Пример #1
0
Common::HashMap<Common::String, uint32> DefaultSaveFileManager::loadTimestamps() {
	Common::HashMap<Common::String, uint32> timestamps;

	//refresh the files list
	Common::Array<Common::String> files;
	g_system->getSavefileManager()->updateSavefilesList(files);

	//start with listing all the files in saves/ directory and setting invalid timestamp to them
	Common::StringArray localFiles = g_system->getSavefileManager()->listSavefiles("*");
	for (uint32 i = 0; i < localFiles.size(); ++i)
		timestamps[localFiles[i]] = INVALID_TIMESTAMP;

	//now actually load timestamps from file
	Common::InSaveFile *file = g_system->getSavefileManager()->openRawFile(TIMESTAMPS_FILENAME);
	if (!file) {
		warning("DefaultSaveFileManager: failed to open '%s' file to load timestamps", TIMESTAMPS_FILENAME);
		return timestamps;
	}

	while (!file->eos()) {
		//read filename into buffer (reading until the first ' ')
		Common::String buffer;
		while (!file->eos()) {
			byte b = file->readByte();
			if (b == ' ') break;
			buffer += (char)b;
		}

		//read timestamp info buffer (reading until ' ' or some line ending char)
		Common::String filename = buffer;
		while (true) {
			bool lineEnded = false;
			buffer = "";
			while (!file->eos()) {
				byte b = file->readByte();
				if (b == ' ' || b == '\n' || b == '\r') {
					lineEnded = (b == '\n');
					break;
				}
				buffer += (char)b;
			}

			if (buffer == "" && file->eos()) break;
			if (!lineEnded) filename += " " + buffer;
			else break;
		}

		//parse timestamp
		uint32 timestamp = buffer.asUint64();
		if (buffer == "" || timestamp == 0) break;
		if (timestamps.contains(filename))
			timestamps[filename] = timestamp;
	}

	delete file;
	return timestamps;
}
Пример #2
0
Common::StringArray DefaultSaveFileManager::listSavefiles(const Common::String &pattern) {
	// Assure the savefile name cache is up-to-date.
	assureCached(getSavePath());
	if (getError().getCode() != Common::kNoError)
		return Common::StringArray();

	Common::HashMap<Common::String, bool> locked;
	for (Common::StringArray::const_iterator i = _lockedFiles.begin(), end = _lockedFiles.end(); i != end; ++i) {
		locked[*i] = true;
	}

	Common::StringArray results;
	for (SaveFileCache::const_iterator file = _saveFileCache.begin(), end = _saveFileCache.end(); file != end; ++file) {
		if (!locked.contains(file->_key) && file->_key.matchString(pattern, true)) {
			results.push_back(file->_key);
		}
	}
	return results;
}
Пример #3
0
bool ThemeEngine::createCursor(const Common::String &filename, int hotspotX, int hotspotY, int scale) {
	if (!_system->hasFeature(OSystem::kFeatureCursorPalette))
		return true;

	// Try to locate the specified file among all loaded bitmaps
	const Graphics::Surface *cursor = _bitmaps[filename];
	if (!cursor)
		return false;

#ifdef USE_RGB_COLOR
	_cursorFormat.bytesPerPixel = 1;
	_cursorFormat.rLoss = _cursorFormat.gLoss = _cursorFormat.bLoss = _cursorFormat.aLoss = 8;
	_cursorFormat.rShift = _cursorFormat.gShift = _cursorFormat.bShift = _cursorFormat.aShift = 0;
#endif

	// Set up the cursor parameters
	_cursorHotspotX = hotspotX;
	_cursorHotspotY = hotspotY;
	_cursorTargetScale = scale;

	_cursorWidth = cursor->w;
	_cursorHeight = cursor->h;

	// Allocate a new buffer for the cursor
	delete[] _cursor;
	_cursor = new byte[_cursorWidth * _cursorHeight];
	assert(_cursor);
	memset(_cursor, 0xFF, sizeof(byte) * _cursorWidth * _cursorHeight);

	// the transparent color is 0xFF00FF
	const int colTransparent = _overlayFormat.RGBToColor(0xFF, 0, 0xFF);

	// Now, scan the bitmap. We have to convert it from 16 bit color mode
	// to 8 bit mode, and have to create a suitable palette on the fly.
	uint colorsFound = 0;
	Common::HashMap<int, int> colorToIndex;
	const OverlayColor *src = (const OverlayColor *)cursor->pixels;
	for (uint y = 0; y < _cursorHeight; ++y) {
		for (uint x = 0; x < _cursorWidth; ++x) {
			byte r, g, b;

			// Skip transparency
			if (src[x] == colTransparent)
				continue;

			_overlayFormat.colorToRGB(src[x], r, g, b);
			const int col = (r << 16) | (g << 8) | b;

			// If there is no entry yet for this color in the palette: Add one
			if (!colorToIndex.contains(col)) {
				const int index = colorsFound++;
				colorToIndex[col] = index;

				_cursorPal[index * 3 + 0] = r;
				_cursorPal[index * 3 + 1] = g;
				_cursorPal[index * 3 + 2] = b;

				if (colorsFound > MAX_CURS_COLORS) {
					warning("Cursor contains too many colors (%d, but only %d are allowed)", colorsFound, MAX_CURS_COLORS);
					return false;
				}
			}

			// Copy pixel from the 16 bit source surface to the 8bit target surface
			const int index = colorToIndex[col];
			_cursor[y * _cursorWidth + x] = index;
		}
		src += _cursorWidth;
	}

	_useCursor = true;
	_cursorPalSize = colorsFound;

	return true;
}