Пример #1
0
void TransformStrategy::resetViewTransform(App::DocumentObject* obj)
{
    Gui::Document* doc = Gui::Application::Instance->getDocument(obj->getDocument());
    std::map<std::string,App::Property*> props;
    obj->getPropertyMap(props);
    // search for the placement property
    std::map<std::string,App::Property*>::iterator jt;
    jt = std::find_if(props.begin(), props.end(), find_transform());
    if (jt != props.end()) {
        Base::Placement local = static_cast<App::PropertyPlacement*>(jt->second)->getValue();
        Gui::ViewProvider* vp = doc->getViewProvider(obj);
        if (vp) vp->setTransformation(local.toMatrix());
    }
    else {
        // No placement found
        Gui::ViewProvider* vp = doc->getViewProvider(obj);
        if (vp) vp->setTransformation(Base::Matrix4D());
    }
}
Пример #2
0
void Transform::on_applyButton_clicked()
{
    Gui::WaitCursor wc;
    Base::Placement plm = this->getPlacementData();
    Base::Matrix4D mat = plm.toMatrix();
    strategy->commitTransform(mat);

    // nullify the values
    QList<Gui::QuantitySpinBox*> sb = this->findChildren<Gui::QuantitySpinBox*>();
    for (QList<Gui::QuantitySpinBox*>::iterator it = sb.begin(); it != sb.end(); ++it) {
        (*it)->blockSignals(true);
        (*it)->setValue(0.0);
        (*it)->blockSignals(false);
    }

    Base::Vector3d cnt = strategy->getRotationCenter();
    ui->xCnt->setValue(Base::Quantity(cnt.x, Base::Unit::Length));
    ui->yCnt->setValue(Base::Quantity(cnt.y, Base::Unit::Length));
    ui->zCnt->setValue(Base::Quantity(cnt.z, Base::Unit::Length));
}
void ViewProvider2DObject::updateData(const App::Property* prop)
{
    ViewProviderPart::updateData(prop);

    if (prop->getTypeId() == Part::PropertyPartShape::getClassTypeId()) {
        Base::BoundBox3d bbox = static_cast<const Part::PropertyPartShape*>(prop)->getBoundingBox();
        if (!bbox.IsValid()) return;
        GridRoot->removeAllChildren();
        Base::Placement place = static_cast<const Part::PropertyPartShape*>(prop)->getComplexData()->getPlacement();
        place.invert();
        Base::ViewProjMatrix proj(place.toMatrix());
        Base::BoundBox2D bbox2d = bbox.ProjectBox(&proj);
        this->MinX = bbox2d.fMinX;
        this->MaxX = bbox2d.fMaxX;
        this->MinY = bbox2d.fMinY;
        this->MaxY = bbox2d.fMaxY;
        if (ShowGrid.getValue()) {
            createGrid();
        }
    }
}
Пример #4
0
void Placement::revertTransformation()
{
    for (std::set<std::string>::iterator it = documents.begin(); it != documents.end(); ++it) {
        Gui::Document* document = Application::Instance->getDocument(it->c_str());
        if (!document) continue;

        std::vector<App::DocumentObject*> obj = document->getDocument()->
            getObjectsOfType(App::DocumentObject::getClassTypeId());
        if (!obj.empty()) {
            for (std::vector<App::DocumentObject*>::iterator it=obj.begin();it!=obj.end();++it) {
                std::map<std::string,App::Property*> props;
                (*it)->getPropertyMap(props);
                // search for the placement property
                std::map<std::string,App::Property*>::iterator jt;
                jt = std::find_if(props.begin(), props.end(), find_placement(this->propertyName));
                if (jt != props.end()) {
                    Base::Placement cur = static_cast<App::PropertyPlacement*>(jt->second)->getValue();
                    Gui::ViewProvider* vp = document->getViewProvider(*it);
                    if (vp) vp->setTransformation(cur.toMatrix());
                }
            }
        }
    }
}
void ComplexGeoData::setPlacement(const Base::Placement& rclPlacement)
{
    setTransform(rclPlacement.toMatrix());
}
Пример #6
0
void Placement::applyPlacement(const Base::Placement& p, bool incremental, bool data)
{
    Gui::Document* document = Application::Instance->activeDocument();
    if (!document) return;

    std::vector<App::DocumentObject*> sel = Gui::Selection().getObjectsOfType
        (App::DocumentObject::getClassTypeId(), document->getDocument()->getName());
    if (!sel.empty()) {
        if (data) {
            document->openCommand("Placement");
            for (std::vector<App::DocumentObject*>::iterator it=sel.begin();it!=sel.end();++it) {
                std::map<std::string,App::Property*> props;
                (*it)->getPropertyMap(props);
                // search for the placement property
                std::map<std::string,App::Property*>::iterator jt;
                jt = std::find_if(props.begin(), props.end(), find_placement(this->propertyName));
                if (jt != props.end()) {
                    Base::Placement cur = static_cast<App::PropertyPlacement*>(jt->second)->getValue();
                    if (incremental)
                        cur = p * cur;
                    else
                        cur = p;

