Пример #1
0
void SRPWindows::UpdateCall()
{
	Awesomium::BitmapSurface* surface = static_cast<Awesomium::BitmapSurface*>(m_pWindow->surface());
	if (surface)
	{
		if (surface->is_dirty())
		{
			surface->CopyTo(m_cImage.GetBuffer()->GetData(), m_psWindowsData->nFrameWidth * 4, 4, false, false);
			surface->set_is_dirty(false);
			BufferUploadToGPU();
		}
	}
}
Пример #2
0
effVOID EFF3DHtmlWindow::Render()
{

	if ( webView == NULL || texture == NULL )
	{
		return;
	}

	/*if ( webView->IsLoading() )
	{
		return;
	}*/

	Awesomium::BitmapSurface * surface = (Awesomium::BitmapSurface *)webView->surface();

	

	if ( surface != NULL /*&& surface->is_dirty()*/ )
	{

		static bool runFirst = true;

		//if ( runFirst )
		{
			surface->SaveToPNG(Awesomium::WSLit("11.png"), true);
			runFirst = false;
		}

		EFF3DLOCKED_RECT rc;
		if ( FAILED(texture->LockRect(0, &rc, NULL, EFF3DLOCK_DISCARD)) )
		{
			return;
		}

		surface->CopyTo((unsigned char *)rc.pBits, rc.Pitch, 4, false, false);

		texture->Unlock();
	}

	EFF3DDevice * device = EFF3DGetDevice();

	device->SetRenderState(EFF3DRS_ALPHABLENDENABLE, effTRUE);
	device->SetRenderState(EFF3DRS_SRCBLEND, EFF3DBLEND_SRCALPHA);
	device->SetRenderState(EFF3DRS_DESTBLEND, EFF3DBLEND_INVSRCALPHA);
	device->DrawQuad(NULL, texture, effTRUE);
	device->SetRenderState(EFF3DRS_ALPHABLENDENABLE, effFALSE);
}