ppPen( GetGlobalColor( _T("CHBLK") ), 1, wxPENSTYLE_SOLID ); dc.SetPen( ppPen ); for( int i = 0; i < nKeys; i++ ) { int key_db_index = m_key_array.Item( i ); if( -1 == key_db_index ) continue; bool selected = InArray(m_active_index_array, key_db_index); if( ChartData->GetDBChartType( key_db_index ) == CHART_TYPE_CM93 || ChartData->GetDBChartType( key_db_index ) == CHART_TYPE_CM93COMP ) { if(selected) dc.SetBrush( m_scBrush ); else dc.SetBrush( m_cBrush ); } else if( ChartData->GetDBChartFamily( key_db_index ) == CHART_FAMILY_VECTOR ) { if(selected) dc.SetBrush( m_svBrush ); else dc.SetBrush( m_vBrush ); } else { // Raster Chart if(selected) dc.SetBrush( m_slBrush ); else dc.SetBrush( m_tBrush ); } #if 0 // Check to see if this box appears in the sub_light array // If so, add a crosshatch pattern to the brush if(InArray(m_eclipsed_index_array, key_db_index)) { wxBrush ebrush( dc.GetBrush().GetColour(), wxCROSSDIAG_HATCH ); dc.SetBrush(ebrush); } #endif if(m_bBusy) dc.SetBrush( m_uvBrush ); wxRect box = KeyRect.Item( i ); box.y += y; if( m_brounded ) { dc.DrawRoundedRectangle( box.x, box.y, box.width, box.height, 4 ); if(shapeDC) shapeDC->DrawRoundedRectangle( box.x, box.y, box.width, box.height, 4 ); } else { dc.DrawRectangle( box.x, box.y, box.width, box.height ); if(shapeDC) shapeDC->DrawRectangle( box ); } if(InArray(m_eclipsed_index_array, key_db_index)) { dc.SetBrush( m_backBrush ); int w = 3; dc.DrawRoundedRectangle( box.x + w, box.y + w, box.width - ( 2 * w ), box.height - ( 2 * w ), 3 ); } // Look in the current noshow array for this index if(InArray(m_noshow_index_array, key_db_index) && m_pInVizIconBmp && m_pInVizIconBmp->IsOk() ) dc.DrawBitmap(ConvertTo24Bit( dc.GetBrush().GetColour(), *m_pInVizIconBmp ), box.x + 4, box.y + 3, false ); // Look in the current skew array for this index if(InArray(m_skew_index_array, key_db_index) && m_pSkewIconBmp && m_pSkewIconBmp->IsOk()) dc.DrawBitmap(ConvertTo24Bit( dc.GetBrush().GetColour(), *m_pSkewIconBmp ), box.x + box.width - m_pSkewIconBmp->GetWidth() - 4, box.y + 2, false ); // Look in the current tmerc array for this index if(InArray(m_tmerc_index_array, key_db_index) && m_pTmercIconBmp && m_pTmercIconBmp->IsOk() ) dc.DrawBitmap(ConvertTo24Bit( dc.GetBrush().GetColour(), *m_pTmercIconBmp ), box.x + box.width - m_pTmercIconBmp->GetWidth() - 4, box.y + 2, false ); // Look in the current poly array for this index if(InArray(m_poly_index_array, key_db_index) && m_pPolyIconBmp && m_pPolyIconBmp->IsOk() ) dc.DrawBitmap(ConvertTo24Bit( dc.GetBrush().GetColour(), *m_pPolyIconBmp ), box.x + box.width - m_pPolyIconBmp->GetWidth() - 4, box.y + 2, false ); } }