ofVec3f ofCairoRenderer::transform(ofVec3f vec){
	if(!b3D) return vec;
	vec = modelView.preMult(vec);
	vec = projection.preMult(vec);

	//vec.set(vec.x/vec.z*viewportRect.width*0.5-ofGetWidth()*0.5-viewportRect.x,vec.y/vec.z*viewportRect.height*0.5-ofGetHeight()*0.5-viewportRect.y);
	vec.set(vec.x/vec.z*ofGetWidth()*0.5,vec.y/vec.z*ofGetHeight()*0.5);
	return vec;
}
Пример #2
0
void ofxARToolkitPlus::getTranslationAndOrientation(int markerIndex, ofVec3f &translation, ofMatrix4x4 &orientation) {
	
	ARToolKitPlus::ARMarkerInfo marker = tracker->getDetectedMarker(markerIndex);

	getTransMat( &marker, c, m34 );
	
	// Translation
	translation.set(m34[0][3], m34[1][3], m34[2][3]);
	
	// Orientation
	orientation.set(m34[0][0], m34[0][1], m34[0][2], 0,
					m34[1][0], m34[1][1], m34[1][2], 0,
					m34[2][0], m34[2][1], m34[2][2], 0,
					0, 0, 0, 1);
}
Пример #3
0
void ofxARToolkitPlus::getMultiMarkerTranslationAndOrientation(ofVec3f &translation, ofMatrix4x4 &orientation) {

	const ARToolKitPlus::ARMultiMarkerInfoT *multiMarkerConst = tracker->getMultiMarkerConfig();
	if(multiMarkerConst != NULL) {
		// Create a copy of the ARMultiMarkerInfoT struct
		ARToolKitPlus::ARMultiMarkerInfoT mm;
		size_t mmSize = sizeof(ARToolKitPlus::ARMultiMarkerInfoT);
		memcpy(&mm, multiMarkerConst, mmSize);
		
		// Copy and pass in the markers
		int numberOfMarkers = tracker->getNumDetectedMarkers();
#ifdef TARGET_WIN32
		ARToolKitPlus::ARMarkerInfo *marker = new ARToolKitPlus::ARMarkerInfo[numberOfMarkers];
#else
		ARToolKitPlus::ARMarkerInfo marker[numberOfMarkers];
#endif
		for (int i=0; i<numberOfMarkers; i++) {
			marker[i] = tracker->getDetectedMarker(i);
		}
		float result = tracker->rppMultiGetTransMat(marker, numberOfMarkers, &mm);
		
		// Check for error - yes this does occur
		if(result < 0 || result >= INT_MAX) {
			tracker->arMultiGetTransMat(marker, numberOfMarkers, &mm);
			ofLog(OF_LOG_VERBOSE, "RPP failed on multimarker");	
		} 
		
		// Translation
		translation.set(mm.trans[0][3], mm.trans[1][3], mm.trans[2][3]);		
		// Orientation
		orientation.set(mm.trans[0][0], mm.trans[0][1], mm.trans[0][2], 0,
						mm.trans[1][0], mm.trans[1][1], mm.trans[1][2], 0,
						mm.trans[2][0], mm.trans[2][1], mm.trans[2][2], 0,
						0, 0, 0, 1);
#ifdef TARGET_WIN32
		free(marker);
#endif
	} else {
		ofLog(OF_LOG_VERBOSE, "MultiMarkerConfig file NULL");
	}

}
Пример #4
0
//--------------------------------------------------------------
void testApp::setup(){
	
	g_Rotation = ofQuaternion(0.0f, 0.0f, 0.0f, 1.0f);
	g_RotateStart = ofQuaternion(0.0f, 0.0f, 0.0f, 1.0f);
	g_LightDirection.set(-0.57735f, -0.57735f, -0.57735f);
	
	// Create some 3D objects (stored in display lists)
    glNewList(SHAPE_TEAPOT, GL_COMPILE);
    glutSolidTeapot(1.0);
    glEndList();
    glNewList(SHAPE_TORUS, GL_COMPILE);
    glutSolidTorus(0.3, 1.0, 16, 32);
    glEndList();
    glNewList(SHAPE_CONE, GL_COMPILE);
    glutSolidCone(1.0, 1.5, 64, 4);
    glEndList();
	
	
	float axis[] = { 0.7f, 0.7f, 0.0f }; // initial model rotation
    float angle = 0.8f;

