Пример #1
0
	void read_extobj()
	{
	  Clib::ConfigFile cf;
      Clib::ConfigElem elem;

      if ( Clib::FileExists( "config/extobj.local.cfg" ) )
	  {
		cf.open( "config/extobj.local.cfg" );
		cf.readraw( elem );
	  }
      else if ( Clib::FileExists( "config/extobj.cfg" ) )
	  {
		cf.open( "config/extobj.cfg" );
		cf.readraw( elem );
	  }

	  settingsManager.extobj.tillerman = elem.remove_unsigned( "Tillerman", 0x1F010 );
	  settingsManager.extobj.port_plank = elem.remove_unsigned( "Port_Plank", 0x1F011 );
	  settingsManager.extobj.starboard_plank = elem.remove_unsigned( "Starboard_Plank", 0x1F012 );
	  settingsManager.extobj.hold = elem.remove_unsigned( "Hold", 0x1F013 );
	  settingsManager.extobj.rope = elem.remove_unsigned( "Rope", 0x1F014 );
	  settingsManager.extobj.wheel = elem.remove_unsigned( "Wheel", 0x1F015 );
	  settingsManager.extobj.hull = elem.remove_unsigned( "Hull", 0x1F016 );
	  settingsManager.extobj.tiller = elem.remove_unsigned( "Tiller", 0x1F017 );
	  settingsManager.extobj.rudder = elem.remove_unsigned( "Rudder", 0x1F018 );
	  settingsManager.extobj.sails = elem.remove_unsigned( "Sails", 0x1F019 );
	  settingsManager.extobj.storage = elem.remove_unsigned( "Storage", 0x1F01A );
	  settingsManager.extobj.weaponslot = elem.remove_unsigned( "Weaponslot", 0x1F01B );

	  settingsManager.extobj.wrestling = elem.remove_unsigned( "Wrestling", 0x1F020 );
	  settingsManager.extobj.mount = elem.remove_unsigned( "Mount", 0x1F021 );

	  settingsManager.extobj.secure_trade_container = elem.remove_unsigned( "Secure_Trade_Container", 0x1FF01 );
	  settingsManager.extobj.wornitems_container = elem.remove_unsigned( "Wornitems_Container", 0x1FF02 );
	}
Пример #2
0
void set_watch_vars()
{
  Clib::ConfigFile cf;
  Clib::ConfigElem elem;
  if ( Clib::FileExists( "config/watch.cfg" ) )
  {
    cf.open( "config/watch.cfg" );
    cf.readraw( elem );
  }
  else if ( Plib::systemstate.config.loglevel > 1 )
    INFO_PRINT << "File config/watch.cfg not found, skipping.\n";

  settingsManager.watch.combat = elem.remove_bool( "COMBAT", false );
  settingsManager.watch.profile_scripts = elem.remove_bool( "ProfileScripts", false );
}
Пример #3
0
	void CombatConfig::read_combat_config()
	{
      Clib::ConfigFile cf;
      Clib::ConfigElem elem;
      if ( Clib::FileExists( "config/combat.cfg" ) )
	  {
		cf.open( "config/combat.cfg" );
		cf.readraw( elem );
	  }
	  else if ( Plib::systemstate.config.loglevel > 1 )
		INFO_PRINT << "File config/combat.cfg not found, skipping.\n";

	  settingsManager.combat_config.display_parry_success_messages = elem.remove_bool( "DisplayParrySuccessMessages", false );
	  settingsManager.combat_config.warmode_inhibits_regen = elem.remove_bool( "WarmodeInhibitsRegen", false );
	  settingsManager.combat_config.attack_self = elem.remove_bool( "SingleCombat", false );
	  settingsManager.combat_config.warmode_delay = elem.remove_ulong( "WarModeDelay", 1 );
	  settingsManager.combat_config.core_hit_sounds = elem.remove_bool( "CoreHitSounds", false );
	  settingsManager.combat_config.scripted_attack_checks = elem.remove_bool( "ScriptedAttackChecks", false );
	  settingsManager.combat_config.reset_swing_onturn = elem.remove_bool( "ResetSwingOnTurn", false );
	  settingsManager.combat_config.send_swing_packet = elem.remove_bool( "SendSwingPacket", true );
	  settingsManager.combat_config.send_damage_packet = elem.remove_bool( "SendDamagePacket", false );
	  settingsManager.combat_config.attack_while_frozen = elem.remove_bool( "AttackWhileFrozen", true );
	  settingsManager.combat_config.send_attack_msg = elem.remove_bool( "SendAttackMsg", true );
	}