void BaseFilter::getSelectedEntitiesThatAre(CC_CLASS_ENUM kind, ccHObject::Container & entities) { ccHObject::Container selected = m_selected; for (size_t i = 0 ; i < selected.size(); ++i) { ccHObject * this_obj = selected[i]; if (this_obj->isA(kind)) { entities.push_back(this_obj); } } }
void BaseFilter::getSelectedEntitiesThatAreCCPointCloud(ccHObject::Container & entities) { ccHObject::Container selected = m_selected; for (size_t i = 0 ; i < selected.size(); ++i) { ccHObject * this_obj = selected[i]; if (this_obj->isA(CC_TYPES::POINT_CLOUD)) { entities.push_back(this_obj); } } }
void BaseFilter::getAllEntitiesThatHaveMetaData(QString key, ccHObject::Container &entities) { entities.clear(); //better be sure ccHObject::Container tempContainer; getAllEntitiesOfType(CC_TYPES::HIERARCHY_OBJECT, tempContainer); for (ccHObject::Container::const_iterator it = tempContainer.begin(); it != tempContainer.end(); ++it ) { if ((*it)->hasMetaData(key)) entities.push_back(*it); } }
int ccDBRoot::getSelectedEntities(ccHObject::Container& selEntities, CC_CLASS_ENUM filter/*=CC_OBJECT*/, dbTreeSelectionInfo* info/*=NULL*/) { QItemSelectionModel* qism = m_dbTreeWidget->selectionModel(); QModelIndexList selectedIndexes = qism->selectedIndexes(); int i,selCount = selectedIndexes.size(); for (i=0;i<selCount; ++i) { ccHObject* anObject = static_cast<ccHObject*>(selectedIndexes[i].internalPointer()); if (anObject && anObject->isKindOf(filter)) selEntities.push_back(anObject); } if (info) { info->reset(); info->selCount=selCount; for (i=0;i<selCount;++i) { ccHObject* obj = selEntities[i]; info->sfCount += int(obj->hasScalarFields()); info->colorCount += int(obj->hasColors()); info->normalsCount += int(obj->hasNormals()); if (obj->isKindOf(CC_POINT_CLOUD)) { ccGenericPointCloud* cloud = ccHObjectCaster::ToGenericPointCloud(obj); info->cloudCount++; info->octreeCount += int(cloud->getOctree()!=NULL); } if (obj->isKindOf(CC_MESH)) info->meshCount++; if (obj->isKindOf(CC_SENSOR)) { info->sensorCount++; if (obj->isKindOf(CC_GBL_SENSOR)) info->gblSensorCount++; } if (obj->isKindOf(CC_POINT_KDTREE)) info->kdTreeCount++; } } return int(selEntities.size()); }
void GetSupportedShapes(ccHObject* baseEntity, ccHObject::Container& shapes, ESRI_SHAPE_TYPE& shapeType) { shapeType = SHP_NULL_SHAPE; if (!baseEntity) { assert(false); shapes.clear(); return; } switch (baseEntity->getClassID()) { case CC_TYPES::POINT_CLOUD: { unsigned count = ccHObjectCaster::ToGenericPointCloud(baseEntity)->size(); if (count != 0) { shapeType = SHP_MULTI_POINT_Z; shapes.push_back(baseEntity); } } break; //DGM: TODO //case CC_MESH: //case CC_SUB_MESH: // { // unsigned count = ccHObjectCaster::ToGenericMesh(baseEntity)->size(); // if (count != 0) // { // shapeType = SHP_MULTI_PATCH; // shapes.push_back(baseEntity); // } // } // break; case CC_TYPES::POLY_LINE: { ccPolyline* poly = static_cast<ccPolyline*>(baseEntity); shapeType = poly->is2DMode() ? SHP_POLYLINE : SHP_POLYLINE_Z; shapes.push_back(baseEntity); break; } case CC_TYPES::HIERARCHY_OBJECT: //we only allow groups with children of the same type! if (baseEntity->getChildrenNumber()) { ccHObject* child = baseEntity->getChild(0); assert(child); if (!child) return; //first we check that all entities have the same type { for (unsigned i=1; i<baseEntity->getChildrenNumber(); ++i) { if (baseEntity->getChild(i) && baseEntity->getChild(i)->getClassID() != child->getClassID()) { //mixed shapes are not allowed in shape files (yet?) return; } } } //call the same method on the first child so as to get its type GetSupportedShapes(child,shapes,shapeType/*,closedPolylinesAsPolygons*/); if (shapeType == SHP_NULL_SHAPE) return; //then add the remaining children { for (unsigned i=1; i<baseEntity->getChildrenNumber(); ++i) { ESRI_SHAPE_TYPE otherShapeType = SHP_NULL_SHAPE; ccHObject* child = baseEntity->getChild(i); if (child) GetSupportedShapes(child,shapes,otherShapeType); if (otherShapeType != shapeType) { if (child) ccLog::Warning(QString("[SHP] Entity %1 has not the same type (%1) as the others in the selection (%2)! Can't mix types...") .arg(child->getName()) .arg(ToString(otherShapeType)) .arg(ToString(shapeType))); //mixed shapes are not allowed in shape files (yet?) shapes.clear(); return; } } } } break; default: //nothing to do break; } }
