// ---------------------------------------------------------------------------- void DrawCalls::parseSceneManager(core::list<scene::ISceneNode*> &List, std::vector<scene::ISceneNode *> *ImmediateDraw, const scene::ICameraSceneNode *cam, ShadowMatrices& shadow_matrices) { core::list<scene::ISceneNode*>::Iterator I = List.begin(), E = List.end(); for (; I != E; ++I) { if (LODNode *node = dynamic_cast<LODNode *>(*I)) node->updateVisibility(); (*I)->updateAbsolutePosition(); if (!(*I)->isVisible()) continue; if (ParticleSystemProxy *node = dynamic_cast<ParticleSystemProxy *>(*I)) { if (!isCulledPrecise(cam, *I)) m_particles_list.push_back(node); continue; } if (STKBillboard *node = dynamic_cast<STKBillboard *>(*I)) { if (!isCulledPrecise(cam, *I)) m_billboard_list.push_back(node); continue; } handleSTKCommon((*I), ImmediateDraw, cam, shadow_matrices); parseSceneManager((*I)->getChildren(), ImmediateDraw, cam, shadow_matrices); } }
void WeatherParticles::removeEmitters(core::list<v2s16> emitters_to_delete) { if (emitters_to_delete.size() > 0) { core::list<v2s16>::Iterator j; for (j = emitters_to_delete.begin(); j != emitters_to_delete.end(); j++) { WEmitter *emitter = m_emitter_map[*j]; m_emitter_map.remove(*j); emitter->remove(); } } }
void ActiveBlockList::update(core::list<v3s16> &active_positions, s16 radius, core::map<v3s16, bool> &blocks_removed, core::map<v3s16, bool> &blocks_added) { /* Create the new list */ core::map<v3s16, bool> newlist; for(core::list<v3s16>::Iterator i = active_positions.begin(); i != active_positions.end(); i++) { fillRadiusBlock(*i, radius, newlist); } /* Find out which blocks on the old list are not on the new list */ // Go through old list for(core::map<v3s16, bool>::Iterator i = m_list.getIterator(); i.atEnd()==false; i++) { v3s16 p = i.getNode()->getKey(); // If not on new list, it's been removed if(newlist.find(p) == NULL) blocks_removed.insert(p, true); } /* Find out which blocks on the new list are not on the old list */ // Go through new list for(core::map<v3s16, bool>::Iterator i = newlist.getIterator(); i.atEnd()==false; i++) { v3s16 p = i.getNode()->getKey(); // If not on old list, it's been added if(m_list.find(p) == NULL) blocks_added.insert(p, true); } /* Update m_list */ m_list.clear(); for(core::map<v3s16, bool>::Iterator i = newlist.getIterator(); i.atEnd()==false; i++) { v3s16 p = i.getNode()->getKey(); m_list.insert(p, true); } }
virtual bool isValidPosition(v3s16 p) { //return position_valid ^ (p==position_valid_exception); bool exception = false; for(core::list<v3s16>::Iterator i=validity_exceptions.begin(); i != validity_exceptions.end(); i++) { if(p == *i) { exception = true; break; } } return exception ? !position_valid : position_valid; }
int Java_zte_irrlib_scene_SceneNode_nativeRemoveAnimator( JNIEnv* env, jobject thiz, jint count, jint Id) { ISceneNode* node = smgr->getSceneNodeFromId(Id); if (!node) { WARN_NODE_NOT_FOUND(Id, RemoveAnimator); return -1; } const core::list<ISceneNodeAnimator*> anims = node->getAnimators(); core::list<ISceneNodeAnimator*>::ConstIterator itr = anims.begin(); while (count--) itr++; node->removeAnimator(*itr); return 0; }
int Java_zte_irrlib_scene_SceneNode_nativeRemoveLastAnimator( JNIEnv *env, jobject defaultObj, jint id) { ISceneNode* node = smgr->getSceneNodeFromId(id); if (!node) { WARN_NODE_NOT_FOUND(id, RemoveAllAnimator); return -1; } const core::list<ISceneNodeAnimator*> anims = node->getAnimators(); if (anims.empty()) return -2; node->removeAnimator(*(anims.getLast())); return 0; }
