Пример #1
0
void World::loadExternalSounds(Common::String fname) {
	Common::File in;

	in.open(fname);
	if (!in.isOpen()) {
		warning("Cannot load sound file <%s>", fname.c_str());
		return;
	}
	in.close();

	Common::MacResManager resMan;
	resMan.open(fname);

	Common::MacResIDArray resArray;
	Common::SeekableReadStream *res;
	Common::MacResIDArray::const_iterator iter;

	resArray = resMan.getResIDArray(MKTAG('A','S','N','D'));
	for (iter = resArray.begin(); iter != resArray.end(); ++iter) {
		res = resMan.getResource(MKTAG('A','S','N','D'), *iter);
		addSound(new Sound(resMan.getResName(MKTAG('A','S','N','D'), *iter), res));
	}
}
Пример #2
0
bool Player_V5M::loadMusic(const byte *ptr) {
	Common::MacResManager resource;
	bool found = false;
	uint i;

	for (i = 0; i < ARRAYSIZE(monkeyIslandFileNames); i++) {
		if (resource.open(monkeyIslandFileNames[i])) {
			found = true;
			break;
		}
	}

	if (!found) {
		return false;
	}

	ptr += 8;
	// TODO: Decipher the unknown bytes in the header. For now, skip 'em
	ptr += 28;

	Common::MacResIDArray idArray = resource.getResIDArray(RES_SND);

	// Load the three channels and their instruments
	for (i = 0; i < 3; i++) {
		assert(READ_BE_UINT32(ptr) == MKTAG('C', 'h', 'a', 'n'));
		uint32 len = READ_BE_UINT32(ptr + 4);
		uint32 instrument = READ_BE_UINT32(ptr + 8);

		_channel[i]._length = len - 20;
		_channel[i]._data = ptr + 12;
		_channel[i]._looped = (READ_BE_UINT32(ptr + len - 8) == MKTAG('L', 'o', 'o', 'p'));
		_channel[i]._pos = 0;
		_channel[i]._pitchModifier = 0;
		_channel[i]._velocity = 0;
		_channel[i]._remaining = 0;
		_channel[i]._notesLeft = true;

		for (uint j = 0; j < idArray.size(); j++) {
			Common::String name = resource.getResName(RES_SND, idArray[j]);
			if (instrument == READ_BE_UINT32(name.c_str())) {
				debug(6, "Player_V5M::loadMusic: Channel %d: Loading instrument '%s'", i, name.c_str());
				Common::SeekableReadStream *stream = resource.getResource(RES_SND, idArray[j]);

				if (!_channel[i].loadInstrument(stream)) {
					resource.close();
					return false;
				}

				break;
			}
		}

		ptr += len;
	}

	resource.close();

	// The last note of each channel is just zeroes. We will adjust this
	// note so that all the channels end at the same time.

	uint32 samples[3];
	uint32 maxSamples = 0;
	for (i = 0; i < 3; i++) {
		samples[i] = 0;
		for (uint j = 0; j < _channel[i]._length; j += 4) {
			samples[i] += durationToSamples(READ_BE_UINT16(&_channel[i]._data[j]));
		}
		if (samples[i] > maxSamples) {
			maxSamples = samples[i];
		}
	}

	for (i = 0; i < 3; i++) {
		_lastNoteSamples[i] = maxSamples - samples[i];
	}

	return true;
}
Пример #3
0
bool Player_V3M::loadMusic(const byte *ptr) {
	Common::MacResManager resource;
	bool found = false;

	for (int i = 0; i < ARRAYSIZE(loomFileNames); i++) {
		if (resource.open(loomFileNames[i])) {
			found = true;
			break;
		}
	}

	if (!found) {
		return false;
	}

	if (ptr[4] != 's' || ptr[5] != 'o') {
		// Like the original we ignore all sound resources which do not have
		// a 'so' tag in them.
		// See bug #3602239 ("Mac Loom crashes using opening spell on
		// gravestone") for a case where this is required. Loom Mac tries to
		// play resource 11 here. This resource is no Mac sound resource
		// though, it is a PC Speaker resource. A test with the original
		// interpreter also has shown that no sound is played while the
		// screen is shaking.
		debug(5, "Player_V3M::loadMusic: Skipping unknown music type %02X%02X", ptr[4], ptr[5]);
		resource.close();
		return false;
	}

	uint i;
	for (i = 0; i < 5; i++) {
		int instrument = READ_BE_UINT16(ptr + 20 + 2 * i);
		int offset = READ_BE_UINT16(ptr + 30 + 2 * i);

