Пример #1
0
		bool create(creation_params param)
		{
			if(param.w != CW_USEDEFAULT){
				RECT rc = {0, 0, param.w, param.h};
				::AdjustWindowRectEx(&rc, param.style, FALSE, param.exstyle);
				param.w = rc.right - rc.left;
				param.h = rc.bottom - rc.top;
			}

			if(param.data == nullptr){
				param.data = static_cast<Derived*>(this);
			}

			start_message_loop();

			auto message = std::make_shared<async_message>();
			std::unique_lock<std::mutex> lock(message->mutex);

			message->message = async_message::message_type::create;
			message->data = std::make_shared<creation_params>(param);
			queue.push(message);

			message->cv.wait_for(lock, std::chrono::seconds(3));

			return message->result;
		}
Пример #2
0
		void destroy()
		{
			// 同じスレッドからじゃないとDestroyWindowできない

			auto message = std::make_shared<async_message>();
			std::unique_lock<std::mutex> lock(message->mutex);

			message->message = async_message::message_type::destroy;
			message->data = std::shared_ptr<void>(static_cast<Derived*>(this)->get_hwnd(), [](HWND){});
			queue.push(message);

			message->cv.wait_for(lock, std::chrono::seconds(3));
		}
Пример #3
0
bool test_ppl_parallel_for()
{
	std::vector<int> a1 = { 1,2,3,4,5 };
	std::vector<int> a2;
	std::vector<int> a3 = { 1,2,3,4,5 };
	for (int i = 0; i < 32; ++i)
	{
		a2.push_back(i);
	}

	Concurrency::concurrent_queue<std::vector<int> > q;
	q.push(a1);
	q.push(a2);
	q.push(a3);

	Concurrency::parallel_for_each(
		q.unsafe_begin(),
		q.unsafe_end(),
		[&q](std::vector<int>& a)
		{			
			for (auto x : a)
			{
				log_info "tid=%u, %u",
					GetCurrentThreadId(),
					x
					log_end;
			}
			log_info "tid=%u, done",
				GetCurrentThreadId()
				log_end;
			
		});

	return true;

}
void KinectAudioEventNotifier::InjectAudioFrameData(AudioData* audioData)
{
	speechDataToProcess.push(audioData);
}
Пример #5
0
LRESULT BTCtcp::ProcessReadMessage(HWND hWnd, LPARAM lParam)
{
	if (msgIn.iMsgStatus != btcmsgstat_all)
		return -2;		// can't process message, as it is not complete
	bool bFlag=false;
	switch (msgIn.iCommand) {
	case btcmsg_version:
		{		// received a version msg  --> send verack message back
			unsigned int iRcvdVer;
			std::vector<unsigned char>::iterator it=msgIn.vPayload.begin();
			memcpy(&iRcvdVer, &it[0], sizeof(int));	// get version
			if (iRcvdVer>=209) {	// node has sent best height information
				it +=80;			// skip fixed length message data		
				uint64 uil=msgIn.GetVarInt(it);  // now a varlength string, uil=its length
				it +=uil;
				memcpy(&Peer_BlockHeight,&it[0],sizeof(int));
			}
			else {
				mysqlpp::Connection * c = mydb.GrabConnection();
				Peer_BlockHeight = mydb.GetBestHeightKnown(c);
				mydb.ReleaseConnection(c);
			}
			bFlag = SendMsg_Verack();
		}
		break;
	case btcmsg_verack:				// received a verack msg --> check if this was indeed in response to our version command
		if (iBTCNodeStatus==1) {	// sent indeed a version command
			iBTCNodeStatus++;		// go to next lvl :)
			PostMessage(hWnd, myMsg_ProcessNodeStatus, 0, MsgREPAINT);	// change in node status, do next things
		}
		bFlag=true;		// consider it always processed
		break;
	case btcmsg_inv:											// received a inv msg --> check if it was asked for, or unsollicited
		if (iBTCNodeStatus>=3) {
			BTCMessage *btcmsgcopy = new BTCMessage(msgIn);		// copy the message
			cqInvMsg.push(*btcmsgcopy);							// push it on queue for worker thread
		}
		if (iBTCNodeStatus==3) {								// we asked for blocks, here is our response probably
			iBTCNodeStatus++;									// go to next lvl :)
			PostMessage(hWnd, myMsg_ProcessNodeStatus, 0, MsgREPAINT);
		}
		bFlag=true;
		break;

	case btcmsg_block:											// receiving block data
		if (iBTCNodeStatus>3) {									// we accept "block" messages
			BTCMessage *btcmsgcopy = new BTCMessage(msgIn);		// copy the message
			cqBlockMsg.push(*btcmsgcopy);						// push it on queue for worker thread
		}
		bFlag=true;
		break;

	case btcmsg_tx:		// receiving a transaction
		if (iBTCNodeStatus>4) {		// we accept tx messages
			BTCMessage *btcmsgcopy = new BTCMessage(msgIn);		// copy the message
			cqTxMsg.push(*btcmsgcopy);							// push it on stack for worker thread
		}
		bFlag=true;
		break;

	default:			// digest unknown messages 
		bFlag=true;
	}
	if (bFlag) {						// everything went well in switch --> msgIn is processed
		msgIn.Init(BTC_TestNetwork);	// reinitilize it
		PostMessage(hWnd, myMsg_ProcessReadBuffer, 1, 0);			// see if any other message is already waiting in Buffer !
	}
	return (bFlag? 0 : -1);
}