Пример #1
0
// Predict the rating for a group of user/item combinations.
void CF::Predict(const arma::Mat<size_t>& combinations,
                 arma::vec& predictions) const
{
  // First, for nearest neighbor search, stretch the H matrix.
  arma::mat l = arma::chol(w.t() * w);
  arma::mat stretchedH = l * h; // Due to the Armadillo API, l is L^T.

  // Now, we must determine those query indices we need to find the nearest
  // neighbors for.  This is easiest if we just sort the combinations matrix.
  arma::Mat<size_t> sortedCombinations(combinations.n_rows,
                                       combinations.n_cols);
  arma::uvec ordering = arma::sort_index(combinations.row(0).t());
  for (size_t i = 0; i < ordering.n_elem; ++i)
    sortedCombinations.col(i) = combinations.col(ordering[i]);

  // Now, we have to get the list of unique users we will be searching for.
  arma::Col<size_t> users = arma::unique(combinations.row(0).t());

  // Assemble our query matrix from the stretchedH matrix.
  arma::mat queries(stretchedH.n_rows, users.n_elem);
  for (size_t i = 0; i < queries.n_cols; ++i)
    queries.col(i) = stretchedH.col(users[i]);

  // Now calculate the neighborhood of these users.
  neighbor::KNN a(stretchedH);
  arma::mat distances;
  arma::Mat<size_t> neighborhood;

  a.Search(queries, numUsersForSimilarity, neighborhood, distances);

  // Now that we have the neighborhoods we need, calculate the predictions.
  predictions.set_size(combinations.n_cols);

  size_t user = 0; // Cumulative user count, because we are doing it in order.
  for (size_t i = 0; i < sortedCombinations.n_cols; ++i)
  {
    // Could this be made faster by calculating dot products for multiple items
    // at once?
    double rating = 0.0;

    // Map the combination's user to the user ID used for kNN.
    while (users[user] < sortedCombinations(0, i))
      ++user;

    for (size_t j = 0; j < neighborhood.n_rows; ++j)
      rating += arma::as_scalar(w.row(sortedCombinations(1, i)) *
          h.col(neighborhood(j, user)));
    rating /= neighborhood.n_rows;

    predictions(ordering[i]) = rating;
  }
}
Пример #2
0
std::vector<double> extract_row_vector(const arma::Mat<double>& data, long index) {
	if (index<0 || index >= long(data.n_rows))
		throw std::range_error(join("Index out of range: ", index));
	const arma::Row<double> row(data.row(index));
	const double* memptr = row.memptr();
	std::vector<double> result(memptr, memptr + row.n_elem);
	return std::move(result);
}
//This function is specific to a single problem
void calculateDependentVariables(const arma::Mat<std::complex<double> >& myOffsets,
				 const arma::Col<std::complex<double> >& myCurrentGuess, 
		                 arma::Col<std::complex<double> >& targetsCalculated)
{
	//Evaluate a dependent variable for each iteration
	//The arma::Col allows this to be expressed as a vector operation
	for(int i = 0; i < NUMDIMENSIONS; i++)
	{
		targetsCalculated[i] = arma::sum(pow(myCurrentGuess.subvec(0,1) - myOffsets.row(i).subvec(0,1).t(),2.0));
		targetsCalculated[i] = targetsCalculated[i] + myCurrentGuess[2]*pow(-1.0, i) - myOffsets.row(i)[2]; 
		//std::cout << targetsCalculated[i] << std::endl;
	}
	//std::cout << "model evaluated *************************" << std::endl;
	//std::cout << targetsCalculated << std::endl;
	//std::cout << myOffsets << std::endl;
	
}
Пример #4
0
/**
 * Given a Reber string, return a Reber string with all reachable next symbols.
 *
 * @param transitions The Reber transistion matrix.
 * @param reber The Reber string used to generate all reachable next symbols.
 * @param nextReber All reachable next symbols.
 */
void GenerateNextReber(const arma::Mat<char>& transitions,
                       const std::string& reber, std::string& nextReber)
{
  size_t idx = 0;

  for (size_t grammer = 1; grammer < reber.length(); grammer++)
  {
    const int grammerIdx = arma::as_scalar(arma::find(
        transitions.row(idx) == reber[grammer], 1, "first"));

    idx = arma::as_scalar(transitions.submat(idx, grammerIdx + 2, idx,
        grammerIdx + 2)) - '0';
  }

  nextReber = arma::as_scalar(transitions.submat(idx, 0, idx, 0));
  nextReber += arma::as_scalar(transitions.submat(idx, 1, idx, 1));
}