int qPoissonReconPlugin::doAction(ccHObject::Container& selectedEntities, unsigned& uiModificationFlags, ccProgressDialog* progressCb/*=NULL*/, QWidget* parent/*=NULL*/) { //we need one point cloud unsigned selNum = selectedEntities.size(); if (selNum!=1) return -1; //a real point cloud ccHObject* ent = selectedEntities[0]; if (!ent->isA(CC_POINT_CLOUD)) return -1; //with normals! ccPointCloud* pc = static_cast<ccPointCloud*>(ent); if (!pc->hasNormals()) return -2; bool ok; #if (QT_VERSION >= QT_VERSION_CHECK(4, 5, 0)) int depth = QInputDialog::getInt(0, "Poisson reconstruction","Octree depth:", 8, 1, 24, 1, &ok); #else int depth = QInputDialog::getInteger(0, "Poisson reconstruction","Octree depth:", 8, 1, 24, 1, &ok); #endif if (!ok) return 1; //TODO: faster, lighter unsigned i,count = pc->size(); float* points = new float[count*3]; if (!points) return -3; float* normals = new float[count*3]; if (!normals) { delete[] points; return -3; } float* _points = points; float* _normals = normals; for (i=0;i<count;++i) { const CCVector3* P = pc->getPoint(i); *_points++ = (float)P->x; *_points++ = (float)P->y; *_points++ = (float)P->z; const PointCoordinateType* N = pc->getPointNormal(i); *_normals++ = (float)N[0]; *_normals++ = (float)N[1]; *_normals++ = (float)N[2]; } /*** RECONSTRUCTION PROCESS ***/ CoredVectorMeshData mesh; PoissonReconLib::PoissonReconResultInfo info; bool result = false; if (progressCb) { progressCb->setCancelButton(0); progressCb->setRange(0,0); progressCb->setInfo("Operation in progress"); progressCb->setMethodTitle("Poisson Reconstruction"); progressCb->start(); //QApplication::processEvents(); //run in a separate thread s_points = points; s_normals = normals; s_count = count; s_depth = depth; s_mesh = &mesh; s_info = &info; QFuture<void> future = QtConcurrent::run(doReconstruct); unsigned progress = 0; while (!future.isFinished()) { #if defined(_WIN32) || defined(WIN32) ::Sleep(500); #else sleep(500); #endif progressCb->update(++progress); //Qtconcurrent::run can't be canceled! /*if (progressCb->isCancelRequested()) { future.cancel(); future.waitForFinished(); s_result = false; break; } //*/ } result = s_result; progressCb->stop(); QApplication::processEvents(); } else { result = PoissonReconLib::reconstruct(count, points, normals, mesh, depth, &info); } delete[] points; points=0; delete[] normals; normals=0; if (!result || mesh.polygonCount() < 1) return -4; unsigned nic = (unsigned)mesh.inCorePoints.size(); unsigned noc = (unsigned)mesh.outOfCorePointCount(); unsigned nr_vertices = nic+noc; unsigned nr_faces = (unsigned)mesh.polygonCount(); ccPointCloud* newPC = new ccPointCloud("vertices"); newPC->reserve(nr_vertices); //we enlarge bounding box a little bit (2%) PointCoordinateType bbMin[3],bbMax[3]; pc->getBoundingBox(bbMin,bbMax); CCVector3 boxHalfDiag = (CCVector3(bbMax)-CCVector3(bbMin))*0.51f; CCVector3 boxCenter = (CCVector3(bbMax)+CCVector3(bbMin))*0.5f; CCVector3 filterMin = boxCenter-boxHalfDiag; CCVector3 filterMax = boxCenter+boxHalfDiag; Point3D<float> p; CCVector3 p2; for (i=0; i<nic; i++) { p = mesh.inCorePoints[i]; p2.x = p.coords[0]*info.scale+info.center[0]; p2.y = p.coords[1]*info.scale+info.center[1]; p2.z = p.coords[2]*info.scale+info.center[2]; newPC->addPoint(p2); } for (i=0; i<noc; i++) { mesh.nextOutOfCorePoint(p); p2.x = p.coords[0]*info.scale+info.center[0]; p2.y = p.coords[1]*info.scale+info.center[1]; p2.z = p.coords[2]*info.scale+info.center[2]; newPC->addPoint(p2); } ccMesh* newMesh = new ccMesh(newPC); newMesh->setName(QString("Mesh[%1] (level %2)").arg(pc->getName()).arg(depth)); newMesh->reserve(nr_faces); newMesh->addChild(newPC); std::vector<CoredVertexIndex> vertices; for (i=0; i < nr_faces; i++) { mesh.nextPolygon(vertices); if (vertices.size()!=3) { //Can't handle anything else than triangles yet! assert(false); } else { for (std::vector<CoredVertexIndex>::iterator it = vertices.begin(); it != vertices.end(); ++it) if (!it->inCore) it->idx += nic; newMesh->addTriangle(vertices[0].idx, vertices[1].idx, vertices[2].idx); } } newPC->setVisible(false); newMesh->setVisible(true); newMesh->computeNormals(); //output mesh selectedEntities.push_back(newMesh); //currently selected entities parameters may have changed! uiModificationFlags |= CC_PLUGIN_REFRESH_ENTITY_BROWSER; //currently selected entities appearance may have changed! uiModificationFlags |= CC_PLUGIN_REFRESH_GL_WINDOWS; return 1; }