void wxProcessTimer( wxTimer& rTimer ) { // // Avoid to process spurious timer events // if (rTimer.m_ulId == 0L) return; if (rTimer.IsOneShot()) rTimer.Stop(); rTimer.Notify(); }
void wxProcessTimer( wxTimer& rTimer ) { // // Avoid to process spurious timer events // if (rTimer.m_ulId == 0L) return; if (rTimer.IsOneShot()) rTimer.Stop(); rTimer.Notify(); }