                    Base::Vector3d pos = cur.getPosition();
                    const Base::Rotation& rt = cur.getRotation();
                    QString cmd = QString::fromAscii(
                        "App.getDocument(\"%1\").%2.Placement="
                        "App.Placement("
                        "App.Vector(%3,%4,%5),"
                        "App.Rotation(%6,%7,%8,%9))\n")
                        .arg(QLatin1String((*it)->getDocument()->getName()))
                        .arg(QLatin1String((*it)->getNameInDocument()))
                        .arg(pos.x,0,'g',6)
                        .arg(pos.y,0,'g',6)
                        .arg(pos.z,0,'g',6)
                        .arg(rt[0],0,'g',6)
                        .arg(rt[1],0,'g',6)
                        .arg(rt[2],0,'g',6)
                        .arg(rt[3],0,'g',6);
                    Application::Instance->runPythonCode((const char*)cmd.toAscii());
                }
            }

            document->commitCommand();
            try {
                document->getDocument()->recompute();
            }
            catch (...) {
            }
        }
        // apply transformation only on view matrix not on placement property
        else {
            for (std::vector<App::DocumentObject*>::iterator it=sel.begin();it!=sel.end();++it) {
                std::map<std::string,App::Property*> props;
                (*it)->getPropertyMap(props);
                // search for the placement property
                std::map<std::string,App::Property*>::iterator jt;
                jt = std::find_if(props.begin(), props.end(), find_placement(this->propertyName));
                if (jt != props.end()) {
                    Base::Placement cur = static_cast<App::PropertyPlacement*>(jt->second)->getValue();
                    if (incremental)
                        cur = p * cur;
                    else
                        cur = p;

                    Gui::ViewProvider* vp = document->getViewProvider(*it);
                    if (vp) vp->setTransformation(cur.toMatrix());
                }
            }
        }
    }
    else {
        Base::Console().Warning("No object selected.\n");
    }
}
Пример #7
0
void ViewProviderDragger::updatePlacementFromDragger(ViewProviderDragger* sudoThis, SoFCCSysDragger* draggerIn)
{
  App::DocumentObject *genericObject = sudoThis->getObject();
  if (!genericObject->isDerivedFrom(App::GeoFeature::getClassTypeId()))
    return;
  App::GeoFeature *geoFeature = static_cast<App::GeoFeature *>(genericObject);
  Base::Placement originalPlacement = geoFeature->Placement.getValue();
  double pMatrix[16];
  originalPlacement.toMatrix().getMatrix(pMatrix);
  Base::Placement freshPlacement = originalPlacement;
  
  //local cache for brevity.
  double translationIncrement = draggerIn->translationIncrement.getValue();
  double rotationIncrement = draggerIn->rotationIncrement.getValue();
  int tCountX = draggerIn->translationIncrementCountX.getValue();
  int tCountY = draggerIn->translationIncrementCountY.getValue();
  int tCountZ = draggerIn->translationIncrementCountZ.getValue();
  int rCountX = draggerIn->rotationIncrementCountX.getValue();
  int rCountY = draggerIn->rotationIncrementCountY.getValue();
  int rCountZ = draggerIn->rotationIncrementCountZ.getValue();
  
  //just as a little sanity check make sure only 1 field has changed.
  int numberOfFieldChanged = 0;
  if (tCountX) numberOfFieldChanged++;
  if (tCountY) numberOfFieldChanged++;
  if (tCountZ) numberOfFieldChanged++;
  if (rCountX) numberOfFieldChanged++;
  if (rCountY) numberOfFieldChanged++;
  if (rCountZ) numberOfFieldChanged++;
  if (numberOfFieldChanged == 0)
    return;
  assert(numberOfFieldChanged == 1);
  
  //helper lamdas.
  auto getVectorX = [&pMatrix]() {return Base::Vector3d(pMatrix[0], pMatrix[4], pMatrix[8]);};
  auto getVectorY = [&pMatrix]() {return Base::Vector3d(pMatrix[1], pMatrix[5], pMatrix[9]);};
  auto getVectorZ = [&pMatrix]() {return Base::Vector3d(pMatrix[2], pMatrix[6], pMatrix[10]);};
  
  if (tCountX)
  {
    Base::Vector3d movementVector(getVectorX());
    movementVector *= (tCountX * translationIncrement);
    freshPlacement.move(movementVector);
    geoFeature->Placement.setValue(freshPlacement);
  }
  else if (tCountY)
  {
    Base::Vector3d movementVector(getVectorY());
    movementVector *= (tCountY * translationIncrement);
    freshPlacement.move(movementVector);
    geoFeature->Placement.setValue(freshPlacement);
  }
  else if (tCountZ)
  {
    Base::Vector3d movementVector(getVectorZ());
    movementVector *= (tCountZ * translationIncrement);
    freshPlacement.move(movementVector);
    geoFeature->Placement.setValue(freshPlacement);
  }
  else if (rCountX)
  {
    Base::Vector3d rotationVector(getVectorX());
    Base::Rotation rotation(rotationVector, rCountX * rotationIncrement);
    freshPlacement.setRotation(rotation * freshPlacement.getRotation());
    geoFeature->Placement.setValue(freshPlacement);
  }
  else if (rCountY)
  {
    Base::Vector3d rotationVector(getVectorY());
    Base::Rotation rotation(rotationVector, rCountY * rotationIncrement);
    freshPlacement.setRotation(rotation * freshPlacement.getRotation());
    geoFeature->Placement.setValue(freshPlacement);
  }
  else if (rCountZ)
  {
    Base::Vector3d rotationVector(getVectorZ());
    Base::Rotation rotation(rotationVector, rCountZ * rotationIncrement);
    freshPlacement.setRotation(rotation * freshPlacement.getRotation());
    geoFeature->Placement.setValue(freshPlacement);
  }
  
  draggerIn->clearIncrementCounts();
}