    // Init rotation
    SetQuaternionFromAxisAngle(axis, angle, g_Rotation);
    SetQuaternionFromAxisAngle(axis, angle, g_RotateStart);
	
	//TWEAK BAR
	bar.init("TweakBar", 200, 400, 200, 200, 200, 100);
	bar.enable();
	
	bar.addParam("Zoom", &g_Zoom, " min=0.01 max=500.0 step=1.0 keyIncr=z keyDecr=Z help='Scale the object (1=original size).' ", false);
	bar.addParam("ObjRotation", &g_Rotation, " label='Object rotation' open help='Change the object orientation.' ", false);	
	bar.addParam("Multiplier", &g_LightMultiplier, " label='Light booster' min=0.1 max=4 step=0.02 keyIncr='+' keyDecr='-' help='Increase/decrease the light power.' ", false);
	bar.addParam("LightDir", &g_LightDirection, " label='Light direction' open help='Change the light direction.' ", false);
	bar.addSeparator("separator");
	bar.addParam("Ambient", g_MatAmbient, " group='Material' ", false, TW_TYPE_COLOR3F);
	bar.addParam("Diffuse", g_MatDiffuse, " group='Material' ", false, TW_TYPE_COLOR3F);
}
Пример #5
0
	Vec3Test()
	{
		cout << "!!! 0" << endl;
		v0.set(0, 0, 0);
		v1.set(10, 10, 10);
	}
Пример #6
0
	void update() {
#ifdef INSTALL
		if(cam.update()) {
			ofPixels& pixels = cam.getColorPixels();
#else
		cam.update();
		if(cam.isFrameNew()) {
			ofPixels& pixels = cam.getPixelsRef();
#endif
			// next two could be replaced with one line
			ofxCv::rotate90(pixels, rotated, rotate ? 270 : 0);
			ofxCv:flip(rotated, rotated, 1);
			Mat rotatedMat = toCv(rotated);
			if(tracker.update(rotatedMat))  {
				ofVec2f position = tracker.getPosition();
				vector<FaceTrackerData*> neighbors = data.getNeighborsCount(position, neighborCount);
				FaceTrackerData curData;
				curData.load(tracker);
				if(!neighbors.empty()) {
					nearestData = *faceCompare.nearest(curData, neighbors);
					if(nearestData.label != lastLabel) {
						similar.loadImage(nearestData.getImageFilename());
#ifdef INSTALL
						whitePoint = getWhitePoint(similar);
#else
						whitePoint.set(1, 1, 1);
#endif
					}
					lastLabel = nearestData.label;
				}
				if(faceCompare.different(curData, currentData) && faceCompare.different(curData, neighbors)) {
					saveFace(curData, rotated);
					currentData.push_back(pair<ofVec2f, FaceTrackerData>(position, curData));
				}
			}
			presence.update(tracker.getFound());
			if(presence.wasTriggered()) {
				presenceFade.stop();
			}
			if(presence.wasUntriggered()) {
				for(int i = 0; i < currentData.size(); i++) {
					data.add(currentData[i].first, currentData[i].second);
				}
				currentData.clear();
				presenceFade.start();
			}
		}
	}
	void draw() {
		ofBackground(255);
		CGDisplayHideCursor(NULL);
		ofSetColor(255);
		if(similar.isAllocated()) {
			shader.begin();
			shader.setUniformTexture("tex", similar, 0);
			shader.setUniform3fv("whitePoint", (float*) &whitePoint);
			similar.draw(0, 0);
			shader.end();
		}
		ofPushStyle();
		if(presenceFade.getActive()) {
			ofSetColor(0, ofMap(presenceFade.get(), 0, 1, 0, 128));
			ofFill();
			ofRect(0, 0, ofGetWidth(), ofGetHeight());
			ofSetColor(255, ofMap(presenceFade.get(), 0, 1, 0, 32));
			data.drawBins();
			ofSetColor(255, ofMap(presenceFade.get(), 0, 1, 0, 64));
			data.drawData();
		}
		ofSetColor(255, 64);
		ofNoFill();
		if(!tracker.getFound()) {
			ofCircle(tracker.getPosition(), 10);
		}
		tracker.draw();
		ofPopStyle();
		
#ifndef INSTALL
		drawFramerate();
#endif
	}