// ---------------------------------------------------------------------------- void DrawCalls::parseSceneManager(core::list<scene::ISceneNode*> &List, const scene::ICameraSceneNode *cam) { core::list<scene::ISceneNode*>::Iterator I = List.begin(), E = List.end(); for (; I != E; ++I) { if (LODNode *node = dynamic_cast<LODNode *>(*I)) { node->updateVisibility(); } (*I)->updateAbsolutePosition(); if (!(*I)->isVisible()) continue; if (STKParticle *node = dynamic_cast<STKParticle*>(*I)) { if (!isCulledPrecise(cam, *I, irr_driver->getBoundingBoxesViz())) CPUParticleManager::getInstance()->addParticleNode(node); continue; } if (scene::IBillboardSceneNode *node = dynamic_cast<scene::IBillboardSceneNode*>(*I)) { if (!isCulledPrecise(cam, *I)) CPUParticleManager::getInstance()->addBillboardNode(node); continue; } if (STKTextBillboard *tb = dynamic_cast<STKTextBillboard*>(*I)) { if (!isCulledPrecise(cam, *I, irr_driver->getBoundingBoxesViz())) TextBillboardDrawer::addTextBillboard(tb); continue; } SP::SPMeshNode* node = dynamic_cast<SP::SPMeshNode*>(*I); if (node) { SP::addObject(node); } parseSceneManager((*I)->getChildren(), cam); } }
void fillBodyList(core::list<scene::ISceneNode *> &aPlanes, scene::ISceneNode *pNode, const c8 *sClassName, u32 iMax, ode::CIrrOdeWorld *pWorld) { if (pNode->getType()==ode::IRR_ODE_BODY_ID) { ode::CIrrOdeBody *p=(ode::CIrrOdeBody *)pNode; if (p->getOdeClassname().equals_ignore_case(sClassName)) { printf("%s found (%i)\n",sClassName,aPlanes.size()); if (aPlanes.size()<iMax) aPlanes.push_back(pNode); else { m_pCtrlReceiver->removeFromScene(pNode); return; } } } core::list<scene::ISceneNode *> children=pNode->getChildren(); core::list<scene::ISceneNode *>::Iterator it; for (it=children.begin(); it!=children.end(); it++) fillBodyList(aPlanes,*it,sClassName,iMax, pWorld); }
void Database_SQLite3::listAllLoadableBlocks(core::list<v3s16> &dst) { verifyDatabase(); while(sqlite3_step(m_database_list) == SQLITE_ROW) { sqlite3_int64 block_i = sqlite3_column_int64(m_database_list, 0); v3s16 p = getIntegerAsBlock(block_i); //dstream<<"block_i="<<block_i<<" p="<<PP(p)<<std::endl; dst.push_back(p); } }
void MapSector::getBlocks(core::list<MapBlock*> &dest) { core::list<MapBlock*> ref_list; core::map<s16, MapBlock*>::Iterator bi; bi = m_blocks.getIterator(); for(; bi.atEnd() == false; bi++) { MapBlock *b = bi.getNode()->getValue(); dest.push_back(b); } }
// Get a dependency-sorted list of ModSpecs core::list<ModSpec> getMods(core::list<std::string> &modspaths) throw(ModError) { std::queue<ModSpec> mods_satisfied; core::list<ModSpec> mods_unsorted; core::list<ModSpec> mods_sorted; // name, path: For detecting name conflicts std::map<std::string, std::string> mod_names; for(core::list<std::string>::Iterator i = modspaths.begin(); i != modspaths.end(); i++){ std::string modspath = *i; std::vector<fs::DirListNode> dirlist = fs::GetDirListing(modspath); for(u32 j=0; j<dirlist.size(); j++){ if(!dirlist[j].dir) continue; std::string modname = dirlist[j].name; std::string modpath = modspath + DIR_DELIM + modname; // Detect mod name conflicts { std::map<std::string, std::string>::const_iterator i; i = mod_names.find(modname); if(i != mod_names.end()){ std::string s; infostream<<"WARNING: Mod name conflict detected: " <<std::endl <<"Already loaded: "<<i->second<<std::endl <<"Will not load: "<<modpath<<std::endl; continue; } } std::set<std::string> depends; std::ifstream is((modpath+DIR_DELIM+"depends.txt").c_str(), std::ios_base::binary); while(is.good()){ std::string dep; std::getline(is, dep); dep = trim(dep); if(dep != "") depends.insert(dep); } ModSpec spec(modname, modpath, depends); mods_unsorted.push_back(spec); if(depends.empty()) mods_satisfied.push(spec); mod_names[modname] = modpath; } } // Sort by depencencies while(!mods_satisfied.empty()){ ModSpec mod = mods_satisfied.front(); mods_satisfied.pop(); mods_sorted.push_back(mod); for(core::list<ModSpec>::Iterator i = mods_unsorted.begin(); i != mods_unsorted.end(); i++){ ModSpec &mod2 = *i; if(mod2.unsatisfied_depends.empty()) continue; mod2.unsatisfied_depends.erase(mod.name); if(!mod2.unsatisfied_depends.empty()) continue; mods_satisfied.push(mod2); } } std::ostringstream errs(std::ios::binary); // Check unsatisfied dependencies for(core::list<ModSpec>::Iterator i = mods_unsorted.begin(); i != mods_unsorted.end(); i++){ ModSpec &mod = *i; if(mod.unsatisfied_depends.empty()) continue; errs<<"mod \""<<mod.name <<"\" has unsatisfied dependencies:"; for(std::set<std::string>::iterator i = mod.unsatisfied_depends.begin(); i != mod.unsatisfied_depends.end(); i++){ errs<<" \""<<(*i)<<"\""; } errs<<"."<<std::endl; mods_sorted.push_back(mod); } if(errs.str().size() != 0){ throw ModError(errs.str()); } return mods_sorted; }
void ChatPrompt::nickCompletion(const core::list<std::wstring>& names, bool backwards) { // Two cases: // (a) m_nick_completion_start == m_nick_completion_end == 0 // Then no previous nick completion is active. // Get the word around the cursor and replace with any nick // that has that word as a prefix. // (b) else, continue a previous nick completion. // m_nick_completion_start..m_nick_completion_end are the // interval where the originally used prefix was. Cycle // through the list of completions of that prefix. u32 prefix_start = m_nick_completion_start; u32 prefix_end = m_nick_completion_end; bool initial = (prefix_end == 0); if (initial) { // no previous nick completion is active prefix_start = prefix_end = m_cursor; while (prefix_start > 0 && !isspace(m_line[prefix_start-1])) --prefix_start; while (prefix_end < m_line.size() && !isspace(m_line[prefix_end])) ++prefix_end; if (prefix_start == prefix_end) return; } std::wstring prefix = m_line.substr(prefix_start, prefix_end - prefix_start); // find all names that start with the selected prefix core::array<std::wstring> completions; for (core::list<std::wstring>::ConstIterator i = names.begin(); i != names.end(); i++) { if (str_starts_with(*i, prefix, true)) { std::wstring completion = *i; if (prefix_start == 0) completion += L":"; completions.push_back(completion); } } if (completions.empty()) return; // find a replacement string and the word that will be replaced u32 word_end = prefix_end; u32 replacement_index = 0; if (!initial) { while (word_end < m_line.size() && !isspace(m_line[word_end])) ++word_end; std::wstring word = m_line.substr(prefix_start, word_end - prefix_start); // cycle through completions for (u32 i = 0; i < completions.size(); ++i) { if (str_equal(word, completions[i], true)) { if (backwards) replacement_index = i + completions.size() - 1; else replacement_index = i + 1; replacement_index %= completions.size(); break; } } } std::wstring replacement = completions[replacement_index] + L" "; if (word_end < m_line.size() && isspace(word_end)) ++word_end; // replace existing word with replacement word, // place the cursor at the end and record the completion prefix m_line.replace(prefix_start, word_end - prefix_start, replacement); m_cursor = prefix_start + replacement.size(); clampView(); m_nick_completion_start = prefix_start; m_nick_completion_end = prefix_end; }