		_channel[i]._looped = false;
		_channel[i]._length = READ_BE_UINT16(ptr + offset + 4) * 3;
		_channel[i]._data = ptr + offset + 6;
		_channel[i]._pos = 0;
		_channel[i]._pitchModifier = 0;
		_channel[i]._velocity = 0;
		_channel[i]._remaining = 0;
		_channel[i]._notesLeft = true;

		Common::SeekableReadStream *stream = resource.getResource(RES_SND, instrument);
		if (_channel[i].loadInstrument(stream)) {
			debug(6, "Player_V3M::loadMusic: Channel %d - Loaded Instrument %d (%s)", i, instrument, resource.getResName(RES_SND, instrument).c_str());
		} else {
			resource.close();
			return false;
		}
	}

	resource.close();
	return true;
}
Пример #4
0
void MacFontManager::loadFonts() {
	Common::Archive *dat;

	dat = Common::makeZipArchive("classicmacfonts.dat");

	if (!dat) {
		warning("Could not find classicmacfonts.dat. Falling back to built-in fonts");
		_builtInFonts = true;

		return;
	}

	Common::ArchiveMemberList list;
	dat->listMembers(list);

	for (Common::ArchiveMemberList::iterator it = list.begin(); it != list.end(); ++it) {
		Common::SeekableReadStream *stream = dat->createReadStreamForMember((*it)->getName());

		Common::MacResManager *fontFile = new Common::MacResManager();

		if (!fontFile->loadFromMacBinary(*stream))
			continue;

		Common::MacResIDArray fonds = fontFile->getResIDArray(MKTAG('F','O','N','D'));
		if (fonds.size() > 0) {
			for (Common::Array<uint16>::iterator iterator = fonds.begin(); iterator != fonds.end(); ++iterator) {
				Common::SeekableReadStream *fond = fontFile->getResource(MKTAG('F', 'O', 'N', 'D'), *iterator);

				Common::String familyName = fontFile->getResName(MKTAG('F', 'O', 'N', 'D'), *iterator);

				Graphics::MacFontFamily *fontFamily = new MacFontFamily();
				fontFamily->load(*fond);

				Common::Array<Graphics::MacFontFamily::AsscEntry> *assoc = fontFamily->getAssocTable();

				for (uint i = 0; i < assoc->size(); i++) {
					debug("size: %d style: %d id: %d", (*assoc)[i]._fontSize, (*assoc)[i]._fontStyle,
											(*assoc)[i]._fontID);

					Common::SeekableReadStream *fontstream;
					MacFont *macfont;
					Graphics::MacFONTFont *font;

					fontstream = fontFile->getResource(MKTAG('N', 'F', 'N', 'T'), (*assoc)[i]._fontID);

					if (!fontstream)
						fontstream = fontFile->getResource(MKTAG('F', 'O', 'N', 'T'), (*assoc)[i]._fontID);

					if (!fontstream) {
						warning("Unknown FontId: %d", (*assoc)[i]._fontID);

						continue;
					}

					font = new Graphics::MacFONTFont;
					font->loadFont(*fontstream, fontFamily, (*assoc)[i]._fontSize, (*assoc)[i]._fontStyle);

					delete fontstream;

					Common::String fontName = Common::String::format("%s-%d-%d", familyName.c_str(), (*assoc)[i]._fontStyle, (*assoc)[i]._fontSize);

					macfont = new MacFont(_fontNames.getVal(familyName, kMacFontNonStandard), (*assoc)[i]._fontSize, (*assoc)[i]._fontStyle);

					FontMan.assignFontToName(fontName, font);
					macfont->setFont(font);
					_fontRegistry.setVal(fontName, macfont);

					debug(2, " %s", fontName.c_str());
				}

				delete fond;
			}
		}

		delete fontFile;
	}

	_builtInFonts = false;

	delete dat;
}